Captain N said:How do we know Pokemon Puzzle League will be out for sure? I am pumped for tomorrow!
Crushed said:shit is just another way of saying poop dude
it's just an anglo-saxon four-letter word that fancy frenchy-type people thought was "below" them so they called it "vulgar" (common)
it's not actually "a bad word"
Stumpokapow said:please tell me it's not a homeschooling board
Jazzem said:Thinking of downloading one of the following tonight:
Street Gangs (River City Ransom, damn the EU inferior name!)
StarTropics (Though I might leave long games like this until after my exams)
The Last Ninja
Impossible Mission
Wonderboy
Fantasy Zone
Gradius II
Final Soldier
Anyone care to make a suggestion?![]()
I really wish I could say I've played Final Soldier, because if it's close to its same-series counterparts Super Star Soldier and Soldier Blade, that would be my pick pretty easily. But out of what I have played, River City Ransom > Star Tropics > Fantasy Zone, provided that you like their respective genres.Jazzem said:Thinking of downloading one of the following tonight:
Street Gangs (River City Ransom, damn the EU inferior name!)
StarTropics (Though I might leave long games like this until after my exams)
The Last Ninja
Impossible Mission
Wonderboy
Fantasy Zone
Gradius II
Final Soldier
Anyone care to make a suggestion?![]()
SWEET FLINGING FECESJiggy37 said:I'm not going any further off-topic. Never meant to in the first place; it was just an offhand, joking remark.
I'm a big proponent of River City Ransom, but since I haven't played the others I can't honestly recommend it over them.Jazzem said:Thinking of downloading one of the following tonight:
Street Gangs (River City Ransom, damn the EU inferior name!)
StarTropics (Though I might leave long games like this until after my exams)
The Last Ninja
Impossible Mission
Wonderboy
Fantasy Zone
Gradius II
Final Soldier
Anyone care to make a suggestion?![]()
Linkzg said:Pokemon Puzzle League is awesome. I would download it, but I am out of space on my Wii.
I hope not.DeaconKnowledge said:Does PPL releasing mean we won't be getting Tetris Attrack for the SNES?
fernoca said:Just got Pokémon Puzzle League. (I'll add it to the VC sales thread when I find it)Well, I know I'm not allowed here..but anyway..
Loved the original on the N64, and though I was "saving" for WiiWare (next monday), I decided to go for it.
Well, the game is the exact same..animated movies, lots of voice acting..all inspired directly from the Pokémon shows (inspired, because they were made for this game and not taken from the show).
There are a lot of options too: various trainings to..well..train. A league were you compete with the original League (Brock, Misty, etc) and beating them earns you badges. Stage editor (lets you chose 1 of 3 backgrounds and the placements of the blocks), 2 player mode, a 3D mode which is basically you rotating the lines of blocks around till you finally match them.
The game basically is: you choose a character, choose one of 3 Pokémon (which aside from screaming their name, when you do combos they send blocks to the opponent-Pikachu's are yellow with lightining symblos, each block matches the Pokémon you choose)
As with most N64-2D games/ported to VC, everything that is 2D/sprite looks a little pixelated, but still looks fine. In the 3D mode the blocks looks a little blurry, and it gets a little slow when there are too many blocks (I don't remember itf tha twas in the original)..then, I completely ignored that the game had a stage editor..so my memory is a little fuzzy in some aspects.
EDIT:
The size is 256 Blocks by the way.
DeaconKnowledge said:Does PPL releasing mean we won't be getting Tetris Attrack for the SNES? To be quite honest I prefer the latter. The melody for Poochy's stage is a personal favourite of mine.
DeaconKnowledge said:Does PPL releasing mean we won't be getting Tetris Attrack for the SNES? To be quite honest I prefer the latter. The melody for Poochy's stage is a personal favourite of mine.
Nuclear Muffin said:Exactly the same as the original (Actually I think there's an option to turn the slowdown off, you might have to unlock it though. Can't remember if the N64 PPL has it but I know for a fact that the GCN PDP has it!)
BTW, the thread title needs to be changed now since we got a 2 good games week!
Oh and sod Tetris Attack, gimme the original Panel de Pon!
A Black Falcon said:Panel de Pon and Tetris Attack are EXACTLY the same except for the character art graphics and story, pretty much. Music, options, backgrounds... everything else is exactly the same. Is it really worth it just for different characters?
A Black Falcon said:Really, PPL is better in every way, gameplay-wise -- it has every mode the original had, plus several more such as 3d mode, as well as on-cart saving (no passwords! And you get a LOT of passwords in Tetris Attack...), stat saving, etc.
Tetris Attack's only advantages are music and theme, because it's Yoshi's Island themed instead of Pokemon. And that is a definite advantage in Tetris Attack's favor... but still, gameplay-wise, PPL clearly is better, for copying the original perfectly as well as adding some new things.
Nuclear Muffin said:You bet biotch!
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She rocks your face!
Fairies>>>>>>>>>>>Shoehorned Yoshi characters>>>>>>>> Pokemon characters
Plus some of the music was replaced in Tetris Attack...
RedBoot said:Actually, I'd say Pokemon Puzzle League's release is pretty much proof we won't be seeing Tetris Attack, since releasing TA would require Nintendo to negotiate to use the Tetris license, and I doubt it's worth the trouble for a VC release. That's why Nintendo's been doing their best to rebrand the series as Puzzle League in the US, after all. I guess they could switch out TA's title screen for a new one calling it Puzzle League, but I don't see that happening either.
As for an import release of Panel de Pon, I guess that could happen, but it'd be untranslated like everything else, so I think they just decided to let Pokemon Puzzle League cover for the series on VC.
As a slightly unrelated sidenote, am I the only one surprised that Wiiware is just a week off now and we still don't have a clear launch lineup?
DeaconKnowledge said:I know; I own Planet Puzzle League for the N64.
I specifically want Tetris Attack for a few things, the Theme (I loved the Yoshi Motif), Poochy's stage and Music (I always had a soft spot for the character and his background normal music and hectic music are among if not THE best Puzzle game tracks ever) and believe it or not; the slowdown. There was nothing like unleashing such a huge combo on your opponent that the game literally had a hard time keeping up. But I'm surprisingly nostalgic for Super Nintendo slowdown.
cartman414 said:Lol. And people called Puyo Puyo 2's VC release redundant, even though that introduced various rulings over the original.
A Black Falcon said:If we already have multiple, nearly identical versions of several Wonder Boy games...
Is exactly the same; except for the pixelised overal visuals; but still looks fine.Firestorm said:So PPL is worth the purchase? I'm on the buy screen. I loved the original, hoping the port is the same?
Jiggy37 said:You only said to notify you if Kirby Super Star, Sonic 3 and Knuckles, or Super Mario RPG showed up:
http://www.neogaf.com/forum/showpost.php?p=9782228&postcount=18339
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Yeah, out of the other two games I had played on your list, Star Tropics and Fantasy Zone definitely aren't gameplay masterpieces either--both are good, though, just like RCR--but for raw appeal they just don't stack up.Jazzem said:Thanks to the people who gave advice to my earlier post. I plumped for Street Gangs (And will probably consider Gradius II sometime soon), and while it isn't a gameplay masterpiece, I can see why it's such a cult classic. The style and humour of the game is just too charming to pass up. Nothing beats throwing an enemy at another bad guy and having them say "Maaamaaaa!"
It plays pretty well, though it's not quite as deep or involving as Streets of Rage II. For what it's worth though it's a fun, playable and very funny little NES game I'm glad I picked up.
C9ZP.Somnid said:-Did anyone find the code to World Games (C64)? I can't seem to find it.
Capndrake said:OFLC update:
fernoca said:Is exactly the same; except for the pixelised overal visuals; but still looks fine.
*Choose Pokémon*Man God said:I love the voice clips in PPL.
Capndrake said:C9ZP.
Any idea what the codes for Phantasy Star III, Famicom Tantei Club Part II, Gradius II (EU), Final Soldier (EU) and Columns III (EU) are? Taking the US/JP codes for the imports and using the "import" region code from last year doesn't seem to work.
Iam Canadian said:Honestly, I never experienced any of the hitbox issues you did, but I agree that the slower ship speed could be a factor. Still, the game overall strikes me as being pretty neophyte-friendly, if only for the fact that it's one of the only shooters I've played that lets you touch surfaces without dying. You're absolutely right about the slower ship speed, though.
Earthbound fans are far too devoted and vocal to allow a minor thing such as WiiWare overshadow the grand masterpiece of game design that is Earthbound.
I'm actually looking forward to WiiWare quite a bit.
bluemax said:How is a reskinned version of Dragon Quest a grand masterpiece of game design?
Firestorm said:Hoooly crap PPL is pixelly.
Are all N64 games like this?
Dragona Akehi said:It's primarily a 2D based game, which ran natively at 320x240. Now it's been "upgraded" to 480p, so no wonder.
It's much like "Panel De Pon" on the Nintendo Puzzle Collection, which was CLEARLY programmed for the N64. Completely "pixellated" compared to the other games on the collection, which were designed for 480p.
A Black Falcon said:Panel de Pon in Nintendo Puzzle Collection was just a port of PPL with Panel de Pon's original characters and a four player mode added, then? That's what I thought, but since I've never actually played it...
Nuclear Muffin said:Actually it was a port of the unreleased Panel de Pon 64 (Pokemon Puzzle League was a hack of this, you can tell if you've played both of them) PDP64 stars the daughters of the original cast with some new characters thrown in and a redesigned Sanatos (Yuck! what the hell were they thinking with him!) and Corderia (Looks WAY better than the original)
The 4 player mode was new though (And coded by Tose, which is why the 4 player physics are kinda borked, but still tons of fun)
Aww wittle baby.Man God said:I love the voice clips in PPL.
A Black Falcon said:Really? I thought that PPL was made by NST as a game that built on the SNES game, adding a couple new things to the SNES game but mostly being the same, not just a port of an unreleased Japanese game... huh.