Well... it doesn't. WoW has been out for approaching three years, has only a single expansion, and that expansion was released more than two years after launch. Many people were complaining they took too long to release the Burning Crusade.Eteric Rice said:Why does this sound like that period of time in EverQuest where Sony released an expansion every four months and pissed off their fanbase?
Because I mean, it sounds really similar.
It's because the horror market really only consists of a few big players. There was a time when other companies tried to get into the mix, but most of the games flopped (because they all sucked). As a result, the only horror franchises that are really left are Resident Evil, Silent Hill and Fatal Frame, with the occassional oddball like Jericho or the FPS with horror elements like Doom 3 or Bioshock. None of the big franchises have sequels coming out anytime soon.The Sphinx said:More than all that, or in addition to it, Bioshock is horror. I'm shocked at how poorly the horror genre was represented on the machine. There's a market not being served.
Waggle isn't precise enough, but the pointer definately is. You wouldn't even need autoaim.mr_bishiuk said:No way am I trusting waggle to an online shooter, its just not precise enougth, I like the Wii controls for certain games but its no good for online FPS battles
Predicting the NPD thread:
-Bioshock vs. MP3
-FPS/core games don't sell on the Wii
-More games should come to the 360 because third party games actually sell there
-nuh uh those games should come to the Wii because it sells the most
Sharp said:Blizzard treats its franchises much more carefully than SOE ever did. It's probably the best example out there of consistently high quality leading to sustained sales.
Uncanny.AniHawk said:So I've been gone all day. How many of these did I get right?
C4Lukins said:...The same applies with the Wiimote where you cannot effectively control your character, aim, and shoot without some sort of lock on mechanism. That works great if the gameplay is built around it, but with the majority of first person shooters like COD it does not make a lot of sense. It is a different experience. I was just taking issue with the idea that the Wiimote is automatically a better control mechanism for FPS games.
Norse said:halo 3 comes out too late in sept for 360 to outsell wii...October theres a chance, but wii will still win sept.
As for the ps3 boys still holding on(they must be on payroll), PS3 is, and always will be, the bottom feeder in NA this generation. ITS OVER!
sony is so frickin lucky the 360 never launched with hd dvd drive or that company would be in bankruptcy court.
But then the 360 would have cost $500 or $600 instead of $400, which would have made waiting for the PS3 a lot easier.Norse said:sony is so frickin lucky the 360 never launched with hd dvd drive or that company would be in bankruptcy court.
stewacide said:I don't follow. Unlike Prime on the GC which had a very cumbersome control scheme MP3 controls just like e.g. COD on Wii, or any PC FPS for that matter (in free-aim mode that is). There's no trade-off. Lock-on is there as a legacy of the GC games, but you can move/shoot just as well without it.
nategc said:ps3 might have a chance in october with home and ratchet, i predict a 300k month then, wollan told me.
Yep. Strafe is mapped to the left analog stick, just like other console FPS.C4Lukins said:As I said I have no played it, I was imaging how it would work. But how can you strafe without the lock on?
Mrbob said:360 is the new PS2 confirmed.
Well, as close as the new PS2 can be in NA.
Norse said:sony is so frickin lucky the 360 never launched with hd dvd drive or that company would be in bankruptcy court.
Son of Godzilla said:If MS launched with HDDVD they both would have gone bankrupt competing for laser diodes.
And Ani you missed the "Steam is killing PC gaming", so you forfeit all winnings.
I think he's having trouble with how you rotate horizontally in the game. Which I'd like to know too. Is there just a deadzone area in the middle of the screen for aiming or what?The Sphinx said:Yep. Strafe is mapped to the left analog stick, just like other console FPS.
underfooter said:PS3 is dead.
C4Lukins said:As I said I have no played it, I was imaging how it would work. But how can you strafe without the lock on?
Home is going to be a sausage-fest. I don't get why people are so excited about it. I'd rather be cracking jokes with a bunch of GAFfers over a microphone in an Xbox Live lobby like I did in Forza 2 and will do in Halo 3 than run around a big virtual city with a 90% penis ratio.AlternativeUlster said:I doubt anyone is going to get a 500 dollar console for Home. Thats bizarro talk from bizarro poster. Its like saying that the News Channel is going to push some Wiis.
davepoobond said:if ps3 were dead it wouldn't have sold 330k madden, more than 3 times a console that has like 3 times the userbase
somethings still to be said for its attach rate in that regard.
The Sphinx said:Yep. Strafe is mapped to the left analog stick, just like other console FPS.
davepoobond said:if ps3 were dead it wouldn't have sold 330k madden, more than 3 times a console that has like 3 times the userbase
somethings still to be said for its attach rate in that regard.
AniHawk said:Madden for PS3 owners is like RE4 for GC owners. It's all they have left.
Bullshit, wait for Uncharted!AniHawk said:Madden for PS3 owners is like RE4 for GC owners. It's all they have left.
AniHawk said:So I've been gone all day. How many of these did I get right?
AlternativeUlster said:At least the GC didn't get the gimped version of RE4.
Green Shinobi said:Home is going to be a sausage-fest. I don't get why people are so excited about it. I'd rather be cracking jokes with a bunch of GAFfers over a microphone in an Xbox Live lobby like I did in Forza 2 and will do in Halo 3 than run around a big virtual city with a 90% penis ratio.
That came out wrong. What I meant was that it's all the fanbase has to look forward to. Obviously there are more games that look good, but the majority of the guys that buy PS3s are people who are largely sports and racing fans.Green Shinobi said:Bullshit, wait for Uncharted!
C4Lukins said:Well shit now it makes sense to me. For some reason the idea of it was not registering in my brain. Do you think you could play it without using the lockon though and it would still play better then your typical dual analog FPS? The only FPS I have played with the Wii was Red Steel so I have no good basis of comparison because that was a mess.
underfooter said:Huh?
On the highest sensitivity setting (which everyone should use) there's practically no dead zone- the screen is always moving around slightly. As you point to the right with the wii remote the reticule follows. If you're slightly right of center of the screen your view will pan to the right very slowly. As you move the reticule further and further right the view pans faster and faster to the right, until it's spinning around at a rate of 144 degrees per second when the reticule is all the way on the edge of the screen (yes, I timed it). This, by the by, is one-fifth the speed of the highest sensitivity setting in Halo 2.Son of Godzilla said:I think he's having trouble with how you rotate horizontally in the game. Which I'd like to know too. Is there just a deadzone area in the middle of the screen for aiming or what?
AniHawk said:That came out wrong. What I meant was that it's all the fanbase has to look forward to. Obviously there are more games that look good, but the majority of the guys that buy PS3s are people who are largely sports and racing fans.
stewacide said:If you're playing in free-aim mode, the only real use for lock-on is for homing missiles and to execute a side dash (which it forces you to be locked onto something to do). In terms of just moving and shooting lock-on is completely un-necessary: I never used it except as mentioned.
Red Steel is nothing like MP3. If you've played COD3 on Wii it's a tightened-up version of that.
DavidDayton said:I had a crazy thought today.
A lot has been made about software attach rates for the 360, Wii, and PS3. What I'm wondering is how much downloadable games (specifically Wii VC) are impacting tie ratios on each platform.
My only though is that I could see folks happily playing downloadable games on their system and being less enthused to go out and buy more games. I know the 360 has a lot of stuff in the Arcade and the Wii has loads in the VC, but I'm wondering what relative digital purchases are for those systems.
I'm just wondering whether Wii owners are more likely to buy an old game and play it for a longer stretch of time than other system owners are for a downloadable game. It's been my impression from the relative release lists on Arcade and the Wii that the Wii's VC has more games which COULD consume longer stretches of playtime... the Zeldas, the Mario titles, etc.. The 360 has games, but aren't more of them designed -as- casual games and arcade game upgrades, as opposed to traditional "longer" console games?
It probably doesn't make that much of a difference, but I was curious.
Your game lobbies are overrun by impressive bikini vixens, too? And I thought it was the drugs.Green Shinobi said:Home is going to be a sausage-fest. I don't get why people are so excited about it. I'd rather be cracking jokes with a bunch of GAFfers over a microphone in an Xbox Live lobby like I did in Forza 2 and will do in Halo 3 than run around a big virtual city with a 90% penis ratio.
AniHawk said:Well it was only 1.5m at E3 or something like that, so I doubt it's impacting sales much. In fact, most people I see buy a Wii usually just get Wii Play or nothing at all (since it comes with Wii Sports).
Cruceh said:lol ps3, thought the $100 price drop would help more.
Onix said:Huh?
Xenon said:Holy shit, that is with $10 less per unit. The total of just the $10 extra on the 360 version($4,901,00) > Total PC sales($3,850,000)
NBA 2K8, PGR4,beerbelly said:What's next for X360? Halo 3, Mass Effect, Assassin's Creed, Project Gotham 4...that's all for this year that's considered 'good or great' for it?