Nintendo announce mystery playtest for 10/10

Why sell a game once when you can have people paying monthly for a service? I mean with your logic why even is the trend of SaaS existing today? Companies likes predictable long term income.
What makes you think they'll remake them once? Guarantee that games like Wind Waker will be rereleased on Switch 2.

Also, they have 40m people subscribed to their service - so they have both the subscribers and the people paying for rereleases. It's not one or the other.
 
What makes you think they'll remake them once? Guarantee that games like Wind Waker will be rereleased on Switch 2.

Also, they have 40m people subscribed to their service - so they have both the subscribers and the people paying for rereleases. It's not one or the other.
Well I agree with you on WindWaker HD, since that was one of few titles that was not ported from Wii U to Switch (YET.. holding on). Though people would probably pay for the HD remake and QOL improvements even if the OG game was on NSO.
 
Why sell a game once when you can have people paying monthly for a service? I mean with your logic why even is the trend of SaaS existing today? Companies likes predictable long term income.
Because the amount of people willing to pay for the current online service already are. The amount to that you would add on top of that just to get pay GC games would be minuscule. Compared to the amount of people that will inevitably buy a Mario sunshine remaster.
They can't remake everything. GameCube has 651 games.
The vast majority of those 651 games Nintendo didn't publish or make so would not be on an online service.

The fact of the matter is at this point almost every GameCube game that could be added to an online Netflix model has already been remade, and most of them are on the Switch.

I'm not saying it will never happen, but the whole Gamepass type model for modern games clearly isn't working for MS. Heck even Disney is having trouble keeping that type of subscription service afloat and they are one of the biggest media companies out there.

The issue with this whole "just throw hundreds of movies or games on a live service" monthly model is you have a giant spike in initial sub money and then it is just that monthly sub number over and over with little growth, while the licensing fees and server fees just continue to climb. It isn't sustainable. Because once you start raising the subscription fee people will start canceling/ growth will stop.
 
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