Kevtones said:Reminds me of Silent Hill music actually.
Thanks, now I know I will love this!
Kevtones said:Reminds me of Silent Hill music actually.
Thaedolus said:Man, I'm stucker than SHIT near the end of the 3rd Dungeon:
I'm in the room where I'm almost sure leads to the boss key. I've managed to get into the room where the key is, but I think I went in through the exit. Above the treasure box is a hole in the ceiling like you're supposed to drop down. I went back out through the tunnel I swam in to and located the door that leads to the hole, but I cannot for the life of me find a way to it. It's blocked in by walls surrounded by water, with no obvious way in. I've searched all up and down looking for points to bomb or clawshot to, but to no avail.
Can anyone help?
Jasper said:1. Are the sound effects you hear through the Wiimote when playing Zelda actually loud enough to hear properly? (for instance, when Minda speaks, is it actually clear and understandable or is it instead a mess?).
2. Also do you find it adds to the immersion or not really?
3. Would you also say the volume the Wiimote speaker produces is equivelant to the DS?
Finally, how about the rumble? GC quality? better? or worse?
Thanks in advance![]()
AniHawk said:Okay, so about 28 hours in, 6 dungeons cleared, and two days of effort put in.
-Game of the Year
-Better than Ocarina of Time
-Wii controls are surprisingly not bad
-Midna is **** awesome and the best sidekick character in any adventure game ever
The opening four or five hours really reminded me of A Link to the Past more than Ocarina or Majora's Mask. Some of the puzzles feel like they're oldschool but in 3D. My god, the dungeon design. It's breathtaking. So fantastic.
And the scene that's repeating in my head, EVER since I saw it, is Zant grabbing Midna, lowering the bottom of his mask and saying, "I need you." Just so ****ing creepy. God I love this game.
Okay bye.
Magicpaint said:Holy crap, already that far? Damn.
AniHawk said:Yeah, I'm really surprised at how fast I'm moving through it. Need to slow it down a bit, but I'm sooooooo ****ing excited. I really really need to do some exploring.
eh, RIGHT after this dungeon, I swear.
Ristamar said:Is that 28 hours on the play clock, or 28 "true" hours accounting for any restarts, lost time from reloading, etc?
AniHawk said:Clocked hours. I don't think I've had to restart a whole lot unless Game Overs count.
Magicpaint said:How many side-quests have you done so far?
Also how about the story?
Darunia said:Speaking of game overs, how many did you get? How's the difficulty in general?
Darunia said:Speaking of game overs, how many did you get? How's the difficulty in general?
BorkBork said:Good god, just finish the first dungeon and boy is it meaty. It's longer than the 2nd or 3rd dungeon in Wind Waker easily. 5 hours in on the dot just to clear it, taking my time through..
Well actually, my mom is hogging the system to play Wii tennis.![]()
AniHawk said:Okay, so about 28 hours in, 6 dungeons cleared, and two days of effort put in.
Zerodoppler said:The final part of the Zelda retrospective is up on GT.
http://www.gametrailers.com/downloadnew.php?id=15194&type=wmv&f=
agent069 said:Now that some of you have spend quite some time on the game, I have a question about the donjons.
I'm a huge fan of Majora's donjon, what I particulary appreciate is that there's a lot of puzzle that affect several room, if not the whole donjon. There was the big tower in the montain donjon, the stream that can be switched, the donjon you can rotate (awesome), does Twilight's donjon's feature these kind of awesomeness? Or are they just boring straigtforward cavern like in Wind Waker and Ocarina?
AniHawk said:Sidequests...
Poes? Just found out about Agitha and the bugs, actually. So I'll be doing that next.
I think after this next dungeon, I'm going to revisit some older areas and mess around there a bit. Also've gotten the first two objectives Malo wanted complete (bridge and castle branch)
Story...
Really ****ing good. If it's this good NOW and endgame is still not in sight, it's going to be a big finale. From right after the third (AMAZING) dungeon to the end of the fourth (AMAZING) dungeon, there's a lot of really badass story stuff.
Also, I'm LOVING the theme to Twilight Princess. Very... hummable.
Mii said:Damn, I'm 28 hours in and only 3 dungeons cleared. Then again, I can spend hours just....having the animals follow me
I think, judging from the landscape and multiple ruins, that TP takes place at least 100 years after OoT/MM, with WW taking place after TP about another 100 years or so. Which is pretty much where Aonuma placed it in an interview. And if the 'split-timeline' theory is now debunked according to some people (TSA), then I guess this is all on one timeline.kiryogi said:Speaking of the timeline, has anyone gotten to a point where they can figure out when TP takes place? I'm still pretty clueless despite all the neat things left behind. The following applies after the 3rd dungeon, so read at your own risk!I'm loving TP a lot, but it's bugging me in all hell that I haven't been given much of a hint on where this takes place. In Wind Waker, the mentions of the hero of time, and other legends really drove the points home. I'm still a bit lost here. Then again, I've only cleared that many dungeons.My only guess is that its after oot with how things are. I mean.. isn't that the ruins of the old forest temple near the master sword? And.. apparently the nintendo guide says hes a skull kid.. o-o
That's basically my sentiment.djtiesto said:he only thing I don't like about it is that there seems to be a slight lag between waggle and attacking with your sword... and also I hate in the 3D Zelda games how you have to constantly draw your weapon before attacking!!!!!
I am still in the first dungeon because my wife keeps hogging the system to play Wii tennis.BorkBork said:Good god, just finish the first dungeon and boy is it meaty. It's longer than the 2nd or 3rd dungeon in Wind Waker easily. 5 hours in on the dot just to clear it, taking my time through..
Well actually, my mom is hogging the system to play Wii tennis.![]()
bionic77 said:I am still in the first dungeon because my wife keeps hogging the system to play Wii tennis.
I never had to share my console with anyone else before.![]()
Tritroid said:I think, judging from the landscape and multiple ruins, that TP takes place at least 100 years after OoT/MM, with WW taking place after TP about another 100 years or so. Which is pretty much where Aonuma placed it in an interview. And if the 'split-timeline' theory is now debunked according to some people (TSA), then I guess this is all on one timeline.
I'm not exactly sure why some people said there was no reference toin the early half of the game...because uh, there is. Thethe Hero of Timehas already been mentioned multiple times by now.Ancient Hero
Anyway, this game is just DRIPPING in nostalgia, wow. So many things have forced me to stop so I can take a look around.There's SO much direct linkage to OoT, and I love that about this game.The graveyard in Kakariko for example being the exact same layout as it was in OoT. That was very cool. Or seeing Lake Hylia again, or Hyrule Castle Town.
I'm in the 3rd dungeon now, and good god it felt like it took FOREVER to even get in there. All the events that take place up until finally walking inside the 3rd dungeon is pretty amazing.!!Especially the creepy as hell cutscene with the 3 shadow links.
Brandon F said:Shield bash is officially the best thing to happen to Zelda in two decades!
Brandon F said:Shield bash is officially the best thing to happen to Zelda in two decades!
Yeah, they did call him the Hero of Time in Wind Waker, but they also refered to him by other names like hero of legend or ancient hero. And really the only hero that would be considered 'ancient' at this point would be the Hero of Time or the Link from Minish Cap. And since Aonuma said TP takes place after OoT, the hero references are probably towards the Hero of Time.kiryogi said:Well, as I mentioned, they onlyrefer to him as the hero of legend, at least Wind Waker outright said hero of time, and for the present day, hero of the wind. Also, yea, theres tons of places that felt like it was ripped straight from Ocarina. The little accove you find after getting the mastersword that's hidden under the rock was laid out just like the ones lying around in OOT! But honestly, Hyrule just keeps changing! XD Kakariko from the northeast to the west now! So, the great flood should proceed TP?
Tritroid said:Yeah, they did call him the Hero of Time in Wind Waker, but they also refered to him by other names like hero of legend or ancient hero. And really the only hero that would be considered 'ancient' at this point would be the Hero of Time or the Link from Minish Cap. And since Aonuma said TP takes place after OoT, the hero references are probably towards the Hero of Time.
As far as the map placing is concerned, some areas are on the opposite sides due to the mirror flipping. In the GC version, all the areas in TP should match up pretty well with OoT's placement.
Can only answer:En-ou said:1. Is there a way to turn off your HUD or reduce the opacity like in Fire Emblem?
2. I read some say the remote lags in registering sword movements? Does everyone have this problem? Maybe its hardware related in terms of sensor bar placement?
3. How is the AI of a sword wielding enemy? For reference I think the Gerudo thieves in OoT fought pretty good. Are enemies with swords harder than the Gerudo girls or easier?
4. Are there archery, horseback-archery and horse racing mini-games?
5. Rumble - does it work like in OoT where it would start rumbling out of the blue somewhere (village, overworld field, etc) giving you a hint there is a hidden something nearby?
6. Which dungeon is your favorite so far? (Don't give the name, just the number)
7. How are the clouds/sun/moon in terms of art/gfx?
Dr.Hadji said:Gamespot's 8.8 has been bested
http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=744393
B+, which converts into a 8.5.
The review is garbage but he brings up the same point Gamespot did, "it brings nothing new to the table".
I haven't played the game yet (Zelda starts tomorrow at 9 sharp) so what do you guys feel about this? Does TP keep things fresh? Does creativity stand out instead of the tried and true?
Do the sum of its traditional Zelda parts come together to create a new experience?
kiryogi said:Thaedolus: I myself just finally got to right before the goddamned boss door. That dungeon is holy !@#@!#$Keep swimming around, theres a way from the bottom that'll allow you to swim up to where that door is. Im sure i sat around there for at least 15-20 minutes figuring it out myself
Dr.Hadji said:Gamespot's 8.8 has been bested
http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=744393
B+, which converts into a 8.5.
The review is garbage but he brings up the same point Gamespot did, "it brings nothing new to the table".
I haven't played the game yet (Zelda starts tomorrow at 9 sharp) so what do you guys feel about this? Does TP keep things fresh? Does creativity stand out instead of the tried and true?
Do the sum of its traditional Zelda parts come together to create a new experience?
Thaedolus said:Argh, I knew it was something totally obvious I was overlooking. Sleeping on it and coming back with a fresh approach was the right thing to do. I found it in like 30 seconds :|
But at least the Dungeon 3 boss kicked ass!