Justin Dailey said:Where the hell is gamespot's review?
I've been wondering this as well.
Seems kind of odd how IGN released a review of HS so early in comparison.
Justin Dailey said:Where the hell is gamespot's review?
RBH said:I've been wondering this as well.
Seems kind of odd how IGN released a review of HS so early in comparison.
The game has always been running with 4xAA. And that's not the only thing you're wrong about either.General said:I could be wrong, but to me it looked like there was no AA.
Static tesselation on 360 decreases GPU polygon performance to half. And a lot more then that if you want to do adaptive tesselation, which would actually be what you were refering to (DX10 style feature).As for tessllation Gears was using it to drastically increase the polycount of their models, because the 360's GPU can do it in hardware.
Except that 99% of alpha stuff has no visible polygon edges - that's kinda the purpose of using it, so AA does squat for it for anything except areas where it intersects other geometry.Mmmkay said:Yeah, their AA was targeted to cover opaque geometry so that's no surprise.
XHitoshuraX said:When Rich left...
Gamespot died.
^^Nicesportzhead said:Question for those that have played the final game, is the combat always choppy? In the demo, all the movies I've seen on the net, and the IGN video review, the combat is always so choppy. Even the way Nariko walks looks choppy. In the IGN video review they showed a boss battle between Nariko andand the whole time the frame rate was so bad it seemed almost unplayable. I was so hyped for this game, but after that video review I think I might just rent it.that snake lady in what looked like a sewer
Also thought I'd post this. I made a Heavenly Sword car in Forza 2.
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In the IGN video review they showed a boss battle between Narikoand the whole time the frame rate was so bad it seemed almost unplayable. I was so hyped for this game, but after that video review I think I might just rent it.and that snake lady in what looked like a sewer
Are those segments a nice break from the standard combat or are they a pain to play since you don't have as many moves to go about killing your enemies?
Blimblim said:French website gamekult gave HS a 5/10. 95% of the time I agree with their reviews, so I hope this game will be in the missing 5%, I quite liked the demo.
Here is their conclusion:
Heavenly sword, or the not so enviable trajectory (destiny) of an overyhyped game that doesn't keep its promises. Technically a bit lacking despite its beautiful environments, often "ringard" (difficult to translate, something like feels old and out of touch with the current way to do things, old-fashioned but in a negative sense) in its directing/cinematography, the game consists of a bunch of arena fights repetitive until nausea, with some shooting galleries with the sixaxis not much more exciting. Needless to say it's far from being heir to God of War, or even a good beat'em all, in spite of a system rather rich and well emphasized fighting system, undoubtedly one of the strong points of the title. At least thanks to the quality of the faces modeling during the cutscenes Ninja Theory's game will be a benchmark for that matter in the future. For the rest we'll wait for the sequel, if there is one.
+ Lots of combos
+ Classy animations
+ Impressive face modeling
- Shallow and repetitive gameplay
- Old fashioned directing
- Annoying sixaxis sequences
- "Violent" slowdowns
- Too short
- Nariko has an octopus on her head
http://www.gamekult.com/tout/jeux/fiches/J000074933_test.html
Damn, that's a really negative review, from a reviewer I usually trust :/
Edit: Btw, gamekult is owned by cnet, like gamespot.
Blimblim said:French website gamekult gave HS a 5/10. 95% of the time I agree with their reviews, so I hope this game will be in the missing 5%, I quite liked the demo.
Here is their conclusion:
Heavenly sword, or the not so enviable trajectory (destiny) of an overyhyped game that doesn't keep its promises. Technically a bit lacking despite its beautiful environments, often "ringard" (difficult to translate, something like feels old and out of touch with the current way to do things, old-fashioned but in a negative sense) in its directing/cinematography, the game consists of a bunch of arena fights repetitive until nausea, with some shooting galleries with the sixaxis not much more exciting. Needless to say it's far from being heir to God of War, or even a good beat'em all, in spite of a system rather rich and well emphasized fighting system, undoubtedly one of the strong points of the title. At least thanks to the quality of the faces modeling during the cutscenes Ninja Theory's game will be a benchmark for that matter in the future. For the rest we'll wait for the sequel, if there is one.
+ Lots of combos
+ Classy animations
+ Impressive face modeling
- Shallow and repetitive gameplay
- Old fashioned directing
- Annoying sixaxis sequences
- "Violent" slowdowns
- Too short
- Nariko has an octopus on her head
http://www.gamekult.com/tout/jeux/fiches/J000074933_test.html
Damn, that's a really negative review, from a reviewer I usually trust :/
Edit: Btw, gamekult is owned by cnet, like gamespot.
f@luS said:gamekult is total crap especially since theyre owned by Cnet (really new btw), 95% of their review is total bullcrap, whatever the system
pour ringard je dirais "cheesy"Blimblim said:French website gamekult gave HS a 5/10. 95% of the time I agree with their reviews, so I hope this game will be in the missing 5%, I quite liked the demo.
Here is their conclusion:
Heavenly sword, or the not so enviable trajectory (destiny) of an overyhyped game that doesn't keep its promises. Technically a bit lacking despite its beautiful environments, often "ringard" (difficult to translate, something like feels old and out of touch with the current way to do things, old-fashioned but in a negative sense) in its directing/cinematography, the game consists of a bunch of arena fights repetitive until nausea, with some shooting galleries with the sixaxis not much more exciting. Needless to say it's far from being heir to God of War, or even a good beat'em all, in spite of a system rather rich and well emphasized fighting system, undoubtedly one of the strong points of the title. At least thanks to the quality of the faces modeling during the cutscenes Ninja Theory's game will be a benchmark for that matter in the future. For the rest we'll wait for the sequel, if there is one.
+ Lots of combos
+ Classy animations
+ Impressive face modeling
- Shallow and repetitive gameplay
- Old fashioned directing
- Annoying sixaxis sequences
- "Violent" slowdowns
- Too short
- Nariko has an octopus on her head
http://www.gamekult.com/tout/jeux/fiches/J000074933_test.html
Damn, that's a really negative review, from a reviewer I usually trust :/
Edit: Btw, gamekult is owned by cnet, like gamespot.
yes it is. Were going very far with that.snoopers said:Nope.
Hah, I love it. Is that a literal translation or are you taking a few liberties?Blimblim said:- Nariko has an octopus on her head
Mmmkay said:Hah, I love it. Is that a literal translation or are you taking a few liberties?
RBH said:
If you're getting your panties in a wad over my post... you didn't post links to the actual Sony sourced videos in MP4 format. i.e. the best quality.XHitoshuraX said:....
XHitoshuraX said:....
Duck said:You need to stop bumping threads for the sake of getting more thread viewership. It's not looked upon kindly here, and for good reason.
Marconelly said:In any case, yeah, bump the thread only when there's some news, new review and such. Don't worry, it won't get lost in the shuffle, but don't expect it to float on the page 1 all the time either - the game is still too far away.
Timan said:Can someone define short on this game?
I just played Medal of Honor Airborne and none of the reviews I read said it was short (being a con) but the darn thing was done in like 4hrs I was shocked.
is this a 4~hr game or more 8~ which is fine.
RBH said:
jett said:Looking at the latest GameTrailers videos...the framerate of HS looks pretty terrible for an action game. It rarely reaches 30fps, if ever.
Tiduz said:fuckin hell i want this naow, i hope the team isnt too bummed out about the reviews, because i really want HS2 as well. I actually really enjoyed the demo and the final game is better![]()
GenericPseudonym said:Actually I hope they are bummed out. PGR4>Heavenly Sword in sales and reviews (probably), that'll teach 'em about talking smack.
XHitoshuraX said:HS2 is quite certainly in the works. And in the actual game, the frame rate is nearly as terrible as it tends to look in videos on GT for some reason.
sportzhead said:Do you mean "not nearly"?
Somnia said:Don't know if its been posted ,but gametrailers review is out http://www.gametrailers.com/player/24683.html
Pretty sure he makes a jab at Lair in there if you listen closely :lol
KTallguy said:"It looks awesome. Story is told beautifully through cutscenes. Controls are fluid and responsive. Deja vu from some repetition, but it's all good."
"Oh but it's too short. 7.9."
WTF... I'm kind of shocked. Sure it's 7-8 hours long, but man... how long does an action game need to be? I agree it's on the short side, but jesus...
KTallguy said:"It looks awesome. Story is told beautifully through cutscenes. Controls are fluid and responsive. Deja vu from some repetition, but it's all good."
"Oh but it's too short. 7.9."
WTF... I'm kind of shocked. Sure it's 7-8 hours long, but man... how long does an action game need to be? I agree it's on the short side, but jesus...
Talking smack on PGR4 must have been one hell of a concentrated effort from Team Ninja members. May they all crash, burn and go bankrupt for their insolence!GenericPseudonym said:Actually I hope they are bummed out. PGR4>Heavenly Sword in sales and reviews (probably), that'll teach 'em about talking smack.
The biggest irony is that it most certainly wasn't any member of Team Ninja - but it's not like people who harbor vendettas over someone speaking different opinions of some game on their holy-grail console of preference would care.Marconelly said:Who and why was talking down on PGR4, I must ask?![]()
Kintaro said:GT review was really...off this time around. The words did not match the score at all and complaints about "repetition" in these types of games annoy me. Of course there's repetition, it's in any action game. DMC, Ninja Gaiden, etc. You do shit over and over and over no matter how you try to mix it up. It's inherent in the genre. It's time to let it go.
It's like calling FPS repetitive because you shoot people through the entire game.
Kintaro said:GT review was really...off this time around. The words did not match the score at all and complaints about "repetition" in these types of games annoy me. Of course there's repetition, it's in any action game. DMC, Ninja Gaiden, etc. You do shit over and over and over no matter how you try to mix it up. It's inherent in the genre. It's time to let it go.
It's like calling FPS repetitive because you shoot people through the entire game.