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NPD Hardware Sales Results for February 2007

Polari

Member
Sony have dug themselves a pretty deep hole here. The only thing that's going to shift PS3s is a price drop, yet that's the one thing they can't deliver. Microsoft and Nintendo should each cut their respective systems by $50 and go in for the kill. Unlike Sony, they can afford it.

Amazing DS sales, especially when you consider Pokemon and Zelda are still to hit.
 

Wiitard

Banned
reilo said:
Ugh, the gravity gun was in the game before the Wiimote was even announced... I was able to control it just fine using a mouse and keyboard...

You know what. I actually agree with most of your examples. But you are refusing to see the implications. You are citing the hardcore oriented games on Wii and complaining they are not innovative. Yes, they are not terribly innovative at all - they are hardcore oriented.

Now, if you really, honestly don't see how Wii Fitness or Wii Music are pretty innovative ideas, there is nothing I can do to explain that.

Finally, let's not cite innovations which hardcore did not buy into and let the hardcore gamers get any credit. Let's look at the games they actually buy.
 
Excellent thread...one of the best.

Oh and chances are I wouldn't have posted in this thread if my 360 was doing poorly. :)
Yep it's shallow and I'm a bad bad person but hey whatever.

Hopefully I can get a hold of a Wii next month...doubtful though at this rate. :(
 

reilo

learning some important life lessons from magical Negroes
Stoney Mason said:
Please don't go down this road. You simplify a process that is way more complex and subtle than you make it for assessing artistic merit.


But it's the process some developers are taking. That's what I don't like. This is a problem for all three consoles. Some developers will be pressured to make a game as user-friendly as possible so that it can achieve a lower content rating and potentially sell to a larger base instead of trying to make the best game possible.

Anyway, I'm off to catch upon some shows I missed earlier.
 

Epiphyte

Member
reilo said:
Exactly how is Wii Sports gameplay different from any other sports game? Just because you play it differently, does not mean the gameplay is different. Why do people not understand this?
So I suppose DDR and Guitar Hero have the exact same gameplay? Afterall, they both feature button presses scrolling on the screen.
 

WolfgangK

Member
Chris_C said:
Agreed, I really don't want to see the Wii take the lead this gen, and while not as bad, I just don't think MS are quite as adventurous and forward looking as Sony is.

A valid argument could be made that MS has been every bit as adventurous and forward looking as Sony...and that's part of the reason the market leader Sony finds it's next gen console in last place by an incredible margin.

Beginning with the Xbox, MS brought features to the game console world that changed the entire landscape. I don't need to list them, you know what they are.

Do not mistake adventurous and forward looking for shoving an unproven and expensive technology down gamer's throats before asking if they really wanted and needed the tech.

If Sony was a proper leader in the market, they would not have asked their customers to blindly follow them off the side of a cliff. History is laden with the disheveled remains of leaders who in the end, underestimated the sanity and free-will of their loyal followers. Don't lead your customers where they're unwilling to go.

None of this should be a surprise to ANYBODY. Sony has chosen to exert a great deal of pressure on its customer/publisher/developer relationships and loyalty. How anyone thought that was going to be some magical, reality-shattering formula for success is beyond my wildest imagination.
 
I think there's a split in terms of viewpoint here.

The defenders of Wii innovation claim that doing things with the Wiimote itself is innovative. They're linking the Wiimote to the innovation, not the software.

Reilo (and gang?) are claiming the opposite - they seek innovation in the software, and as examples they bring up games that used pretty standardized control schemes, etc, thus innovation in the software (gameplay) itself appeared more apparent.

Are we going to consider a lightsaber game on the Wii innovative because it allows you new gameplay options? (Regardless of the fact that it'll be completely awesome, of course.)
 

felipeko

Member
Pureauthor said:
First off, why in the world did you see a need to spoiler this? =/

Second, Core Pack is The Evil Blight Upon All That Is Good And True, not mentioning that regardless, USD 300 isn't correct mass market pricing anyway. (I'd say USD 200 and lower is for consoles, but Wii seems to be proving it wrong with USD 250. Maybe it's the pack-in. Enh.)

And the X360 has games, true, but those are hardcore games. Much of GAF loves the 360 right now because it has been good to their needs, but until Halo 3 there's no real game for the casuals, nevermind nongamers.
The spoiler was just to not make it hard to read :D

I guess you're right about <200 price.. but PS3 really elevated that standart...

Yeah, i know there are not a lot games for casual and nongamers on x360..
But i dont think Halo 3 is going to change the way consumers feel about it..
and i think they feel almost this:
x360=hardcore
ps3=expensive
wii=cheap and fun..


Pureauthor said:
they seek innovation in the software, and as examples they bring up games that used pretty standardized control schemes, etc, thus innovation in the software (gameplay) itself appeared more apparent.
Doesn't Wii allow that too?
:/
 
reilo said:
But it's the process some developers are taking. That's what I don't like. This is a problem for all three consoles. Some developers will be pressured to make a game as user-friendly as possible so that it can achieve a lower content rating and potentially sell to a larger base instead of trying to make the best game possible.

Anyway, I'm off to catch upon some shows I missed earlier.

As long as GTA is on the market and selling crap loads you will have developers trying to follow the money and make what they perceive is adult content. If people don't buy it then they won't.

You keep equating the adult content of the game with the quality and they are not one and the same.
 
felipeko said:
The spoiler was just to not make it hard to read :D

I guess you're right about <200 price.. but PS3 really elevated that standart...

Yeah, i know there are not a lot games for casual and nongamers on x360..
But i dont think Halo 3 is going to change the way consumers feel about it..
and i think they feel almost it:
x360=hardcore
ps3=expensive
wii=cheap and fun..

Well, another lapsed gamer on this forum brought up the point that you have one year to cement the impression of your console on the market, after that it sticks.

Thus,

PSP has the impression of 'No games' (despite it not being true)
GCN has the impression of being a 'kiddy console (despite RE4, Geist, etc)
XBox has the impression of a 'American console' (despite... okay, the impression's stuck with me, I can't name examples to the contrary. -_-;)

etc.
 

vasuba

Banned
felipeko said:
The spoiler was just to not make it hard to read :D

I guess you're right about <200 price.. but PS3 really elevated that standart...

Yeah, i know there are not a lot games for casual and nongamers on x360..
But i dont think Halo 3 is going to change the way consumers feel about it..
and i think they feel almost this:
x360=hardcore
ps3=expensive
wii=cheap and fun..

ps3vsnwiiqq2.jpg
 
Pureauthor said:
Are we going to consider a lightsaber game on the Wii innovative because it allows you new gameplay options?

Of course. Because that is an experience you can't (theoretically) get on a PS3 or 360. In other words imo Nintendo has the best of both worlds. You an always make innovative software. That's in the hands of the content creators. It was nigh impossible to create innovative games in their control aspect. Wii allows both. (To be fair so would a 360 or PS3 if they weren't using the same sstyle controller we've all been using for over a decade.)
 
felipeko said:
Doesn't Wii allow that too?
:/

Allows, but thus far I think most devs (including Nintendo) are looking at the Wiimote and seeing how to adapt pre-existing gameplay conventions to it. I really think SPM and SMG will be the 'biggest' games this year in terms of software innovation on the Wii (and one of them started as a GCN game)
 

felipeko

Member
Pureauthor said:
Well, another lapsed gamer on this forum brought up the point that you have one year to cement the impression of your console on the market, after that it sticks.
With all the buzz, media and hype...
I dont think Wii impression can change much...
Only if Nintendo doesn't delivers the what mass-market wants...
What they pretty much delivered with Wii Sports...
And i think they will keep doing with the "touch generation"...
 
Stoney Mason said:
Of course. Because that is an experience you can't (theoretically) get on a PS3 or 360. In other words imo Nintendo has the best of both worlds. You an always make innovative software. That's in the hands of the content creators. It was nigh impossible to create innovative games in their control aspect. Wii allows both. (To be fair so would a 360 or PS3 if they weren't using the same sstyle controller we've all been using for over a decade.)

Exactly my point. Wii defenders go 'It's innovative because you can't get this experience of swinging a lightsaber on the PS3 and 360!'

Reilo (and others) have a different view. They say 'But it's just swinging a lightsaber regardless! We've done that before!'

You see the gap in viewpoints here. *shrug*

With all the buzz, media and hype...
I dont think Wii impression can change much...
Only if Nintendo doesn't delivers the what mass-market wants...
What they pretty much delivered with Wii Sports...
And i think they will keep doing with the "touch generation"...

Yes, but...
I wasn't really...
Talking about...
The wii there...
 

Wiitard

Banned
Pureauthor said:
I think there's a split in terms of viewpoint here.

The defenders of Wii innovation claim that doing things with the Wiimote itself is innovative. They're linking the Wiimote to the innovation, not the software.

Reilo (and gang?) are claiming the opposite - they seek innovation in the software, and as examples they bring up games that used pretty standardized control schemes, etc, thus innovation in the software (gameplay) itself appeared more apparent.

I just disagree with the very self-serving notion of hardcore as paragons of innovation. **** no! Casual gamers are the ones pushing innovation and has been for a while. What to see a genre devoid of their corrupting influence: fighters!!!
 

vasuba

Banned
You know in a buisness sense looking at this companies have to feel nintendo is good for them. Nintendos on fire taking names and kicking ass and all along the industry is constantly seeing growth in sales,profits etc as Nintendo flourishes
 
Wiitard said:
I just disagree with the very self-serving notion of hardcore as paragons of innovation. **** no! Casual gamers are the ones pushing innovation and has been for a while. What to see a genre devoid of their corrupting influence: fighters!!!

Um... yeah... that had nothing to do with my post, you know?
 
Pureauthor said:
Exactly my point. Wii defenders go 'It's innovative because you can't get this experience of swinging a lightsaber on the PS3 and 360!'

Reilo (and others) have a different view. They say 'But it's just swinging a lightsaber regardless! We've done that before!'

You see the gap in viewpoints here. *shrug*

If somebody thinks swinging a baseball bat by pressing a button or using an analog stick is the same as using the Wiimote to play baseball with the same level of fidelity and control and immersion opportunities then yes I see the gap. I think the average person who plays both sees a big difference, however, hence the innovation.
 
Zepking said:
Wii/DS Sales will be sluggish in March due to very few shipments.
I can't say I have any knowledge of this, but 2/3 of the March tracking period still remains.
Karma Kramer said:
All Sony had to do this generation is make the PS2... but with better tech... and charged $299 for it.

Thats all they had to do. And they would have beaten both Nintendo and Microsoft.
Pretty much.
reilo said:
Just because you play it differently, does not mean the gameplay is different.
Playing a game differently doesn't make the gameplay different?
reilo said:
I'm asking for GAMEPLAY INNOVATION. The entire point behind the Wiimote! Besides WarioWare, I have yet to see the Wiimote being used for innovative GAMEPLAY.
Frequently people bring up what the "entire point" of the Wii or wiimote is. There is no one entire point. It's there to allow new types of input for new types of games. It's there to play existing types of games. It's there to be user-friendly for people who didn't like standard controllers. It's there for people who want to play NES games.
 

Wiitard

Banned
Pureauthor said:
Allows, but thus far I think most devs (including Nintendo) are looking at the Wiimote and seeing how to adapt pre-existing gameplay conventions to it. I really think SPM and SMG will be the 'biggest' games this year in terms of software innovation on the Wii (and one of them started as a GCN game)

What????

You, like, seriously think that SMB is a more innovative game than Wii Music or Wii Fitness. Even looking at software innovation. Where are my conductor games with dual analog, then?
 
Wii fitness and Wii music are drawing from real-world pre-existing practices. It's as innovative as your average sports game, as far as I'm concerned.
 

JCBossman

Banned
norinrad21 said:
Oh another joker.

Nintendo creates games for all, a game even your grandma could look at and say cool i got to try this. Your retarded logic somehow doesn't see the nature of Nintendo's games and that my friend is what is very troubling.

On Average even a shitty Nintendo game can hold its own against any 3rd party offering, almost. If you think you are a grown man and it makes you ashamed of playing Nintendo games, then you sir better quit gaming now. You are wasting your money looking at pretty graphics.

No...You are a JOKER, IF you believe we ALL wanna show are "Gaming" habits to are Grandma's. I I can think of NOTHING more satisfying, but to have "grandma" watch me Carve up Pigsley in Manhunt, or to masturbate to the NEWEST porn on Emule:)
 

mcdonnell

Member
Is the PS3 still outpacing sales of PS2 and PS1 in the same time frame?

Phil Harrison kept using that line at GDC (see Wired Interview: "PH: We've outsold our preceding platforms for the same time frame, PS1 and PS2, both of which went on to sell more than 100 million units each.")

Curious to see if that is still true after the March NPD? It has to become false soon with these numbers.
 

Wiitard

Banned
Pureauthor said:
Wii fitness and Wii music are drawing from real-world pre-existing practices. It's as innovative as your average sports game, as far as I'm concerned.

Don't you see that there are challanges in adapting, say, what an orchestra conductor does to a video game? That there is some room for innovation there?

By the same logic would not shooting aliens be more innovative, in principle, that, say, Wii Sports or, say, any driving game - after it's not based on direct experience.
 

Polari

Member
TopDreg said:
Square Enix can't have enough stretchers for this. Aren't they budgeting 40 million dollars into FFXIII?

Bingo. Square Enix must be shitting themselves right now. That or ordering additional 360 development kits.
 

Jirotrom

Member
reilo said:
And as a hardcore gamer I should be happy about Nintendo's "everyone can play it!" approach because..?

I guess I should be ecstatic next time a studio decides to edit a movie I was anticipating that was intended to be rated-R down to PG-13 because more people get to see it.
Believe it or not some people do...I have a buddy that wishes 300 was rated pg13.
 
Wiitard said:
By the same logic would not shooting aliens be more innovative, in principle, that, say, Wii Sports or, say, any driving game - after it's not based on direct experience.

Well, not really. The concept of shooting aliens was around prior to video games ever existing.

But the distinction here is that 'shooting aliens' has no real-life model to adhere to - you can have a lot more variety in terms of stylistic and gameplay design for alien shooting than, say, racing (whether or not it's taken advantage of is another issue).

Racing games are more innovative than sports games as a whole because racing can take place in a large variety of locales and/or rules. The problem is that most racers still adhere (or try to match) real-life counterparts, so innovation as a whole is dampened. Mario Kart is the only racer series I would've claimed innovative (and that was promptly copied by who knows how many franchises. >_>)
 

Wiitard

Banned
Polari said:
Bingo. Square Enix must be shitting themselves right now. That or ordering additional 360 development kits.

Japan is too important for them to pass. If they are going anywhere, it will be Wii or maybe Wii and 360.
 
reilo said:
But the gameplay isn't changed, only the input method!

It's the difference between using a controller, keyboard+mouse, or joystick to control a plane in a flight game. The gameplay is still the same. Why doesn't anyone understand what I am trying to get at? I give up.

Honest question. Are you seriously this dense?
 

Wiitard

Banned
Pureauthor said:
Well, not really. The concept of shooting aliens was around prior to video games ever existing.

But the distinction here is that 'shooting aliens' has no real-life model to adhere to - you can have a lot more variety in terms of stylistic and gameplay design for alien shooting than, say, racing (whether or not it's taken advantage of is another issue).

Racing games are more innovative than sports games as a whole because racing can take place in a large variety of locales and/or rules. The problem is that most racers still adhere (or try to match) real-life counterparts, so innovation as a whole is dampened. Mario Kart is the only racer series I would've claimed innovative (and that was promptly copied by who knows how many franchises. >_>)

That is a bit too narrow definition for me. Game is how you interact with the software and what you spend time doing. If a game changes that, it is innovative. If it makes you react differently to it that other games, it's innovative.
 

Jirotrom

Member
reilo said:
But the gameplay isn't changed, only the input method!

It's the difference between using a controller, keyboard+mouse, or joystick to control a plane in a flight game. The gameplay is still the same. Why doesn't anyone understand what I am trying to get at? I give up.
I'd say the game play has changed due to the way you play the game changing.:lol :lol

But Seriously I believe input devices can change gameplay, for example...
First persoin shooters mouse and keyboard vs Dual analog. Dual analog games often need aim assistance due to the slower preciseness and aim time. that to me is a gameplay change. DDR on a dpad or on a footpad. the footpad gives your whole body an immersion into the game as it changes the gameplay in making it a more full body experience rather than twittling your fingers...input devices change gameplay as gameplay for me is how I the game is to be played.
 

LJ11

Member
Karma Kramer said:
All Sony had to do this generation is make the PS2... but with better tech... and charged $299 for it.

Thats all they had to do. And they would have beaten both Nintendo and Microsoft.

Just got in and saw your quote which reminded me of a Kuturagism.

“Microsoft shoots for the moon. Sony shoots for the sun.”

Keep it simple stupid.
 

dirtmonkey37

flinging feces ---->
Pureauthor said:
First off, why in the world did you see a need to spoiler this? =/

Second, Core Pack is The Evil Blight Upon All That Is Good And True, not mentioning that regardless, USD 300 isn't correct mass market pricing anyway. (I'd say USD 200 and lower is for consoles, but Wii seems to be proving it wrong with USD 250. Maybe it's the pack-in. Enh.)

And the X360 has games, true, but those are hardcore games. Much of GAF loves the 360 right now because it has been good to their needs, but until Halo 3 there's no real game for the casuals, nevermind nongamers.

Uh Gears of War?

Uh, Crackdown w/ Halo 3 Beta?

Uh, the cheapest way to get some next-gen Madden?

How's that for casuals?

Microsoft has done more than enough to incentivize purchasing an "xbox" console that does not feature a PS3 game. And the fun really begins in May/June with Mass Effect, Too Human, and others (don't think ME and TH are "mass appeal" games though).
 
Polari said:
Sony have dug themselves a pretty deep hole here. The only thing that's going to shift PS3s is a price drop, yet that's the one thing they can't deliver. Microsoft and Nintendo should each cut their respective systems by $50 and go in for the kill. Unlike Sony, they can afford it.

Amazing DS sales, especially when you consider Pokemon and Zelda are still to hit.

Why do you assume Sony can't afford to do a price drop on the Ps3?

the PSP has been profitable for some time now.

The Ps2 is STILL selling consoles like crazy. It's pretty much all profit at this point.

Blu-Ray has taken a commanding lead over HD-DVD, earlier than anyone expected, and if box office success is any indicator of Blu-Ray sales (and it is) it'll stay that way for some time.

Sony could take advantage of any of these (gaming related) positive revenue streams to justify a price cut on the PS3 hardware, and that's ignoring positive revenue in other areas of the business not related to the Ps3. (movies, Consumer electronics, etc)

The Ps3 already has a price cut in japan. IMO even bringing US prices in line with the jp ones will have a positive effect. surely they CAN do this if they chose to.
 
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