RetroGamingUK
Member
This post was provided to you by IgnorantGamingUK
Oh, a Neo Member.
3D adventure was just kicking when Saturn was alive. Unless you are comparing to Playstation games from 1998/1999 which people love to do (but in this case we should look at Dreamcast games, not Saturn. Because these were Dreamcast years for Segafans, Sonic Adventure suddenly counts ! OUCH). Tomb Raider II and III might have been released if it wasn't for Sony paying for exclusivity. II was in development.
3D platformers : see 3D adventure
And yes, we got Burning Rangers that fits these categories, and this game is awesome. Bulk Slash is also pretty excellent.
Driving : so we are not counting both Wipeouts, Destruction Derby, Daytona USA and CE, High Velocity, Initial D, Need for Speed, Road Rash etc...
RPG : so Mystaria, Dragon Force and Shining the Holy Ark never existed in the West. "Japan got Grandia" lol. Japan got like a gazillion RPGs on Saturn, a ton were awesome. Lunar remakes, Wachenroder, Terra Phantastica, Atlus games and obviously Grandia.
Sports : so we are ignoring all SEGA sports games, including Sega Worldwide Soccer games, the excellent NHL and NBA games by SEGA (especially the 98 games), Winter Heat, Steep Slope Sliders etc...
You didn't talk about shmups as well, while this is an area in which the Saturn was an excellent console. You probably omitted it involuntary.
Conclusion : if we ignore all the games released on Saturn, Saturn had no games.
Tomb Raider II and III - there’s mixed stories regarding these, regardless of the causes, for customers Tomb Raider II not coming to Saturn was a huge blow considering the original was THE game of Christmas 96 for both PS1 and Saturn. I think E3 1997 was the point where many Saturn owners just gave up on the platform.
Driving games - again, Sega Rally was the only really good one. The original Daytona played well but was an ugly mess, the CCE remake looked nice but was incredibly dull to play in comparison. The rest of your list was largely late ports with horrendous frame rate drops, pop in and ugly mesh transparencies
As for the shmups, hard to form an opinion as I never got to play any of them (I think Bernie Stolar is to blame for that). I think by the mid-late 90s these kinds of games were seen as a throwback in the west and wouldn’t have sold well.