Hardware:
360 sold what I expected. I saw that the PS3 supply problem had ended before hand, but it still edged out my expectations for it. I didn't expect Wii to hold up as well as it did after May's new bundle and the 360 pricedrop. Good numbers for almost everything.
Software:
I can see Opiate's concerns about the gap widening between the top and bottom growing to an extent. I would say its just the result of a slowing market (which isn't abnormal) being offset by an exceptionally strong line-up. I just don't see it being beyond what should be expected and there isn't enough information available to make the case beyond that.
This year has been heavily stacked; we're basically comparing the releases of SMG2, RDR, SC:C, GoW3, FFXIII, BF:BC2, Pokemon SS/HG, Bioshock2, and ME2 to the releases Prototype, UFC, KZ2, RE5, Pokemon Plat, SFIV, and Halo Wars. But on the other hand, we're in the middle of a crappy economy into the 5th year of this console generation and 6th year for the handhelds with the industries best selling system coasting to a successor.
I really wish we could get as much information and analyst on unit sales as we do revenue sales... or better yet, both together so we can get some actual understanding whats effecting sales. What we get today is tailor-made to egg on fanboy wars.
From what I could gather (thanks to Nintendo for filling in most of the Top 10 and leaving only tiny ranges in what's left), June 2010 unit sales represented in the Top 10 are almost even with that of June 2009 (roughly 2.64 million to 2.66 million). Wii saw an increase of about 200k, DS was actually represented with 164k, and PS3 saw an increase of about 100k. However, hurting revenue will be the lack of the $60 EA Active and TW Motion+ bundles, lower sales of WiiFit from last year, $40 Just Dance and the $30 Toy Story 3.
Licensed games did really well this month. That's kind of weird to hear this generation. Transformers should have easily outsold last year's Revenge of the Fallen. I'm expecting at least one version of TS3 and LHP returning next month.
Tiger Woods sold its worst of all generation. It plummet was huge but it shouldn't be a concern to the rest of the industry. Last year's game nearly double previous its years' because it was helped by moving the series nearer the US Open and its synergy with the Motion+. Tiger is just too tainted to be marketable right now. EA needs to figure out how to rebrand this series, because even if he recovers his name, it'll never match what it was. Maybe Move can save some of it sales later this year, but I think it'll be too late.