Cosmonaut X said:CV1 and CV2 are up, SCIV has been up for ages and Drac X is coming soon; I'm pretty sure we'll get CV3 soon enough.
[Nintex] said:We get Mario Kart next week(hopefully) other than that Nintendo already released most of the big titles. I didn't think we would get OOT, SMB3, Lylat Wars, Mario 64 etc. within a year. On the other hand it sucks that they didn't release Smash Bros. when SBBB hit.
Wild guess for European markets, Mario Kart Wii is released next week in Europe.SonicMegaDrive said:Say what...? Is this just a wild guess on your part, or is this really rumored?
THAT would most certainly raise my spirits.
It's worth discounting when Master System launched with one game. Neo Geo has eight, which might be fine if it had really only been four months--but it hasn't. It's been over half a year.Somnid said:But there are plenty of arguments against that statement. 3 new consoles in 4 months is a heck of a lot of progress, and not worth discounting.
It doesn't need a great game. It needs a good one or, if it continues along this path of near-perpetual mediocrity, it at least needs to return to sifting through the shovelware three games at a time.Every week doesn't need SMRPG or the equivolent for the service to be good.
When it comes to home consoles, I've already done that--as far as retail games go, I pretty much despise this generation, everything it's been so far, and everything it's purporting to be in the future. But I'm still complaining about VC, precisely because I'm living off of it; that's all the more incentive to want to see it become much better than it currently is. Given all the new system additions, it could even be better than it was early last year, or around the Wii launch, but right now I'd settle for just the step toward having that level of quality again.Maybe you've played them all over the years, but for me there's so much stuff I never got around to that I could probably just stop buying retail games and live off VC.
If I were a third-party and saw that I could have my game rated and ready to go (see Shining Force II, Ys Book I & II, Dragon Slayer...), or even released in another region (Mega Man, Mega Man 2), but Nintendo still wouldn't put it up for nine months, I'd be just as hesitant as them to bother putting forth any efforts.I think the lack of a third game can be blamed on other third parties. D4 hasn't released a NeoGeo game in 3 months (and just now is starting to get back in gear with Metal Slug in Japan), Hudson hasn't released a TG16/CD game in over a month and doesn't intend to this month either. Sega added Master System but so far has been a bit slow in releasing games.
Yes, all of this precisely. While acknowledging that I have very little clue what goes on behind the scenes, I'll say that I wouldn't be surprised if the progression of VC ran like this:SonicMegaDrive said:There basically is none. They should be running TV ADS about this, with clips from some of the best games. And advertise it as quick, and easy to play, CHEAP games that anyone can enjoy. But nope. The only ones who seem to know about the goings-on of the Virtual Console are us. The internet-dwellers who care to make it our business for this sort of thing.
To most Wii owners, the 'Shop' Channel is just another unused icon on their Wii Menu screen, alongside the Forecast Channel and the Photo Channel.
And it's absolutely Nintendo that is to blame.
Jiggy37 said:It's worth discounting when Master System launched with one game. Neo Geo has eight, which might be fine if it had really only been four months--but it hasn't. It's been over half a year.
ethelred said:Correction: Master System launched with one game that was already on the Virtual Console.
Jiggy37 said:Nintendo and third-parties release games --> Nintendo decides that people will be attracted by the quality and quantity, so they never advertise --> only a select few know about VC --> sales turn out to be lethargic --> third-parties' optimism in the potential of VC wanes --> third-parties don't bother to get as many games working for VC --> Nintendo sees that releasing three games per week is an unsustainable goal due to diminished interest from other publishers --> VC drops to two games released per week --> even people who love VC find themselves not caring --> sales become still more lethargic, speaking relative to the number of games available and the number of Wii owners in existence --> third-parties become still less interested in the service
It's getting exceptionally dangerous at this point, as if it could become an unbreakable cycle. Get on the advertising, Nintendo. :| Do what you wouldn't for Gamecube, and save the VC. It all starts there, if my theory holds.
Are you kidding? Wii Shop channel is on the front page of the Wii console. Anyone that does cursory exploring of that channel to find out what it is will know what it is. I don't know how much more obvious you can get.SonicMegaDrive said:There basically is none. They should be running TV ADS about this, with clips from some of the best games. And advertise it as quick, and easy to play, CHEAP games that anyone can enjoy. But nope. The only ones who seem to know about the goings-on of the Virtual Console are us. The internet-dwellers who care to make it our business for this sort of thing.
To most Wii owners, the 'Shop' Channel is just another unused icon on their Wii Menu screen, alongside the Forecast Channel and the Photo Channel.
And it's absolutely Nintendo that is to blame.
neight said:Are you kidding? Wii Shop channel is on the front page of the Wii console. Anyone that does cursory exploring of that channel to find out what it is will know what it is. I don't know how much more obvious you can get.
Why are some of you acting like VC is a near neglected service? Over ten million VC games have been downloaded up to Dec. 07.
CreatureX3 said:So because your favorite third party game hasn't appeared on the VC yet, it means that that third party interest in the VC is waning? Oh GAF GAF GAF... :lol :lol
Short answer:neight said:Why are some of you acting like VC is a near neglected service? Over ten million VC games have been downloaded up to Dec. 07.
Wa-? Some of you people are hopeless...ethelred said:Which seems pretty pitiful given the number of games up, the number of consoles sold, and in comparison with, say, Xbox Live Arcade.
neight said:Wa-? Some of you people are hopeless...
neight said:Some of you people's expectations for a service that offers up old games are unrealistic.
Jiggy37 said:Short answer:
Over ten million isn't enough when there are over twenty million Wiis out there...
On Nov. Nintendo reported $33 million worth of downloads on VC which they called 'not bad figures'. I think some of you people have to keep things in perspective. People buy a Wii to play Wii games, not to use it as a VC box. Especially with the casual success of the Wii how many of them do you think are going to bother with connecting their console online or even to buy more than a couple Wii games.ethelred said:Are you going to address any of the substantive points being made, or just keep offering up snitty one-liners?
And I don't think the expectations are unrealistic. Given the success of digital distribution or retro gaming services like Steam, GameTap, or XBLA, there's a market there. Given the astronomical success Nintendo saw with the NES Classics line on GBA, there's a market for that stuff. There are a lot of older gamers out there that are interested in this sort of thing.
neight said:On Nov. Nintendo reported $33 million worth of downloads on VC which they called 'not bad figures'. I think some of you people have to keep things in perspective. People buy a Wii to play Wii games, not to use it as a VC box. Especially with the casual success of the Wii how many of them do you think are going to bother with connecting their console online or even to buy more than a couple Wii games.
neight said:On Nov. Nintendo reported $33 million worth of downloads on VC which they called 'not bad figures'. I think some of you people have to keep things in perspective. People buy a Wii to play Wii games, not to use it as a VC box. Especially with the casual success of the Wii how many of them do you think are going to bother with connecting their console online or even to buy more than a couple Wii games.
neight said:As for the quality of games released. Once again keep things in perspective. While to the hardcore like us we know what the gems are to most people games are just games. IMO the games being released on VC lately aren't that bad some of them have enticed me if I had the extra money I would certainly give some of them a try.
Sorry about that I realized the hardcore/casual thing when I made my last post. I guess I'm just confounded by your people's expectations which hit me out of nowhere so I'm trying to come up with reasons to counter them. But in the end if Nintendo is okay with the VC's success that's all that matters and not what you people think and not how I'm trying to rationlize the VC's 'humble' success.ethelred said:Why are you framing every response in some twisted little hardcore/casual dichotomy? Your arguments are also incoherent -- you defend poor VC sales by saying that the casual gamers aren't buying the Wii for Virtual Console games and most of them can't even be expected to make their machine go online, before seguing into a defense of mediocrity because the games being released are just the sort of thing casual gamers would love! Why yes, I can see them going positively nuts over Bases Loaded.
ethelred said:Which seems pretty pitiful given the number of games up, the number of consoles sold, and in comparison with, say, Xbox Live Arcade.
And I fully agree with Jiggy and SMD with the need for Nintendo to advertise this service, because its entire promise is in serving as a retro-gaming heaven -- and for a while it was delivering that on a week-to-week basis, but it's fallen so far below that past quality level that it's truly depressing.
Just as a counterpoint, when GameTap launched, its advertising program was extensive -- they plugged the hell out of it in TV, in magazines, in whatever venue they could, and I'd say it was clearly effective. Nintendo simply has not done that. The shop channel being on the front of the console's homespace is hardly the same thing at all. Or look at something like imports. That's been severely underutilized (I'm not touching the idea of charging extra money for no modifications whatsoever, because that's too pathetic to comment on), but even so, there was very little pushing done to alter people who don't check daily PRs about the existence of these import retro games that have never seen US release.
TV advertising would be great given the number of people out there that, I'm sure, would be into the idea of so much retro gaming concentrated in one machine. It was one of the things that sold me on the Wii, and I know I'm not alone in terms of people who would look at a TV ad featuring Sonic, Link, Mario, Starfox, Simon, Ness, Samus, Ecco, or a dozen other iconic characters and say hey, this looks really appealing. But even setting that aside, there's a massive amount that Nintendo could be doing to just advertise the Virtual Console to its existing userbase. They have nothing like the 360 dashboard featuring, essentially, ads for new games. There are no demos, no news releases (despite their mini-email system) letting people know about new games, no fancy imagery -- nothing whatsoever. Are they doing anything to build hype for certain games? Giving people a heads' up about what's coming, or allowing user/community input on games, or any of quite a few other things that could be done? It's all really quite pathetic.
.
The point is that they shouldn't be content with "not bad."neight said:On Nov. Nintendo reported $33 million worth of downloads on VC which they called 'not bad figures'.
...And was already on VC.I still contest the whole mediocrity thing. The games being released aren't that bad, Wonder Boy was just released last week which is a good platformer.
Right about now we're lucky when we get a moderately good game every two weeks. There's no excuse for this when Japan has many games that either already have translations or wouldn't need much of anything, such as Pulseman, Final Soldier, Warsong, Gleylancer, Panel de Pon, Fantasy Zone, and Ys Book I & II, and Europe (which is admittedly even more shafted than NA in terms of VC releases) has Vectorman, Mega Man, and Mega Man 2 among others.do you expect a gem every week?
Yes, precisely this as well.BorkBork said:They can be doing a much better job than they are doing now, for minimal additional effort. That is not disputable.
Yes it is although I'd prefer it when they don't try to remix old games and if old and new games would have their seperate services.Ranger X said:And XBLA is also "a little neat extra" you get when you a 360.
lol they certainly aren't.Casual out there certainly aren't buying a 360 for Streets of Rage 2.
lol what was this post supposed to prove.That whole casual gamer argument is total bull.
Well I guess they could do a better job of releasing the popular games faster. We've already gotten lots of good games they probably want to space things out. I wonder how games for release are chosen.Jiggy37 said:The point is that they shouldn't be content with "not bad."
...And was already on VC.
Right about now we're lucky when we get a moderately good game every two weeks. There's no excuse for this when Japan has many games that either already have translations or wouldn't need much of anything, such as Pulseman, Final Soldier, Warsong, Gleylancer, Panel de Pon, Fantasy Zone, and Ys Book I & II, and Europe (which is admittedly even more shafted than NA in terms of VC releases) has Vectorman, Mega Man, and Mega Man 2 among others.
Some of those games are on their way to NA eventually, of course, but the point is that there could be one good VC game--not necessarily a gem, but at least one good game--per week for the next three months just on the strength of a back catalog of titles that already released in Japan or Europe--titles that, in other words, are already entirely ready to play on Wii. Expecting that isn't unreasonable.
Yes, precisely this as well.
*shrug* There aren't new retail releases I'm willing to purchase every week for every system either, but that's not so worrisome if there's a large catalog to pick from.ethelred said:Also, FYI: "look at all the games released back when Virtual Console wasn't sucking!" isn't really a good rebuttal either.
So how many Live Arcade games have been sold? And don't give me total Marketplace downloads.ethelred said:Which seems pretty pitiful given the number of games up, the number of consoles sold, and in comparison with, say, Xbox Live Arcade.
JoshuaJSlone said:*shrug* There aren't new retail releases I'm willing to purchase every week for every system either, but that's not so worrisome if there's a large catalog to pick from.
Jokeropia said:So how many Live Arcade games have been sold? And don't give me total Marketplace downloads.
-It's not about whether VC already has a great, substantial library, but whether it could have an even better one.JoshuaJSlone said:*shrug* There aren't new retail releases I'm willing to purchase every week for every system either, but that's not so worrisome if there's a large catalog to pick from.
neight said:Does anyone know if Rareware N64 games are going to hit VC? Any word on that?
Rare's answer: "It's possible" but nothing about probability.neight said:Does anyone know if Rareware N64 games are going to hit VC? Any word on that?
BooJoh said:I've said it before and I'll say it again... my issue with the ever-dwindling quality and quantity of VC releases is that it's a classic Nintendo pattern. Announce something, hype it a little, don't see the expected numbers, scale it back, numbers get worse, bail out.
I see VC's future possibly mirroring that of 64DD, VB, e-Reader, GBA->GCN Connectivity, GBm, and any other given product that Nintendo bailed on when the numbers didn't meet expectations.
Granted that's on my pessimistic days. I really honestly hope we get a lot more good games before the end of the service, and especially some of the cult hits/gems that are not guaranteed hits but also aren't guaranteed crap.
Rare's answer: "It's possible" but nothing about probability.
With the whole Goldeneye fiasco, I wouldn't be surprised if Nintendo and MS combined ensure that none of those games ever hit VC or XBLA.
WHAT!? Are you serious? XD You just gave one out like that?Cyan said:Sent. Check your messages!
Yeah, Nuclear definitely sounded like he wanted it.![]()
That's another thing. I want to play these games legally. I've been wanting to play EarthBound for years now, but I'm not about to shell out $80 for a used copy on ebay. That leaves me two options: wait for VC and pay $8 to play it legally, or download a ROM and become part of the piracy problem. That decision would be made much, much easier if the game was actually on VC. I'm sure there are many other people with the same problem with this game and others.Sharp said:Oh, and you also all have to keep in mind that for the most part anyone can play these games for free via emulation. I like that VC gives people a legal outlet to play old games but if ethelred thinks that this is the thought process of the majority of people he is being deliberately ignorant.