Raven? They worked on the GC and Wii X-Men/Marvel dungeon crawlers for Activision.
Just looked it up and you're mostly correct. Vicarious Visions did the Wii version of Ultimate Alliance. Also Hexen released on N64 as well.
Raven? They worked on the GC and Wii X-Men/Marvel dungeon crawlers for Activision.
Feel free to give me the ticket. You know you want to...
Have fun!
I forgot about VV on the Wii MUA games. Also Software Creations did Hexen 64.Just looked it up and you're mostly correct. Vicarious Visions did the Wii version of Ultimate Alliance. Also Hexen released on N64 as well.
I don't think they have ever worked on a Nintendo platform. Saying that it might make sense to port Modern Warfare Remastered compared to Infinite Warfare.
Rumors say it's gone.
I forgot about VV on the Wii MUA games. Also Software Creations did Hexen 64.
Raven did do X-Men Legends 1-2 inhouse I believe though so I guess Gamecube was the one and only Nintendo system they worked on. :/
I don't think Activision ever released Modern Warfare on standalone ? Maybe they'll make a Switch version in the same time as releasing standalone version of PS4/One/PC.
Probably something like this:
CPU: 5
GPU raw power: 1-2 (HH) / 3-4 (Console)
GPU Features: 10+
RAM for games: 6
720p-1080p requires a bit more than 2x the amount of GPU power, IIRC.And is the disparity between handheld and console GPU raw power justified just by going from 720p to 1080p? Seems like a lot of extra power for just a small bump in resolution. Hopefully this means also better framerates in console mode.
I really hope Nintendo will add Toon Link as a playable character for MK8 switch.
I really hope Nintendo will add Toon Link as a playable character for MK8 switch.
And Kirby! Kirby is the character that fits the most into the Mario Kart universe I'm still surprised they didn'd add it on the Wii U's DLC pack.
How would he even ride a bike, he has no legs.
How would he even ride a bike, he has no legs.
So you'd rather it run worse in both modes than better in one?I don't want better performance in console mode. I don't want to feel like I'm getting a lesser experience when playing portable. Smaller screen and lower resolution is acceptable. Worse framerate and general performance is not. The key thing about the Switch is uncompromised console gaming on the go. Games running worse in portable mode goes against that.
So after the news about the clock speed and chips on a scale of 0-10 being 0 the WiiU and 10 the Xbone were is located Switch regardling power hardware?
I would rather every game be made with purely the portable mode in mind. I do not want games that run well in console mode and shit in portable mode.So you'd rather it run worse in both modes than better in one?
Framerate and performance tends to hinge on CPU, which will be clocked the same in both modes. The main change will be resolution and perhaps some lighting/post processing depending on how hard devs push docked mode.I don't want better performance in console mode. I don't want to feel like I'm getting a lesser experience when playing portable. Smaller screen and lower resolution is acceptable. Worse framerate and general performance is not. The key thing about the Switch is uncompromised console gaming on the go. Games running worse in portable mode goes against that.
And is the disparity between handheld and console GPU raw power justified just by going from 720p to 1080p? Seems like a lot of extra power for just a small bump in resolution. Hopefully this means also better framerates in console mode.
4k feeling isn't exactly impact free on resources, even if it's less demanding than native 4k. Lots of developers are putting GPU grunt to improving lighting, geometry and effects too and not simply bumping the resolution. And they're trying to improve performance too despite the tiny CPU bump.It's a x2.25 jump in resolution which is far from a small bump, to put it in context Ps4 has around 2x GPU power, extra memory bandwidth and some extra CPU and still somewhat chugs when doing the same kind of jump to the base 2k (also x2.25 pixels from 1080p) used for 4k reconstruction.
Framerate and performance tends to hinge on CPU, which will be clocked the same in both modes. The main change will be resolution and perhaps some lighting/post processing depending on how hard devs push docked mode.
CoD is a lock. I can't even recall a Nintendo console without a CoD.
Crash would be the next logical step. I don't think it's even a timed exclusive, nothing has ever been stated concerning it.
I would rather every game be made with purely the portable mode in mind. I do not want games that run well in console mode and shit in portable mode.
So you want another device only supported by Nintendo. Gotcha.
It's time to face facts, the moment this was confirmed as a hybrid, a sacrifice was inevitable.
The vast majority of the third party support will be from portable developers though.
I don't mind docked mode having better lighting, shadows, etc. but the games better still look and, more importantly, perform well enough when portable.
Probably something like this:
CPU: 5
GPU raw power: 1-2 (HH) / 3-4 (Console)
GPU Features: 10+
RAM for games: 6
What's so special about maxwell's GPU features.. And can it do things that xbone and ps4 can't?
Fp16 is one of them. The earlier generation of GCN didn't support it. The PS4 Pro has it.
Portable-specific game development is drying up, though, as can be evidenced by the 3DS' lineup stacked against the DS. That isn't going to miraculously get better.
It has to be set up. Some game engines, like UE4, are already designed to take full advantage of 2x FP16 due to its heavy use in mobile games.Oh that..
Just how does that work exactly anyway..Is it based mostly on the engine? We can't just technically average fp16 and fp32 flops for all games, right? And does fp32 have any real advantages vs fp16?
I would rather every game be made with purely the portable mode in mind. I do not want games that run well in console mode and shit in portable mode.
SE said it was right for the audience without formally announcing it. I don't see DQXI making the first half of 2017 so maybe it's a good title they can port early.Likelihood of Dragon Quest Builders being a launch window title? It seems to me like it could be, assuming that it comes the Switch at all, which I think is a fairly safe bet.
SE said it was right for the audience without formally announcing it. I don't see DQXI making the first half of 2017 so maybe it's a good title they can port early.
Likelihood of Dragon Quest Builders being a launch window title? It seems to me like it could be, assuming that it comes the Switch at all, which I think is a fairly safe bet.
I hope they port over their other DQ games and also FFV. I'd definitely pick those up on the NS.
FFV = Final Fantasy 5? You mean Final Fantasy XV?
I'm still of the opinion that the #1 game SE should make sure releases on Switch is Kingdom Hearts 3. I would've thought Nintendo's relationship with Disney* would make that extremely likely.
*Games being Disney Art Academy (an official Nintendo crossover no less), and Disney Magical World 1 and 2, all on 3DS alone.
FFV = Final Fantasy 5? You mean Final Fantasy XV?
I'm still of the opinion that the #1 game SE should make sure releases on Switch is Kingdom Hearts 3. I would've thought Nintendo's relationship with Disney* would make that extremely likely.
*Games being Disney Art Academy (an official Nintendo crossover no less), and Disney Magical World 1 and 2, all on 3DS alone.
You forgot Kingdom Hearts 3DS! lol I really hope to see Kingdom Hearts on a Nintendo home console for the first time and 3 is a good number.
Oh. Yeah. XV, but also FFV. Aren't they doing a collection with all of the early FF games in it? I would like to get that as well. I want to play through FFV again since I have FFIII (just purchased on iOS) and FFIV which I recently dug out for my SNES. Battery seemed to still be working, too.
I don't understand how you could be a hardcore gamer and just own a Nintendo console though. What about Last of Us, Uncharted, AAA games, fighting games, exclusives, etc? How could you not want to play those? I can understand if you are a hardcore Nintendo fan and only care about Nintendo games but if you want a complete gaming experience, you aren't getting it from Nintendo and have to own a PC, PS4 or XB1 as a companion system and that's my problem with their continued direction.
They should be gunning for #1 and the only system you need. You want GTA? It's here and runs better than the other consoles. I don't like them settling for 3rd or even 4th place but that's what they are doing.
And I don't understand how anyone could be "hardcore gamer" and completely trash talk any system (the only exception if and only if that system were badly design from a hardware perspective like system failing levels like RROD Xbox 360). A "hardcore gamer" wouldn't mind the "causal gamer" because a "hardcore gamer" would be happy that people are playing games period. A "hardcore gamer" wouldn't throw insults like "waggle gimmick" or "touchscreen gimmick" around. Even if the "hardcore gamer" didn't even like a certain games the "hardcore gamer" would be still be glad that people are partaking in the hobby. A "hardcore gamer" wouldn't be jumping for joy and hoping for Nintendo to fail so that Nintendo games can appear on a PS4 or Xbox or PC. A "hardcore" gamer would appreciate that platform differentiation.
People don't seem to be taking Matt's info to heart. I get the feeling we're in for a surprise in 3 weeks.The Switch cant handle FFXV lol
I had hopes for Kingdom Hearts 3 because it will release much later,no open world and on UE4 but who knows, looks like a pretty demanding game.
I wonder how the Switch will handle notifications while on standby.
The Wii had that glorious blue light around the disc slot, the 3DS has a blue light, and the Wii U has a flashing blue light around the Home button and the Gamepad screen displaying content.