AniHawk said:Splosion Man, Shadow Complex, Braid.
For now...
AniHawk said:Splosion Man, Shadow Complex, Braid.
Well, with Mario Kart and Smash Bros., those games sell primarily on multiplayer and can be played just about forever. It's different with Mario and Zelda, because once you've finished Galaxy or Twilight Princess, what's next? You might replay it like, once.soldat7 said:They don't have to whore it out. A new Mario Kart every couple of years isn't asking too much. Thank goodness Nintendo is making an exception to their silly thinking with Super Mario Galaxy 2.
The distance between their LTDs continues to grow though, which I think is the more important metric. It's true to say the growth of the distance is shrinking, but that sounds far less impressive.RSTEIN said:the distance between the 360 and the Wii is shrinking.
Stoney Mason said:And I'll freely admit I'm not familiar with the title so that is valid point to make. Although 12K says something went wrong with marketing or reaching the audience this game was intended for. Although I have no idea how much the budget was, or how many days it was available for sales on the NPD report.
Shurs said:For now...
Stoney Mason said:And I'll freely admit I'm not familiar with the title so that is valid point to make. Although 12K says something went wrong with marketing or reaching the audience this game was intended for. Although I have no idea how much the budget was, or how many days it was available for sales on the NPD report.
Danthrax said:wow, awesome. so when that Sega exec said they shipped 300,000 copies and sold half of that already, he meant in America alone.
looks like it's not a bomb, sorry guys. 150k in five weeks does not suck.
AniHawk said:between 60k and 70k.
Danthrax said:...which, yeah, is a bomb in Europe. But not in America! =P
Sipowicz said:who the fuck buys the conduit instead of little king story?
i would rather punch myself in the dick then play the conduit
Man God said:Hmm, now that has me wondering. What is the downloadable title with the most amount of content. Gotta discount VC games of course or else something like Harvest Moon or Uncharted Waters would blow away the rest, and also PC games meant as full retail releases.
Mega Man 9 comes to mind easily, but that's not even close to the gameplay meat offered by something like Little Kings Story.
Stoney Mason said:To be fair I also tend to think some of these hardcore Wii titles would be more successful as PSN and XBL titles.
I'm not really trying to troll the Wii but that's sort of how I feel. Like I think Mad World could potentially be a big hit on XBL and PSN or a few other titles I could think of. It's easy to play the speculation game of course and I could be completely wrong but even though I have a Wii, I'd rather play some of those style games on my 360.
Of course we'd need to see total final sales and budget for some of these titles to fully speculate on it.
Scrubking said:Yeah, and where are all the fools on here who said it would only sell 60k lifetime?
Stoney Mason said:And this is also why I'll leave the topic since it gets people quite angry. For what its worth I own both consoles and have since launch. I have no desire to pit one console against the other to prop up one console. I'm fairly honest about my Wii experience. It mostly gathers dust. That doesn't mean other people can't get great enjoyment out of it. But that is a separate issue related to my expectation and desires towards the console and it has nothing really to do with this.
AniHawk said:It came out a few days before Wii Sports Resort. I think the marketing was limited to the Internet and magazines. Marvelous expected 10 times the amount for the fiscal year (in shipped sales). I think it actually performed better in Japan.
I can't believe they didn't try to get the Harvest Moon crowd. I don't know how exactly you advertise to the Harvest Moon crowd, but it's pretty damn huge on Nintendo systems.
RSTEIN said:That's not the real story. The console sales order has been set in stone for a while now (at least in North America). The real story is that the PS3 continues to record YoY sales declines. The momentum of the sales declines is staggering. The 360 is holding its own and actually recording sales growth. So, yes, they are the second and third place consoles, but the distance between them is growing each month, and the distance between the 360 and the Wii is shrinking. Sony has lost a lot of ground this year and it's kind of sad to watch them sit on the sidelines without any alternatives.
Hopefully consumers will respond to the Slim and this period is indeed "the calm before the storm."
Flying_Phoenix said:So:
House of the Dead: Overkill does awesome in Europe but bombs in America.
Madworld bombs in Europe and bombs in America.
The Conduit is bombing in Europe but doing awesome in America.
...so SEGA's next Wii core game will do awesome and Europe and do awesome in America?
Being serious here. It seems that 2 out of 3 SEGA's core Wii games have/are performing up to expectations. So far it may not be ideal but its working and thats more than I could say from SEGA's previous ventures.
stupei said:Never really understood this particular argument about Mad World, though I've heard it several times. Sure it'd probably sell because it's got blood and violence, but not at the price they would probably want to release it at, and why would people want to pick it up on XBLA? Isn't the whole point of it the motion controls? Take those away and the experience loses a whole layer of depth.
Except for lowrider007!Maxwell House said:NPD threads are boring now because Sony fanboys have given up.
That's because of Sammy. We should all be happy Sega had the chance to go out with a bang last generation.Danthrax said:@ bolded: LoL hopefully.
But yeah, looks like Sega didn't (completely) screw the pooch with their trio of core Wii games. It's been a while since Sega's had a small victory.
Flying_Phoenix said:No offense it's because your "opinion" doesn't make any sense.
For your examples you list games that are of production as well as greatly use the Wii's unique controls to be placed on a service where games are priced far less on retail and with a vast majority sell far less than retail games.
legend166 said:LKS has more content than most HD blockbusters. Saying "oh well you can seel it for $15" is retarded.
Retarded.
Man God said:Pikmin crowd would have been closer. Of course to do that you'd need Nintendo to advertise and publish it. :lol
I'm frankly amazed HM ever got anywhere. Really late SNES release with some serious problems, and frankly the first game was very hard to find at retail. I guess it was word of mouth and a really decent couple of Nintendo Power articles on it that really got it going. By HM 64 they had the whole advertise to girls gameplan in full motion, and it's pretty much kept its small but devoted audience for the past decade.
Stoney Mason said:I didn't play or won MadWorld so I can't comment but the whole point to me was that it looked cool, it and it seemed violent. The motion controls when I watched that video weren't what got me excited. Not that it couldn't get other people excited but it wasn't what got me excited.
zero2000 said:Sony was turning it around for most of 08, outselling the 360 for what, 7 or 8 months of the year?
It really wasn't all that entertaining. At least after the first few months that happened. It was almost becoming the norm.
EA said:"But then this thing [the Wii] came along and presented us with some challenges," he explained. "The dynamics changed with the launch of the Wii--play and fun was coming back in, the demographic was changing enormously, and the amount of time to play was being compressed."
Apparently EA Sports developers viewed Wii Sports as a huge competition, an interactive sports title that came free with the console. Because they were too accustomed in developing detailed games for core gamers, they were unwilling to tackle titles for a general audience, the casual gamer.
Tiktaalik said:Harvest Moon for the Gameboy came out a few months later than the SNES version. I know that was the first version I played. A lot of folks might have gotten hooked that way, as the Gameboy was enjoying a bit of a renaissance at that point.
supermackem said:The only thing that can breathe life back into sony now is a slim and a price cut for it to even stand a chance at getting back at just the 360 the wii is long gone now for sony in usa.
amtentori said:of course it didnt reach the audience it was intended for. there is no audience
it is a new IP from a not well known publisher that is a difficult, real-time strategy-rpg-sim hybrid with an extremely childish art style.
the game is the definition of niche.
Sho_Nuff82 said:You know what game would benefit greatly from a DD release? Muramasa. I fail to see any reason why this game deserves to be buried at retail for $40-$50 when it can reach a larger audience and more sales as a cheaper download.
Oh yeah.AniHawk said:Yeah, Muramasa's gonna crash and burn real good.
Thunder Monkey said:Oh yeah.
Badly badly.
I'd be surprised and pleased at 50,000 units lifetime for that title.
Yeah boy!laserbeam said:Dont worry when the HD port comes out 5 people will buy it boosting lifetime sales to 55. The shooter boxes are gonna embrace that shit like crazy +5 sales
laserbeam said:Dont worry when the HD port comes out 5 people will buy it boosting lifetime sales to 55. The shooter boxes are gonna embrace that shit like crazy +5 sales
Puncture said:Its sad that some folks left or lost their jobs because they were unwilling to adapt to the industry changing a bit. But goddamn if that shouldnt be the expected result for not being willing, or able to be flexible at ALL in your chosen craft. Just the idea of people either placing, or allowing their freaking careers to be placed in limbo because their boss asks for a few bare bones games designs that are more pick-up-n-play and less Roster-update-2010 makes me ill. I KNOW its not that cut and dry, and that I'm likely being completely insensitive. But its an entertainment industry for fucks sake.
I just can't help but wonder what the fuck they expected.
AniHawk said:Yeah, Muramasa's gonna crash and burn real good.
Sho_Nuff82 said:Yeah, no 2D games have ever sold well on XBLA/PSN.
AniHawk said:Yeah, Muramasa's gonna crash and burn real good.
laserbeam said:Dont worry when the HD port comes out 5 people will buy it boosting lifetime sales to 55. The shooter boxes are gonna embrace that shit like crazy +5 sales
laserbeam said:Muramasa when it comes will not be a XBLA/PSN title.
laserbeam said:Dont worry when the HD port comes out 5 people will buy it boosting lifetime sales to 55. The shooter boxes are gonna embrace that shit like crazy +5 sales
Top 20 is usually sent out mid-day on Friday. Patience.Jonsoncao said:15 pages and no top 20? mayne~~~top 20 pls~~~
markatisu said:Seriously, everyone says bring it to XBLA/PSN but the game will still be niche as hell and people will go from bitching about it being on the Wii to bitching about the cost of it on a download service.
laserbeam said:Developers need to get a clue with these more niche style games on Wii. They cannot approach the Wii as if 99% of the userbase is hardcore magazine/website readers.
They need to advertise the games to get the games known otherwise they will always just fail. Of course that does not mean every niche game will be a success but it would certainly give it a better shot.
PopcornMegaphone said:You don't pump significant advertising dollars in to niche games. That's how companies go out of business.
Wouldn't word of mouth on XBLA/PSN be better?
Thunder Monkey said:I'd be surprised and pleased at 15,000 units lifetime for that title.
I don't know what's up with it becoming a Greatest Hits title.Flying_Phoenix said:I know. It's predecessor only became a greatest hits title, outsold nearly every JRPG not associated with Final Fantasy and Kingdom Hearts since this gens start, and was one of Atlus USA's best selling games of all-time. Bomba for sure.
laserbeam said:Would need to sell well enough for word of mouth to take effect. Developers should not act shocked when a title is sent to die does just that yet thats what we always see