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Octopath Traveler 2 is better than Final Fantasy 16 (and any Square Enix game since 2006)

EDMIX

Writes a lot, says very little
Its shame lot of people avoided Octopath 2 because they thought just like first game but the 2nd game made really smart improvement that makes it WAAAAY better than original game.

Agreed.

Deeply underrated and felt like it didn't get it due based on a lot of FF16 hype, they are both good games, but Octopath 2 is so much better, but I'm a bit bias, i tend to favor turned based style games like that lol but even for an action RPG, I didn't feel FF16 was like, the top of the top or something. It just felt really dated in design, like I'm playing a PS2 game, but with PS5 graphics or something

Don't get me started on the slow NPCs lol Some of the design literally is just lazy
 

Oberstein

Member
better even than star ocean 2r

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OP2 has great qualities, and for a long time it was the best HD-2D of its kind. The problem is that I ended up dropping it, like so many others.

I don't want to bash it, because it has great merits and deserves to find its audience too. However, after an enthusiastic first few hours, interest loses a lot with a map that is too quickly explored, resulting in fast travel between two grinding phases. And that grinding is boring. There are also the same problems as in the first opus: a fragmented narrative which, despite the links between characters, can't be managed any better. I'd like to give it another chance, but compared to ST2, which has the right tone in its approach to the universe, progression and narrative, and the charm of the old-style JRPGs (which even the Japanese can't exactly recreate any more), I'd put it above it.
 
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Roberts

Member
I’m happy people enjoy both OT games but it’s probably me not understanding the supposed joys of JRPG genre in general (I enjoyed Ni no Kuni a lot, though) - I bailed after a few hours because I found both games to be colossal slogs. I guess my main obstacle was constant repetition of information in storytelling.
 

TheSHEEEP

Gold Member
How can you say octopath was boring and then say sea of stars is better??
Not a single interesting thing happened in Octopath as far as I played, in neither of the games.
Just endless amounts of text saying exactly nothing. Completely lifeless experience, not a single character talking like a real person would.
In my experience, characters in Japanese traditional RPGs only VERY rarely act and talk like real people, more like some stereotype the writer had in their head - I won't lie, it is possible the translation was making this worse, but I don't know Japanese, so hard to say.

Sea Of Stars wasn't great writing-wise, that's for sure, but still way better than that overly wordy pseudo-important blabla Japanese games tend to devolve into.
There was passion in it, you could see that someone actually cared and thought about how a character with a believable personality would act.
They didn't always pull it off. It was on a fan fiction level, writing-wise, but I'd always rate that higher than those soulless walls of text Octopath bores you with.

Now, I can deal with a lack of good writing if the rest of the game keeps me interested (aka gameplay).
But Octopath (both 1 and 2) fell flat here in a way Japanese JRPGs (funny you have to specify that now) often do: Theoretically interesting combat system that is engaging at first, but 90% wasted complexity because the games are so easy you notice you can get by with mostly just basic attacks. Also, as pointed out: Grindy for all the wrong reasons.
Sea Of Stars was MUCH more unique and interesting (and sometimes even challenging) gameplay-wise.
 
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I would have thought that by now Square Enix would have understood on why people keep talking about FFVI -> FFX but they still try to make their action/flashy games happen, also seems like the budget to make an action game is much higher for all the flashy details instead of turn based RPG. Hopefully that new game "Clair Obscur: Expedition 33" succeeds so that we have another data point (although the name of the game is too "involved" imo)
 
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StueyDuck

Member
they are fundamentally different games.

but i find Octo 1 and 2 rather boring, it's a novel idea that never really goes anywhere. Live a live did it and did it better all those years ago. I would argue that the bravely series is more engaging than the octo series, it's just more pretty with it's 2d-hd
 
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Magister

Neo Member
I liked the demo. So I bought the game. I don't mind the grindiness as early FF games were also grindy. Unfortunately I had to pause it (too many games and other stuff). But it is perfect for the Switch.
 

SenkiDala

Member
I agree with that, I enjoyed OT2 a lot more than FFXVI. And I'm a FF fanboy who defended all of them, included X-2, XIII, XIII-2, LR, and FV.
 

Exentryk

Member
Octopath 1 was just too grindy, repetitive, and uninteresting after it settled in. I hear 2 is more of the same so not interested.
Octopath games are not grindy. Good gear and strategy will let you conquer anything. Below is the optional boss being beaten at level 1:

 

Danny Dudekisser

I paid good money for this Dynex!
I'm tempted to finally check out the first game now that it's on PS5, even knowing that it's not as good as the sequel. The second game was the best RPG I've played in a very, very long time - it hit all the right notes for me. I didn't go in expecting a whole lot and absolutely loved it from the start... particularly as someone who misses ye olde approach to JRPGs.

So... I want more of it.
 
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