He should get a Congressional Medal of Doucheness or something. :lolRamirez said:Damn,what a douche :lol
Maybe we'll get lucky and a piano will fall on your head and, through your final earthly request, your family will be forced to carry your coffin from the funeral home to the cemetary instead of using one of those insouciant warp hearses.akascream said:Except the vastness of the world is this series' strength. I guess we are left with graphics now heh. Maybe we'll get lucky and the combat system will be worth a damn.
Hitler Stole My Potato said:What platforms will Oblivion be released on?
PC and Xbox 360.
Spider_Jerusalem said:So, no PS3 version?
Teknopathetic said:What, you didn't pay attention to the HUNDREDS of little books lying around?
Believe.djtiesto said:Not that the game doesn't look nice, or anything. It looks really good, and it sounds good, especially the part about cutting back on the whole wandering around aimlessly that really turns me off to these kinds of games. It's just, I'm sick of hearing pie in the sky claims all the time.
akascream said:Aww shit.
Fuck. This sounds just like how WoW and EQ2 dumbed down the MMO genre. Now we get to pander to morons for single player rpgs too.
Damn. I think they just killed my interest entirely.
Why not just do horses, or boats and shit. Give the player a big carrot that will make travel a bit faster. Not some warping minimap bullshit.
Blackace said:If their history means anything I am sure you will be able to travel by foot if you want to; and I heard their will be horses as well. Daggerfall and Arena had this option as well, but of course both of those games weren't as detailed as Morrowind...
akascream said:Yeah, I just hate having the option to warp. Being very deep in some dank dungeon loses it's charm and sense of danger if at any moment I can just star trek my ass out of there. And if I am in enough trouble, I know I will...instead of hunkering down. Some of it is difficulty, and some of it is a timesink/tedium, but without the lows, you don't get the highs. You just lose the scope of your game completely when you introduce shortcuts, whether the most disciplined of players can ignore that they exist or not. And it's disheartening to see more and more developers really cheapen the whole experience.
At the very least there should be an option when you create your character that allows you to completely disable this stuff. I can't imagine it would be that difficult to implement.
Blackace said:I don't think they mean out of dungeons... just on the "world" map.. and if they do it anything like before there were random encounters as well..
Slo said:Jesus, is warping a sin?
akascream said:Some of it is difficulty, and some of it is a timesink/tedium, but without the lows, you don't get the highs. You just lose the scope of your game completely when you introduce shortcuts, whether the most disciplined of players can ignore that they exist or not. And it's disheartening to see more and more developers really cheapen the whole experience.
The PC version will of course take a hit because of the X360 version. Yes, the game on PC will suck just as much as Deus Ex 2 did - and we ain't even sorry. HAHAHA
djtiesto said:They're already hyping it as "The Best RPG Ever Made"? Oh, please... look at what happened with Fable.
akascream said:That's a good point, maybe at least dungeons will have some integrity. Which makes me wonder if they will load seperately like Morrowind. Is this game going to be streamed, or semi streamed (aka morrowind) with load times for indoors?
Razoric said:The problem is you are mixing challenge with time sinks. It's not challenging to travel on foot from one town / dungeon to another, but it does suck up a lot of time. That is the problem with some games attempting to be too real, the fun slowly leaks out of them. How fun is it really to travel back and forth, over and over, wasting hours upon hours? Not much. But like others have said, if you HAVE to do that, the option is still there. But for people like me I don't have that much time to waste on games so yes a quick warp to places I've already been would save me a lot of time.
Remember wasting time != challenge.
EmSeta said:They'd better remove the cliff racers in Oblivion. I've resumed playing Morrowind many times, only to throw down the controller in disgust after running into 10 damn cliff racers in a row.
Kurashima said:You can also download some handy mods including making the cliff racers go away. I didn't find out about that though until I was practically done with the game though. Anyway, I really don't want to have to buy an XBox 360 as I feel like having three consoles is just a waste of money/time, but damn I want this game after reading this thread. I'm not planning on updating my computer any time soon either (I don't play much PC games anyway and I have a laptop right now) so this looks to be the only choice unless they decide to release it for PS3 as well. Aghhh, it's eating me up already.
Kurashima said:You can also download some handy mods including making the cliff racers go away. I didn't find out about that though until I was practically done with the game though. Anyway, I really don't want to have to buy an XBox 360 as I feel like having three consoles is just a waste of money/time, but damn I want this game after reading this thread. I'm not planning on updating my computer any time soon either (I don't play much PC games anyway and I have a laptop right now) so this looks to be the only choice unless they decide to release it for PS3 as well. Aghhh, it's eating me up already.
Ark-AMN said:One of the things I really wanted to ask the executive producer at the show about (but couldn't cause some other guys were holding him up) was about the journal system and how it would be better than Morrowinds.
From what I breifly saw during the demo, it defintely was different. But I wanted to know for sure that there would be a better index of things based on both quests and time instead of just alphabetical order like Morrowind.