if you were to combine all rayman origins sales, you would get a fairly okay number (in the 200k-300k range). legends might get there, but i wonder just what in the hell ubisoft's plan was. it's like they studied how ea botched nba jam and decided to repeat the same thing except with a half-year delay for extra zest. it should have been a ps3/360/wii u/vita game from the start. they could have planned a better launch for it during a time when they weren't going to be going up against one of the biggest games of the year. it wouldn't have done amazing, but it certainly couldn't have done worse.
It blows my mind that this game exceeded Origins' first month by 30-40%, and yet Ubisoft says it didn't meet expectations. What could they possibly have been expecting?
Publishers really need to start understanding their audience and stop with these pie-in-the-sky sales projections. When a game outsells its predecessor by a healthy margin, and still doesn't meet sales projections, the problem isn't the sales - it's the projections.