Considering how well the game sold (as well as other recent higher-priced indies like SOMA, SuperHOT, and Firewatch), I'd say those people who had a problem with the price are a vocal minority.
It should include a game not made by an indie team, of course!
It should include a game not made by an indie team, of course!
The only reason anyone is getting bent out of shape is due to the game's small development team, which is absolutely pathetic.
It should include a game with big budget cost. I don't know how much it costed to No Man's Sky team, but if I'm not mistaken it wasn't the case!
Bullshit. That's now how pricing works.
I think a lot of you would be shocked at how much Nintendo games cost to produce compared to most other AAA releases.
Considering how well the game sold (as well as other recent higher-priced indies like SOMA, SuperHOT, and Firewatch), I'd say those people who had a problem with the price are a vocal minority.
If you aren't a big AAA studios, you aren't allowed to price your game to $60 no matter the content. At least that's what I get from this thread.
59.99$ hahahahaha , that amazing joke.
Deleted from my witchlist right now.
The Witness is worth every penny. Not commenting on NMS. Just saying what I think about The Witness.I guess this makes it the most expensive indie-developed game ever made. Good luck with that pricepoint. Lots of people had a problem with The Witness being $40, despite taking 30~40 hours to complete and having a lot of post-game content. Does NMS justify its price tag? We'll see, I guess.
It should include a game not made by an indie team, of course!
The only reason anyone is getting bent out of shape is due to the game's small development team, which is absolutely pathetic.
59.99$ hahahahaha , that amazing joke.
Deleted from my witchlist right now.
Maybe spend a bit more time and make a meaningful post?59.99$ hahahahaha , that amazing joke.
Deleted from my witchlist right now.
It should include a game with big budget cost. I don't know how much it costed to No Man's Sky team, but if I'm not mistaken it wasn't the case!
From Blow's update a week after launchIt's only at 85k on Steam though. It didn't sell that great.
Across all platforms, The Witness has totalled over $5 million USD gross revenue in the first week, and it has sold substantially more than 100,000 units.
Considering how well the game sold (as well as other recent higher-priced indies like SOMA, SuperHOT, and Firewatch), I'd say those people who had a problem with the price are a vocal minority.
I don't care about the development teams size. I care more about if the game will be fun to play and keep being fun. I tend to get burnt out quickly on these procedurally created stuff. Narrative in games is very important to me. That's why I can't seem to stick with Minecraft, which is priced right, in my opinion.
I don't care that it's made by an indie team. The content itself is largely procedural generation, which I don't value highly due to my experience with other games that rely too much on it.
Nice but it means 79.99$ in Canada... god I can't afford it right now with Zelda and The Division.
And yet, I doubt you guys were complaining about the price of Diablo III.
No one has a problem with someone not being personally interested in a game and feeling it's not worth the price for them. That's now what's happening here, at all.
If you think this'll come out before E3, think again.
I purchased Dianlo III used and on sale. And I'm still not passed the first act.
Everybody places different value on thing. If this drains 100 hours out of me, I'd say this is well worth $60.You love overpriced games?
Eh...mp only games have big budget costs and some still think those shouldn't be full priced either.
Some single player games that aren't "long enough" although they have big budget costs shouldn't be full priced either.
Another one is enough content and NMS appears to offer that in spades.
I don't get it. ..
59.99$ hahahahaha , that amazing joke.
Deleted from my witchlist right now.
That's not the point, like, at all.
And yet, I doubt you guys were complaining about the price of Diablo III.
No one has a problem with someone not being personally interested in a game and feeling it's not worth the price for them. That's now what's happening here, at all.
From Blow's update a week after launch
The hell does Diablo III have anything to do with this?[/B] It's not even the same genre, or the same style of game, or the same budget, or anything in common other than both being games.
There was someone JUST stating anyone who has a problem with this must obviously be only because it's an indie studio, so I am all right with posting my opinion on it to refute this.
It's going to be and people are going to freak the fuck out.I would be surprised if it wasn't $60.
Oh, this thread is just deja vu of the previous thread where No Man's Sky was reported to be $60
This never seemed like a $60 game to me and I certainly won't pay that much for it
It's for all intents and purposes an indie game made by a small team, I don't see why it should be priced like AAA retail
Thought this was a downloadable only game at first for at most $30. Will wait it out now, it looks alright but nothing I would pay $60 for.
$60? I thought this was an indie game, $30 at best. Well, it does look awesome, but don't know if I want to pay full price for that.
Uuuh I thought this was an indie 20 bucls game too
Well that goes without saying.And horde mode
Deleted from my witchlist right now.
2016 is the year of cheap idiots wanting everything to be sold at half thier value. I can't take much more of this.
Procedural generation. Did you make a point to go into Diablo III threads and complain about its price? I doubt it.
Procedural generation. Did you make a point to go into Diablo III threads and complain about its price? I doubt it.
If you personally aren't fine paying the price, because it's not the type of game you enjoy, obviously no one has an issue with that and you're not the type of person I was speaking about.