Oblivion Remastered |OT| Kvatching up with an old hero

what a bummer since I feel in my head narrative saving him and letting him chill in the base up north was going to be my kick off point to fuck around

Hmm, maybe I'll couch this till I finish expedition 33 and come back fresh. Hopefully some patches and a color correction will be ready by that time.
Theres already some great reshades Im using Ayleid reshade to get the colors to pop.

Sure you can save Martin and get him to the blades and pop it off from there
 
Vampirism is great in Oblivion IMO - just feed every couple of days, otherwise mostly a stat boost. I like it, anyway.
Does it still screw up your characters looks forever like it did in the original game? Remember your character having that pale look even after healing yourself. Was very frustrating.

Oh, and wow… how the memories comes back. The German version had a fatal translation error where the key flower (?) had a wrong name and therefore you were unable to complete the quest without detailed guides from the net. Took them forever to patch it. LoL, good times.
 
Does it still screw up your characters looks forever like it did in the original game? Remember your character having that pale look even after healing yourself. Was very frustrating.

Oh, and wow… how the memories comes back. The German version had a fatal translation error where the key flower (?) had a wrong name and therefore you were unable to complete the quest without detailed guides from the net. Took them forever to patch it. LoL, good times.
That I'm not sure of - but know what you're talking about. Haven't become afflicted as of yet in my playthrough :).
 
My cuirass keeps randomly changing visually to a Bruma guard cuirass and the only fix is to go into my inventory to unequip and reequip.

So random.
 
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Credit to Virtuos for making an actual good remaster/remake so Bethesda can proudly look at it nowadays and back 20 years ago. If the remake would have been GTA Definitive Edition quality it would just be embarassing.
GTA 4 deserves a huge graphical overhaul remaster like this. Imagine how good the concrete, cars, and bricks will look. Much easier to deal with than mountains, rocks, and grass.

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Are people waking up from the delusion that this is a great remaster yet? I can't believe the amount of positive articles and youtube grifters making hype videos for such an ugly and artistically bankrupt project.

Yeah, I bought it and can safely say I was scammed by Bethesda on this one. Not only the performance but the art has just been butchered. Games "journalists" need to cut the crap because they're helping these companies get away with garbage work.

How many people even know this project was outsourced?
 
The game may not support Modding officially but the Unreal Engine 5 is luckily very moddingfriendly. Thats why there are so many mods already.
 
Studios are leaving a lot of money on the table not doing remakes. The margins have got to be good
Rockstar "remastered" GTA 3 trilogy and it was a complete disaster. I mean, we are still waiting on RDR2 remaster, which should be a straightforward project that would probably sell 10 million+ copies.
 
Are people waking up from the delusion that this is a great remaster yet? I can't believe the amount of positive articles and youtube grifters making hype videos for such an ugly and artistically bankrupt project.

Yeah, I bought it and can safely say I was scammed by Bethesda on this one. Not only the performance but the art has just been butchered. Games "journalists" need to cut the crap because they're helping these companies get away with garbage work.

How many people even know this project was outsourced?
jum9zr9dxz051.jpg
 
Are people waking up from the delusion that this is a great remaster yet? I can't believe the amount of positive articles and youtube grifters making hype videos for such an ugly and artistically bankrupt project.

Yeah, I bought it and can safely say I was scammed by Bethesda on this one. Not only the performance but the art has just been butchered. Games "journalists" need to cut the crap because they're helping these companies get away with garbage work.

How many people even know this project was outsourced?
idiotic-dumber.gif
 
Are people waking up from the delusion that this is a great remaster yet? I can't believe the amount of positive articles and youtube grifters making hype videos for such an ugly and artistically bankrupt project.

Yeah, I bought it and can safely say I was scammed by Bethesda on this one. Not only the performance but the art has just been butchered. Games "journalists" need to cut the crap because they're helping these companies get away with garbage work.

How many people even know this project was outsourced?
I love that this post came right after a screenshot showing an Oblivion gate that looks absolutely incredible.
 
He's right though
Or not. I agree that the brown filter is shit (easily fixable on PC with Reshade) but other than that this is one of the best remaster of all time for me. It's still the same Oblivion I loved and it's such a looker. Amazing job by the studio.

u2cNhb.png


Haters gonna hate, their loss 🤷‍♂️
 
Or not. I agree that the brown filter is shit (easily fixable on PC with Reshade) but other than that this is one of the best remaster of all time for me. It's still the same Oblivion I loved and it's such a looker. Amazing job by the studio.

u2cNhb.png


Haters gonna hate, their loss 🤷‍♂️
The brown filter that permeates every type of scene/weather/and time of day?

What about console people who can't just use a reshade mod?

Glad your happy with it but you will see in the weeks to come how unhappy many others will be as the honeymoon period ends. They destroyed the beautiful lush art of the original game. The distinct look that gave the game its identity. The game also has that generic UE5 look to it that so many games seem to have.

It was outsourced to Virtuous studios. This is the reason why it looks generic and doesn't retain the originals charm. Big problem with remasters these days (and games in general)
 
The brown filter that permeates every type of scene/weather/and time of day?

What about console people who can't just use a reshade mod?

Glad your happy with it but you will see in the weeks to come how unhappy many others will be as the honeymoon period ends. They destroyed the beautiful lush art of the original game. The distinct look that gave the game its identity. The game also has that generic UE5 look to it that so many games seem to have.

It was outsourced to Virtuous studios. This is the reason why it looks generic and doesn't retain the originals charm. Big problem with remasters these days (and games in general)
You're probably one of the very few people that didn't like the Demon's Souls remaster too.
 
The brown filter that permeates every type of scene/weather/and time of day?
This is indeed the biggest flaw of the remaster I 100% agree. Thankfully it's easily fixable.

What about console people who can't just use a reshade mod?
If you go console only, you know what you are buying. A closed system. Yeah that sucks for them, just like it sucks that French consoles players can't put the game back in French while I can. It's one of the strength of PC gaming and why I won't go console only. This doesn't change the intrinsic quality of this remaster AND guess what, you can still play and enjoy the original!

Glad your happy with it but you will see in the weeks to come how unhappy many others will be as the honeymoon period ends.
I am very, vey happy. You can't imagine how much I'm enjoying this. Anyway I doubt that, the hardest moment for the release of a game is... it's release. After that, it's patched and only gets better. It's sitting at 82% on Steam right now, watch it only gets better and better reviews and I wouldn't be surprised if it ends up at 90%+ in a few months.
Not only that, but player retention is really good (right now it's still pushing more than 120K players on Steam only). If it was as bad as you say, the player count would have plummeted by now.

They destroyed the beautiful lush art of the original game. The distinct look that gave the game its identity.
Eeeeh I kinda disagree here. While the brown filter sucks, you still get pretty and enchanting vistas.

The game also has that generic UE5 look to it that so many games seem to have.
unimpressed michael keaton GIF


It was outsourced to Virtuous studios. This is the reason why it looks generic and doesn't retain the originals charm. Big problem with remasters these days (and games in general)
Yeah, because Bethesda is a little bit busy with another small game, you know... The Elder Scrolls VI! It was still supervised by Bethesda and believe it or not, a lot of familiar faces where involved. Just look at the reveal for the remaster and the making-of of Oblivion from 2006.

You don't enjoy the remaster, it's ok. Oblivion 2006 still exist and there is Skyblivion coming this year. There something for everyone but I'm telling you, you are in the minority.
 
Am I high for thinking this is a better game than Skyrim?

The setting helps, less systems to mess with, more focused in its approach, etc.
 
Anyone worked out how to set the bottom paddles on the Steam Deck to quick save/quick load.
 
Am I high for thinking this is a better game than Skyrim?

The setting helps, less systems to mess with, more focused in its approach, etc.
I dropped Skyrim about 15 hours in but I am still playing Oblivion Remastered past 20 with the same enthusiasm as when I started so I am inclined to say yes.
 
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I dropped Skyrim about 15 hours in but I am still playing Oblivion Remastered past 20 with the same enthusiasm as when I started so I am inclined to say yes.

I just played a few hours but in what sense do you think is better? I have played Skyrim 200 hours and loved it but never played this one. So far I like although I feel like the open world is a bit lifeless so far
 
Finished it yesterday. Overall I think it was a good remaster however it is still a Bethesda game. I don't know if anyone else has this problem with Bethesda games, but the first 15-20 hours are usually fun. After that it goes down hill and fast. Fallout 3, Fallout 4, Oblivion, Skyrim and Starfield have this problem. I think it the scaling ruins the game after the initial stage.
 
Finished it yesterday. Overall I think it was a good remaster however it is still a Bethesda game. I don't know if anyone else has this problem with Bethesda games, but the first 15-20 hours are usually fun. After that it goes down hill and fast. Fallout 3, Fallout 4, Oblivion, Skyrim and Starfield have this problem. I think it the scaling ruins the game after the initial stage.
Bethesda's last great rpg before Howard took the reins was Morrowind. It's old and has its limits but at least its mechanics haven't been dumbed down to please everyone. Yeah, some of Oblivion's quests are nice and fun, however the rest is kind of mediocre. The game got famous for its meme inducing quirks, jankiness and funny bugs. Of course also the advanced graphics for the time played a role. Let's be honest... The levelling system was bad, the dungeons looked all the same, the loot was meh, most of the dialogues had no depth, combat AI was basic, you could be anyone and anything with no repercussions on the game world. At the end of the day there isn't much left to praise. Shivering Isles was good though. After you're done drying your tears due to the nostalgia of those good old times, this remaster shows once again all the flaws the original game had.
 
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Am I high for thinking this is a better game than Skyrim?

The setting helps, less systems to mess with, more focused in its approach, etc.
I just has so much better quests and writing. I'm playing with a map and while there are a lot of dungeons just for fun it's crazy how many are actually tied to a (often creative) quest.
 
Finished it yesterday. Overall I think it was a good remaster however it is still a Bethesda game. I don't know if anyone else has this problem with Bethesda games, but the first 15-20 hours are usually fun. After that it goes down hill and fast. Fallout 3, Fallout 4, Oblivion, Skyrim and Starfield have this problem. I think it the scaling ruins the game after the initial stage.
After spending enough time on expert difficulty, I mostly agree, either you will end up OP or your enemy will end up OP after 20ish levels. If the enemy is OP, the player will simply have a very, very tough time until they aren't underpowered anymore.

While the leveling system in this remaster is significantly better than the original, there is still a level of restraint that's needed from the player so that you don't level too fast for your own good, because the enemies after level 10, 15, and 20 will be built for a tanky player with a strong weapon, not a guy who mastered the art of talking and trading. And as far as I'm aware there is no respec aside from a completely fresh start.

The enemy scaling will sort of funnel you into being a spell slinger or caveman warrior with low personality/speech until 60+ hours in, whether you like it or not. And it's somewhat odd, because the game's quest structure itself will attempt to funnel you into the opposite direction using more speech/trade related skills in order to reach next steps or earn higher rewards.

I can't think of many other RPGs outside of a Bethesda published game that has this very specific leveling issue, because it's mainly their RPGs that have level scaled enemies, which means there aren't really many places, if any, to safely grind on 'older' mobs to correct a mistake. I specifically state "Bethesda Published" because I had this same problem with Fallout New Vegas even though I really liked that game.

Even though I am far from finishing this game, I feel far enough (and maxed out enough) to make this assessment and due to that, this is why I can't put Oblivion above Skyrim in rating. I consider this remaster specifically, on nearly equal terms with Skyrim, with it's own special positives and negatives, with quest writing, scenario writing, and dialogue being one of the biggest positives.

I have and will recommend this Oblivion Remaster to people who really love Skyrim. It will for sure bring those same feelings, but at the same time I would highly recommend that same person do research before hopping into this game. Research skills, attributes, spells, etc. Save yourself wasted runs/wasted bad early game builds and instead just min-max as if this were a second playthrough so that you're not caught off guard later on.

This game is a very strong A rating to me. It will (hopefully) only improve with further updates and time, and as I've stated before I think a survival mode would suit this game perfectly. So I hope they include it one day because I RP-walked back and forth to locations for a bit earlier in the game out of curiosity, and I think there is huge potential there.
 
After spending enough time on expert difficulty, I mostly agree, either you will end up OP or your enemy will end up OP after 20ish levels. If the enemy is OP, the player will simply have a very, very tough time until they aren't underpowered anymore.

While the leveling system in this remaster is significantly better than the original, there is still a level of restraint that's needed from the player so that you don't level too fast for your own good, because the enemies after level 10, 15, and 20 will be built for a tanky player with a strong weapon, not a guy who mastered the art of talking and trading. And as far as I'm aware there is no respec aside from a completely fresh start.

The enemy scaling will sort of funnel you into being a spell slinger or caveman warrior with low personality/speech until 60+ hours in, whether you like it or not. And it's somewhat odd, because the game's quest structure itself will attempt to funnel you into the opposite direction using more speech/trade related skills in order to reach next steps or earn higher rewards.

I can't think of many other RPGs outside of a Bethesda published game that has this very specific leveling issue, because it's mainly their RPGs that have level scaled enemies, which means there aren't really many places, if any, to safely grind on 'older' mobs to correct a mistake. I specifically state "Bethesda Published" because I had this same problem with Fallout New Vegas even though I really liked that game.

Even though I am far from finishing this game, I feel far enough (and maxed out enough) to make this assessment and due to that, this is why I can't put Oblivion above Skyrim in rating. I consider this remaster specifically, on nearly equal terms with Skyrim, with it's own special positives and negatives, with quest writing, scenario writing, and dialogue being one of the biggest positives.

I have and will recommend this Oblivion Remaster to people who really love Skyrim. It will for sure bring those same feelings, but at the same time I would highly recommend that same person do research before hopping into this game. Research skills, attributes, spells, etc. Save yourself wasted runs/wasted bad early game builds and instead just min-max as if this were a second playthrough so that you're not caught off guard later on.

This game is a very strong A rating to me. It will (hopefully) only improve with further updates and time, and as I've stated before I think a survival mode would suit this game perfectly. So I hope they include it one day because I RP-walked back and forth to locations for a bit earlier in the game out of curiosity, and I think there is huge potential there.
Yeah pretty much this. In addition to difficulty, it breaks immersion when a bandit runs towards you with glass armor and weapons. They have 5000 gold worth of stuff on them and they are still hanging around in the forest/cave.

Scaling loot is also annoying. Sure it can mess up the difficulty level if you find a powerful item too early in the game. However that is also part of the fun. Still it is manageable as long as you don't have scaling enemies. To get better loot, you have to go through some dangerous areas.
 
Are people waking up from the delusion that this is a great remaster yet? I can't believe the amount of positive articles and youtube grifters making hype videos for such an ugly and artistically bankrupt project.

Yeah, I bought it and can safely say I was scammed by Bethesda on this one. Not only the performance but the art has just been butchered. Games "journalists" need to cut the crap because they're helping these companies get away with garbage work.

How many people even know this project was outsourced?
You knew what you were buying into so you weren't scammed. No need to be so dramatic about it.

Whether you think the game is ugly and artistically bankrupt is a personal opinion and not something I agree with, the game looks very familiar albeit with slightly more realism through the feature set of UE5.

Performance I can agree with to an extent as I've had several crashes in just 10 hours of play.
 
Are people waking up from the delusion that this is a great remaster yet? I can't believe the amount of positive articles and youtube grifters making hype videos for such an ugly and artistically bankrupt project.

Yeah, I bought it and can safely say I was scammed by Bethesda on this one. Not only the performance but the art has just been butchered. Games "journalists" need to cut the crap because they're helping these companies get away with garbage work.

How many people even know this project was outsourced?

He's right though

Baturd and Wonder Wanker, together again I see. With takes so hot they should probably be not!
 
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So it did the kvatch quest kind early. I'm level 2. Should I have saved this for later? I saw an oblivion gate in the wild. Should I load an earlier save or whatever it doesn't really matter. Crazy it's like the 3rd step in the main quest!
Possible Spoiler

I am currently lvl 22 and still haven't gone to weyon priory yet. Saw a video today saying that the longer you put off the Kvatch quest, the harder the quest gets due to level scaling. It is said that at higher levels, you will face waves of the hardest enemies in the game while doing that quest. Now I am sure some people will like that, but apparently a lot of people are complaining about it.
 
Just beat the fighters guild quest line. Now all I have left is the mage guild, the main story and shivering isles.

I appreciate that even if you're doing a completely non Mage build, nothing in the Mage's build quest itself is hindered.
 
Baturd and Wonder Wanker, together again I see. With takes so hot they should probably be not!

You again ? I told you last time, you should take some time off and take a chill pill if you find everything that personal/offensive.
Jesus Christ, some of you can't stand any kind of criticism when it comes to your personal box of choice and/or game.

Calling people names ain't doing you any favors

Now, go put my picture back as your avatar, it was more fitting
 
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Are people waking up from the delusion that this is a great remaster yet? I can't believe the amount of positive articles and youtube grifters making hype videos for such an ugly and artistically bankrupt project.

Yeah, I bought it and can safely say I was scammed by Bethesda on this one. Not only the performance but the art has just been butchered. Games "journalists" need to cut the crap because they're helping these companies get away with garbage work.

How many people even know this project was outsourced?

Sony GIF by Bad Boys For Life
 
You again ? I told you last time, you should take some time off and take a chill pill if you find everything that personal/offensive.
Jesus Christ, some of you can't stand any kind of criticism when it comes to your personal box of choice and/or game.

Calling people names ain't doing you any favors

Now, go put my picture back as your avatar, it was more fitting
Your a troll account.
 
Yeah there was one quest where I was stuck so I googled it and it turns out you have to step on these rows of floor switches in a specific order in order to get the door to open and I was like "How could I have possibly known that lol"
I just did that last night. I was thinking the same thing. I was wondering if I skipped a clue or directions. Besides looking up how persuasion and enchanting works that's the only time I've "cheated" in oblivion.
 

That's so great to see! Oblivion is a legendary classic at this point. Absolutely loving the remaster. And I hope they listen to the input and positive talks from the community when finalizing The Elder Scrolls VI. If it takes an extra year to implement stuff that the community would appreciate then so be it. Do it!
 
I just played a few hours but in what sense do you think is better? I have played Skyrim 200 hours and loved it but never played this one. So far I like although I feel like the open world is a bit lifeless so far
1. I enjoy the nuanced quests you can pick up just by talking to NPCs. They do not feel as shallow as Skyrim's.

2. The progression system is not as gated. I never felt the need to grind to feel the character improve and choosing the starting stats gave me a head start in the skills I wanted to use.

3. The accessories and enchanted items found in the world of Oblivion are much cooler. I would sell practically every item I looted in Skyrim because the unique properties were negligible, but I am hoarding a bunch in Oblivion due to how cool they are.

4. The personalities in the settlements of Skyrim blurred together for me, but I have an easy time distinguishing and identifying with many of those in Oblivion.

5. There is better feedback on hitting a target and better animation. I felt like I was using foam weapons on mannequins when I played Skyrim.

P.S. The overworld in Oblivion is more of a bridge between dungeons and settlements rather than some playground. That is fine by me as the downtime makes those settlements and dungeons have more impact.
 
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