Salmon Snake
Member
Is Sony afraid to update Bloodborne for PS5 because of it would take attention from Demon's Souls Remake?
Is Sony afraid to update Bloodborne for PS5 because of it would take attention from Demon's Souls Remake?
Is Sony afraid to update Bloodborne for PS5 because of it would take attention from Demon's Souls Remake?
no uncharted 4 boost?
It does not support unlocked framerate.
Yes, I would think so. A 4K 60 fps patch would definitely steal some thunder from DS. Souls fanbase are vocal and demanding. I believe a remaster is in the works and will probably arrive sometime after the hype has calmed down for Demon's Souls. If it doesn't, then Sony is really stupid.
So we're never going to get a remaster then
This is such a dumb conspiracy. Why aren't Uncharted 4 or The Last Guardian updated then?Yes, I would think so. A 4K 60 fps patch would definitely steal some thunder from DS. Souls fanbase are vocal and demanding. I believe a remaster is in the works and will probably arrive sometime after the hype has calmed down for Demon's Souls. If it doesn't, then Sony is really stupid.
This is such a dumb conspiracy. Why aren't Uncharted 4 or The Last Guardian updated then?
I believe it will sometimes. Sony would be stupid not to capitalize on it. It's probably the number 1 most requested remaster from the PS4-library.
Why don't you think it will come?
Bloodborne was released 7 years ago
I'd really like to break into their freaking vault man. These suckers have priceless gems in there.they are stubborn and keep all the goodies locked up in their vault for years.
Unpatched versionThe Last Guardian 60 fps. That's big news. I remember it on base PS4 running at 15 fps most of the time. Great game. Looking forward to another playthrough.
I also got another playthrough on Sekiro before the Platinum. Been saving it for the PS5. Game of the generation.
What a time to be alive.
I'd really like to break into their freaking vault man. These suckers have priceless gems in there.
Unpatched version
Yes, I read that. It sucks. Hoping for a proper patch bumping up res and framerate, similar to Days Gone.
nor did GoT, there is always hope of devs going back in for those PS Collections games as its marketableIt does not support unlocked framerate.
Oh fuck, TLG 60fps has to be on disc?!Unpatched version
Sony's BC plan might not be as ambitious as the competition, but the catalog is better so the 60 FPS boost ends up paying big dividends.
With an unpatched version of a game having an uncapped framerate, and the digital verison being stuck on a later patch that forces a 30fps lock, can we at least agree in the case of TLG that not unlocking the framerate is complete and utter laziness?
The QA'ing was done already. It's the game as it launched...No, because your assumption is there's always manpower to do the work. Which is not a certainty.
There's a lot of scheduling involved, especially around launch time, and stuff needs prioritization. Tweaking a perfectly functional BC game, just to make it better, is not a priority task. Everything needs QA-ing, and those test slots will be highly contested especially by third parties who need to be treated with due respect in order to ensure future support.
All I want to know is how Horizon and God of War are...any insights on that thus far?
The QA'ing was done already. It's the game as it launched...
Just having the digital version not use the newest patch is the "work" that would be done.
But anyone with a disc version who doesn't install a patch already has this version with an upcapped framerate...what is there to rebuild? It's literally just the game as it was before it received a patch.It needs QA on PS5, a platform that didn't exist when that build was passed. And you cannot change a byte without doing due diligence. The whole executable needs to be rebuilt and as that process could potentially cause unforseen changes (say someone did a blind commit to the source repository post-submission for example) you cannot safely half-ass it.
If you are a hacker or a tiny indie you can fly by the seat of your pants, big corporations simply cannot though due to their size inflating potential for damages. Its a business and legal imperative that you try to avoid any situation that could backfire.
I also think if people realized how much work is involved in simply doing a rebuild they'd be shocked. One of the reasons why long-term support is somewhat uncommon is because you can't just leave terabytes of source and data lying around on devkits indefinitely. At some point these things need to get archived and the toolkits redistributed to live projects and developers. Doing the work isn't necessarily the hard part!
Just to add: I truly feel you on the subject. It'd be a crying shame if either/or TLG or Bloodborne didn't get a proper spit-and-polish, my point is solely that its by no means a frictionless process and there's always a chance that a scheduling, logistical, or even a planning snafu could sideline it - its the nature of large scale software development.
I remember a time I was saying that all games should have an unlocked mode or prefer unlocked modes to capped 30fps modes. People went on and on about judder and 'lock it to 30". Now they understand, not only is unlocked better for controller response, it's a godsend for BC as well......Wish more games were unlocked or at least had the unlocked option...With an unpatched version of a game having an uncapped framerate, and the digital verison being stuck on a later patch that forces a 30fps lock, can we at least agree in the case of TLG that not unlocking the framerate is complete and utter laziness?
Because framerate, especially at 60 is more important than AF or AA.....Besides most PS4 games had decent IQ already, good AA and AF....Frame rate this... frame rate that... why doesn't anyone talk about super sampling... or better textures... or better AA?
Any word on how Nioh and Nioh 2 perform?
Personally I care faaaaaar more about smooth FPS more than Ray Tracing or other graphical effects, because having smooth FPS will make the actual gameplay feel that much better to play.Frame rate this... frame rate that... why doesn't anyone talk about super sampling... or better textures... or better AA?