Deku said:
So basically we're back to making special rules. Still doesn't make sense to me.
And the mainstream argument is total bullocks. A game can be mainstream and still suffer from 'off the cliff' syndrome on the sales charts. Lots of average joes went and lined up to have their religious experience when GTAIV came out.
You're right, I could be just making up a stupid theory.
If I try to focus back onto the mainstream:
Proven said:
There's gamer mainstream (if you have a console, you know about this game, you play it, you learn it, it's like a sport you don't play all that seriously)
Then there's actual mainstream (people that have never touched games know about them)
Nintendo has mostly niche and actual mainstream titles. It's why I'm an owner.
Microsoft has mostly gamer mainstream titles. That's why I've waited until this Christmas to get one, and only for a few specific titles to play, some of them with friends and gaffers over Live (Left 4 Dead addicted and can't afford a new laptop).
As you and others mentioned, a game can still be well known by the actual mainstream and still be front loaded, which in my opinion makes it simply known by the actual mainstream but not ever played by the actual mainstream. If GTA was played by the actual mainstream, would we really have these media explosions about Hot Coffee and hookers in videogames? No, because enough people would have actually played and tried it and know stuff about it that it would be an actually understood issue.
Halo 3, Call of Duty, and Gears of War are gamer mainstreams, so they're extremely front loaded, but because their mainstreams if the games are the go to games of the console, and the genre isn't throttled, then the monthly sales should be to some degree comparable. I think I'm losing sense again but just try combining sales of all of these major FPS titles and comparing them to the rate of sales for Mario Kart Wii, and they should be comparable.
I probably need to revisit my definitions and redefine them, because the only way I can make sense of this is if I say that all of the niche games on the Wii that disappear from the top charts but still end up selling a couple million, are comparable to Halo 3 and the like being front loaded, but even new buyers of the system often pick up these games, just not enough to make it back into the top 10 as well. I feel some evidence to all this theory is in the CoD4 sales lasting several months in the top 10 last holiday seasons.
Right now I feel like I've left a hole in all of this theory, though. I can try to cover it up by saying something like that by being gamer mainstream, Halo 3 and the like get the advantage of being both very front loaded and having silent sales, and Super Smash Bros Brawl and perhaps even Mario Galaxy can be considered a gamer mainstream title on the Wii as they've acted in much the same way, selling millions first month before disappearing from charts. But this would also be saying you can only sell millions rather than thousands every month by being actual mainstream and there's complications trying to match this up to the past like with the PS2 GTAs, but this is the closest I can come up with for an all encompassing explanation.
Fake Edit: Oh, I guess you can say the PS2 was the ultimate by having all three types, actual mainstream, gamer mainstream, and niche titles, and the other two had only gamer and niche, but all of this still needs some fine tuning.
Actual Edit: Plus I wasn't on GAF back then, so I never looked at sales data. Give me some data and I could see if my theory of game types matches up with the top 10 lists of last generation, but at the same time, is it even worth it to bother?