Er, Mario 64's snowflakes were sprites in the original (not particle effects), the draw distance is identical from what we've seen and all Mario 64's backgrounds were bitmaps. Seriously Pana, maybe you should fire up the N64 and take a look at the game again...Panajev2001a said:In the screen-shot I just posted... look at the snowflakes coming and the backgrounds seems to have a little bit less draw distance (somehow I feel that in many stages the far backgrounds are flat bitmpas, more so than what Super Mario 64 used).
Just as this game is fisrt generation, and likely not pushing DS full tilt?Panajev2001a said:Yes, the character detail increased, but remember the N64 was not T&L limited (it could do more in that area... all of it could do more... main RAM latency and lack of speed killed the N64) and Super Mario 64 was not pushing the platform as much as people think (it was a first generation game).
