Official LAIR thread

arias said:
I never said you are not entitled to your own opinion
Well, you're going to have to explain to me what "It's none of your business" means in this context then, because it sure does sound like you're telling me where I can and can't have an opinion.

Point said and done, I want to see other reviews.
Whahey, I guess my opinion isn't so shite after all, since you're agreeing with it.
 
kaching said:
Well, you're going to have to explain to me what "It's none of your business" means in this context then, because it sure does sound like you're telling me where I can and can't have an opinion.

Whahey, I guess my opinion isn't so shite after all, since you're agreeing with it.


I'd like to do an eyeroll since you seem like a sensitive git (git in the lovable way) but I shan't.. I approve of you and let's end this mini-sparring right here.

Aug 14th it is then.. and I'll wait for the next reviews.

x
 
Tideas said:
It's 1up. What do you expect? They probably had an article ready to publish in case Killzone 2 failed to live up to the hype. Written. 3 days before the conference.

I'm pretty sure if you dig hard enough, you'll find it in their computers ;)


I'm pretty sure he was talking about Skip's response to the Killzone: Liberation stealth edit fiasco, not the Killzone 2 stealth edit:

skip said:
feel free to believe whatever makes you the happiest.

Skip's response to everyone's concerns about the stealth edit was roughly "Y'know...things break," and that was it.

Actually, it was worse than "things break" because he refused to admit anything was broken, even though there was clearly a problem.
 
kaching said:
Impressions of a demo vs. reviews of the full game. Come on, guys.
i am just saying this

First off, Killzone: Liberation is an awesome game. AWESOME. One of the best combat shooters on any handheld ever, IMO. IIRC, IGN gave it a 9, Gamespot gave it a 8.5, EGM/1up trashed it unmercifully in a terrible review and gave it a 5.

And they can only reviewed an early Version. So most complains could have erased^^
 
Darji said:
And they can only reviewed an early Version. So most complains could have erased^^

I doubt it. I'm sure they reviewed at least a gold version of the game, if not an actual retail copy. The review of Liberation came out 10/31/2006, day and date with the game in stores.
 
Oh I remember that dealy with the online mode.
Anyway, everyone has a bias, but I guess it's a shame if it gets in the way of objective, factual reporting. Opinions are opinions though.
 
vpance said:
http://www.youtube.com/watch?v=f9Fc_Cp_aA8

Looks fun, and yeah that guy playing is moving his arms alot. I can see why they dont like the controls. How bad could it really be though? 5.0 scored game is saying its borderline unplayable. I think IGN will give it an 8 and GS a 7.5 or something.

Ewwww....
Why does the camera seem so jumpy? The dragon doesnt seem to stay with it sometimes.

EDIT: Oh, and ground combat looks awful.
 
IMO at this point Factor 5 should put the demo of the game on the PS store as soon as possible (ideally next week) so that everyone has a chance to judge the game and its controls by himself. If people like it they will buy the game notwithstanding the reviews. Of course the opposite is also true :D
 
Elios83 said:
IMO at this point Factor 5 should put the demo of the game on the PS store as soon as possible (ideally next week) so that everyone has a chance to judge the game and its controls by himself. If people like it they will buy the game notwithstanding the reviews. Of course the opposite is also true :D

Couldn't agree more. They really shot themselves in the foot with this one. A great demo can really spark sales for a game. Remember the Fight Night 3 demo on 360? I think preorders tripled after it hit.
 
KTallguy said:
Oh I remember that dealy with the online mode.
Anyway, everyone has a bias, but I guess it's a shame if it gets in the way of objective, factual reporting. Opinions are opinions though.

I'm not accusing them of bias.

I'm just saying they have some areas of obviously lax editorial standards. Of course fixing them isn't as easy as "tightening up the graphics on level three" especially since these guys aren't getting paid enough as it is, and tools to clean things up aren't there in many cases. (And I'm not specifically referring to or picking on 1Up or EGM in all of this either.) Most gaming journalists and editors for gaming pubs and websites probably don't have a journalism background, so they don't understand why having these standards and sticking to them are so important.

This is the kind of thing that you have in every mainstream newsroom:

http://www.nytco.com/pdf/NYT_Ethical_Journalism_0904.pdf

Something like that, and of course the venerable AP Stylebook are the "sacred texts" of a mainstream journalist's life. Combine that with the many courses in ethics and the law that you are required to take if you major in Journalism at a reputable university, and you have a pretty solid base to build on.

But even with all that education and all those carefully written standards, and editors and ombudsmen looking over people's shoulders, you still have problems, even at the New York Times. (See Jayson Blair.) I'm actually amazed at how few issues come to light in the gaming journalism world, but I suspect that we just don't hear about many of them, because it is just entertainment reporting and PR/Press Release recycling for the most part.
 
here another well written Rview from a 30 minute Experience

Okay... so I go into my local game shop to change my pre-order funds from Lair to Warhawk as I had decided this morning to buy Warhawk instead and perhaps rent Lair to see if it was really worth buying. In the game store on a test PS3 system, they have Lair up and running and ready for play-testing! I had to wait about 20 minutes for a kid to get off the game.. and here are my thoughts after about 30 minutes of game play...

The graphics are absolutely stunning. The setup I played on was on a flat screen 25 inch monitor. But I cannot even tell you how much better it looks in person then on all those gameplay videos everywhere! Factor 5 has really started to figure out how to unleash some of the power that the PS3 contains. The dragons skin looks real. The background is mind blowing with good detail even in the mountains miles away. The fire is also impressive and looks real. The avatars (people) look a little weak and could have a little more detail and realism, but hey.. who's perfect, right? ...I give the graphics a 9.5 out of 10.

Sound is very immersive with realistic sounding heavy fire breathing roaring each time a dragon breathes fire. You can hear the sound of the wind blowing past you as you fly into the sky. Sound effects intensify as the danger level increases. Very well done, but room for improvement as well and I award the sound an 8 out of 10 here.

Gameplay. This is where it is at. I was worried that the gameplay would be choppy or have low frame rates when there was a lot of action going on. This worry was demolished with my testing of the game as the action was smooth and completely free of any choppiness. Dragon motions were also very smooth and even realistic looking. Well, I guess they are realistic for what would be dragon flight as I have never seen a dragon fly in my life span.. but you get what I'm saying - that the dragon movements are convincing of what would be real motion should dragons actually exist. The sixasis controls are a little tricky at first and this is where I assume that low scores were given to the gameplay. At first, I got a little frustrated with the new motion sensing changing of flight direction. I could have set my mind right there that this game was flawed and frustrating. But I took a deep breath and tried to not come to conclusions too fast. And I am glad I did. Within 10 minutes of practice, I was steering my dragon like a pro.. with a little room for improvement. But the important thing is that within 10 minutes, the flight sixasis motion control changed from frustrating and new to fun and comfortable. This, to me... is awesome. A new way to play a big time game with new controls that work well after only minutes of play time! The dragon fights are intense and very rapid. I noticed myself getting into the game big time and moving my body as my dragon should move as I stood in the store. And I am one of those "cool gamers" that never move any thing except minimal finger movement for most games. But this game has me into it and into the relentless action in no time! If any thing is flawed, from my experience.. it is only the ground action which was a little awkward and didn't seem to move as smoothly or transition as well from controller to screen as the flight fights. My gametime was very limited, but I just got a feel that the ground action was a little short of being what Factor 5 has probably envisioned. None-the-less... the gameplay I would easily put at a 9 out of 10 score just because it was so much fun.. once i got the hang of it and dropped my common controls mindset. It looks like one of those great rare games that is pretty easy to learn, but hard to master. That shows promise for good replay value.

I am going to knock the overall score of this game a little for having no two player options and no kind of online scoring or play available. If they had only put in team play for two players or made it so players could have online battles, ohhh would this game totally rock.

Overall score. I am giving gameplay much more importance then graphics and sound. I will give 60% of my overall score to gameplay. So gameplay gets a 54/60. I am giving 30% of the score to graphics, so graphics get a 28/30. Sound gets 10% of the overall score in my books, and therefore gets a 8/10. The total of these three elements I have scored is a 90. I'm gonna slightly knock it as I stated for no multi-player possibilities as I stated.. and a game like this could have such incredible multi-player potential! I'm knocking it 3 percentage points for being solo player only and only hope they change this in "Lair 2".

My overall score from 30 minutes of game time with Lair is an 87%.

PS. I kept my pre-pay funds with Lair after playing the game and am now eagerly awaiting it's released date only 15 about two weeks from now!

Playing the game myself changed my mind about the low scores I had read it got. I suggest to everyone that you play the demo or rent this game yourself before coming to a decision on buying or not buying this game.

That is all.. thanks for your time reading about my personal experience with an upcoming PS3 title. Please form your own opinions and take my score as only part of your overall decision as to whether you will buy or not buy this title.

I will stick to my preorder^^

edit: 2 new reviews?

Lair apparently got 9.0 from Edge ( leaked ) and 9.0 from Gamezone ( I think cofirmed ).Check the link for further information.

http://forums.gametrailers.com/forumdisplay.php?f=28

Hopefully we've a good game.It's my most anticipated game for this year.Looks like reviews are all about controls.Some loved it and some ( EGM ) hated it.
 
damn, i'm still on the fence, but this comes out the day after i get home from NY and i'll at least a $50 gift card, this will be VERY hard to pass up. my only real concerns have been choppy motion, and seems like we are hearing good thing there.
 
If Lair actually got 9.0 from EDGE I will eat...

Well I don't know what I will eat, but that seems so incredibly unlikely to be true.
 
Don't want to dissapoint you guys but I seriously doubt Lair got a 9 from Edge. The game has to be reeeeeeeeeeeeeeeeally amazing to receive that score from the particular magazine.
 
fortified_concept said:
Don't want to dissapoint you guys but I seriously doubt Lair got a 9 from Edge. The game has to be reeeeeeeeeeeeeeeeally amazing to receive that score from the particular magazine.

Seriously. If you're going to fabricate scores, then at least pick something halfway realistic like PSM or something.
 
fortified_concept said:
Don't want to dissapoint you guys but I seriously doubt Lair got a 9 from Edge. The game has to be reeeeeeeeeeeeeeeeally amazing to receive that score from the particular magazine.

or be an F1 racing/karaoke/soccer combination game :D
 
iapetus said:
Do you not see why this person needs to be prevented from ever using a keyboard again, by surgery if necessary?

"That is all.. thanks for your time reading about my personal experience with an upcoming PS3 title. Please form your own opinions and take my score as only part of your overall decision as to whether you will buy or not buy this title."

Yeah, people who put out their subjective opinion in a humble way about a game they've played shouldn't be allowed at Gaf.
 
Is it really impossible for LAIR to get a 9.0 from Edge? And if so is:

a) Edge loosing it's touch?
b) EGM: how dos I review gaems?
c) ???
d) PROFIT!


;p
 
Thunderbear said:
Yeah, people who put out their subjective opinion in a humble way about a game they've played shouldn't be allowed at Gaf.

No, people who - based on 30 minutes non-optimal time with a game - think they can validly rate it on a percentage scale should be encouraged to get to grips with reality.
 
iapetus said:
No, people who - based on 30 minutes non-optimal time with a game - think they can validly rate it on a percentage scale should be encouraged to get to grips with reality.

But he didn't pretend like he was rating it off anything other than the 30 minutes. Those people are the worst. Or even worse are people who haven't played it at all but just have a set opinion about a game's quality before it's released.

I appreciate his write-up, and as an adequately intelligent guy I take into account it was only based on the 30 minutes of game time he had. I don't see him using a percentage (I wouldn't) makes him deserve a statement that shouldn't be allowed to use a keyboard.

For me EGM's write-up is definitely more valid because of their play-time with it so it doesn't have a great impact but at least a slimmer of hope that this is going to be a quality product is alive.

It's diminishing though, but lets see what the other sites/magazines have to say.
 
iapetus said:
No, people who - based on 30 minutes non-optimal time with a game - think they can validly rate it on a percentage scale should be encouraged to get to grips with reality.

Yeah, there are plenty of movies out there that are awesome for about 10 minutes and utter shit for the remaining time. But based on about 38 posts, I rate this thread an 87%.
 
iapetus said:
No, people who - based on 30 minutes non-optimal time with a game - think they can validly rate it on a percentage scale should be encouraged to get to grips with reality.

Yes, as opposed to people that can rate a game based on screenshots, right? What reality should they grasp?
 
This is why demo's should come out first. A lot of 1up people hate motion control as is. If the main complaint was on control (graphics seems very impressive from impressios) then I'd like to test these controls. I got used to warhawk's controls after a while, maybe I'll click with this too.
 
AltogetherAndrews said:
VSync.jpg

Hmm why do screen tearing occur?
 
iapetus said:
No, people who - based on 30 minutes non-optimal time with a game - think they can validly rate it on a percentage scale should be encouraged to get to grips with reality.

Some 'pro' reviews appear to be not much more than this :/
 
when will we know for sure on the edge review? I love all this craziness right now... it's almost like hype for lair in itself, can't wait now:D
 
VSync.jpg


Holy crap ... what's that from 0_o


I don't think I've ever seen tearing that severe ... both in terms of how many pixes it is askew, and the fact it is actually a triple-tear. Jesus, the rendering is 2 frames behind, and even still ... obviously displaying at a low framerate :lol
 
Supposedly the camera sucks ass on the ground, and the flying controls are a PITA (and not modifable).

Anyway, the guy posting those Edge rumors joined GameTrailers in July, I doubt he knows WTF he's talking about and just spewing crap/trolling. I'd be very surprised if Edge came out with a 9.0 score, even with my thinking that the EGM reviewers are motion control wimps.
 
iapetus said:
No, people who - based on 30 minutes non-optimal time with a game - think they can validly rate it on a percentage scale should be encouraged to get to grips with reality.

Jesus Christ. Those who get this worked up over somebody putting out some honest impressions/review should be encouraged to get to grips with reality.

It's the same thing as someone reviewing a demo, which he essentially did. Your reaction to one person merely putting out a review clearly and freely admitting that it's just a demo, are laughable. Really. As you say, "get a grip"
 
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