Official bitching about Hudson abandoning VC support. [VC/WiiWare = lost cause]

Onelostwithin said:
Wait, was super mario RPG ever announced to be released? Please don't play with me because I have been waiting to play this again.

Japanese VC already has it, and it's rated for here. So basically Nintendo is sitting on it.
 
Wii-kly Update

One WiiWare Game and Two Virtual Console Games Added to Wii Shop Channel

If variety is the spice of life, we’ve got an extra-spicy lineup for you this week on the Wii™ Shop Channel. From bouncing balls to out-of-control cars to hardcore fisticuffs, the latest game additions offer an incredibly diverse mix of Wii™ thrills. So if you’ve been saving up your Wii Points™ for something new and different, here’s your opportunity to cash in and kick up some serious fun. Enjoy!

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

WiiWare™

Pong Toss—Frat Party Games™ (JV Games, 1-4 players, Rated E for Everyone—Mild Language, 800 Wii Points): Pony up—it’s Pong Toss time. Compete against your friends or the computer in this ultimate party-game favorite. Play on a regulation table with up to four players. Make consecutive shots for the Fireball bonuses and Roll-Backs as you or your team try to dominate the table and reign as Pong Toss champs. In Speed Pong, up to three challengers can compete at the same time. Speed and strategy are the keys to this fast-paced game. Jack up your opponents by using a slew of power-ups that will slow them down. The first one who sinks the last cup wins it all. Be fast. Be furious. Be victorious.

Virtual Console™

Chase H.Q.® (TurboGrafx16, 1 player, Rated E10+ for Everyone 10 and Older—Drug Reference, Mild Violence, 600 Wii Points): This is a different style of racing game in which you attempt to catch criminals by chasing them and ramming their cars off the road. Playing as two cops from the NYPD special “CHASE H.Q.” unit, the first half of each stage involves you maneuvering your unmarked car in a heated chase, followed by an action sequence in the latter half. Once you reach the target vehicle, you flip on your lights and siren, and then try to stop the culprits by repeatedly colliding with them. Use your different gears wisely as you make your way through streets and around corners, and be careful not to hit objects or other cars, or you’ll lose speed. Also at your disposal are turbo units for temporary extra speed and ramming power.

ART OF FIGHTING 2 (NEOGEO, 1-2 players, Rated T for Teen—Alcohol and Tobacco Reference, Violence, 900 Wii Points): Released in 1994 by SNK, ART OF FIGHTING 2 sees 12 characters compete for the title in the toughest fighting contest of them all: King of Fighters. Each character has a range of deadly techniques in his or her arsenal, and players must use these lethal techniques to fight their opponents. As in the original ART OF FIGHTING, however, using a deadly technique lowers a character’s mental-energy gauge. For this reason, players must use these techniques carefully. Meanwhile, players can taunt an opponent to exhaust his or her mental energy, and even suppress their opponent’s techniques if successful. This type of mental-energy offense and defense gives ART OF FIGHTING 2 a uniquely enjoyable spin on the fighting-game genre. Further adding to the strategy required to win, an attack will become stronger or weaker depending on exactly when the button is pressed. And even if a player is thrown, defensive action is possible with the timely press of a button. All of this adds up to an intense and nail-biting fighting-game experience not found anywhere else.

Its seems like a OK week. Will have to look into Pong Toss & Chase HQ
 
WiiRevolution1 said:
Wii-kly Update

One WiiWare Game and Two Virtual Console Games Added to Wii Shop Channel

If variety is the spice of life, we’ve got an extra-spicy lineup for you this week on the Wii™ Shop Channel. From bouncing balls to out-of-control cars to hardcore fisticuffs, the latest game additions offer an incredibly diverse mix of Wii™ thrills. So if you’ve been saving up your Wii Points™ for something new and different, here’s your opportunity to cash in and kick up some serious fun. Enjoy!

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

WiiWare™

Pong Toss—Frat Party Games™ (JV Games, 1-4 players, Rated E for Everyone—Mild Language, 800 Wii Points): Pony up—it’s Pong Toss time. Compete against your friends or the computer in this ultimate party-game favorite. Play on a regulation table with up to four players. Make consecutive shots for the Fireball bonuses and Roll-Backs as you or your team try to dominate the table and reign as Pong Toss champs. In Speed Pong, up to three challengers can compete at the same time. Speed and strategy are the keys to this fast-paced game. Jack up your opponents by using a slew of power-ups that will slow them down. The first one who sinks the last cup wins it all. Be fast. Be furious. Be victorious.

Virtual Console™

Chase H.Q.® (TurboGrafx16, 1 player, Rated E10+ for Everyone 10 and Older—Drug Reference, Mild Violence, 600 Wii Points): This is a different style of racing game in which you attempt to catch criminals by chasing them and ramming their cars off the road. Playing as two cops from the NYPD special “CHASE H.Q.” unit, the first half of each stage involves you maneuvering your unmarked car in a heated chase, followed by an action sequence in the latter half. Once you reach the target vehicle, you flip on your lights and siren, and then try to stop the culprits by repeatedly colliding with them. Use your different gears wisely as you make your way through streets and around corners, and be careful not to hit objects or other cars, or you’ll lose speed. Also at your disposal are turbo units for temporary extra speed and ramming power.

ART OF FIGHTING 2 (NEOGEO, 1-2 players, Rated T for Teen—Alcohol and Tobacco Reference, Violence, 900 Wii Points): Released in 1994 by SNK, ART OF FIGHTING 2 sees 12 characters compete for the title in the toughest fighting contest of them all: King of Fighters. Each character has a range of deadly techniques in his or her arsenal, and players must use these lethal techniques to fight their opponents. As in the original ART OF FIGHTING, however, using a deadly technique lowers a character’s mental-energy gauge. For this reason, players must use these techniques carefully. Meanwhile, players can taunt an opponent to exhaust his or her mental energy, and even suppress their opponent’s techniques if successful. This type of mental-energy offense and defense gives ART OF FIGHTING 2 a uniquely enjoyable spin on the fighting-game genre. Further adding to the strategy required to win, an attack will become stronger or weaker depending on exactly when the button is pressed. And even if a player is thrown, defensive action is possible with the timely press of a button. All of this adds up to an intense and nail-biting fighting-game experience not found anywhere else.

Fuck fuck FUCK FUCK FUCK
 
That's some un-inspired shit in this week of releases. Err. =/

At least you guys will get Earthbound soon, the five people who want to play the Fire Pro games that never came out in the US never will get to play them. :(

EDIT : Wait, I don't see this in the Nintendo PR site?
 
NOA hitting the bare minimum requirements!! It's like the second week in a row.

I said wow. 2 VC games and 1 Wiiware!

Lowered expectations for the win.

/faints
 
Last 5 release weeks for reference, VC only

07/28
Chase HQ
Art of Fighting 2

07/21
Gley Lancer
Super Fantasy Zone

07/14
Donkey Kong 3
Ninja Commando

07/07
King of the Monsters

06/30
Fatal Fury 2

Neo-fuckin'-Geo. On the plus side, hopefully consistent 2 game release weeks is the new trend (still no 3, 4, 5 but yeah).
 
JavyOO7 said:
That's some un-inspired shit in this week of releases. Err. =/

At least you guys will get Earthbound soon, the five people who want to play the Fire Pro games that never came out in the US never will get to play them. :(

EDIT : Wait, I don't see this in the Nintendo PR site?

I seriously doubt we'll get earthbound soon, if ever.
 
EphemeralDream said:
An organization pressed the developer's hand actually and they didn't have much choice but to remove it.

Oh I didn't know that. That kinda sucks as the game would probably be better if when you were getting beat the screen had drunken effects.
 
Scrubking said:
I remember all those Earthbound threads about how the game got rated and we would be getting it. Yeah. How many months has it been?

It was rated in February. What puzzles me is the fact that Japan hasn't gotten it yet either. It's a Masterpiece in SSBB for chrissake . . . what exactly is the hold up there? Very odd, very odd.

Disappointing that the power of positive thinking could not will Shining Force 2 into existence, maybe next week (or year . . .).
 
FFantasyFX said:
It was rated in February. What puzzles me is the fact that Japan hasn't gotten it yet either. It's a Masterpiece in SSBB for chrissake . . . what exactly is the hold up there? Very odd, very odd.

Disappointing that the power of positive thinking could not will Shining Force 2 into existence, maybe next week (or year . . .).
No it was rated in early May. I remember because everyone was saying "Its coming out for Mother's day!!"...
 
Ugh, Chase H.Q.
I still remember the super version. I was so pissed. I remember when I asked my cousin to rent me Super Mario Kart but she got me Super Chase H.Q. cause it looked awesome.

I thought it was a pile of shit.
 
WiiRevolution1 said:
No it was rated in early May. I remember because everyone was saying "Its coming out for Mother's day!!"...

You're right. I'm becoming senile in my old age. I'm sure there was some other fantastic title that hasn't been released yet that was ESRB rated in February though. :lol
 
Back when I was little my family owned an arcade and I LOVED Chase HQ. How does the TG-16 version compare?

"You're under arrest on suspicion of first degree muuuuurdeeeeer" :lol
 
I feel bad for whoever has to create the PR writeups for some of these WiiWare games. It must be painful to try to make virtual beer pong sans beer sound exciting.
 
They really went out of their way to not use 'beer' in the Pong Toss description.

Anyone buy that though? It sounds and looks pretty bad, but I'm kind of interested. Might be interesting for a party? I mean, then I don't have to buy cups =/
 
Well, after an unusually good week, we're right back to treading old ground; disappointing releases combined with obnoxious PR. It's nice to know that Nintendo honours tradition so much.
 
EphemeralDream said:
Neo-fuckin'-Geo. On the plus side, hopefully consistent 2 game release weeks is the new trend (still no 3, 4, 5 but yeah).

Getting a bunch of Neo Geo games isn't at all a bad thing. The bad thing is that we're getting all of the early stuff, knowing it'll take a while until we get to the good stuff (SamSho II, Last Blade, KOF, Metal Slug 3, Shock Troopers, etc.)
 
shidoshi said:
Getting a bunch of Neo Geo games isn't at all a bad thing. The bad thing is that we're getting all of the early stuff, knowing it'll take a while until we get to the good stuff (SamSho II, Last Blade, KOF, Metal Slug 3, Shock Troopers, etc.)
I'm certain that KoF94 is already out.
 
I'm currently trying to compile lists of games to release. This basically involves going through entire system libraries and subtracting what's already released, and for generality I'm not making any assumptions based on licenses or peripherals. What I'm finding is that what's left is pretty much what we are getting. Yes, there are a few good ones left (we can play list wars, but as I've noticed when when some of these do release the majority still isn't happy) but much like last week was a little nicer the crap-to-gold ratio seems pretty spot-on. My early prediction that by the end of this year there will be almost no (that doesn't mean absolutely no) great titles left seems to be accurate. Either we need new systems or the slowing of the VC is pretty much an acceptable outcome.

Some of my preliminary findings: the SNES and the N64 are the most under-released consoles given their VC lifespan so that's where the majority of the "Most Wanted" lie. These are both under 10% of total library released. The most released is the TurboGrafx at about 45% of the total library, TurboCD isn't quite so high. The NES is hovering around 10%, Nintendo itself has extremely few releasable titles left (by last count is was 8 without licenses or peripherals IIRC). NeoGeo is progressing along nicely but of course the bulk is simply the yearly fighting sequels, it is close to 15%. As for Sega, the Genesis looks pretty exhausted and the biggest titles left are also rated or released in other territories so I think that will be cleaned out in the next few months. The Master System is releasing very slowly for being so simple and having a lot of games.

Anyway I'd like to see some more wish-lists, to better gauge what the VC is left to work with. I'd imagine if something like Gley Lancer and Fantasy Zone were lukewarmly recieved then much of the list wars fluff isn't going to be substantial enough to keep people interested even if those types of games do release.

Here's what I see:

NES: Mega Man (series), Castlevania 3, Contra, Final Fantasy, StarTropics 2
SNES: MM7, MMX (series), SMRPG, SMW2:YI, EB, KSS, Tetris Attack, Misc unlikely Square stuff
N64: DK64, Majora's Mask, Misc unlikely Rare stuff
GEN: Sonic and Knuckles, Shining Force 2, Phantasy Star 4
SMS: ???
NEO: Wind Jammers

Anything else you guys can come up with?
 
Somnid said:
I'm currently trying to compile lists of games to release. This basically involves going through entire system libraries and subtracting what's already released, and for generality I'm not making any assumptions based on licenses or peripherals. What I'm finding is that what's left is pretty much what we are getting. Yes, there are a few good ones left (we can play list wars, but as I've noticed when when some of these do release the majority still isn't happy) but much like last week was a little nicer the crap-to-gold ratio seems pretty spot-on. My early prediction that by the end of this year there will be almost no (that doesn't mean absolutely no) great titles left seems to be accurate. Either we need new systems or the slowing of the VC is pretty much an acceptable outcome.

Some of my preliminary findings: the SNES and the N64 are the most under-released consoles given their VC lifespan so that's where the majority of the "Most Wanted" lie. These are both under 10% of total library released. The most released is the TurboGrafx at about 45% of the total library, TurboCD isn't quite so high. The NES is hovering around 10%, Nintendo itself has extremely few releasable titles left (by last count is was 8 without licenses or peripherals IIRC). NeoGeo is progressing along nicely but of course the bulk is simply the yearly fighting sequels, it is close to 15%. As for Sega, the Genesis looks pretty exhausted and the biggest titles left are also rated or released in other territories so I think that will be cleaned out in the next few months. The Master System is releasing very slowly for being so simple and having a lot of games.

Anyway I'd like to see some more wish-lists, to better gauge what the VC is left to work with. I'd imagine if something like Gley Lancer and Fantasy Zone were lukewarmly recieved then much of the list wars fluff isn't going to be substantial enough to keep people interested even if those types of games do release.

Here's what I see:

NES: Mega Man (series), Castlevania 3, Contra, Final Fantasy, StarTropics 2
SNES: MM7, MMX (series), SMRPG, SMW2:YI, EB, KSS, Tetris Attack, Misc unlikely Square stuff
N64: DK64, Majora's Mask, Misc unlikely Rare stuff
GEN: Sonic and Knuckles, Shining Force 2, Phantasy Star 4
SMS: ???
NEO: Wind Jammers

Anything else you guys can come up with?
wait is kss for the snes kirby super star cause that game has a remake due this year-so i doubt nintendo will release it on vc.
 
Nintendo doesn't seem to mind double dipping when it comes to their intellectual property, so I don't think a KSS VC appearence in a year or two is completely impossible.

Within a few years time they had

Metroid as a bonus for MP, and downloadable to the GBA to boot.

Metroid as a bonus for Zero Mission.

Metroid as a classic game release on the GBA.

OoT/Master Quest bonus disk.

Zelda Collector's edition bonus disk.

LoZ as a classic series release.

AoL as a classic series release.
 
Getting a bunch of Neo Geo games isn't at all a bad thing. The bad thing is that we're getting all of the early stuff, knowing it'll take a while until we get to the good stuff (SamSho II, Last Blade, KOF, Metal Slug 3, Shock Troopers, etc.)

A lot of the "good stuff" as far as Neo games are concerned may very well be limited due to the current size limitations. Nintendo has a 43 MB size limit for WiiWare games, and a lot of the late Neo games are near or over that amount.

For some perspective, here's all of the Neo-Geo games that are roughly 40 MB and up:

Blazing Star
Garou: Mark of the Wolves
King of Fighters 96-03
Last Blade 1 & 2
Matrimelee
Metal Slug 2-5 and X
Ninja Master's
Prehistoric Isle II
Pulstar (borderline; it's about 39 MB)
Rage of the Dragons
Ragnagard
Real Bout Fatal Fury 1, 2, and Special
Samurai Shodown 4, 5, and 5 Special
Sengoku 3
Shock Troopers 1 & 2
SNK vs. Capcom
Strikers 1945 Plus
 
evilromero said:
I'm certain that KoF94 is already out.

As I said... we're still on the early, not all that exciting stuff. Let's talk when we get to '98.


sfog said:
A lot of the "good stuff" as far as Neo games are concerned may very well be limited due to the current size limitations. Nintendo has a 43 MB size limit for WiiWare games, and a lot of the late Neo games are near or over that amount.

Right, but my point was, the idea of a lot of Neo stuff coming isn't bad at all. I wouldn't mind the flood of Neo games if it were the right games.
 
sfog said:
Yes. It's a pretty competent port of the arcade game, notably better than the NES or Master System/Game Gear versions.
This may be the first VC game I download. I have both Taito Legends comps, and I was miffed that Chase HQ wasn't on either one. Maybe there's a Taito Legends 3 down the pipeline or something...
 
shidoshi said:
Getting a bunch of Neo Geo games isn't at all a bad thing. The bad thing is that we're getting all of the early stuff, knowing it'll take a while until we get to the good stuff (SamSho II, Last Blade, KOF, Metal Slug 3, Shock Troopers, etc.)

Yeah, nobody will be complaining about Neo-Geo games once they finally get to the stuff from the mid-to-later 90s.

At least they're being swift about exhausting the catalog of early Neo-Geo games. :lol
 
I'm the conductor of this hope train, and we're passing this station by. We will be stopping a half mile past to pick up the wounded. Next stop- August 4th! All aboard!
 
shidoshi said:
Getting a bunch of Neo Geo games isn't at all a bad thing. The bad thing is that we're getting all of the early stuff, knowing it'll take a while until we get to the good stuff (SamSho II, Last Blade, KOF, Metal Slug 3, Shock Troopers, etc.)
Nah I'm not too upset about it. It's just a bit ironic that a year or so ago, we were all eagerly anticipating it's arrival on VC and now we're all very jaded about NG releases. It seems to have replaced Hudson recently as the "always seeing a release guy," if only temporarily.
 
I'm just afraid that we won't start seeing the later Neo titles until we get a proper storage solution, hence my list of the big (file size wise) titles above. I'd gladly pay for Blazing Star, Twinkle Star Sprites (that one is safe, at least in terms of file size), or Sengoku 3, but I'm not holding my breath...
 
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