Oblivion Remastered |OT| Kvatching up with an old hero

Some new screenshots I took, mostly from the battle of Kvatch. Some of these sights felt wallpaper worthy to me. It's a shame that the game has no photo mode.

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Hellishly difficult, tense, engaging, and rewarding quest. Now I understand why it is so memorable amongst the community. The final shot was after completion, and it perfectly complemented the big breath of relief I took after everything was said and done.
 
How do oblivion gates work?

I have several on my map I could warp to and do but haven't attempted any. Are they just a "cave" dungeon to do? Or is there a reason to do them all?
 
Nope, I haven't played the remaster yet and I was looking for fresh hands on comments from Gaffers about graphics, performance...

The hotfix it got last week has improved the performance in the open world areas pretty good. There's a lot of hitching still but I'd recommend play the game in Performance mode. The 60fps is great and you'll get used to the minor hitching like second nature afterward.

Other than that, I think this is probably the most ambitious 'remaster' I've ever seen. They could have very well sold this at a full price as a remake.
 
I played Oblivion back in 2006, but barely remember anything about it. Now playing the remaster, I have to say I enjoy it much more than Skyrim. I like the things such as classes, birth signs, etc...The quests seem more compelling as well.
 
I played Oblivion back in 2006, but barely remember anything about it. Now playing the remaster, I have to say I enjoy it much more than Skyrim. I like the things such as classes, birth signs, etc...The quests seem more compelling as well.
I'll be honest I'd love a morrowind remake most but would be fine with a Skyrim remaster akin to this as well.

I'm with you though it does seem that oblivion when it was made is what you're seeing right now with expedition 33- a smaller focused team filled with passion.

What size was the team with Todd for oblivion? What size is the team for Skyrim? Fallout 4?

It seems the trend here is the bigger and inflated the studio becomes for a franchise the diminishing return hits of the actual quality of the game.

Oblivion so far has me hooked but anytime I've tried Skyrim since release I play a few hours, once like 15, then get bored and move onto something else.

A new coat of paint may be just what Skyrim needs for me to get into it.

That said I tried two hours of oblivion like a year ago, and morrowind. Both I felt were good and special games id enjoy but just felt like it was a matter of time before a remake/remaster would happen for these games. Glad I waited.
 
Nope, I haven't played the remaster yet and I was looking for fresh hands on comments from Gaffers about graphics, performance...
Depends how sensitive you are to frame rate drops. Open world is a bit hit or miss and a few random indoor houses gave me really steep drops. Graphics wise it is really good most of the time. Swimming on the surface of water in first person looks strange and outside in the forests look downright terrible with the shimmering/flickering at night (the worst problem imo). Also after a fast travel or similar, it takes a few seconds for all the minor textures to load in. Overall though it's not bad imo. Just a few issues that should be fixed up with updates.
 
50 hours in and I finally started the main quest. Shut down that first Oblivion gate and then my game crashed twice in the span of a few hours. I've slowed my roll since because I don't want to lose a save or have something get corrupted or whatever. The game is just too fucking special.

I really hope some sort of patch drops for PS5 before the weekend.
 
That said I tried two hours of oblivion like a year ago, and morrowind. Both I felt were good and special games id enjoy but just felt like it was a matter of time before a remake/remaster would happen for these games. Glad I waited.
I still have to give Morrowind a solid try. Played it a couple times, but just wandered around the starting town. I played ESO for a couple years, so learned a bit about the lore from that game.
 
I still have to give Morrowind a solid try. Played it a couple times, but just wandered around the starting town. I played ESO for a couple years, so learned a bit about the lore from that game.
I think for morrowind remake they may want to wait until after ES6. If ES6 has the best combat for the franchise then inject that into the remake.

Currently morrowind is a product of its time so combat is quite lackluster.
 
I think for morrowind remake they may want to wait until after ES6. If ES6 has the best combat for the franchise then inject that into the remake.

Currently morrowind is a product of its time so combat is quite lackluster.
Morrowind has to be remade from the ground up. I loved that game, but mechanically, it is archaic in this day and age.
 
I still have to give Morrowind a solid try.
From what I've seen and heard about Morrowind, you're going to dislike the combat. It is DnD style 'rolls' which means not every hit that connects on screen will actually connect in the game's logic.

One of those games made during that awkward time where real time combat was not fully treated as real time combat.
 
From what I've seen and heard about Morrowind, you're going to dislike the combat. It is DnD style 'rolls' which means not every hit that connects on screen will actually connect in the game's logic.

One of those games made during that awkward time where real time combat was not fully treated as real time combat.
The sneak/archery and magic are even worse.
 
From what I've seen and heard about Morrowind, you're going to dislike the combat. It is DnD style 'rolls' which means not every hit that connects on screen will actually connect in the game's logic.

One of those games made during that awkward time where real time combat was not fully treated as real time combat.
As a old school CRPG guy, that actually sounds somewhat appealing. I much prefer table top rpg mechanics over twitch style(not the streaming service) gameplay.

Like i said, I have played it a couple times, but don't think I got as far as engaging in combat. It's on gamepass, so might give it a go when I get bored of oblivion.
 
As a old school CRPG guy, that actually sounds somewhat appealing. I much prefer table top rpg mechanics over twitch style(not the streaming service) gameplay.
I'd recommend Elder Scrolls Arena or Daggerfall over it if that's truly what you're wanting. Morrowind is an odd in-between game, mechanically.
 
How do oblivion gates work?

I have several on my map I could warp to and do but haven't attempted any. Are they just a "cave" dungeon to do? Or is there a reason to do them all?
They are basically dungeons which you beat once you've retrieved the sigil stone inside it, which are usually in the biggest tower.

You can use those sigil stones to enchant your items but, afaik, that's it when it comes to Oblivion gates.
 
They are basically dungeons which you beat once you've retrieved the sigil stone inside it, which are usually in the biggest tower.

You can use those sigil stones to enchant your items but, afaik, that's it when it comes to Oblivion gates.
Good, thats great to hear, i thought they will be essential quests but i really don't need Oblivion gates.
Also i completely immerse myself into this world. It's just wonderfully created.
 
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Some new screenshots I took, mostly from the battle of Kvatch. Some of these sights felt wallpaper worthy to me. It's a shame that the game has no photo mode.

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Hellishly difficult, tense, engaging, and rewarding quest. Now I understand why it is so memorable amongst the community. The final shot was after completion, and it perfectly complemented the big breath of relief I took after everything was said and done.



They made a hell of a remaster.
 
Some new screenshots I took, mostly from the battle of Kvatch. Some of these sights felt wallpaper worthy to me. It's a shame that the game has no photo mode.

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Hellishly difficult, tense, engaging, and rewarding quest. Now I understand why it is so memorable amongst the community. The final shot was after completion, and it perfectly complemented the big breath of relief I took after everything was said and done.
Should be a console command that toggles off/on UI elements - figure that out and it should work well enough for photomode.
 
Finished with all achievements. What a glorious trip down memory lane! Really enjoyed it, amazing remaster. Cannot wait to try Skyblivion later this year too. Now onto Expedition 33!
 
From what I've seen and heard about Morrowind, you're going to dislike the combat. It is DnD style 'rolls' which means not every hit that connects on screen will actually connect in the game's logic.

One of those games made during that awkward time where real time combat was not fully treated as real time combat.
After you hit like level 8 you'll never not connect a hit if you have full stamina.
 
Had a really cool moment in this game last night. Cave with bandits, I sneak up and pickpocket a sword off one. He no longer has a weapon and is forced to fight me hand to hand. Then this fucker runs over a I where a weapon rack is and picks up a new weapon to use on me.

This level of logic came out in 2006!?

Fuck me… Todd does it again, again!
 
One thing i really miss in Oblivion Remastered are Kill Cams, Death Animations like in Skyrim. Would love to get a mod for this.
 
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As the founding member of the Oblivion Sucks Club, I played through the tutorial and then slowly dragged my over encumbered high elf ass to town to sell my spoils (yes, I know most of the loot is mostly worthless, but that's just how I roll, don't judge me). And...I didn't hate it. liked it, so much so that I'm thinking of purchasing it outright and taking my time with it. I'm not sure what is wrong with me in this instance.
 
Is the Deluxe content worth the extra £10? Are the quests decent or just slapped in there?
Worth it. Adds about 30 more hours of quality content. There is some crazy stuff that adds some spice to the later parts of the game. Also has some quality of life bonuses in the early game.
 
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Worth it. There is some crazy stuff that adds some spice to the later parts of the game. Adds about 30 more hours of quality content. Also has some bonuses in the early game as well.
30 hours of content?

The store pages just say quest lines in respect of 2 armour/weapon sets!
 
30 hours of content?

The store pages just say quest lines in respect of 2 armour/weapon sets!
Are knights of the nine and shivering isles in the base version? I was under the impression they were exclusive to deluxe version. If it is just armor then never mind.

edit: I mixed up remaster DLC content with original. Sorry...
 
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Are knights of the nine and shivering isles in the base version? I was under the impression they were exclusive to deluxe version.
I thought this too however when I've come to check the PSN store page today it says the standard edition includes those 2 DLC packs:

The Elder Scrolls IV: Oblivion Remastered Standard Edition includes:

• Digital base game
• Shivering Isles and Knights of the Nine story expansions

• Additional downloadable content: Fighter's Stronghold, Spell Tomes, Vile Lair, Mehrune's Razor, The Thieves Den, Wizard's Tower, The Orrery, and Horse Armor Pack
The Deluxe edition looks like it gives you:

  • Akatosh Armor Sets & Weapons
  • Mehrunes Dagon Armor Sets & Weapons
  • Digital Artbook and Soundtrack App
 
How do oblivion gates work?

I have several on my map I could warp to and do but haven't attempted any. Are they just a "cave" dungeon to do? Or is there a reason to do them all?
I know you've been replied to already, but I wanted to emphasise the importance of the Oblivion Gates for their Sigil Stones. After level 17, these are the best sources of great enchanting effects for your items. For example, using Sigil stones, its relatively easy to create a 100% chameleon armour - meaning you're completely invisible, but also still able to act. Using these to reinforce attributes - like pumping Intelligence for more magika - opens up the game breaking stuff, like creating multiple Speed buff restoration spells and having the magika to use them all at once, greating hundreds of bonus Speed. Because the number of Gates is limited (around 60 for a playthrough) if you want to get specific enchantments from these stones, save right before you pick them up. Grab the stone - if it doesn't have what you want, reload, try again. Hope it helps!
 
Are knights of the nine and shivering isles in the base version? I was under the impression they were exclusive to deluxe version. If it is just armor then never mind.

edit: I mixed up remaster with original. Sorry...
They're in the base version. If they weren't, Shivering Isles alone would've been worth the upgrade price though.
 
I thought this too however when I've come to check the PSN store page today it says the standard edition includes those 2 DLC packs:

The Elder Scrolls IV: Oblivion Remastered Standard Edition includes:

• Digital base game
• Shivering Isles and Knights of the Nine story expansions

• Additional downloadable content: Fighter's Stronghold, Spell Tomes, Vile Lair, Mehrune's Razor, The Thieves Den, Wizard's Tower, The Orrery, and Horse Armor Pack
The Deluxe edition looks like it gives you:

  • Akatosh Armor Sets & Weapons
  • Mehrunes Dagon Armor Sets & Weapons
  • Digital Artbook and Soundtrack App
My bad. I still wanted all the extra weapons and armors and minor quests but I was under the impression this was new content complementing the original's DLC.
 
Praise the lord… 30 hours in I finally found a magic bow for my archer. Dealing with these will o wisps and ghosts with single handed sword was a pain in the ass.
 
I thought this too however when I've come to check the PSN store page today it says the standard edition includes those 2 DLC packs:

The Elder Scrolls IV: Oblivion Remastered Standard Edition includes:

• Digital base game
• Shivering Isles and Knights of the Nine story expansions

• Additional downloadable content: Fighter's Stronghold, Spell Tomes, Vile Lair, Mehrune's Razor, The Thieves Den, Wizard's Tower, The Orrery, and Horse Armor Pack
The Deluxe edition looks like it gives you:

  • Akatosh Armor Sets & Weapons
  • Mehrunes Dagon Armor Sets & Weapons
  • Digital Artbook and Soundtrack App

It's absolutely not worth it, quests are shit. Buy it only if you want to support the studio.
 
I got the deluxe for £44 on cdkeys. Might start the quest soon Mehrunes Razor was the best dagger in Skyrim, I assume it's also very good in Oblivion.
 
Can someone explain armor to me quick?

In ESO you want to mix and match so you level all weights at once.

Here, if I'm going a bow/dagger build do I only want to go light armor to benefit that the most? Or do I still want like one piece of heavy on me to level heavy equip?
 
Can someone explain armor to me quick?

In ESO you want to mix and match so you level all weights at once.

Here, if I'm going a bow/dagger build do I only want to go light armor to benefit that the most? Or do I still want like one piece of heavy on me to level heavy equip?
ESO works more on MMO rules, which means certain sets and types benefit certain builds and weapons. The singleplayer Elder Scrolls games aren't that complicated.

The only hidden benefit light armor has an effect on is stealth (you make quieter noise than heavy armor), and the only negative both light and heavy armor have an effect on is magic, specifically magic effectiveness. It will always be below 100% effectiveness with armor on.

Otherwise, you can mix and match with bows, shields, swords, axes, hammers, etc.
 
If you raise your hand-to-hand high enough (journeyman) you can beat them to death instead.

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So can I when I leveled my single handed. Problem is, I focused 100% on archer, which is what I always do in ES. This made my melee super weak and hence next to ineffective against the Will o wisps because they regenerate with your health….

But yeah, now that I finally have a magic bow they aren't a problem any more.

God, I love this game. Just doing the Lifting the Vale quest from Bruma. Soooo good.
 
I can't wait to start playing this, I need to just get my playthrough of Ass Shadows out the way due to my self imposed one game at a time rule that I have set.
 
I think the only bug that I've encountered that really pisses me off is that the illusion spells to light up the areas don't work right.

I know there are work arounds like switching the views to third person, or looking down. But I'd rather not have to do that.
 
With GTA6 out of the way for 2025, it's time to start celebrating the real GOTY.

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Already was. No interest in GTA6 for me.

But I haven't played Clair Obscur yet, seems like it could be a serious contender going by both critics and regular gamers.

As of right now though, for me there is no competition for Oblivion. Honestly, it's up there poking at the top dogs even when looking several years back. I get that some don't like Bethesda's games but for us who does and those who want fantasy there isn't much to choose from, and Skyrim is 14 years old. Perfect timing for this while waiting for TESVI.

For me it's the world and npc simulation, side content, interactivity, cozy living world, music, bow combat. It's just excellent.

I've been enjoying even sword and shield combat this time, they must've done some tweaks there, right?

Is there a list somewhere on all the changes? I remember the world being much less diverse in the original. Samey. North looks like Skyrim now, and there are sunny lush areas and sand and tall tree forests, and water falls, caves, ruins etc are more hand crafted into the areas. All in all it looks fantastic imo. I don't remember this in the original, but maybe I'm just getting old and senile idk
 
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