Official LAIR thread

Bleeders said:
Edge Rumour DEBUNKED!!! Its not in the new issue.

Zelda phantom glass - 9
Blue Dragon - 6
Transformers - 2
Odin Sphere - 6
Ouendan 2 - 8
Monster madness - 5
Exit 2 - 7
Hour of victory - 2
Tenchu Z - 6
Calling all cars - 6
Ghost recon 2 - 6
More brain training - 7
Anno 1701 - 8

why do they hate Odin Sphere? Whyyyyyyyy?
 
Bleeders said:
Edge Rumour DEBUNKED!!! Its not in the new issue.

Zelda phantom glass - 9
Blue Dragon - 6
Transformers - 2
Odin Sphere - 6
Ouendan 2 - 8
Monster madness - 5
Exit 2 - 7
Hour of victory - 2
Tenchu Z - 6
Calling all cars - 6
Ghost recon 2 - 6
More brain training - 7
Anno 1701 - 8

Wasn't it Darji who invented the Lair score?
 
captive said:
Wait someone found the motion sensing in super rub a dub confusing or hard?

I think the jump mechanic in Super Rub A Dub was pretty awful. It would have been better on a button.
 
Posting ****ing rumors from a ****ing comments section from a video at game trailers?

Let's not do that.
 
lairDone.jpg


apparently a shot from the final build. looks ace!
 
The fact that Edge were reported as giving the game a '9.0' should have been a giveaway. They don't use fractional numbers.
 
iapetus said:
The fact that Edge were reported as giving the game a '9.0' should have been a giveaway. They don't use fractional numbers.

Isn't the game releasing a month later in the UK? The most Edge has ever done in those instances is a detailed preview, right?
 
captain wow said:
Wait...what?

It must have come from that guy with the leather vest on The Office (UK) who must have been working on their computers right as the reviewer saved the document.

"Yeah, I saw the Lair review. He gave it a 9. So what. Everything I do gets a 9.5."
 
BenjaminBirdie said:
It must have come from that guy with the leather vest on The Office (UK) who must have been working on their computers right as the reviewer saved the document.

"Yeah, I saw the Lair review. He gave it a 9. So what. Everything I do gets a 9.5."

Debunked already, so it's more like Michael's (US) stories of when he used to run with street-fighter-types.
 
BenjaminBirdie said:
You hadn't heard? It's (I'm not kidding) now assumed to be a leak from THE NEXT issue.
Ofcourse it is, then its going to be a typo and then 'thats not a bad score' and finally EDGE ALWAYS SUCKED.
 
captain wow said:
Ofcourse it is, then its going to be a typo and then 'thats not a bad score' and finally EDGE ALWAYS SUCKED.

It would have been nice if it was in this one, with the Halo 3 cover, just to hear people accuse EDGE of being in MS' pocket.
 
Bleeders said:
Edge Rumour DEBUNKED!!! Its not in the new issue.

Zelda phantom glass - 9
Blue Dragon - 6
Transformers - 2
Odin Sphere - 6
Ouendan 2 - 8
Monster madness - 5
Exit 2 - 7
Hour of victory - 2
Tenchu Z - 6
Calling all cars - 6
Ghost recon 2 - 6
More brain training - 7
Anno 1701 - 8

Odin Sphere = 6? WTF?
They must not have even made the 10 minute mark...
 
KTallguy said:
Honestly, this is just par for the course nowadays.
Developers need to make the beginning of their games the most impressive, then work on the end being most impressive, and then flesh out the middle parts :lol

I don't want to sit for hours in front of something medicore just to get to something good. I'm not saying Zelda, Resistence, or Lair are examples of this, I'm just saying in general.

And the reality is that MOST reviewers do NOT finish the game they're reviewing.
Well, I will never take another review seriously again.

Also, don't you think that's like a person who reviews books not reading the whole thing, or someone who is a music critic not listening to an entire album, or a movie critic not watching the whole movie?
 
Madman said:
Well, I will never take another review seriously again.

Also, don't you think that's like a person who reviews books not reading the whole thing, or someone who is a music critic not listening to an entire album, or a movie critic not watching the whole movie?

The Gold Standard

READ IT AND WEEP
PLOWING THROUGH 'INFINITE JEST'

Reviewed by Lisa Schwarzbaum

It sits there like a dare, like a reproach, like a doorstop. It is 1,079 pages long. It's a terrific book, I'm sure -- all the other reviewers tell me so. But right now INFINITE JEST (Little, Brown, $29.95), the defiantly dense new novel by the intriguing young writer David Foster Wallace, sits on my desk like an infinite burden. I cannot lift the thing to crack its wonders, and I'm beginning to despair.

Carrying the 3-pound, 2.7-ounce book to read while commuting is out of the question; I might as well heft dumbbells in my backpack. Propping it on my knees to read in bed or in the bathtub is tricky: Too much concentration and left-hand grip strength is needed to prevent the tome from toppling over while turning the pages. It is occasionally possible to read 20 or 30 pages at a clip while sitting at home in a special chair, but then I look up, realize there are 900 or 600 or even 400 pages to go, and fall into profound dyspepsia, longing for an unedited Joan Collins manuscript. Skimming isn't possible. Reading the last page first reveals nothing.

Reviewers far more disciplined than I can tell you what Infinite Jest is about. They'll assure you it's a masterpiece. They'll suggest that it's nothing less than a vision of the end of the American millennium, that its language echoes the cultish densities of Thomas Pynchon's work with lots of wise-kid associations and digressions sprinkled in, and that its subject matter ranges from drugs, tennis, and Alcoholics Anonymous to a near-future time when a certain territory comprising Canada and the U.S. has become the Organization of North American Nations (or O.N.A.N., tah-dah!), and when even the calendar year has been auctioned off for corporate sponsorship, resulting in knee-slapping entry dates such as the Year of the Depend Adult Undergarment. These reviewers say, "Stick with it, it's worth the work."

These reviewers also claim to have read A Brief History of Time, Foucault's Pendulum, A Suitable Boy, and It Takes a Village. With one crabbed hand gripping the cover like a claw and the other raised like a limp white flag, I salute them.

--Lisa Schwarzbaum
 
Madman said:
Well, I will never take another review seriously again.

Also, don't you think that's like a person who reviews books not reading the whole thing, or someone who is a music critic not listening to an entire album, or a movie critic not watching the whole movie?

With some things its just not possible, oblivion for example. You simply cant do everything there is to offer. Although i do think reviews are still very useful. They can give you ideas about faults in gameplay and framerate etc. I have ignored reviews in the past and have been bitten in the arse because of it. (Although the opposite can also be said)
 
captain wow said:
With some things its just not possible, oblivion for example. You simply cant do everything there is to offer. Although i do think reviews are still very useful. They can give you ideas about faults in gameplay and framerate etc. I have ignored reviews in the past and have been bitten in the arse because of it. (Although the opposite can also be said)
When I see reviews where someone talks about how easy it was to drive in F1 and that they couldn't spin out(because they never even opened the options menu), or reading a Resistance review where they never even tried the online, I really question how far all reviewers go. Honestly, it seems like most just play it a couple minutes without exploring the options or anything more than what it takes to write a couple paragraphs. That's bullshit.

It's an easy job. I see no reason for giving half assed reviews.
 
Madman said:
When I see reviews where someone talks about how easy it was to drive in F1 and that they couldn't spin out(because they never even opened the options menu), or reading a Resistance review where they never even tried the online, I really question how far all reviewers go. Honestly, it seems like most just play it a couple minutes without exploring the options or anything more than what it takes to write a couple paragraphs. That's bullshit.

It's an easy job. I see no reason for giving half assed reviews.

well something like that there isnt really an excuse.
 
captain wow said:
With some things its just not possible, oblivion for example. You simply cant do everything there is to offer. Although i do think reviews are still very useful. They can give you ideas about faults in gameplay and framerate etc. I have ignored reviews in the past and have been bitten in the arse because of it. (Although the opposite can also be said)

which is the reason why full disclosure is so necessary.
 
TheGuardian said:
Does anyone know when the "big" sites (IGN, Gamespot, 1UP, etc) will be posting reviews of Lair?

Dunno but I hope they will be good, not talking score but more how they dig into the game.

It's not enough to just say the controls/AI/graphics/sound/game-play is/are good or bad, I want to know what works and what doesn't.
 
It's strange how the Lair threads were troll-bombed from negative news but were so quickly lost into the labyrinth even inspite of today's quite positive news from the Julian interview on the Full Moon Podcast. Personally, there was +respect for Julian and his crew after today's interview.

I say we need strong, qualified peer reviews when the retail version is out. TTP, you'll be key in providing a quality-assured voice : B
 
TheGuardian said:
Does anyone know when the "big" sites (IGN, Gamespot, 1UP, etc) will be posting reviews of Lair?


Perhaps when Factor 5 gives them the final, final, final build of it?
 
Madman said:
Well, I will never take another review seriously again.

Also, don't you think that's like a person who reviews books not reading the whole thing, or someone who is a music critic not listening to an entire album, or a movie critic not watching the whole movie?
Book reviewers skim. Horrible truth revealed!

Albums and movies are short. Games are rarely short and can only be skimmed to a limited extent, plus as with any job, there are deadlines to answer to, and other jobs waiting in the wings. I'm sure most shorter games are completed, such as Lair seems to be, but something like a massive RPG very rarely will a reviewer finish it.
 
is it true that egm reviewed lair on PREVIEW CODE? I read that elsewhere and I wonder if its true. I mean, its been a week since their review got leaked and no other channel seems to have a review.


also, the game got delayed by a month and a half? I'm not saying this makes the scores not right or should be better... ~ you guys think they'd fix the issues mentioned in the reviews?
 
Jax said:
is it true that egm reviewed lair on PREVIEW CODE? I read that elsewhere and I wonder if its true. I mean, its been a week since their review got leaked and no other channel seems to have a review.

It happens with magazines ALL the time. It's just the nature of the print business.
 
tanod said:
It happens with magazines ALL the time. It's just the nature of the print business.

You know what else should be a nature of the print business? To extend the same kind of courtesy granted towards yourself.

Play contacted Factor 5 and asked them what issues would be resolved in gold code and rated accordingly. EGM failed to do so, and thus ended up reviewing incomplete code.

It reflects not just negatively on Lair (in terms of the lower score), but also EGM (in terms of their professionalism).

It's the internet age; you have to be more careful with the way you work; your readers have more than just one source of information after all.
 
arias said:
It's strange how the Lair threads were troll-bombed from negative news but were so quickly lost into the labyrinth even inspite of today's quite positive news from the Julian interview on the Full Moon Podcast. Personally, there was +respect for Julian and his crew after today's interview.

I say we need strong, qualified peer reviews when the retail version is out. TTP, you'll be key in providing a quality-assured voice : B


Having finished the preview build (twice) I'll try to post more impressions later without taking into consideration the frame rate problems (like assuming they are not there).

For now, frame drops aside, let me just say it's a good game, between 6 and 7 going by EDGE standards. A strong 7 if they fixed some other issues I've noticed upon further investigating the *preview* build.

BTW, motion sensor controls are totally perfect for this game. They do really add something to the experience. You do feel the dragon. Think about flOw: wouldnt be the same with standard controls.

More later.

EDIT: heck even an 8 wouldn't be totally wrong if you factor in the "innovation" aspect related to the controls.
 
You know what else should be a nature of the print business? To extend the same kind of courtesy granted towards yourself.

Play contacted Factor 5 and asked them what issues would be resolved in gold code and rated accordingly. EGM failed to do so, and thus ended up reviewing incomplete code.

It reflects not just negatively on Lair (in terms of the lower score), but also EGM (in terms of their professionalism).

It's the internet age; you have to be more careful with the way you work; your readers have more than just one source of information after all.

Yeah. Like TTP said, if the framerate problems persist on the retail build then its a 6.0 game but if theyre fixed it could be an 8.5 game. I think EGM shouldve know better, when they knew it wasnt the final game.

A lot of Sony games have shown major improvements at final phases, Motorstorm, Genji (still sucked but it was a far cry from the original E3 build), LAIR was also showing tons of improvements with the grafx and framerate.
 
elostyle said:
Is this good or bad?

Good if they were F5 fixed the problems.

Bad if they didnt.

Most of the time devs dont fix the issues but weve been hearing that a lot of improvements are happening as I write this. Who knows, really? Im gonna wait for IGN and gamespot reviews since they usually review final codes...
 
elostyle said:
Is this good or bad?

It's good; because if you're not reviewing the final code, you don't know what issues will be fixed. If you're taking off points for issues that aren't present for the final product, then it's a faulty review.

Of course, the risk is that, developers can lie to inflate the score. But hey, if you're reviewing preview code because otherwise you'd be facing a large disadvantage, maybe you should extend the same courtesy or benefit of doubt back to the people that provided you with that preview code, rather than slapping them in the face for it.
 
So TTP, about how long were your subsequent playthroughs. Before you said the game clock said 2 and a half hours but you thought that it might have been one of the glitches that they are delaying it for. So, about how long?
 
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