Nintendo announces Drag x Drive free demo 9-10 Aug 2025

Do we know the people / team involved?

The credits are available now and it turns out DxD was made by a (very) small team of developers pulled from different development groups. The director is from the Mario Kart team, but there are also people who worked on Splatoon, Animal Crossing, RingFit Adventure, Switch Sports, and probably other titles that I'm forgetting. So this wasn't a side project by a single EPD group. It also looks like a bunch of younger staff, which probably explains why Nintendo didn't allocate a ton of resources to it and pushed it out as a small downloadable title.

Nintendo Forecast did a deep dive into the credits where he covers all of this and also speculates that Nintendo might be in the midst of reorganizing its EPD teams:
 
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Yeah, dont care about the wheelchair basketball game

Geoff Keighley GIF by The Game Awards
 
Just bringing my post over from the review thread:

You know what? It's fun. And there is more going on in the full game then in the demo, after every two matches everyone gets together for a mini game and it breaks things up nicely. You can also do little activities all around the court, and there's some more customization options (some of them unlockable through achievements). There's not a lot of depth in the content but there IS a lot of depth in the mechanics and controls obviously, which makes it interesting. I've paid more for games I'll play a lot less. Already starting to get into the strategy of everything, lots of people still want to play hero ball all the time going for dunks and such but it's really all about positioning and reading plays.
 
Just bringing my post over from the review thread:

You know what? It's fun. And there is more going on in the full game then in the demo, after every two matches everyone gets together for a mini game and it breaks things up nicely. You can also do little activities all around the court, and there's some more customization options (some of them unlockable through achievements). There's not a lot of depth in the content but there IS a lot of depth in the mechanics and controls obviously, which makes it interesting. I've paid more for games I'll play a lot less. Already starting to get into the strategy of everything, lots of people still want to play hero ball all the time going for dunks and such but it's really all about positioning and reading plays.
The fact that a perfectly functional game like this with a brand new control scheme never attempted, fun and deep gameplay, and a cheap entry price gets rated in the 60s should tell everyone all they need to know about how worthless game reviews are.
 
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