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Official North American Lost Odyssey Thread

Blimblim

The Inside Track
rhfb said:
wow that looked very slow, any way to speed it up at all or does each battle take that long?
If a random battle takes more than 3 rounds, it usually means you are not fighting it the right way.
Some boss battles, especially in the beginning, can be quite long though:
http://www.gamersyde.com/stream_5708_en.html
Edit: Looking back at this fight, it could and should have been much easier had I used the right rings and magic :)
 

Darkman M

Member
I don't think some of these reviewers actually played the game past a couple of hours, seriously either they dont play many jrpg's or dropped the ball hard on this one,this is one of the best rpg's ive played the character development is great you actually care for the characters unlike blue dragon. The thousand year dreams are excellent they make you think about life in general.


I'm getting towards the end of disk one and there have already been many heart felt moments.
 

Orodreth

Member
Blimblim said:
Since the immortals are still quite a bit specialized in the first place, they stay balanced with the mortals, especially since you can give an accessory to them to make them use something they are not supposed to. Cooke makes a very decent black magician from time to time :)

Yeah, i have used Cooke for some black magic support (using the novice belt i think).

The inmortals, i have used them very few times for casting now, unless it was a magic only enemy, and i thought their casting speed and damage would make them a bit useless for that.

What i have been using them also is for "recover GC" & "recover HP" when defending, which helps a lot as a defense system and mixing that with counterattack and guard abilities.

Btw, the kelolon spell is kinda like mini from FF?
 

Blimblim

The Inside Track
Orodreth said:
Yeah, i have used Cooke for some black magic support (using the novice belt i think).

The inmortals, i have used them very few times for casting now, unless it was a magic only enemy, and i thought their casting speed and damage would make them a bit useless for that.

What i have been using them also is for "recover GC" & "recover HP" when defending, which helps a lot as a defense system and mixing that with counterattack and guard abilities.
Well you sure won't use Kaim and Seth as magic casters a lot, they are tanks and nothing you can do will change that fact. But the other 2 immortals are a very different story.
 

Railer

Member
Blimblim said:
Edit: Looking back at this fight, it could and should have been much easier had I used the right rings and magic :)

Haha , yeah :)
Flare on the boss was nice. But hey , adds some extra challenge to the fight ;)
 

Mr. Hyde

Member
Toys R Us has failed me. I went there after work and the employee said, "We didn't get our Lost Odyssey shipment in. Sorry"...

This gift card I have is a curse, but maybe it's a good thing. I would have stayed up all night playing if I bought it yesterday.
 

ToddG15

Member
Mr. Hyde said:
Toys R Us has failed me. I went there after work and the employee said, "We didn't get our Lost Odyssey shipment in. Sorry"...

This gift card I have is a curse, but maybe it's a good thing. I would have stayed up all night playing if I bought it yesterday.
According to their website, my local Best Buy is the same story... I want to use my gift cards!
 

Amon37

Member
My wife bought it for me for Valentines Day. I'm stoked. I'm going to beat Blue Dragon tonight and get started on this.
 

FoeHammer

Member
I'm surprised at the difficulty after romping through Blue Dragon. The Griffin was no problem, but that damn worm is kicking the crap out of me.
 

methodman

Banned
FoeHammer said:
I'm surprised at the difficulty after romping through Blue Dragon. The Griffin was no problem, but that damn worm is kicking the crap out of me.

Make sure you use All-Shield on your front line, also use the one for magic protection, it makes all the difference. Also, if any of your players die, heal the others before the worm drops the full power blast: You can resurrect Jansen after the shot, or Seth/Kaim will be resurrected by themselves.
 

FoeHammer

Member
methodman said:
Make sure you use All-Shield on your front line, also use the one for magic protection, it makes all the difference. Also, if any of your players die, heal the others before the worm drops the full power blast: You can resurrect Jansen after the shot, or Seth/Kaim will be resurrected by themselves.

Thanks for the advice. I've also heard that using the Yellow Band will help as it defends against paralysis. I think I've been wasting too much time trying to take out the little guys instead of focusing on the boss.
 

Haklong

Member
FoeHammer said:
Thanks for the advice. I've also heard that using the Yellow Band will help as it defends against paralysis. I think I've been wasting too much time trying to take out the little guys instead of focusing on the boss.

I had both Seth and Kaim learn the skill from Yellow Band and then had Jansen equip it. On the first round I had Kaim cast All-Shield and Seth do All Balanced (one for magic protection). Jansen did Prism. From there I had the immortals attack while Jansen spammed aqua (on the boss). The fight went by pretty fast.
 

ZeroEdge

Member
Ok totally off topic but I can grab a new game today but only 1, and I am trying to decide between (and yes I know they are completely different) either LO or DMC4. I would love to grab both but the wife is limiting me to 1 game this month after the crazy spending over Nov, Dec. I've played the demo for DMC, and liked it but I was thinking I haven't played an epic JRP in a while either...I'm torn fast kick ass action of DMC4 or classic JRPG gaming??? Help.
 

Haklong

Member
SHOTEH FOCK OP said:
Without spoilers, can anyone tell me if any of the Achievements are completely missable like in Blue Dragon?


They are much better/easier to get than Blue Dragon. You will have 500 points just for finishing the game. The others are easier to obtain than Blue Dragon, you just need patients and to explore a lot.
 

Orodreth

Member
Himuro said:
More like frog from FFVII and whatever you call em in FFVI.

ok.

Btw, whats with the silver kelolons that you encounter sometimes at crimson forest? i suppose they grant you some special items but couldnt beat anyone yet (they flee before i can take them out)
 

Quazar

Member
Himuro said:
If this game keeps this up, this could very well be rpg of 2008. Which is funny because it's the beginning of the fucking year.

Yea has a good chance so far. Feel sorry for the people who are skipping on this.
 

ShinAmano

Member
I bought the game yesterday...I did not get a chance to play due to work, dodgeball and VDay...also I have 4 levels left to beat on DMC and the Halo Valentine hopper...but tonight my GF is out of town till sunday...gaming all weekend long the way it was meant to be :)

Based off this board I am stoked to finally crack into this one! :D
 
Himuro said:
Time will tell if I like it more than Mass Effect, but given the fact I haven't explored boring, desolate, mountain filled planets searching minerals is a good sign.

After beating the first boss I'm really looking forward to see how the parties and skills and rings and cetera gain depth as the game goes on.

I will say that it's definitely a mixed bag graphically. Before I picked it up when I saw someone say some bits were "PS2ish" I couldn't help but laugh, but in all seriousness, there are some REALLY umimpressive bits of in some cutscenes here and there. That being said, the detail in the character models is fantastic and, facially, Kaim and Seth are fully 3D Inoue awesomeness come to life. Really impressive.

And yeah, the music is phenomenal.
 

Quazar

Member
BenjaminBirdie said:
After beating the first boss I'm really looking forward to see how the parties and skills and rings and cetera gain depth as the game goes on.

I will say that it's definitely a mixed bag graphically. Before I picked it up when I saw someone say some bits were "PS2ish" I couldn't help but laugh, but in all seriousness, there are some REALLY umimpressive bits of in some cutscenes here and there. That being said, the detail in the character models is fantastic and, facially, Kaim and Seth are fully 3D Inoue awesomeness come to life. Really impressive.

And yeah, the music is phenomenal.

Interesting, I've been have eye orgasms throughout what I've played. The art with the graphics is just amazing to me.
 
Quazar said:
Interesting, I've been have eye orgasms throughout what I've played. The art with the graphics is just amazing to me.

I keep getting stuck on this one shot when Kaim is getting driven to the city in those Halloweenland cars and there were maybe four corners on the whole screen and like three textures. Just really amateur looking stuff. But there hasn't been anything that bad since and, like I said, the character graphics are absolutely amazing. Just some of the environmental/cutscene stuff is a bit lacking in the same level of detail.
 

Durante

Member
BenjaminBirdie said:
I will say that it's definitely a mixed bag graphically. Before I picked it up when I saw someone say some bits were "PS2ish" I couldn't help but laugh, but in all seriousness, there are some REALLY umimpressive bits of in some cutscenes here and there. That being said, the detail in the character models is fantastic and, facially, Kaim and Seth are fully 3D Inoue awesomeness come to life. Really impressive.
Yes, I agree. As I said earlier many of the environments and monsters are really well done, but the character models and especially animations are a very mixed bag. There's stuff in there that just screams "this is not really a FF title", like the 20 polygon hands in some cutscene closeups.
What I also don't get is why in some cutscenes, when the framerate is already chugging they add an additional rendering window and basically cut it in half on top of that.

Regardless of that, I killed the boss I was having trouble with and am now quite a bit further into the 3rd disc. It's just awesome. What I really like is, that while the general concept of a
party split
is very traditional, it doesn't go the usual predictable way where you have
1 tank, 1 healer, 1 mage etc in each sub-party. Rather you end up with groups composed almost entirely of magic users or physical combat characters. It's an interesting twist.
 

Brandon F

Well congratulations! You got yourself caught!
Is there anything in the game to keep in mind about missing forever? Blue Dragon had several of those, and I'd like to know since I'm an OCD gamer.
 

Durante

Member
Himuro said:
I need help on where I should go.

I'm at Numara, and the Crimson Forest to be exact.

There's a door in the Crimson Forest and some magic engine artifact I can't touch, but the Crimson Forest is only one screen. I've explored all of Numara and I don't know what I need to do.
What was the last story scene you saw? You probably missed going to the old/ruined part of Numara. It's the northern exit from the harbor area.
 

Walshicus

Member
Quazar said:
Does anyone know if you can get more seeds than needed in the game for all the items? Or is that not possible?
I got an item in the auction house that increases the number of skill slots by three. That's an instant +2 skills for all immortals, given that you use one skill up by using +3 slot.
 

Durante

Member
Sir Fragula said:
I got an item in the auction house that increases the number of skill slots by three. That's an instant +2 skills for all immortals, given that you use one skill up by using +3 slot.
I think he's asking about Seeds (the items you give to those pot-inhabiting rodents), not Slot Seeds. And I also wonder that (for both types of seeds actually).

Himuro said:
That did it. Thanks a lot. I assumed that was just an exit.
Yeah, I thought that was quite missable for a main-story advancing event -- only my OCD kept me from missing it. (I immediately went back into the city upon exiting using the southern exit and checked the northern one)
 

Quazar

Member
Sir Fragula said:
I got an item in the auction house that increases the number of skill slots by three. That's an instant +2 skills for all immortals, given that you use one skill up by using +3 slot.

I mean the pipot trade seeds. Apparently the strategy guide says I should have a total of 40 where I'm at but I fell one short...
 
Himuro said:
Time will tell if I like it more than Mass Effect, but given the fact I haven't explored boring, desolate, mountain filled planets searching minerals is a good sign.
I have fully played Mass Effect four times through, and in total -- have clocked about 136-hours in it.

I have played Lost Odyssey for 7-hours.

Lost Odyssey is the better game.
 

Coverly

Member
Played about two hours worth last night, quick impressions:

Cons:
-Flapping arms every time they talk. People turning like robots.
-Voices are expressive but their faces remain rigid
-ingame cutscene quality is no where near FF12. Cut scenes feel rigid and slow. Stale dialogue. Lack of music in some cutscenes.
-1st story about the Inn girl is comparable to what a high school kid would turn in for his English class. Hoping the other stories are better.
-When the screens are split to show different angles are sometimes more annoying than helpful.
-Didn't like Japanese with English subtitles(subs seem off for some reason), switched to English voices.

Pros:
-English voices are good.
-The 10 min battle intro. Wow.
-At least some camera control. Zoom in, move it a bit on the maps.
-Main character's hair is distinctive, not just looks like it's stuck together.
-The feel for the main character. No nonsense kind of guy.
-Gameplay
-Loading screens didn't bother me much.


So far it's ok/good. it's just 2 hrs, I'll have a better idea when I'm 15-20 hours in.
 
ZeroEdge said:
Ok totally off topic but I can grab a new game today but only 1, and I am trying to decide between (and yes I know they are completely different) either LO or DMC4. I would love to grab both but the wife is limiting me to 1 game this month after the crazy spending over Nov, Dec. I've played the demo for DMC, and liked it but I was thinking I haven't played an epic JRP in a while either...I'm torn fast kick ass action of DMC4 or classic JRPG gaming??? Help.

Rent DMC4...buy LO

I bought both. Halfway through DMC4 and its prolly gonna start collecting dust.
 

supercake

Member
U K Narayan said:
I have fully played Mass Effect four times through, and in total -- have clocked about 136-hours in it.

I have played Lost Odyssey for 7-hours.

Lost Odyssey is the better game.

Strong words there, but I can believe that. ME is the last time I hype up a game.
 

Durante

Member
Coverly said:
-Flapping arms every time they talk. People turning like robots.
-Voices are expressive but their faces remain rigid
-ingame cutscene quality is no where near FF12.
Yeah, it's just obvious they use the normal game models/animations for the cutscenes. (Square always has separate models for those, sometimes even a number of them for each character, depending on the detail level required) This is the part which always makes me wonder when people praise the production values of the game and compare them with FF.

Coverly said:
-Didn't like Japanese with English subtitles(subs seem off for some reason), switched to English voices.
The subs seem off because, much of the time, they are off. (They are the written version of the English dialogue, not a translation of the Japanese one)
 

Coverly

Member
Durante said:
The subs seem off because, much of the time, they are off. (They are the written version of the English dialogue, not a translation of the Japanese one)

So that's why. Well at least it's an option to have japanese voices(and other languages).
 
Himuro said:
Whoever said that they're on disc 3 and only died twice - I refuse to believe you. I'm a genre vet and I've died multiple times already.

I died once on the first boss and I'm at little after where you're at. *shrug*

Look on the bright side, at least you're not busy contemplating the murder of your brother so he'd get off your 360(fucking Call of Duty 4..I hope Treyarch buries the franchise with the next game).
 
Himuro said:
Time will tell if I like it more than Mass Effect, but given the fact I haven't explored boring, desolate, mountain filled planets searching minerals is a good sign.
I'm 20 hours in, I love it so far without a doubt, LO was one of the reasons I got the 360 in 2007, and its totally delivering what I expected and I wanted from the game, however, I have to say, ME's story and story telling is IMO superior to LO, trying to compare anything else however is impossible, while both are RPGs, they couldn't be more different. And I'm saying this, as someone who always preferred jRPGs over wRPGs.

But the conclusion is: both are excellent games, and represent everything I like in western and eastern RPGs.
 

Durante

Member
Himuro said:
Whoever said that they're on disc 3 and only died twice - I refuse to believe you. I'm a genre vet and I've died multiple times already.
That was me and it's 3 times now. Once at the second boss and 2 times at
living ice
on Disc 3. I think I'm also what you'd call a genre vet. You're free to doubt me of course, and I fear there's no way to prove my claim.
 

Durante

Member
Himuro said:
This fucking calvary fight.
See, for example I had no problem at all with that on my first try. Same thing with the first boss that many people lament. It may be related to the fact that I never grind in JRPGs, in fact I hate grinding, so the level cap doesn't really affect me.

BenjaminBirdie said:
Question, how do you get Enemy Analysis (or whatever it's called) to work? It doesn't seem to be showing up under skills.
There are 3 analysis skills, and they all work like normal passive skills: you equip them and then you see the stats of the selected enemy when you target it with an attack or spells.
 
Ok, Sakaguchi has succeeded.

I just teared up on one of the Thousand Year of Dreams, the one titled "Don't Forget Me Now, You Hear"?


Damn..... :(
 

Durante

Member
Himuro said:
I never grind in rpgs. I think I'm having so much trouble is because of how Kaim and Seth are set up.
Ah I see. I always try to learn as many useful skills as I can with all of the immortals. I also always buy new weapons as soon as they are available (another good point about this game: you always have enough money for that in my experience, so that eliminates another grinding advantage)

FWIW, I thought the second disc was much easier than the first overall. In fact it seems like the game only ever gets truly challenging when you don't have a full 5 person party.
 
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