Official bitching about Hudson abandoning VC support. [VC/WiiWare = lost cause]

Tetris (Licenced) - They have a licence...but I'm sure they'd rather you buy the DS version. The same reason you won't be seeing Dr. Mario, Tetris Attack, or Super Mario Picross(in the US) anytime soon.



Wild Gunmen (Zapper)
Duck Hunt (Zapper)
Hogan's Alley (Zapper)
Gumshoe (Zapper)
To the Earth (Zapper)
- I wouldn't count these out just yet.

Kung Fu
10-Yard Fight
- These are actually Irem games.

I, for one, can't wait for Clu Clu Land. That's a really fun game once you understand what you're doing. Really challenging, though.
 
SonicMegaDrive said:
Kung Fu
10-Yard Fight
- These are actually Irem games.

Sort of. Kung Fu: arcade version by Irem, localized by Data East, NES port developed and published by Nintendo. 10-Yard Fight: The arcade version is by Irem. It was localized by Taito. The NES port was developed and published by Nintendo.

It's not clear to me who has the licence/publication rights for either, but there's no reason to specifically believe that they are unreleasable.
 
SonicMegaDrive said:
Tetris (Licenced) - They have a licence...but I'm sure they'd rather you buy the DS version.


I thought Nintendo didn't have the license and that's why Tetris DS had to be somehow sublicensed through THQ? Anyway, Henk Rogers probably wouldn't let anyone release a Tetris game not based on his new and broken Tetris rules even if Nintendo had any interest.
 
Holeee shit.

After digging around, I just found out that in Japan, Spartan X was a licensed game based off of one of my favorite Jackie Chan movies, Wheels On Meals.

You really do learn something new every day. All this time it was really a Jackie Chan game.

It's not clear to me who has the licence/publication rights for either, but there's no reason to specifically believe that they are unreleasable.

Nah, not unreasonable at all. Irem was very cooperative with Hudson in releasing R-Type after all.
 
Stumpokapow said:
It's time for another round of "First Party NES Stuff". Here's what's left:

Un-releasable:

Pin*Bot (Licenced)

That's a damn shame. Is the Williams Pinball collection coming out for the Wii gonna have it anyway?
 
Stumpokapow said:
It's time for another round of "First Party NES Stuff". Here's what's left:

[pretty big list]

In my opinion, Clu Clu Land and StarTropics 2 are the final remaining first-party titles of substance for the NES. This pretty much means that in the first year of the VC, Nintendo has burned through their entire NES library.
What about Adventures of Lolo 2 and 3?
 
People kept ragging that Nintendo was slow to release games but they did burn through their first party stuff at a brisk pace. I'd imagine you'd see a similar situation for Hudson and Sega. VC isn't going to get nursed for 5 years, and unless they start up some new systems they will completely and utterly exhaust everything by the end of this year.

The ToDo list:

-Finish up current lineups
-Start support for Lightgun games (perhaps a cursor overlay in conjunction with Zapper)
-Get the western publishers on board
-More "import" titles
-More 3rd party systems, 1st party portables
-DS connectivity?
 
SonicMegaDrive said:
And Zelda, too. Ancient shit.

Super Mario Bros. is also outdated crap that should not be played by anybody but nostalgic fools.

Wow, fightin' words. I've been in the group that finds them (and NES Metroid) aged, and even I wouldn't go that far. But yeah, while Startropics IMO doesn't exactly look shabby, it doesn't look like a must play on the level of, say, Kirby's Avalanche.

Speaking of SMB, I hope we get the arcade vs. version, which had a mix of stages from both SMB1 and 2j, with slight design changes.

Somnid said:
People kept ragging that Nintendo was slow to release games but they did burn through their first party stuff at a brisk pace. I'd imagine you'd see a similar situation for Hudson and Sega. VC isn't going to get nursed for 5 years, and unless they start up some new systems they will completely and utterly exhaust everything by the end of this year.

The ToDo list:

-Finish up current lineups
-Start support for Lightgun games (perhaps a cursor overlay in conjunction with Zapper)
-Get the western publishers on board
-More "import" titles
-More 3rd party systems, 1st party portables
-DS connectivity?

Here are a couple more:

- 3rd party portables (Hellooooooooooo, SNK NeoGeo Pocket Color!)
- Original versions of various games abridged in content (see: Konami VRCx games)
 
Somnid said:
People kept ragging that Nintendo was slow to release games but they did burn through their first party stuff at a brisk pace. I'd imagine you'd see a similar situation for Hudson and Sega. VC isn't going to get nursed for 5 years, and unless they start up some new systems they will completely and utterly exhaust everything by the end of this year.
I don't know much about what Hudson and Sega have left, but I can't see Nintendo getting through everything they've got left in a year. Star Fox, Earthbound, Majora's Mask, Kirby Super Star, Kirby's Dreamland 3, Kirby 64, Yoshi's Island, Super Mario RPG, Star Tropics 2, 1080 Snowboarding, Excitebike 64, Mario Kart, Pilotwings, Pilotwings 64, Crystalis, Pokemon Puzzle League, Adventures of Lolo 2, Adventures of Lolo 3... (This is ignoring stuff like Mother 1, Duck Hunt, or Super Mario All-Stars that may or may not have much of a chance.) That's 18 games already--if they only released one every three weeks, it would take slightly more than a year.
 
Wow. Some people can finally see that the VC is going too fast? Been a fucking while i'm pitching this point of view left and right on GAF. At the pace it's going it's like they don't want the service to have regular updates for more than 2 years from now. (and 2 years is a maximum imo)

I really like to have new games every week. I wouldn't like to have less updates so they gotta find a solution. More publications, more support, have some Master System and MSX.
 
SonicMegaDrive said:
Tetris (Licenced) - They have a licence...but I'm sure they'd rather you buy the DS version.
If they wanted you to buy it, they'd make it available, the DS version is fucking impossible to find.
 
Then it's time to bring in the Master System, SG-1000, Atari systems (even though most of the games would honestly be rather pathetic...), Intellivision, ColecoVision, MSX, Commodore 64, uh... lesse... well, oh! Amiga! And uh, the 3DO, and the Marty and Pippin. Vectrex?

Virtual Boy!


Oh, duh, arcade games.
 
I just want Game Boy, Game Boy Color, and Sega CD. And Saturn, but that would be pretty close to the height of optimism.
 
cartman414 said:
Wow, fightin' words. I've been in the group that finds them (and NES Metroid) aged, and even I wouldn't go that far. But yeah, while Startropics IMO doesn't exactly look shabby, it doesn't look like a must play on the level of, say, Kirby's Avalanche.

Yeah, I was being sarcastic. It's loosus. I like to tell him how he likes to hear it. I always aim to please. :)

Startropics, Kid Icarus, and Zelda are all fine, and are all very playable today. Unless you're spoiled.

If they wanted you to buy it, they'd make it available, the DS version is fucking impossible to find.

No shit?

Did it go out of print already?

Then again, I can't seem find a copy of Planet Puzzle League, so maybe the demand is just way up there.
 
Somnid said:
People kept ragging that Nintendo was slow to release games but they did burn through their first party stuff at a brisk pace. I'd imagine you'd see a similar situation for Hudson and Sega. VC isn't going to get nursed for 5 years, and unless they start up some new systems they will completely and utterly exhaust everything by the end of this year.

Hmmm, I think there's more left than you realize. Just look at this list of first-party games Nintendo alone has yet to release:

NES: Duck Hunt, Hogan's Alley, Wild Gunman, Gumshoe, Kung Fu, Pro Wrestling, Rad Racer, R.C. Pro-Am, Cobra Triangle, Faxanadu, Tetris, Pin Bot, Snake Rattle 'N' Roll, Dr. Mario, Nintendo World Cup, Yoshi's Cookie ...

SNES: Pilotwings, Super Tennis, Super Soccer, Mario Paint, Super Play Action Football, Super Mario Kart, Star Fox, Vegas Stakes, Stunt Race FX, Super Punch-Out!!, Uniracers, Earthbound, Yoshi's Island, Super Mario RPG, Kirby Super Star, Kirby's Dream Land 3 ...

N64: Pilotwings 64, Tetrisphere, Mischief Makers, 1080° Snowboarding, Mario Party (1, 2 and 3), Super Smash Bros., Mario Golf, Excitebike 64, Kirby 64, Mario Tennis, Pokémon Puzzle League, Zelda: Majora's Mask ...

And that doesn't include most of Rare's games (at least the ones from the SNES and N64 eras), most of the sports games (which I'm not sure they could release now for licensing reasons) or the SNES Super Scope games.

I know not all of these will be released for various reasons, but I'll bet a nice chunk of them will. I'd say there's definitely a good 3-4 years left in the VC, especially if they slow down the releases a bit due to WiiWare.
 
Ranger X said:
Wow. Some people can finally see that the VC is going too fast? Been a fucking while i'm pitching this point of view left and right on GAF. At the pace it's going it's like they don't want the service to have regular updates for more than 2 years from now. (and 2 years is a maximum imo)
I don't really quite understand that, myself. If I have the desire to play a classic game, I'd rather be able to download and play it right away then wait for Nintendo to release it at their discretion. If Nintendo had released Smash 64 on the Virtual Console on Dec 3rd like they should've done, for example, I could've enjoyed playing it throughout the holiday and for the rest of this month off and on with Melee in anticipation of Brawl. I don't have any of my old systems anymore for various reasons, so the Virtual Console allows me to play all those old games I have fond memories of, or else give games a go that I otherwise would never have played.

When I tell my casual gamer friends who just got Wiis about the Virtual Console, they all get really excited until they realize that tons of the games they want to download just aren't up on the service yet. Casual Wii owners aren't checking the internet every week to keep up on Virtual Console releases; they'll likely just forget about it. Nintendo, if anything, should be doing their utmost to get these games on the service as quickly as possible so that people can actually download the games they want to as they please, and then Nintendo should start upgrading the channel itself [along with releasing Everyone's Nintendo Channel in the States already, come on] to make it easier to get recommendations. The 'Recommended Games' section is a joke, because it's basically just four random games with no real context on why they're up there. Either through the Shop Channel or the Everyone's Nintendo Channel, there needs to be data presented along the lines of 'users who downloaded this also downloaded...', or 'users who liked this game also liked...', or even the ability for users to rate games on a star scale or something of that nature.

I'm pretty sure someone already suggested such things in this thread already, but I think it's worth repeating.
I really like to have new games every week. I wouldn't like to have less updates so they gotta find a solution. More publications, more support, have some Master System and MSX.
But yeah, the legitimate way for Nintendo to continue releasing games each week would be to push for more system support. Game Boy, Game Boy Color, even Game Boy Advance are obvious choices, as well as a multitude of import games that have yet to come out here. Also Wiiware releases should keep the tide of downloaded games coming. Shame that Wii's onboard storage is so small though, or else Saturn games may have been a possibility. At least I think so -- I'm not sure what it would take to emulate Saturn or how big the games are...
 
SonicMegaDrive said:
Yeah, I was being sarcastic. It's loosus. I like to tell him how he likes to hear it. I always aim to please. :)

Startropics, Kid Icarus, and Zelda are all fine, and are all very playable today. Unless you're spoiled.

Gotcha. Zelda 1 is still decent in spite of the issues I have with it, and I still enjoy Kid Icarus even if not as much as I used to due to its issues nowadays. No denying its ambition though. A 2d remake would make for a fine WiiWare or even DS game. I would say that the Startropics goodwill appears to stem from the whole Zelda-like thing, but that would sound crass. More power to those who love it, but I'd consider it more of a good, but not universally recommendable game.

No shit?

Did it go out of print already?

Then again, I can't seem find a copy of Planet Puzzle League, so maybe the demand is just way up there.

DS games do seem to be like that at times. I wasn't able to find Mario vs. DK 2 for awhile.
 
If it wasn't for the fact that Zelda has the franchise going for it I'd say that more people would find Startropics easier to go through. Its puzzles are more straightfoward and finding the next place to go is never quite as hard as finding the last few Zelda dungeons.

In fact out of Kid Icarus, Startropics, and Zelda I'd say that Startropics is the most newbie friendly. It's a tough but fair game.
 
Somnid said:
People kept ragging that Nintendo was slow to release games but they did burn through their first party stuff at a brisk pace. I'd imagine you'd see a similar situation for Hudson and Sega. VC isn't going to get nursed for 5 years, and unless they start up some new systems they will completely and utterly exhaust everything by the end of this year.

The ToDo list:

-Finish up current lineups
-Start support for Lightgun games (perhaps a cursor overlay in conjunction with Zapper)
-Get the western publishers on board
-More "import" titles
-More 3rd party systems, 1st party portables
-DS connectivity?
this

and I'd add FUCKING SUPER MARIO RPG
 
Meloche said:
I don't really quite understand that, myself. If I have the desire to play a classic game, I'd rather be able to download and play it right away then wait for Nintendo to release it at their discretion. If Nintendo had released Smash 64 on the Virtual Console on Dec 3rd like they should've done, for example, I could've enjoyed playing it throughout the holiday and for the rest of this month off and on with Melee in anticipation of Brawl. I don't have any of my old systems anymore for various reasons, so the Virtual Console allows me to play all those old games I have fond memories of, or else give games a go that I otherwise would never have played.

When I tell my casual gamer friends who just got Wiis about the Virtual Console, they all get really excited until they realize that tons of the games they want to download just aren't up on the service yet. Casual Wii owners aren't checking the internet every week to keep up on Virtual Console releases; they'll likely just forget about it. Nintendo, if anything, should be doing their utmost to get these games on the service as quickly as possible so that people can actually download the games they want to as they please, and then Nintendo should start upgrading the channel itself [along with releasing Everyone's Nintendo Channel in the States already, come on] to make it easier to get recommendations. The 'Recommended Games' section is a joke, because it's basically just four random games with no real context on why they're up there. Either through the Shop Channel or the Everyone's Nintendo Channel, there needs to be data presented along the lines of 'users who downloaded this also downloaded...', or 'users who liked this game also liked...', or even the ability for users to rate games on a star scale or something of that nature.

I'm pretty sure someone already suggested such things in this thread already, but I think it's worth repeating...


You know, i agree with your point there too. Casual gamers just need the games to be ther and that's all. I know that the simpler it is the better.
BUT there's a but. It's more the hardcore gamers than anyone else that are actually buying stuff on the VC. It's more the hardcore feature than the casual one i'm sure. Most people with Wii aren't buying many games and most of people won't even get online. Forget about them buying a VC game. Therefore i think Nintendo NEED to cater to the hardcore to make that service real profitable --- this means they need to keep up the update because the hardcore is buying almost every week and they are waiting for those updates.

Another thing that is good for them with regular updates is that they create a movement. They create an "habit" with gamers (mostly hardcore gamers should i say). The newly updated games will sell alot more in their first weeks than they will ever sell when they will sleep incognito in the sea of other titles already available. Pretty much work like a true retail game. Most the sales are done in the first 3 months. Even if it's available for YEARS after, the sales NEVER keep up.
 
Jonnyboy117 said:
Star Tropics is incredibly superior to Landstalker, if only for the fact that its controls and platforming work. And Zoda's Revenge is a sad piece of shit compared to the original.

I've never played Star Tropics, so I'm not going to comment on whether it's quality or not. However, the idea that Landstalker's platforming doesn't work is ridiculous. Its controls are fine. You might have some issues using an inferior SNES style controller, but that's hardly the game's fault. The analog stick is a decent enough approximation.

Somnid said:
People kept ragging that Nintendo was slow to release games but they did burn through their first party stuff at a brisk pace. I'd imagine you'd see a similar situation for Hudson and Sega.

No, I still think the pace has been too slow. Yes, they've gotten a lot of quality games up, but the 3 per week thing is still too little, there's still a lot of variety lacking in certain areas, and there are a ton of quality games remaining to go. A slew of third party stuff across all the systems, not to mention obvious additions like Genesis CD and Master System games, and a lot more import support (which has been very lacking).

Of course, it's all moot as Nintendo's ineptitude with the storage problems has mostly killed my interest in getting new games anyway. Oh well!
 
Well obviously somebody will always be waiting for "Title X" but that decays as the amount of good stuff unreleased dwindles. They could hold out Earthbound for winter 2009 but that still doesn't mean that they haven't already hit the apex.

Let's say they release another 150 games this year, I'd certainly have a tough time filling that list up even with garbage given the current situation.
 
Somnid said:
Well obviously somebody will always be waiting for "Title X"
There are 65 titles I'm holding out for, just counting slightly likely stuff (i.e. no translated Fire Emblems, no Square-Enix anything, nothing with a license). :( But I realize I'm not terribly representative of the average buyer here.
 
Star Tropics and KoF '94

Decent.

Europe got Harvest Moon on Friday though, so I still think they are ahead in recent awesomeness.
 
Ranger X said:
Another thing that is good for them with regular updates is that they create a movement. They create an "habit" with gamers (mostly hardcore gamers should i say). The newly updated games will sell alot more in their first weeks than they will ever sell when they will sleep incognito in the sea of other titles already available. Pretty much work like a true retail game. Most the sales are done in the first 3 months. Even if it's available for YEARS after, the sales NEVER keep up.
You're right in that the Virtual Console is based more on current videogame retail trends than anything else, like iTunes for example. Frankly I'm not exactly fond of that model though, because it makes it incredibly difficult to find games a year down the road unless it's something incredibly popular like Halo or Pokemon; for the most part retailers have moved on and no longer stock it unless they still have some copies remaining from their initial shipment. Music isn't like this, and neither are movies, so I don't quite understand why it's the same way for games -- actually I do understand why, but I don't agree with the mentality. The big problem is that anything not 'current gen' is deemed obsolete, and with yearly upgrades of tons of different franchises even most games from a couple years ago aren't considered worth buying anymore by a good deal of consumers. I was kind of hoping that the Virtual Console would avoid this buying mantra, but obviously it has not.

I like looking forward to the weekly releases as much as the rest of this forum, and I agree with you that I've considered some titles more strongly than I would have normally just because they came out that week and I was looking for something to play. On the other hand, I still think I'd prefer to pick out whatever I want when I want, and I still find myself looking through the back catalog for games I may be interested in. Just the other day I picked up Battle Lode Runner and Bomberman, neither of which I had even considered buying when they were first releases to VC.
 
Benedict said:
VC is only a stepping stone, the first step, before WiiWare will take over regular releases.
If that were the case, I would think Nintendo would want to have started putting up VC games much, much faster to soften the impact of Wii Ware leeching away VC sales and vice versa.
 
where can I find a full list of games on VC (US)? Anywhere in this thread?
Cause theres way too many to browse through since I had to stop because I maxed my card :lol
 
Meloche said:
You're right in that the Virtual Console is based more on current videogame retail trends than anything else, like iTunes for example. Frankly I'm not exactly fond of that model though, because it makes it incredibly difficult to find games a year down the road unless it's something incredibly popular like Halo or Pokemon; for the most part retailers have moved on and no longer stock it unless they still have some copies remaining from their initial shipment. Music isn't like this, and neither are movies, so I don't quite understand why it's the same way for games -- actually I do understand why, but I don't agree with the mentality. The big problem is that anything not 'current gen' is deemed obsolete, and with yearly upgrades of tons of different franchises even most games from a couple years ago aren't considered worth buying anymore by a good deal of consumers. I was kind of hoping that the Virtual Console would avoid this buying mantra, but obviously it has not.

http://www.ew.com/ew/article/0,,20054474,00.html (opening sentence)

And apparently shared with members of the videogame press as well. Then again, hardly the first time Gary Eng Walk made an off-the-deep-end statement, and also proof that some mainstream periodicals still aren't to be trusted for gaming.
 
Jonnyboy117 said:
Star Tropics is incredibly superior to Landstalker, if only for the fact that its controls and platforming work.

Hahahahahahah oh wow!

Star Tropics holds your hand through almost every jump. The only challenge in the actual platforming is when you have to deal with disappearing/reappearing steps. Seriously it'd be like playing a Mario game except Mario stops at the edge of every cliff so you don't accidentally run off the edge.

Landstalker is a nuisance certainly but that's to be expected since the game was originally designed for the Genesis controller(which had diagonals...something the CC lacks). With the analog stick it's actually quite tolerable.

ksamedi said:
I have fond memories of StarTropics, can't wait till it hits Europe. Its better than a lot of those games you mentioned PepsimanVsJoe.

Does it have better level design than Zelda 1...or hell any of the games I mentioned? Nope
Does it have better puzzles than Landstalker, Light Crusader, and so on? Not at all.
Does it have better combat than any of the games I listed? Well....Light Crusader maybe..but the combat in that game is kind of busted.
Does it have more heart and soul? Well okay sure I guess. Now excuse me while I go puke my guts out.
 
Whats this crap about Landstalker being worse than StarTropics? I'm obviously excited about ST releasing on monday, but it's no Landstalker.
 
Tecmo Super Bowl would be so awesome but without the names...it just wouldn't be the same. The RBI Baseball series would also be awesome to see but who knows what the hell is up with that whole Tengen fiasco...

And where the hell is Tetris?!
 
Jiggy37 said:
What about Adventures of Lolo 2 and 3?

Made and published by HAL who were not first party at the time. Same reason why some of Rare's games are first-party (IE Snake, Rattle, and Roll) and some are not (IE Battletoads). It's not apparent to me whether it would be released as "Nintendo" or as "HAL".
 
Stumpokapow said:
Made and published by HAL who were not first party at the time. Same reason why some of Rare's games are first-party (IE Snake, Rattle, and Roll) and some are not (IE Battletoads). It's not apparent to me whether it would be released as "Nintendo" or as "HAL".
Ah, okay. Only asked because I was worried there might have been something potentially getting in the way of their release.
 
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