Conflict NZ
Member
Zen said:How is selling 619k in barely over a month (So let's say 600k Ish) a flop? I mean sure it's not CoD/Halo numbers, but these aren't bad numbers (in fact they're breaking PS3 records for SCEA/SCEE.
To put it in perspective, when a game like Tomb Raider: Underworld, a product which took two years, had a team of ~70 people working on it, was rushed to market and had little advertising beyond gaming sites needs to sell 2.5 million copies before it starts to show a return how many copies of a game which was in the works for 4 years, had 100+ people working on it and had a large marketing campaign do you think will need to sell before it shows a return? I'm guessing 3.5 million +. Killzone 2 may limp to profitability but I am sure Sony is disappointed with these numbers for what must have been a massive investment.