markatisu said:
Its fun is too odd a concept?
It's the wheel. Yes, MK Wii is tons of fun and deserves its superstar status but the Wii Wheel makes it appealing and makes it look like more than just another videogame, ala the Wii Fit bundle.
Nintendo was right about the draw of certain things like the wheel. Like how they even put the blue ring on the back just so that other people looking liked they were holding a cooler device when you watched them play with it.
As for Mario Galaxy, well - it's not just that 2D is accessible. Galaxy itself is pretty freakin' accessible and easy to get into, probably the best for that of any 3D platformer in history. And it did/is doing well. But I think it's more than the DS userbase is just THAT VAST that there's more people to soak up the "core" DS titles like Mario Bros. Mario Kart, Pokemon, etc.
Someone ran some percentages a while back, I forget which website, and claimed that in terms of the percent of the userbase buying Mario games, Mario Galaxy and New Super Mario Bros. were actually about neck-in-neck on their respective systems. The same percentage of owners were buying the Mario game that was available for their platform.
I think sometimes people don't take into account just how many DSes are out there. It really is, and has been since its early months in Japan particularly, its own pocket dimension where the normal rules don't apply.