Banjo64
cumsessed
Much better and varied than Spyro, Crash and GT. Please don’t list a load of weeb games.That's it?
Much better and varied than Spyro, Crash and GT. Please don’t list a load of weeb games.That's it?
Much better and varied than Spyro, Crash and GT. Please don’t list a load of weeb games.
Rumble Pak is the opposite of innovation. If we're talking about hardware, I don't see where N64 wins? It's arguably one of the worst controllers ever made. If we're talking about games, there were 4-5 on N64 worth mentioning.N64
PS
- Analog stick paired WITH gameplay mechanics
- Texture filtering
- Anti Aliasing
- Rumble Pak
- CD
N64 was waymore advanced BUT the Risc Processor of the PS was way cheaper and easier to develop
What is your point? That brought it to the mainstream and brought the econimies of scale that others could not. Yes of course but once again its was the playstation that popularised it. The controller 3D shape they came up with the ps1 dualshock became industry standard for decades and still is now. It is the default standard of even third party controllers for PC.You do understand there were multiple consoles before the PSX that used CDs, right? And that it didn't launch with the Dual Shock - the original PSX pad was digital only and borrowed very heavily from the Super Famicom/SNES controller except that the buttons had symbols on them and it had secondary L + R triggers.
Better 2D + fighting games by a mile and at the time 2D + fighting games were the biggest thing still.![]()
PlayStation was just better
better at what?
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lol, this is at least a summer's worth of gaming for kids and teens, especially if they try to 100% everythingThat's it?
I thought we were talking about good games?Say what now? I understand preference but don't knock PS1 games as they definitely had quality.
Metal Gear Solid
Tenchu 1 + 2
Final Fantasy 7-9
Parasite Eve 1 + 2
Einhaender
Ridge Racer Type 4
Resident Evil 1-3
Tony Hawk Pro Skater 1-2
Wipeout XL
Castlevania Symphony of the Night
Blood Omen
Soul Reaver
Tekken 3
Vagrant Story
Street Fighter Alpha 3
Oddworld Abe's Odyssey + Exodus
Final Fantasy Tactics
Chrono Cross
Silent Hill
Xenogears
The Legend of Dragoon
Twisted Metal 1 -3
Klonoa
Tomb Raider 1- 3
Suikoden 1 -2
Ape Escape
Bushido Blade 1 -2
Medal of Honor + Underground
Mega Man Legends
WWF Smackdown 1 +2
Spider-Man 1 +2
Driver 1 +2
Parappa the Rapper
Hogs of War
R-Tyoe Delta
Mr. Driller
One
Bloody Roar 1+2
Jade Cocoon
The Misadventures of Tron Bonne
Galerians
Tobal 2
Disruptor
Vandal Hearts
Alundra 1 +2
Ehrgeiz
Persona 1 +2
Heart of Darkness
Rival Schools
Tomba 1 +2
Star Ocean 1 +2
Super Puzzle Fighter 2 Turbo
Legend of Legaia
Um Jammer Lammy
Yeah, sure are "weeb" games. Whatever the hell that means.
In what way the CD was PS1's innovation?PS
- CD
I thought we were talking about good games?![]()
There’s just no comparison to be had for comparing 80% of the games on your list to literal timeless classics that still influence game design today like Mario 64, OOT and Goldeneye.You're going to say those games are bad? Thanks for letting me know that you're not hear to discuss games, but take a side. Utterly pathetic.
In the dictionary under "Stockholm syndrome" there should be a picture of a kid who had one console, and it was a N64.I thought we were talking about good games?![]()
This is just a list of some popular and some random games.You're going to say those games are bad? Thanks for letting me know that you're not hear to discuss games, but take a side. Utterly pathetic.
Just from a technical viewpoint N64 was a downscaled cgi computer used for movies like Terminator 2 and other blockbusters it was high tech stuff at the time. The hardware design philosophy of the PS was pushing and manipulating polygones as cheap and easy as possible. For example the typical texture warping of the PS was a direct result using hardware without calculating decimal numbers. It looks "funny" but saves a lot of rendering time and is way cheaper to produce.
Edit: found a complimentary vid for this thread
I had a Game Boy Colour as wellIn the dictionary under "Stockholm syndrome" there should be a picture of a kid who had one console, and it was a N64.
Really? That’s ALL they were missing?It was just missing Xenogears
Nah. There are only 2 or 3 PS1 exclusives i really wanted VS 10 or more N64 ones.In the dictionary under "Stockholm syndrome" there should be a picture of a kid who had one console, and it was a N64.
This is true but one would hope a console that released 2 years after both the PS1/Saturn would be better.It's funny seeing N64 propped up with the analog stick and trigger accolades when Sega's 3D control pad released for Saturn had both and released a month before the N64. And even that was somewhat similar to the XE-1_AP analog controller released for the Mega Drice in Japan in 1989 for games like After Burner and Space Harrier. It even had shoulder buttons before SNES.
The thing Nintendo did that really stood out was the Z-buffer that smoothed out 3D motion. N64 games weren't nearly as janky in motion as PS1 or Saturn games.
h
it was the moment when people started taking 3d gaming seriously. 2D to 3D n64 wrote the rules about moving in 3d space targeting etc.
aye aye i played elite long before the n64.. on my amstrad..Some of us on the micro 8bit and 16-bit computers were already taking 3D seriously. I will say mind only NCL were able to make a platform 3D game as good as Mario 64 at that time
It definitely had more power and pushed more polygons. I always thought it was weird because N64 seemed to have sharper graphics overall but the textures always seemed worse on it and so many games used fog to hide issues with pop in and draw distance. PS1's texture warping bothered me too but nine of it really mattered as long as the games were fun.This is true but one would hope a console that released 2 years after both the PS1/Saturn would be better.
I feel the opposite. The CD format allowed for CGI cutscenes, which really had very little to add to actual gameplay (outside of those silly FMV-type games like Night Trap), and the load times were very much a DETRIMENT to gameplay. Although to be fair, the boost in sound was nice.I guess it depends on how you view innovation. Technically the N64 had more stuff going on like rumble, analog, etc. But, did these innovations create games not possible before? I'd say probably not, games played better but these things didn't change what was possible. I'd argue the CD was more of game changer and allowed things not possible at all before.
Well PS used the CD in a meaningfull way which benefited the game worlds, before it was "just" high quality audio and FMVs.In what way the CD was PS1's innovation?
A ton of CD based consoles existed years before it.
Umm you are missing one game from Sony --- The Legend of Dragoon one of the best RPG games ever made from Sony if not everIn the end it's software that decide who wins. This is very subjective but Nintendo64 has nothing against
Final Fantasy 7-9
Xenogears
Parasite Eve
Chrono Trigger
Vagrant Story
Silent Hill
Fear Effect
Metal Gear Solid
Fear Effect
Street Fighter Alpha 3
Street Fighter Pocket
Tekken 3
Gran Turismo
Ridge Racer R4
Breath of Fire 4
Resident Evil 3
Dino Crisis
Castlevania SoTN
Syphon Filter
Soul Reaver Legacy of Kain
AMD many many more. This is the second best library of all time only second to the PS2 IMO
The Saturn was designed primarely as a 2D console, sega put that powerfull co-processor way to late in. So only very skillfull first party devs could use that power back then. PS 3D with all the CD benefits was designed form the start.Are we really suggesting the CD was a PlayStation innovation?
Forgetting the Saturn released days before? Not to mention other more niche consoles with CD-ROM released years before?
PS was an amazing console what great games is concerned, but come on.
How did they make any of those "mainstream", when The mainstream console was the PSone that dwarfed N64 in sales, and was sold with a Dualshock controller that as we all can see became the standard controller for all consoles.From a hardware perspective, Nintendo made analog sticks, triggers and rumble mainstream. We're still using those nowadays. This is a win for the N64.
But I think PlayStation really made games mainstream and was able to kill the idea they were for kids.
Overall, I would say they were both important in shaping today's gaming landscape, though I'd give PS the edge considering how many series still alive today were born there
I wouldnt't call a win anything relative the N64 which almost shut down nintendo, they abandoned even the controller design...the choice to use the cartridge and such horrible RAM was incredible stupid. Only the CD ROM driver probably would have changed the nintendo fate with the condamn of underpowered hardware release for the rest of their existence.From a hardware perspective, Nintendo made analog sticks, triggers and rumble mainstream. We're still using those nowadays. This is a win for the N64.
But I think PlayStation really made games mainstream and was able to kill the idea they were for kids.
Overall, I would say they were both important in shaping today's gaming landscape, though I'd give PS the edge considering how many series still alive today were born there
I read the question and decided that shit in the long run didn’t matter.Lol at all the people answering which console was better, not which was more innovative.
Read the question, kids!
Lol fine, can’t be best at all things.Better 2D + fighting games by a mile and at the time 2D + fighting games were the biggest thing still.
Well, the ZX Spectrum (RIP Sir Clive) was rather mainstream in the UK and even that little system had some nice 3D games. I was well into 3D on my Atari ST with the amazing F29 sim and Geoff's amazing GPF1 and then when I had my uncle's Amiga loved the likes of Elite 2, Bird or Pray Ect. Maybe that's why NCL had to go running to the UK to learn how to do 3D?aye aye i played elite long before the n64.. on my amstrad..
but i am talking mainstream not the first![]()