Fabieter
Member
They won’t: though, they still remain a generation behind
That's why it's around ps4 pro. It's not around ps5.
They won’t: though, they still remain a generation behind
I don't think it will be. There will be many more powerful PC handhelds on the market. I am not convinced it will be more powerful than Steam Deck, even.
![]()
Nintendo Switch 2 SOC May Be Produced on a 5nm Process Node; To Have Max Clock Speed Higher Than 2.5 GHz
A new video shared online today provides some interesting information on the Nintendo Switch 2, such as the process node used for the SOC and morewccftech.com
Personally, I expect 4TF in docked mode, but if this is true, then we can expect over 8TF! (1536 * 2 * 2653)
It would run circles around Xbox Series S. And it probably wouldn't consume more than 50W (those 2 fans will be needed).
My calculation didn't involve dual issue.if that calculation is with dual issue FP32 it will be on par with the Series S. but it's hard to fully compare RDNA2 and Ampere
Calm down, that’s not going to happen, CPU frequency doesn’t change when docked. 2TF undocked and 4TF+ docked is my prediction.![]()
Nintendo Switch 2 SOC May Be Produced on a 5nm Process Node; To Have Max Clock Speed Higher Than 2.5 GHz
A new video shared online today provides some interesting information on the Nintendo Switch 2, such as the process node used for the SOC and morewccftech.com
Personally, I expect 4TF in docked mode, but if this is true, then we can expect over 8TF! (1536 * 2 * 2653)
It would run circles around Xbox Series S. And it probably wouldn't consume more than 50W (those 2 fans will be needed).
I was talking about the GPU clock.Calm down, that’s not going to happen, CPU frequency doesn’t change when docked. 2TF undocked and 4TF+ docked is my prediction.
they would need to clock it lower than the Switch 1 in order to be less powerful than the Steam Deck. I doubt this will happen.
My calculation didn't involve dual issue.
ALUs * 2 ops * clock speed
Is there a chance this might be the CPU? Even then that's huge, the A57 of the Switch only clocked up to 1 Ghz...![]()
Nintendo Switch 2 SOC May Be Produced on a 5nm Process Node; To Have Max Clock Speed Higher Than 2.5 GHz
A new video shared online today provides some interesting information on the Nintendo Switch 2, such as the process node used for the SOC and morewccftech.com
Personally, I expect 4TF in docked mode, but if this is true, then we can expect over 8TF! (1536 * 2 * 2653)
It would run circles around Xbox Series S. And it probably wouldn't consume more than 50W (those 2 fans will be needed).
There were rumors of Nintendo clocking it extremely low to prioritize battery life
Hmmm, could be.Is there a chance this might be the CPU? Even then it's huge, the A57 of the Switch only clocked up to 1 Ghz...
Hmmm, could be.
8 ARM A78 cores @ 2.653 GHz with a lightweight Nintendo OS could run many games just fine.
I remember people overclocking Tegra X1's A57 cores to 1.75 GHz and Zelda BoTW could run at 60 fps... imagine this mobile beast with Switch 2 patches (hopefully free, don't pull a Sony).
Even if it's just 4TF in docked mode, this is going to be more powerful compared to Xbox Series S due to architectural differences (Ampere + DLSS vs RDNA2).
PS4+ portable vs XSS+ docked seems very enticing.
I believe some people have looked up benchmarks and when clocked at 2 Ghz, those cores should be around 70% of 8 console Zen 2 cores which is very good. At 2.6 Ghz that's only gonna get better.Hmmm, could be.
8 ARM A78 cores @ 2.653 GHz with a lightweight Nintendo OS could run many games just fine.
I remember people overclocking Tegra X1's A57 cores to 1.75 GHz and Zelda BoTW could run at 60 fps... imagine this mobile beast with Switch 2 patches (hopefully free, don't pull a Sony).
Even if it's just 4TF in docked mode, this is going to be more powerful compared to Xbox Series S due to architectural differences (Ampere + DLSS vs RDNA2).
PS4+ portable vs XSS+ docked seems very enticing.
Honestly, what were you expecting? A high-end, $600-$700 cutting edge console? You don’t reach mass market sales with that kind of strategy. You only buy this thing to play Nintendo published titles (which will be great) and less demanding 3rd party &!indie games…same as the current Switch.As usual a dated and conservative design that can be sold profitably at a not-so-outrageous price (400 GBP/400 USD, assuming that tarrifs don't hit it hard).
There is NO way Luigi's Mansion 3 could ever run on a PS3 at this fidelity. BotW and TotK would explode a PS3.And you can't show a single game that looks as good as the PS3 titles mentioned before.
Someone literally suggested Splatoon was better visually than Uncharted or Gears of War. LMFAO.
There is NO way Luigi's Mansion 3 could ever run on a PS3 at this fidelity. BotW and TotK would explode a PS3.
Dude it's ok. You're not an expert.
We could go on for hours here. The Witcher 3 port could NEVER run on PS3. PS3 has a few great exclusives that are tailored around everything PS3. But at the end of the line it's a much less capable system.
RDR doesn't show anything pal. You're here saying BotW, TotK and Luigi's Mansion 3 could run at a playable and acceptable performance level, with good IQ on a PS3.RDR comparison shows the switch is only marginally more powerful than ps3
All of these games could be downported to ps3
RDR doesn't show anything pal. You're here saying BotW, TotK and Luigi's Mansion 3 could run at a playable and acceptable performance level, with good IQ on a PS3.
And you're expecting us to take you seriously? Dude. You're really, really funny.
I'm gonna stop responding to you now. You must be trolling here or you're beyond stupid.Yes, they could
LM3 is a confined game, and BOTW is not something impossible on ps3, there’s plenty of open world games and BOTW isn’t even impressive visually it’s a Wii U game
RDR comparison shows the switch is only marginally more powerful than ps3
All of these games could be downported to ps3
I'm gonna stop responding to you now. You must be trolling here or you're beyond stupid.
This is what I was thinking of. Pretty strong denial from the top (again, not that it's proof positive): https://www.eurogamer.net/nintendo-addresses-switch-2-reports-denies-it-has-briefed-developersNo… And it was confirmed by various sources, the Zelda 4K demo and the Matrix Demo running on Switch 2 hardware. *Nobody said the Matrix demo was running at higher fidelity than the current gen.
Is a CUSTOM CHIP designed by Nvidia especially for the Switch 2… There’s a lot that a chip can do no matter if is 8nm or 6nm…
Dude, please stop with this nonsense.RDR comparison shows the switch is only marginally more powerful than ps3
All of these games could be downported to ps3
Dude, please stop with this nonsense.
Better textures, fps, image quality.
Not sure if debunked already
Top comment on the Reddit thread itself:
There were several news reports last year that Nintendo got a really good deal with Samsung for the node, v-nand, and screen. Node was announced as "7LPH" which is either a custom thing or a typo of 7LPP. Samsung 5nm is 7LPP.
There was also this:
https://wccftech.com/nintendo-switch-2-soc-5nm-clock-speed-2-5-ghz/
People saw 5nm and assumed tsmc 4N (which is actually 5nm).
"Minor" downgrades?Only it’s absolutely possible with minor downgrades
"Minor" downgrades?
How are you going to fit Switch's 4GB UMA textures to PS3's 256MB VRAM?
Downsize them to 3Dfx Voodoo texture quality?
Uhh I didn’t say they’d be equal
Only it’s absolutely possible with minor downgrades
4096MB is 16 times bigger than 256MB. It's simple math.It’s funny, you have shills in this thread claiming switch 2 will run PS5 era games but somehow ps3 not being able to run switch exclusives despite plenty of third party evidence
You guys can’t have your cake and eat it too
4096MB is 16 times bigger than 256MB. It's simple math.
Explain how are you going to fit all those textures with the same quality?
And yes, if XBOX Series S can run current-gen games, then Switch 2 should run them with ease. No split RAM pool shenanigans, so even easier.
It's also gonna be possible to play every ps5 game on switch 2 with some tweaks and downgrades.
There are bottlenecks you're not aware of:PS5 has access to 512MB total
UC2 is not lacking in texture quality, it has far better textures than BOTW
There's no way BoTW will fit into 256MB + 256MB RAM, let alone 1 PPE core handling so many activities in the map.
BoTW has a bigger scope. You should compare it to RDR2 and HZD.Then how is it possible for gta4 and rdr?
BoTW has a bigger scope. You should compare it to RDR2 to HZD.
I've said it before: most open-world games run like crap on PS3 and there's a reason for that.
Small RAM + only 1 generic core + slow BD-ROM drive.
Don’t waste your time, the guy know nothing about the topic.BoTW has a bigger scope. You should compare it to RDR2 to HZD.
I've said it before: most open-world games run like crap on PS3 and there's a reason for that.
Small RAM + only 1 generic core + slow BD-ROM drive.
What you're saying here should be illegal on this site bro. You're either trolling very hard or just don't want to listen to people with knowledge. I don't know which of the 2 is worse.Higher scope? How? They are massive open world games
What you're saying here should be illegal on this site bro. You're either trolling very hard or just don't want to listen to people with knowledge. I don't know which of the 2 is worse.
Nintendo started Switch with a certain low clock and the unlocked higher clocks, so that could happen here too.There were rumors of Nintendo clocking it extremely low to prioritize battery life
Not that I disagree but please elaborate.What you're saying here should be illegal on this site bro. You're either trolling very hard or just don't want to listen to people with knowledge. I don't know which of the 2 is worse.
People literally just explained it to you. Digital Foundry also says this all the time. Maybe watch their "Impossible Ports" video. Maybe watch their TotK video. You are clueless.And you keep throwing around insults rather than detailing why BOTW has more technical scope than RDR
This dude is ignoring pages of people telling him how stuff works. I think that says enough.Not that I disagree but please elaborate.
People literally just explained it to you. Digital Foundry also says this all the time. Maybe watch their "Impossible Ports" video. Maybe watch their TotK video. You are clueless.
Dude. I give up. You win at trolling.Nobody explained anything
“Just watch completely unrelated YouTube videos that do nothing to address the issue, bro”
possibly, though the downgrades will be massive
For some for sure. Most Japanese devs will be happy. Is that the reason that some of you are upset. In the knowing that Nintendo is going to be the most important Japanese console for all Japanese devs going forward.
Why would I give a shit about that at all?
People being able to play vastly inferior versions of Japanese games on antiquated hardware doesn’t concern me at all.
I’ll continue playing where I prefer, having more options for other consumer tastes doesn’t degrade my own experience