Netherscourge
Banned
If they could figure out a way to add Hostile NPCs (ground-based with weapons and vehicles) with decent combat AI to planets with more unique rewards and a new progression system to the game that encourages settlements and conquest, instead of just scanning every damn thing, NMS could have an amazing Re-launch.
Seems like the game is getting more and more things to do, but it's still lacking a general purpose.
Glad to see HG hasn't just given up on the game.
Example: Put enemy factions on planets. Could even just be pirates. Random enemy bases with random enemies defending it. You go in, take out all the enemies, gather new building parts and schematics that you can take back to your home planet to add to your own base.
Something as simple as that would make the game way more interesting for me.
Alien wildlife and plant-life is cool, but it's just ambiance. You LOOK at it. You SCAN it. But you have no real reason to interact with it. Even the Sentinels are boring because they just float around deterring your farming efforts, which is just annoying.
Put in NPCs. Humanoids. Friendly and hostile. Give us a challenge!
Seems like the game is getting more and more things to do, but it's still lacking a general purpose.
Glad to see HG hasn't just given up on the game.
Example: Put enemy factions on planets. Could even just be pirates. Random enemy bases with random enemies defending it. You go in, take out all the enemies, gather new building parts and schematics that you can take back to your home planet to add to your own base.
Something as simple as that would make the game way more interesting for me.
Alien wildlife and plant-life is cool, but it's just ambiance. You LOOK at it. You SCAN it. But you have no real reason to interact with it. Even the Sentinels are boring because they just float around deterring your farming efforts, which is just annoying.
Put in NPCs. Humanoids. Friendly and hostile. Give us a challenge!