Official bitching about Hudson abandoning VC support. [VC/WiiWare = lost cause]

Kirby 64 is one of the few big games that I never played on the N64, so I'm glad I have the opportunity to do so now. The game is surprisingly awesome and the dynamic of merging two separate abilities together is a lot of fun. The mini-games are great too. I wouldn't rate it as highly as Kirby's Adventure or anything, but its certainly worth the $10 asking price.
 
Honestly, I wouldn't expect Tetrisphere unless Nintendo's willing to go the extra mile to get the Tetris license for it again.

If we get Tetris NES or even Tetris Attack, I'll consider it more likely.
 
Ranger X said:
It's because it's a multiple path game. Call me 15hours later when you did them all.
Call me 25hours later when you get all the medals.

Heh. I was never good enough to get all of the medals on the N64, but somehow I managed to acquire almost all of them on my first run through each level when I played it on the VC. :D

Now, all of the medals in Expert, on the other hand...that's another story entirely.
 
Jumping in on Kirby discussion:

It was the culmination of many small parts that made Kirby Super Star truly great. There was a good variety of powers and each powers had multiple uses, unlike the one-trick powers in 64 as mentioned in the earlier review. Co-op made the game great with a friend and the boss arena provided a good challenge. I never really got into Squeak Squad. It seemed too much like it was trying to reproduce the KSS formula but falling just short, plus it required me to smudge up my touchscreen with my thumb. I never played Amazing Mirror, mostly because I couldn't find anyone else with the game since multiplayer was the main focus of it. How was it? Was it the best thing since KSS co-op, or a pretender to the crown?

Some of my other favorite Kirby games were the spin-offs. Kirby Pinball probably saw the most amount of playtime in my original Game Boy and Canvas Curse is still my favorite use of the DS touchscreen.
 
Capndrake said:
Japan got Do Re Mi Fantasy today as well (It wasn't listed for today's update before, and was the only game left with just "February", but they decided to release it as well).

I predict Hanabi Festival 2 in Europe next month because of this (The first came right after Japan got S&P).
I surely hope so. :o Import weeks are the only weeks when I won't complain about only one or two games showing up.



PBalfredo said:
I never really got into Squeak Squad. It seemed too much like it was trying to reproduce the KSS formula but falling just short, plus it required me to smudge up my touchscreen with my thumb. I never played Amazing Mirror, mostly because I couldn't find anyone else with the game since multiplayer was the main focus of it. How was it? Was it the best thing since KSS co-op, or a pretender to the crown?
Multiplayer ended up being pretty minor in Amazing Mirror, honestly. But anyway, the game is pretty much a mix of Kirby's Adventure (one move per power, but there are loads of them and you tend to move through them very quickly) with Super Star's The Great Cave Offensive (non-linear Metroidvania-esque exploration elements). Still not near as great as KSS, but I'd call it the second best Kirby.
 
Somnid said:
For anyone who still cares, the Master System Console code is 'L'.

Sure enough.

LAAJ-01.gif
LAAJ-02.gif
LAAJ-03.gif
 
Jiggy37 said:
But anyway, the game is pretty much a mix of Kirby's Adventure (one move per power, but there are loads of them and you tend to move through them very quickly)

Actually, while a number of powers still had only one move, a good number of powers actually had multiple attacks, similar to Kirby Super Star. Fighter and Sword both gained entirely new attacks, and Fire and Burning were finally consolidated into one ability again. Additionally, a number of powers regained their Kirby Super Star moves, like Hammer. It wasn't perfect, and a lot of powers stayed as single-move abilities (Beam and Cutter being the most glaring, considering their performance in Super Star), but it was a step in the right direction.

Jiggy37 said:
Still not near as great as KSS, but I'd call it the second best Kirby.

We are in agreement on this. :D
 
Well, one move per power in general. Kirby's Adventure also had a few powers with more than one attack, like Sword, Hammer, and of course Back Drop, but by and large it was one move each like Amazing Mirror.
 
Jiggy37 said:
Well, one move per power in general. Kirby's Adventure also had a few powers with more than one attack, like Sword, Hammer, and of course Back Drop, but by and large it was one move each like Amazing Mirror.

Well, yes, this is true, but Amazing Mirror actually had different button combos to execute different attacks, unlike Kirby's Adventure, which just had aerial variations of a few powers. In that regard, Kirby and the Amazing Mirror is more in line with Super Star, though a lot of powers were indeed still one attack wonders.

Still, with each passing Kirby game, the powers have been getting more attacks to their name. The process will culminate in the Super Star remake. :D
 
Capndrake said:
I think Japan is very close to getting WiiWare, because together with Power Eleven's pictures I found multiple copies of this image:

FFFD0009.gif

Ooh, interesting. I'd be surprised if they got it this soon, but I suppose things like the Minna no Nintendo Channel have had quite staggered releases - it's been live for about 3 months now with no firm release for the US or Europe in sight.
 
Cool, Super Turrican :) Looks like a game I'll get on with (I love Super Probotector and Gunstar Heroes).

EDIT: Only one player? That's a bit of a blow =/
 
Well, as a first timer to Super Turrican, I can confirm its brilliance.

It's like Mega Man in a way, but with a touch of Contra (though it's very platforming-focused). It's really playable and has a brilliant style to it that couldn't have come from anything other than an early 90s computer.

The VC rocks for games like this :D
 
back from the first try with Super Turrican... very nice. :D

It's a bit harder than the Amiga version because the surround laser just stuns enemies for a moment instead of destroying them. Ok, maybe not harder, but the gameplay is different with this change... interesting though, gotta learn it. And damn, the extra lives are well hidden... according to the statistics after level 1 there should be 11 extra lives, and I found 0 (zero, niente, nada). :lol

edit:
and technically it's very good too, no PAL borders. :)
 
This weeks update. North America got 1 new game and Europe got 1 new game, both got Psychosis.

Games available in Europe and not North America: Mega Man (NES), Mega Man 2 (NES), Skate or Die! (NES), River City Ransom (NES), Mario's Super Picross (SNES), Super Turrican (SNES), Vectorman (GEN/MD), Crack Down (GEN/MD), ESWAT: City Under Siege (GEN/MD)

Games available in North America and not Europe: The Legend of Kage (NES), Elevator Action (NES), Tecmo Bowl (NES), Milon's Secret Castle (NES), Lode Runner (NES), Star Soldier (NES), NES Play Action Football (NES), Super Mario Bros.: The Lost Levels (NES, it's no longer available in Europe), Ninja Gaiden II: The Dark Sword of Chaos (NES), Zanac (NES), Ghosts 'n Goblins (NES), Operation Wolf (NES), Ninja Gaiden III: The Ancient Ship of Doom (NES), Romance of the Three Kingdoms IV: Wall of Fire (SNES), Metal Marines (SNES), Pac-Attack (SNES), Kirby 64: The Crystal Shards (N64), Ecco Jr. (GEN), Columns III: Revenge of Columns (GEN), Bravoman (TG16), Ordyne (TG16)

Total: 9 in Europe, 22 in North America

Australia/New Zealand is the same as Europe, except they have Axelay (SNES) instead of Super C.
 
Super Turrican instead of Kirby 64 is so much win for Europe, provided that you at least moderately like ST's genre. I hope that's coming for NA on Monday.
And this also means that Mega Turrican is probably going to show that much sooner, which is more good news, as well as Turrican and Turrican II on Commodore 64.
 
And the Japanese schedule for March is:

Famicom:
-Metroid (March 3rd)
-Star Luster (March 3rd)
-City Connection
-Joy Mecha Fight
-Nekketsu Kouha Kunio-Kun (Renegade)

Super Famicom:
-Super Gussun Oyoyo

Master System:
-Fantasy Zone

PC Engine:
-Psycho Chaser
-Bomberman: Panic Bomber (CD, 800 points)
-Mr. Heli
 
Capndrake said:
And the Japanese schedule for March is:

Famicom:
-Metroid (March 3rd)
-Star Luster (March 3rd)
-City Connection
-Joy Mecha Fight
-Nekketsu Kouha Kunio-Kun (Renegade)

Super Famicom:
-Super Gussun Oyoyo

Master System:
-Fantasy Zone

PC Engine:
-Psycho Chaser
-Bomberman: Panic Bomber (CD, 800 points)
-Mr. Heli
City Connection- awesome! I may have to pick that up.
 
Donkey Kong Country 2 is kicking my ass right now.

I honestly had no recollection of how difficult that game was. In the first game, you could basically run through half of the levels without touching anything. They definitely switched things up in the difficulty department for Diddy's Kong Quest.

I love the game, but I've had some near "throw the controller across the room" moments. Anybody on the board have any tips? I'd rather get them here and avoid the cesspool that is "GameFAQs."

EDIT: Didn't mean to ruin the pun. Fixed.
 
Capndrake said:
And the Japanese schedule for March is:

Famicom:
-Metroid (March 3rd)
-Star Luster (March 3rd)
-City Connection
-Joy Mecha Fight
-Nekketsu Kouha Kunio-Kun (Renegade)

I've always been interested in Joy Mecha Fight. Many, many years ago, when there were still magazines reviewing NES-games, one of the British mags (can't remember which) got hold of a Japanese copy of Joy Mecha Fight, gave it 100 out of 100, and said it was the best game ever. I was very impressed.
 
Plinko said:
Donkey Kong Country 2 is kicking my ass right now.

I honestly had no recollection of how difficult that game was. In the first game, you could basically run through half of the levels without touching anything. They definitely switched things up in the difficulty department for Diddy Kong's Quest.

I love the game, but I've had some near "throw the controller across the room" moments. Anybody on the board have any tips? I'd rather get them here and avoid the cesspool that is "GameFAQs."
You're ruining the pun. :I
 
Plinko said:
Donkey Kong Country 2 is kicking my ass right now.

I honestly had no recollection of how difficult that game was. In the first game, you could basically run through half of the levels without touching anything. They definitely switched things up in the difficulty department for Diddy Kong's Quest.

I love the game, but I've had some near "throw the controller across the room" moments. Anybody on the board have any tips? I'd rather get them here and avoid the cesspool that is "GameFAQs."

It's "Diddy's Kong Quest" (Conquest, get the pun?)

Also, the messageboards may be terrible but the actual GameFAQs site is great.
 
Interestingly, the two MSX titles first announced last spring now have a 5/08 listing for Japan. I wonder if they'll be pushed back any further?
 
Plinko said:
Donkey Kong Country 2 is kicking my ass right now.

I honestly had no recollection of how difficult that game was. In the first game, you could basically run through half of the levels without touching anything. They definitely switched things up in the difficulty department for Diddy's Kong Quest.

I love the game, but I've had some near "throw the controller across the room" moments. Anybody on the board have any tips? I'd rather get them here and avoid the cesspool that is "GameFAQs."

EDIT: Didn't mean to ruin the pun. Fixed.

It's really not that hard....at all.

The only board I had a problem with is when you had to race that black bird in the vines section, but other than that it's pretty straight foward.
 
Plinko said:
Donkey Kong Country 2 is kicking my ass right now.

I honestly had no recollection of how difficult that game was. In the first game, you could basically run through half of the levels without touching anything. They definitely switched things up in the difficulty department for Diddy's Kong Quest.

I love the game, but I've had some near "throw the controller across the room" moments. Anybody on the board have any tips? I'd rather get them here and avoid the cesspool that is "GameFAQs."

EDIT: Didn't mean to ruin the pun. Fixed.

Wich part are you having troubles with? Take your time, don't rush through the levels.
 
I only have a few games left that need to hit the VC, and that I'm willing to buy:

- Super Mario Kart
- Super Mario All-Stars
- Super Mario World 2: Yoshi's Island
- Super Mario RPG
- Super Smash Bros.
- Resident Evil 2 (N64)

I have this strange goal of having every major Mario title accessible via the Wii Menu, and space permitting, things like Dr. Mario and Golf/Tennis/Party. :lol
 
Wait, somebody finally got a Turrican game?

This is awesome news. :D Just when I was beginning to fear that there was some issue standing between Turrican and release, Europe goes and gets it. Hope is renewed!

Unless they pull a Mega Man on us...
 
cvxfreak said:
I only have a few games left that need to hit the VC, and that I'm willing to buy:

- Super Mario Kart
- Super Mario All-Stars
- Super Mario World 2: Yoshi's Island
- Super Mario RPG
- Super Smash Bros.
- Resident Evil 2 (N64)

I have this strange goal of having every major Mario title accessible via the Wii Menu, and space permitting, things like Dr. Mario and Golf/Tennis/Party. :lol

if you really think that Mario All-Stars is going to come out and let people buy 1 game instead of 4 (original, mario 2, mario 3, lost levels) you are in for quite a long wait.
 
Capndrake said:
Japanese list on vc-pce.com now has 3 games for March, but the others have none, which would mean... no TG games for us?
I really hope it doesn't mean that. D: I want my Ys, Dragon Slayer, and Final Soldier already, and they're all rated in at least one place or other.


Iam Canadian said:
Just when I was beginning to fear that there was some issue standing between Turrican and release, Europe goes and gets it. Hope is renewed!

Unless they pull a Mega Man on us...
Well, at least the trend is in favor of getting our 2D platforming shooters, like Gunstar Heroes and Contra. Yep. Clearly Monday will be a return to form that brings with it Super Turrican, Do Re Mi Fantasy, and Shining Force II.
 
Christopher said:
It's really not that hard....at all.

The only board I had a problem with is when you had to race that black bird in the vines section, but other than that it's pretty straight foward.

Ah yes, a classic "you suck and I must be so much better at games than you are" post. Fine, toot your own horn. :lol
 
Jiggy37 said:
I really hope it doesn't mean that. D: I want my Ys, Dragon Slayer, and Final Soldier already, and they're all rated in at least one place or other.

Hopefully the list just isn't finalized. I really want Final Soldier at the very least.


Jiggy37 said:
Well, at least the trend is in favor of getting our 2D platforming shooters, like Gunstar Heroes and Contra. Yep. Clearly Monday will be a return to form that brings with it Super Turrican, Do Re Mi Fantasy, and Shining Force II.

Well, I hope so, but from what I've seen, Turrican bears more resemblance to Mega Man than either Contra or Gunstar. Then again, we did get Shockman.

Do Re Mi Fantasy and Shining Force II would be grand as well. Oh, and Earthbound, as my fanaticism compels me to say.

Christopher said:
The only board I had a problem with is when you had to race that black bird in the vines section, but other than that it's pretty straight foward.

Screech's Sprint was pretty easy, actually.

Now Klobber Karnage, on the other hand...that level was brutal.
 
Question regarding the virtual console, can I use the GameCube controllers to play the games for the virtual console or do I need to buy a Classic Controller ?

I just found a couple of brand new Wavebirds, getting ready for SSB Brawl, and I was wondering if I can use them for the VC games.
 
Sh0k said:
Question regarding the virtual console, can I use the GameCube controllers to play the games for the virtual console or do I need to buy a Classic Controller ?

I just found a couple of brand new Wavebirds, getting ready for SSB Brawl, and I was wondering if I can use them for the VC games.

You can use GCN controllers for any VC game. However, the Gamecube controller isn't well-suited for most of them. The primary location of the analog stick, combined with the overall crumminess of the d-pad makes the controller subpar for the 2D games that comprise the majority of VC games. SNES games in particular are nigh-unplayable due to the controls. Imagine trying to jump with B and run with Y...on a GCN pad.

However, the Gamecube controller is the best one for N64 games, without a doubt.
 
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