Fixed the issue with players recovering a fumble not being able to be tackled
Tuning to decrease hit stick and cut stick fumbles globally
Fixed issue with receivers assigned to a bubble screen running the incorrect route
Fixed an issue where the QB could not dive while scrambling
Fixed issue where the Gun Monster formation was leading to pancake blocks by the offensive line
Addressed many exploit blitzes that deal with QB Contain players and locking the Tackles
Addressed an issue around the Bad Ballhawk user banner triggering incorrectly
Addressed an issue where the spot of the ball would be incorrect after a **** punt
Addressed an issue around Defensive Pass Interference catch animations triggering incorrectly in the Competitive Game style
Fixed an issue around the Gauntlet in Skills Trainer stopping at level 39
Fixed an issue around the Gunslinger trait sometimes not functioning correctly
Fixed the issue with players recovering a fumble not being able to be tackled
Addressed issue around the Camera being reset after a kicking play in MUT Squads
Fixed exploit around Playmaker mechanic while using Target Passing
Fixed issue with receivers on bubble screen running the incorrect route
Addressed animation issue with cut blocks
Added timing rumble to kick meter when enabling Accessibility Options
Fixed an issue where a user would be unable to call a timeout after the opponent had called a previous timeout
Fixed an exploit blitz out of 3-4 Under
Tuning to diving catches on Competitive Game style
Fixed an issue where the defense could reset the offenses ID Mike via Reset Play mechanic
Added penalties to users who use the LB/L1 CPU- defensive assist mechanic on Competitive Game style
Addressed clock issues in Overtime
Tuning to reach tackles attempts by defenders being blocked by receivers
Fixed an issue where the QB could not dive while scrambling
Added additional thresholds for broken sacks on Competitive Game style
Added additional thresholds for hit stick fumbles on Competitive Game style
Added additional thresholds for auto-broken tackles on Competitive Game style
Added additional thresholds for AI Strip Ball attempts on Competitive Game style
Tuning to increase inaccurate throws when using non-QBs at the QB position
Addressed two exploits around receiver-motions that forced defensive backs out of their coverage assignments
Addressed issue of receivers freezing at the line in MUT Squads
Reduced frequency of Illegal Block in the Back penalties in Simulation Game style
Fixed issue where the Gun Monster formation was leading to pancake blocks by the offensive line
Fixed issue around fumble recoveries not being tracked correctly in the stats menu
Tuning to improve man coverage defenders getting beat deep by slower receivers
Tuning to decrease hit stick and cut stick fumbles globally
Added a banner that triggers when a player with a low catch rating drops a pass or Int
Added a banner that triggers when a AI player with high hit power causes a big hit fumble
Added a banner that triggers when a AI player with the strip ball trait causes a strip fumble
Improved the MUT Chemistry abilities graphics. The ability graphic will now be chemistry blue when it flickers and will also show the symbol of the ability that is triggering in the player ring.
Added the ability to create more complex rules for sets and lineup restrictions
Fixed issue around incorrect amount of XP being spent when purchasing traits
Tuning to Speed Regression for running backs in offline Franchises (already in Cloud)
Added Vegas as a relocation option to offline Franchise (already in Cloud)
Fixed Screens not properly scaling when viewing in 4K
Updated Player & Coach career stats & Legacy Scores in Franchise Mode
Fixed issue with ball spotting when exiting Supersim
Multiple issues addressed in Franchise Twitter feed
Addressed issue where Edit Player/Create a Player right-arm sleeve would not appear in Franchise
Addressed issues around WR Off the Line mechanics in Franchise Player mode when playing as a WR
Color Rush games will now have the correct uniforms in Play Now Live Thursday Primetime games
Fill Roster setting has been fixed to auto-sign a free agent if there are no active players at a position where one is required when enabled
Fixed an issue where injured players would appear as healthy in Franchise games
The Team Tab depth chart will now correctly re-order itself when returning a player early from injury
Addressed an issue with FS/**** having a Season Goal of 0+ Interceptions
Yo bird I play you next. When are you thinking?
Somnia..any chance you are available this morning?
Last ditch effort!!
DCX
I should be able to play after work tomorrow. Could you play around 7 est? I might be able to play tonight if that works better. Just let me know.
Tomorrow it is. I wont be able to play today.
Actually Bird, that might be a bad time. Might have to be sometime after that or at some point later tonight. Nats playoffs at both of those times.
Works for me!
Plz win, friend.There's a 2 gig update. Prob the "injure all WRs" update.
When do they play tomorrow night? I'll make sure I can play after the game. Really, anytime after the game should be ok.
You around?Carolina Drizzlers, I'll be available after 7:15 ET
You around?
Dat effective OP offensive on AP tho.
Later this week I'm gonna stream a few slider stuff.
1) Current league sliders (All Pro, maxed out)
2) All Pro, Reaction Time : 0 / Pass Coverage : 0
3) All Pro, Reaction Time : 0 / Pass Coverage : 100
4) All Madden, Reaction Time : 100 / Pass Coverage : 100
5) All Madden, Reaction Time : 0 / Pass Coverage : 0
We can try some out today
They play either at 5ish if the Diamondbacks win tonight or 8 if the Dodgers win the series tonight.
Looks like they're playing at about 430 central. Do you want to play right after, or will you need some recovery time (obviously depending on the outcome)?
Hi Im a DC fan and none of my teams have done anything in 16 years regardless of them being in the playoffs 28 times and 46 rounds.
What about the Sonics tho?The Mariners haven't made it to the playoffs in 16 years so I don't want to hear shit.
So there might be some good from this. It sounds like it might start pouring up in Chicago and the game might be postponed till tomorrow. If that's the case, then I can play around the original time of 7:00pm EST.
If the game does happen, then I'll probably be out and (most likely depressed) away from my Xbox and would probably need to be put on AP.
But as I said before, game will probably be postponed with what the writers are saying about the Chicago clouds right now.
I'm assuming it's going to get postponed looking at the hourly forecast posted in the MLB thread. I can still do 7 est if that works, but 8:30 would actually work way better for me...just let me know what you want to do.
I'm almost home. I'll sign on and you can invite me when you're ready.And by then give me a bit. Dominos should be here soon enough and Im hangry.
Where you at!Who still plays overwatch here? We need to get a group fo 4 together for Junkensteins revenge starting on tuesday!
I know Drizzler, me, bowser is into it now...anyone for a 4th?
Where you at?Sorry bird Ill be ready in less then 10
This effing updateWhere you at?
GG man.Okay wait wtf they cant review that?
Like I get that the last minute and shit was bad but wtf was that last fumble call