• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Official North American Lost Odyssey Thread

Takuhi

Member
Phthisis said:
Couple questions:

-What's the deal with the crown in the ice dungeon? I tried to return it to the rodents, but nothing happened. I'm guessing I come back later?

-In Saman, the falsely-accused thief. He told me that the money was taken by the crow, who flew over near the tree, but there's nothing over by the tree. Is this another come back later thing?


1. You can't just give the crown to them (I tried this a million times too). You have to let them steal from you in battle. (They'll always take the crown if you have it.).
2. The stolen item is near the side of Dandy's old cart.
 
Himuro said:
So there's things that are up to par with Chocobo Hot and Cold? Final Fantasy VI's World of Ruin? Mognet? Vincent and Yuffie's sidequests in FFVII?

Because if it's a shitty generic jrpg OMG SECRET BOSSES that I don't care about I'll just shrug it off.

It's closer to FF5 I'd say. Granted I haven't stumbled into anything incredibly expansive but there's a fair bit more to the sidequests than "lolz bosses"(though there are plenty of those too *shrug*)
 

Darkman M

Member
Himuro said:
So there's things that are up to par with Chocobo Hot and Cold? Final Fantasy VI's World of Ruin? Mognet? Vincent and Yuffie's sidequests in FFVII?

Because if it's a shitty generic jrpg OMG SECRET BOSSES that I don't care about I'll just shrug it off.


: ( secret bosses/ultimate weapons>>>>>>>>>>>>>>>>> chocobo hot and cold
 

Darkman M

Member
Himuro said:
Getting ultimate weapons owns in the psx FF's, but secret bosses are so fucking boring these days. Developers throw those in instead of actually interesting sidequests and it's aggravating. I spend the entire game fighting. Why the fuck do I want to all my secrets to revolve around more fighting? This is why Suikoden and western rpgs >>>> jrpgs in terms of sidequests. There's fighting sure, but that's not all there is.

PSX era had the best sidequests in jrpgs.


Truth.com ps1 era was also the best era for jrpg for me thats why i love what Sakaguchi did with lost odyssey. I hope old school jrpg never die.

I think this game will do or has done betterin NA then what most people expect, hopefully it's enough to warrant a sequel with a bigger budget.
 

Vrolokus

Banned
Xevren said:
The more I play this the more I like Jansen. Just too awesome.

Yeah, I wanted to see Kaim choke him to death the first dozen hours or so, but now he's fun.

I even like the kids. I like all the characters, really, though Ming is a little blah. Her amazing rack keeps me interested, though.
 

Xevren

Member
Oh ya, and screw that chicken right in the ass, how the hell does he always outbid me! And how does a chicken get money, it doesn't make any sense!
 

Foxix Von

Member
omg, before I went to work today I managed to squeeze some play time in, I'm starting to dig Numara... that being said...

Holy crap at "Don't forget me now, you hear?" It had me sobbing :(

I reaaally can't wait to hit this crimson forest everyone has been talking about!

I'm thinking I need an LO avatar for a while but I love all the characters so much I don't know who I would want the most :D
 

Skilletor

Member
Crimson Forest question:

After I get Mack, I'm supposed to be able to use the elevators, but none of them are lit up. Did I miss something?
 
I still don't think I understand the whole GC thing. I was just fighting
The Tank Boss on Disc 2
and he hammered away at it and didn't seem to effect the minimal damage my party was taking. Then, once it got pretty low it did a very large amount of damage, then went right back to doing very little to almost nothing. What the hell?
 

Foxix Von

Member
the guard counter only affects damage taken by your back row, so it's an awesome way of keeping you're mages from taking full damage since they are weaker yet the most important, ever notice how when you select an enemy thats in the back row there is that sort of lined, shimmering wall in front of them? Thats the guard wall in front of them :D
 

Brashnir

Member
Jimmy Stav said:
I still don't think I understand the whole GC thing. I was just fighting
The Tank Boss on Disc 2
and he hammered away at it and didn't seem to effect the minimal damage my party was taking. Then, once it got pretty low it did a very large amount of damage, then went right back to doing very little to almost nothing. What the hell?

GC only protects the characters in the back row. Characters in the front always take max damage, but a high GC level will lower the damage done to characters in the back. You can see it especially well on spells that hit your whole party.
 

bran

Member
Help I'm stuck in the
Sorc Mansion

I found the bow, the celestial sphere and the pot discs, but I can't find the wheat disc. Where is wheat? Also, what does the big compass upstairs (in the past) do?
 

tissot

Member
bran said:
Help I'm stuck in the
Sorc Mansion

I found the bow, the celestial sphere and the pot discs, but I can't find the wheat disc. Where is wheat? Also, what does the big compass upstairs (in the past) do?

IIRC the wheat disc is in the left locked room just outside the big compass. You need to move the hour to 9 and minute to 3 (maybe the other way around) to unlock the room.

I might be wrong. I have bad memory :lol
 

bran

Member
tissot said:
IIRC the wheat disc is in the left locked room just outside the big compass. You need to move the hour to 9 and minute to 3 (maybe the other way around) to unlock the room.

I might be wrong. I have bad memory :lol

Where is the hour and minute?

The thing is just a big dial with 4 options, wheat, celestial sphere, pot and bow
 

tissot

Member
bran said:
Where is the hour and minute?

The thing is just a big dial with 4 options, wheat, celestial sphere, pot and bow

It might be just two arrows then. Try putting one arrow to the left and the other to the right.
 

plague

Member
Skilletor said:
Crimson Forest question:

After I get Mack, I'm supposed to be able to use the elevators, but none of them are lit up. Did I miss something?

There's a glowy orb next to the elevator you take back up. Touch it.
 

Orodreth

Member
whatdidyousay said:
Oh my God, the Sorceress' Mansion was boring. The Black Cave was pissing me off because I kept falling through those damn holes, but I finally made it out and into the next town.

I liked it. Even if its a bit boring and very predictable who the sorceress is the setting was nice with the spoocky touch and the
travel to the past with kaim remembering when they were married
, plus really the scene at the end was well done.

Himuro said:
Cooke and Mack are fucking awesome. They are redeemed after the song debacle!

Am i the only one that liked Cooke and Mack song? yeah its a bit old disney family happiness naivity but at the same time is well done.

mjc said:
Anyone know of some good sites that have Inoue's LO artwork on it? I'm specifically looking for the Japanese box art.

I only found some at www.lost-odyssey.net but there are few concept art, design drawings and 1 wallpaper.
There must be more. Blimblim, arent there any Fansite Kit or similar press kits from microsoft?


Synless said:
You need to use the spell "force". It is the only thing that kills him.

Kaim is also pretty efficient attacking them. Shadow spell also works.



Brashnir said:
Maybe it's a bit late in the thread for impressions, but here's mine anyway...

I'm about half to two-thirds of the way through disc 2, and I still have no idea if I even like this game. I like parts of it, but on the whole, I think I'm frustrated as much as I'm entertained.

In typical GAF fashion, I'll list the complaints first, since that's all anybody is going to reply to anyway.

...

That brings me to the next complaint - Load times.


Next complaint - the cities. ...

The load times for battles and slow-pacing of combats dont bother me at all but i understand they may be a problem for some gamers.

Regarding cities, yep, i was also dissapointed with Numara. It was small, constrained, not many people to interact with and not many things to do. Even shenmue had much more people and things to do. And the fact that graphically is the worst by far untill now didnt left a good impression. I hope the next cities, towns get much better in that aspect.

I disagree regarding loading times in the shops etc.. because they are usually very small.

Brashnir said:
When the game deems me worthy to actually play it, there are definitely things to like. The combat is interesting and even random encounter monsters are strong enough to require thought and care when fighting them. The rings add an interesting wrinkle to combat, too - I only wish more of my characters could take advantage of them.

Yes, would have been nice to add the ring system also to some spells or some of the skills and an overdrive kind of system. Anyway i´m quite happy with that aspect of the game.


Skilletor said:
Crimson Forest question:

After I get Mack, I'm supposed to be able to use the elevators, but none of them are lit up. Did I miss something?

Theres a magic monument/rock/whatever next to the elevator you take when you finish that section and get back to the surface (east corner in the first crimson forest section). Just get close and use it, having Mack in the party will do the thing.
 

knitoe

Member
Stuck on Disc 4. Need help on where to go.

After the bad dude freezes everything and flew the grand staff away, I am suppose to follow him, but have to idea where to go. Check all the known destination points. Last major event I finish was ancient ruins.
 
AAAUUUUGGGGHHHH.

So torn.

I finally have enough people in my party where I have to make someone sit out the fight. How many skills does each mortal have? Right now I've switched out Jansen for Ming but I want to make sure I get all those skill achievements, which means all the mortals have to unlock all their skills.

So, so torn.
 

eznark

Banned
BenjaminBirdie said:
AAAUUUUGGGGHHHH.

So torn.

I finally have enough people in my party where I have to make someone sit out the fight. How many skills does each mortal have? Right now I've switched out Jansen for Ming but I want to make sure I get all those skill achievements, which means all the mortals have to unlock all their skills.

So, so torn.

Don't worry too much about it. Because of the leveling system, you can easily bring up party members who were left behind to your current level. I was a bit torn as well at first, and continually swapped my entire back row, keeping only Kaim and Seth in front. In a traditional RPG, those two would have been way out in front level wise. In Lost Odyssey however, they are only a level ahead at any given time.
 
eznark said:
Don't worry too much about it. Because of the leveling system, you can easily bring up party members who were left behind to your current level. I was a bit torn as well at first, and continually swapped my entire back row, keeping only Kaim and Seth in front. In a traditional RPG, those two would have been way out in front level wise. In Lost Odyssey however, they are only a level ahead at any given time.

Yeah, I definitely appreciate the level cap in that respect. Anyone know how many skills the mortals cap out at? Just curious as to how far these dudes have to go before they are useless to me.

;D
 

ACE

Member
Word of advice - don't ignore Mack and Cooke too much

There's a battle on Disk 3 where you have to use them both

I hardly used them until now and I'm having a lot of trouble :(
 

eznark

Banned
BenjaminBirdie said:
Yeah, I definitely appreciate the level cap in that respect. Anyone know how many skills the mortals cap out at? Just curious as to how far these dudes have to go before they are useless to me.

;D

ahh, missed the part about the achievements in your question. I'm not sure how many they have.
 

eznark

Banned
ACE said:
Word of advice - don't ignore Mack and Cooke too much

There's a battle on Disk 3 where you have to use them both

I hardly used them until now and I'm having a lot of trouble :(

Mack is dope anyway. His Shadow and Shadowa are great in the mansion.
 
ACE said:
Word of advice - don't ignore Mack and Cooke too much

There's a battle on Disk 3 where you have to use them both

I hardly used them until now and I'm having a lot of trouble :(

I WILL NEVER ABANDON THEM.

For god's sake they're my responsibility, you monster.

...fuckin' chain you to a fuckin' rock and leave you there...

;D
 

Blimblim

The Inside Track
ACE said:
Word of advice - don't ignore Mack and Cooke too much

There's a battle on Disk 3 where you have to use them both

I hardly used them until now and I'm having a lot of trouble :(
One thing I don't get is how you guys plan on having high level white/black magic if you don't use Mack & Cooke?
Now that my immortals have 25 slots each using the mortals (especially on the front line) gets a bit annoying, but before that they weren't underpowered at all.
 
Blimblim said:
One thing I don't get is how you guys plan on having high level white/black magic if you don't use Mack & Cooke?
Now that my immortals have 25 slots each using the mortals (especially on the front line) gets a bit annoying, but before that they weren't underpowered at all.

Hay Blim, do you know how many skills each mortal ultimately ends up with?
 

Orodreth

Member
Blimblim said:
One thing I don't get is how you guys plan on having high level white/black magic if you don't use Mack & Cooke?
Now that my immortals have 25 slots each using the mortals (especially on the front line) gets a bit annoying, but before that they weren't underpowered at all.

o_0

My inmortals have only 7 each, except for Sarah, recently joined which only has 3, as i run out of slot seeds. I suppose there´ll be plenty of them before/through black cave.
 

Won

Member
Blimblim said:
One thing I don't get is how you guys plan on having high level white/black magic if you don't use Mack & Cooke?
Now that my immortals have 25 slots each using the mortals (especially on the front line) gets a bit annoying, but before that they weren't underpowered at all.

You always get a ring that does the same stuff a bit alter in the game. Ming was able to do Level 8 white/black magic before Cooke and Jansen and they were most of the time in my party.

BenjaminBirdie said:
Hay Blim, do you know how many skills each mortal ultimately ends up with?

Don't know the number but as far as I know they get their last skills around 50.
 

purg3

slept with Malkin
BenjaminBirdie said:
Hay Blim, do you know how many skills each mortal ultimately ends up with?

They stop learning Skills at lvl 52 and end up with about 17 total. Except for Tolten he stops learning skills at lvl 49
 
bran said:
Where is the hour and minute?

The thing is just a big dial with 4 options, wheat, celestial sphere, pot and bow
To unlock the doors upstairs, in the past,
you want the pointy thingy to point to the right, which should be the pot. There's a plate in the room on the left, as previously said.
Not sure if that is the one ur needing, as i dont remember where i found which plate. If u already scavenged through the 2 rooms upstairs,
did you get the plate from the left aisle, in the present? (that long corridor with a mirror at the end, and 3 doors leading to nowhere on ur left)
I got a plate from opening those three doors. Each time u open a door, u get a fight. A shiny item to pick up appeared on the floor after i was done with the third one. Or maybe u only need to open the middle door (that's the one i tried last).
 

Princess Skittles

Prince's's 'Skittle's
The scene before The Crimson Forest dungeon had me in tears.

I don't think a video game has done that to me before!

The soundtrack is beyond amazing, this might be Uematsu's best work yet.
 

Pheidias

Member
Hmm I'm 70 hours in, with maxed out mortals, and I never got a black/white ring over lv6.

I gave up the linear storyline as soon as everything opened up on disc 4. So that might be why.

Someone earlier talked about a slot +3. Where is that one?

Did anyone besides me never go to khent? I thought but I can't be sure that you where able to go to Khent just before Goatzha. But after the incident its gone.

Oh and I have 95 seeds, anyone gotten more and is the total tally 100?

Also anyone know if its possible to miss achievements? Like did you get one for not getting hit while escaping limestone cave?
 

masterkajo

Member
The I found two +3 slots so far:
One in the Saman Village before you go the the Experimental Staff. The crow is selling it. And the second in Khent before you go to Gohtza.
 

djtiesto

is beloved, despite what anyone might say
Just got to Numara, been kind of busy and haven't had much time to play... but one thing I've noticed is occasionally in battles and cinemas, music will stop playing (all SFX and voices will continue playing). This is really jarring... has anybody had this problem?

Also I noticed when playing Eternal Sonata, if I backtracked after beating a boss, the game will crash on me...

Could this be a problem with my 360? Maybe a problem with its cache or something?
 

Pheidias

Member
Both of them are impossible to get for me. . .

Tiesto: I had lots of DRE's during my play through (and get in most games), I think the 360s dvddrive is pretty shoddy overall.
 

Nemesis_

Member
masterkajo said:
The I found two +3 slots so far:
One in the Saman Village before you go the the Experimental Staff. The crow is selling it. And the second in Khent before you go to Gohtza.
I missed both. I'm in Gohtza during Disc 3. Any way to get them back?
 
Top Bottom