Surprisingly, neither the pointer or the motion controls of the Wii Remote is used at all, yet you cant play the game with either the Classic Controller or the Nintendo GameCube controller. Why is that? Wouldnt pointer controls have suited this game great, like it does in the Pikmin games for the Wii?
Kimura-san:
Even though at that time everybody developing a Wii game was considering to make use of the pointer or motion sensor, I thought it was not really necessary.
When people think of an RTS game (Real Time Strategy) for the Wii, they quickly have in mind the use of a mouse for PC games, but I find those controls to be just a bother even on PC RTS games. I settled on the idea of making a shooting game with human bullets and therefore it was not important to use the pointer or motion sensor.
For that reason we actually wanted to support the Classic Controller but we didnt have enough time and people for it. We tried to make up for it by putting effort into balancing the game.
JPBrowncoat said:Amazon has release date delivery.
Skorp said:Luckily me and some friends have a joint amazon prime account. It better get here the 21st and no later!
timetokill said:Yup, I got it on Amazon with release-date delivery. Love Amazon Prime!
emphasis: INTERNET. a few people can make a large noise here. this game is just such a nightmare to mass market, since its look is childlike and unassuming, while its subject matter is satirical and mature. first impressions mean everything in marketing, so doing it right for LKS and getting the game out to people who could enjoy it fully would take nothing short of marketing genius and a shit ton of cash, neither of which MMV, Rising Star, or XSEED have. it's really too bad...Skorp said:I wish there was a way to get the word out to the casuals/masses. Hopefully it'll be good enough to get people talking after it's released. It has such a big internet following, the sales so far don't make sense to me.
(When will this damn "junior member" status go away?)
doomed1 said:a few people can make a large noise here. this game is just such a nightmare to mass market, since its look is childlike and unassuming, while its subject matter is satirical and mature.
it's the same in any entertianment industry. just look at arthouse and indie movies. also, apparently IGN doesn't like it as much as they did Z&W. it also doesn't help that Z&W did terrible at retail either way. LKS is doomed to be a cult classic and an obscure art game. there's really no one to blame for this, as the game wouldn't be what it is without how it works now, but because of what it is, it would take nothing less of a marketing genius (or miracle) to sell this game honestly.Skorp said:Aye thats the truth, but doesn't a large noise by a few get noticed by many. I guess it doesn't work like that. It's sad that smaller dev houses put effort into their titles to try and get recognition and sales but don't have the money to market it while big companies look for the quick buck, market a lot, and are successful. That is quite the fail in the industry. I wish IGN was supporting this title as much as they hyped up Zack and Wiki and Conduit. I don't see why they don't generate more buzz for something like this which from people's impressions seems to be just as good if not better.
doomed1 said:LKS is doomed to be a cult classic and an obscure art game. there's really no one to blame for this, as the game wouldn't be what it is without how it works now, but because of what it is, it would take nothing less of a marketing genius (or miracle) to sell this game honestly.
well, saying it's anything but a good game is damned near impossible really, but the game's excellence is in the subtext, not the initial visual cues. i mean, the subtext is easy to pick up on, but it's really hard to communicate in a marketing sense and keep people interested.GhaleonQ said:I'm just pleased that reviewers are actually recognizing its merit (and then quickly forgetting it to hype whatever blockbuster they need to retain ad revenue). That's honestly more than I expected.
ajim said:I created an account just to post in this thread and say just how amazing Little King's Story is. The game is made of magic and love, and I haven't experienced or felt like this playing a game for a long long time.
Everyone needs to play it.
jay said:I preordered to help or something. Though I doubt Amazon preorders help anything beyond the standard game sale.
doomed1 said:less than a week now. i can hardly wait
still have to preorder. i'll do that today since i'll be around that area today anyway. i hope that job comes through...
I think those hidden holes are really rare. I've only seen them point something out a handful of times in the entire game, in the later areas of the game. Either way, they're worth the investment because of those big wallets and because of their use in a certain boss fight.bartris said:Why arent my Savvy Merchants finding hidden holes to dig up???
Dascu said:I think those hidden holes are really rare. I've only seen them point something out a handful of times in the entire game, in the later areas of the game. Either way, they're worth the investment because of those big wallets and because of their use in a certain boss fight.
not me. i'm actually a terrible artist (well, inconsistent), so i wouldn't dare enter that sort of thing should i be horribly shamed.Oli said:It's been so long since I preordered this game that my receipt is fading. Can't wait for it to come out!
Out of curiosity, did anyone else enter the art contest that XSeed was running? Supposedly my drawing will show up in the game. Just wondering if any other Gaf members are in it as well.
doomed1 said:not me. i'm actually a terrible artist (well, inconsistent), so i wouldn't dare enter that sort of thing should i be horribly shamed.
well, i think some of it has to do with how they wanted "gradeschooler" art, like what you see posted on a kindergartener's fridge with a gold star, and everything in between. if they only took the SERIOUS ARTIST entries, i'm sure it the entries would look nicer on the whole. except at 20 years old, i couldn't exactly enter something that they would take, unless i put my age as like 10 or something, but then i wouldn't get to keep my pride. :lolOli said:A lot of the winning entry's are bad anyway. So I'm not sure if I got in because of talent, or because they felt sorry for me.
I count myself as one of the 5 people who loved Chulip; a sequel would be oh so exciting!!GhaleonQ said:(thinly veiled excuse to bump the topic)
http://www.siliconera.com/2009/07/17/marvelous-updates-us-about-their-future-projects
Good news for the 5 of us who thought Chulip was awesome!
Have you ever thought about making a sequel to Chulip then?
YK: I do want to make it! I want to make a game with an urban area and have a little kid going around kissing people. I want to have a little kid basically going around kissing beautiful women, gay people, straight people, everything.
Actually, can you ask someone else to make it for me? Because I want to play that game.
*sigh* A few days until I have my own copy. Also, again, "conquistador." This topic deserves a better title writer!
GhaleonQ said:(thinly veiled excuse to bump the topic)
http://www.siliconera.com/2009/07/17/marvelous-updates-us-about-their-future-projects
Good news for the 5 of us who thought Chulip was awesome!
Have you ever thought about making a sequel to Chulip then?
YK: I do want to make it! I want to make a game with an urban area and have a little kid going around kissing people. I want to have a little kid basically going around kissing beautiful women, gay people, straight people, everything.
Actually, can you ask someone else to make it for me? Because I want to play that game.
*sigh* A few days until I have my own copy. Also, again, "conquistador." This topic deserves a better title writer!
Yeah, that sums it up pretty well.bartris said:This game fulfills so many elements in gaming that I love, City building, RPG Elements, Neat Battles and so much charm and depth.... Some of the story elements are adult dressed in kids clothing!
:lol Should be added to the 'Worst ways to get a game over' thread; I ended up dying from finding Really Big Poopie in some random can. It takes off a significant chunk of health which lead to my death.Jangaroo said:I really enjoyed Chulip. Didn't get to finish it, but I did like the rather odd scenarios you find yourself in. I recalled getting sort of freaked out from some of the people that you'd spy on underground. Started laughing when I lost HP from finding feces in the garbage. Great game though.
Haunted said:Yeah, that sums it up pretty well.
You US guys better buy this! It deserves to do so well, probably my favourite Wii game this year so far. Definite GOTY contender.