Undocumented changes in Path Finder (collated from
Reddit)
* The range for collecting from plants in farms has been increased significantly. Now you can hold the button and collect from plants which are 3-4 rows behind your current container. Works in Freighters and planet bases.
* You can harvest some resources by shooting them from the atmosphere with your ship's photon cannons or phase beam. So far I can confirm the following can be harvested in this way: Plutonium, Iron, Carbon, resources in depots
* Color palette for new AND existing creatures has been updated, along with their textures and in some cases some minor details of the creature. (I've also noticed the procedural audio system for creatures has been updated; creatures near my home base are making different vocalizations and don't sound like anything I've heard in the game before)
* Crashed ships are no longer locked to +1/-1 slots compared to what you currently have. However, keep in mind that they have a number of damaged slots which need credits to repair. Mutitools now also vary in slots.
* You are now able to move while activating a save beacon.
* In the System Log moons are differentiated by a dashed line around the planet symbol.
* Starship weapon upgrades from the Foundation update have been removed (strange)
* Nanite clusters can be obtained not only from tech upgrade containers, but also from destroying spaceships, Sentinels, Freighter cargo containers and in some cases as distress call rewards or talking to aliens
* You can re-color decorations in base building. Previously they were one color only.
One little nice UI thing I noticed is that when you scroll up and down in the ship inventory screen, the ship will slowly shift perspective. Useless but nice little parallax visual effect.