lunchwithyuzo
Banned
lol. Actually announcing COD for Wii U would probably help.
He says (paraphrasing) "preferred platform for some gamers", not "the preferred platform for most gamers".
Did anyone even read the article? Or are you all just posting based on the subtly sensationalist threat title.
Will not fight for third-parties.
Expects console to become default superior platform.
Right.
Wow, lol.
Wow, lol.
"Hey man wanna play COD?"
"Sure thing, let's exchange friend codes!"
>_<
Another poster who doesn't know anything about the Wii-U.
It actually has been said you won't have to input the friend codes to add people. If you can also do that alongside other methods remains to be seen. Sorry, no link, I don't care to favorite every piece of information I read on GAF for instances like this where people who don't know anything still want to bash everything for whatever reason. Google it, maybe.Where has Reggie/Iwata said that friend codes will not be required the first time you want to add someone?
According to Iwata, Wii Us Miiverse will instead simplify the process of making friends with another user in the platform by eliminating the need to input Friend Codes.Where has Reggie/Iwata said that friend codes will not be required the first time you want to add someone?
Where has Reggie/Iwata said that friend codes will not be required the first time you want to add someone?
Nintendo has confirmed that Friend Codes will return on Wii U. While reports from last year’s E3 suggested that Wii U would abandon Friend Codes in favor of a Gamertag-like system, Nintendo now says that a “simplified” version of the codes will be included in Wii U after all.
Reggie Fils-Aime, who says ”there are friend codes, but it’s not the existing friend code system”.
“What do I mean by that? Here’s what I mean: you will be able to identify people as friends and have a certain level of interaction vs. a different level of interaction for the more general population,” he explained.
“The method by which you identify someone as a friend is a lot simpler than what’s happening today with Friend Codes.”
Where has Reggie/Iwata said that friend codes will not be required the first time you want to add someone?
http://www.officialnintendomagazine.co.uk/39204/wii-u-friend-codes-system-will-make-fans-happier-reggie/ said:Speaking with Kotaku, Fils-Aime said: "There are friend codes but it's not the existing friend code system."
He added: "What do I mean by that? Here's what I mean: you will be able to identify people as friends and have a certain level of interaction vs. a different level of interaction for the more general population. The method by which you identify someone as a friend is a lot simpler than what's happening today with Friend Codes."
Despite not revealing how the system will work, Fils-Aime admitted that the system in which you exchange friend codes can be frustrating for adults but said that they will be happier with the system Nintendo have planned for Wii U.
According to Iwata, Wii U’s Miiverse will instead “simplify the process of making friends with another user in the platform by eliminating the need to input Friend Codes.”
http://www.ign.com/articles/2012/06/13/wii-u-will-feature-simplified-friend-codes
Be informed.
I saw frind codes were sitll in the Wuu.
http://www.ign.com/articles/2012/06/13/wii-u-will-feature-simplified-friend-codes
Cut him some slack, he probably did try to type it but it was gone alongside all those other missing letters...Way to post a partial quote. Not that I expect better from a troll.
“simplify the process of making friends with another user in the platform by eliminating the need to input Friend Codes.”
"You can imagine how a game like Call of Duty would work on the Wii U - the GamePad will allow you to declutter the TV and pull gaming items like maps down and not interrupt your interaction and enjoy the cinematic quality of the game on the TV.
Does this guy know what a "HUD" is and the benefit of that?
Way to post a partial quote. Not that I expect better from a troll.
“simplify the process of making friends with another user in the platform by eliminating the need to input Friend Codes.”
You posted two quotes.Reggie is a troll?
"Reggie Fils-Aime, who says there are friend codes, but its not the existing friend code system."
Man you need to take a break.
Moneyhatting people to play the Wii U version?Hmm... I don't see this happening without lots of moneyhatting.,
You posted two quotes.
One from Iwata one from Reggie.
One of those was a partial quote to fit your agenda.
So nope, don't think I need to take a break.
Nintendo has confirmed that Friend Codes will return on Wii U. While reports from last years E3 suggested that Wii U would abandon Friend Codes in favor of a Gamertag-like system, Nintendo now says that a simplified version of the codes will be included in Wii U after all.
"Hey man wanna play COD?"
"Sure thing, let's exchange friend codes!"
>_<
wait, are you really arguing that having two screens right next to each other is the same thing as having two screens that you have to completely remove your focus from one to use the other? Unless you're holding your arms out straight so you can see the gamepad and tv at the same timeAnd how did this of all threads turn into the same circle jerk of a touch/screen being useless for games? Newsflash, DS happened several years ago. It was quite popular and has shown all sorts of uses for an extra touchscreen alongside the buttons. WiiU is kinda like that, but bigger, and without lacking any of the expected traditional home console inputs.
Reggie is a troll?
"Reggie Fils-Aime, who says there are friend codes, but its not the existing friend code system."
Man you need to take a break.
The question was "Where has Reggie/Iwata said that friend codes will not be required the first time you want to add someone?" Friend codes are in the system. I directly quoted reggie....
This thread is bizarre. Almost everyone read the thread title, and didn't bother to read the actual quotes.
Including the OP.This thread is bizarre. Almost everyone read the thread title, and didn't bother to read the actual quotes.
No, you just quoted me and I said kind of the same + some more things, not just the same. No, not every game that had used the DS touch screen required them to be viewed at the same time and all the time. Maybe you can't have gameplay that did that on the WiiU but on top of that you can have games you couldn't have on DS thanks to all the extra inputs and the fact it's detached from the main screen and motion enabled as well.wait, are you really arguing that having two screens right next to each other is the same thing as having two screens that you have to completely remove your focus from one to use the other? Unless you're holding your arms out straight so you can see the gamepad and tv at the same time
I think they've shown plenty proofs of concept. Feel free to disagree though. No, I'm not actually compelled by any of the launch window software (unless ZombiU ends up great, but I doubt it), but the ideas could make certain titles great, from simple PC style menus, maps, inventories, text chats, and so on, to bigger things like actual touch control, drawing, limitless hotkeys, motion based viewing (I'd love an Endless Ocean sequel like that), or whatever else. Maybe in some cases you'll need to divert your attention, but it beats the alternative of clumsy analog controlled cursors or whatever else. And yes, you could have the games changed without any of these features, but that doesn't mean the features that can be had with WiiU's setup aren't worthy. I don't think pushing numbers on an actual interactive touch keypad is just as good when using a stick to highlight and A to confirm a selection as one small example. You don't have to care or like any of it, but to say there are no uses for all these new (and many old, PC point & click style) opportunities compared to the almighty standard dual analog which is also included within? That's just ridiculous. Imofrom everything that's been said it seems like people don't know what to do with the screen, same as in the early years of the DS. "I know, we'll put a map on it!" That's not exciting anymore. And it certainly doesn't work in such a fast paced game as CoD. They'll have to come up with some serious proof of concepts for people to be convinced imo
Right, but here's the thing, nobody who has reading comprehension skills CARES that you QUOTED REGGIE because Mr. Satoru Iwata (who is Reggie's boss) clearly said they're simplifying the system "by eliminating the need to input Friend Codes. So, according to the president of Nintendo Co Ltd of Japan, it is no longer necessary to input friend codes. What Reggie said doesn't matter. What Iwata said DOES matter because he has actual control of the company and said users will no longer have to enter friend codes. Is that clear now?
This is never going to happen. The Call of Duty crowd is the kind who would point out the Wii U to their friends in a store while they all laugh.
Sure it'll be the preferred platform. For Nintendo fanboys. Just like it was this generation.
If the COD market is who Nintendo was after they probably shouldn't have bothered with the gamepad.
I think one of the reasons why the DS was so easily adapted to is because you didn't really have to adjust your focus, since the screens are right there. You're kinda looking in the same direction anyway. I think when you look down, then back up, then down again with the Wii U it's going to be a lot more difficult to get used to. Also if there's anything going on in the game and you'll have to focus on an inventory or menu or something on the gamepad for a while, you'll need to pause anyway. So what's the point of splitting it up?No, you just quoted me and I said kind of the same + some more things, not just the same. No, not every game that had used the DS touch screen required them to be viewed at the same time and all the time. Maybe you can't have gameplay that did that on the WiiU but on top of that you can have games you couldn't have on DS thanks to all the extra inputs and the fact it's detached from the main screen and motion enabled as well.
I think they've shown plenty proof of concept. No, I'm not compelled by any of the launch window software, but the ideas could make other titles great, from simple PC style menus, maps, inventories, text chats, and so on, to bigger things like actual touch control, or motion based viewing (I'd love an Endless Ocean sequel like that), or whatever else. Yes, you could have the games without any of these features, but that doesn't mean they're as good or that the features that can be included with WiiU's setup aren't worthy. I don't think pushing numbers on an actual interactive touch keypad is just as good when using a stick to highlight and A to confirm a selection for one small example. You don't have to care or like any of it, but to say there are no uses for all these new (and many old, PC point & click style) opportunities compared to the almighty standard dual analog which is also included within? That's just ridiculous. Imo![]()
Your tachometer isn't in your lap though, and I don't know anyone who plays games with their arms fully extendedSince when did people stop having peripheral vision?
Does everybody look at their tachometer and immediately crash their car?
Where has Reggie/Iwata said that friend codes will not be required the first time you want to add someone?
"Hey man, wanna play COD?"
"Sure thing, let's exchange Gamer Tags!"
And horrible in 2012. Seriously. Either get rid of them or upgrade them. The avatars are just as bad for XBL but at least they have more features and options. It's no longer 2006 Nintendo.
HUD (heads up display) where you have to look DOWN at the controller.
This is going to be a winning idea!