Hmm why would I think systems that don't lock down saves should be burned to the ground. That's rather extreme don't you think?
The designer of the game spent many years making it. That you experience the game in it's entirety, in the way it was designed to be played is not too much to ask. And it's not just about copying finished game saves, it's also about people acquiring rare items that can give them an advantage without doing the graft for it - it is definitely an issue.
Copying and importing game saves from any source has not always been the norm. PC games are an entirely different proposition because the PC is an open platform whereas consoles are closed consumption only devices. I'm an old skool gamer brought up playing cartridges and spending tokens at arcades - copying saves from any source was never part of the deal unless you were using some sort of dodgy device.