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Official North American Lost Odyssey Thread

Relix

he's Virgin Tight™
You know, in the funeral scene and the 1hr cutscenes I was dead nervous that my 360 was gonna crash. It has never crashed in game, but watching so much stuff and battling the soldiers was hard. I am going to be entering the Crimson Forest when I get out of college, I have been hearing awesome things about it =O.

Quick question... when I reach Disc 4 that means I can go anywhere and get back the items I missed or shit like that?
 

masterkajo

Member
Nemesis556 said:
I missed both. I'm in Gohtza during Disc 3. Any way to get them back?
Well... if you didn't already trigger the big event in Gohtza you can leave again and get the second one. The first one my be availabe to you via auction later on (maybe?).
 

eznark

Banned
masterkajo said:
Well... if you didn't already trigger the big event in Gohtza you can leave again and get the second one. The first one my be availabe to you via auction later on (maybe?).

BAAH!! I'm just to the experimental staff (how much of disc 2 is left?), I must know what this "big event" is! I feel a sick day in my future tomorrow.
 

barnacles

Banned
I just started playing it yesterday. I killed that bird boss thing and made it into the construction base near grand staff.

I like the short stories quite a bit (though they seem to trigger from rather mundane things (like seeing a couple in the park). The fact that grinding is minimized is nice but sometimes I needed a fight to draw more skills off of Jansen for Seth and Kaim and somehow when I'm at that point it's hard to find a random battle so I have to run in circles until I find one. Oh well.

I think the combat could be punchier. Hopefully it will grow more complex as the game goes on. I've made seven or eight bruiser rings by now. Yeah. I'm kinda sick of bruiser rings to tell the truth.

Over all the game gives me a weird Shadow Hearts vibe (Except Jansen is a scuzzy weasel and not a more traditional eccentric menace like Joaquim and Frank) . The characters seem almost like they might fit in in the Soul Calibur universe.

The "dreams" remind me a lot of of Yuri going into his mental graveyard in Covenant for some reason. The maps are REALLY a lot like those in Shadow hearts 2 and 3 to the point that I almost want to check for a monster encyclopedia/item feature.

So far I'm glad I payed $60 for it.
 

3rdman

Member
barnacles said:
I just started playing it yesterday. I killed that bird boss thing and made it into the construction base near grand staff.

I like the short stories quite a bit (though they seem to trigger from rather mundane things (like seeing a couple in the park). The fact that grinding is minimized is nice but sometimes I needed a fight to draw more skills off of Jansen for Seth and Kaim and somehow when I'm at that point it's hard to find a random battle so I have to run in circles until I find one. Oh well.

I think the combat could be punchier. Hopefully it will grow more complex as the game goes on. I've made seven or eight bruiser rings by now. Yeah. I'm kinda sick of bruiser rings to tell the truth.

Over all the game gives me a weird Shadow Hearts vibe (Except Jansen is a scuzzy weasel and not a more traditional eccentric menace like Joaquim and Frank) . The characters seem almost like they might fit in in the Soul Calibur universe.

The "dreams" remind me a lot of of Yuri going into his mental graveyard in Covenant for some reason. The maps are REALLY a lot like those in Shadow hearts 2 and 3 to the point that I almost want to check for a monster encyclopedia/item feature.

So far I'm glad I payed $60 for it.
I'm not a big JRPG fan...I've played my share of them and they generally are all the same. I must say though that I am enjoying this one. The difficulty is good...I personally hate grinding and I really hate getting to a boss only to discover that I need to do more of what I hate...grind. So far the 2 bosses I've come across have been tough kills but I got the job done once I figure out a strategy. The bird was a bitch for me but the next boss you'll see was giving me all types of hell!
 

BobM

Member
golem said:
i dunno why the funeral catches so much hate... it was pretty easy doing the fetch and the matching torches thing was simple as well. took like 10 minutes for the interactive parts in a game where you sit through like 1/2 hr cutscenes..


i agree, it really was not bad at all. and the cutscenes sourounding the funeral....sniff
 

eznark

Banned
BobM said:
i agree, it really was not bad at all. and the cutscenes sourounding the funeral....sniff

I thought the whole fetch/torches thing was lame. It just seemed really out of place. The game had already conditioned us to expect and enjoy longish cut scenes, I think the poor attempt at interactivity detracted from the scene.
 

Walshicus

Member
masterkajo said:
The I found two +3 slots so far:
One in the Saman Village before you go the the Experimental Staff. The crow is selling it. And the second in Khent before you go to Gohtza.

Hold on, I don't remember going to
Khent...
Was that an optional quest?
 
eznark said:
I thought the whole fetch/torches thing was lame. It just seemed really out of place. The game had already conditioned us to expect and enjoy longish cut scenes, I think the poor attempt at interactivity detracted from the scene.
Some of you guys give too much attention to that, all of the fitching/steath parts in disc 1 didn't took me more than 20 minutes (combined) out of the 14 hours I've spent.
 

eznark

Banned
L0st Id3ntity said:
Some of you guys give too much attention to that, all of the fitching/steath parts in disc 1 didn't took me more than 20 minutes (combined) out of the 14 hours I've spent.

I'm just saying it didn't fit well with the presentation of the rest of the game. Like they only did it because they were worried the whole sequence became too filled with stories and cut scenes, so they wedged in some interaction.
 
There are a couple places in the very first section of the Crimson Forest that cannot be accessed. Will I be able to get back to those areas later on? I want to be able to get all the Crystals. I've got 14 right now. I believe I read earlier in this thread that there are 19?
 

icecream

Public Health Threat
siamesedreamer said:
There are a couple places in the very first section of the Crimson Forest that cannot be accessed. Will I be able to get back to those areas later on? I want to be able to get all the Crystals. I've got 14 right now. I believe I read earlier in this thread that there are 19?
You should be able to find all 19 on your first trip, before fighting the boss.
 
Skilletor said:
I missed one crystal shard :(. No idea where it is.

It's been mentioned that there's one by the warning stone, where the two elevators are side by side, in the room before the big rock you had to roll to get the elevators to work and to find that tablet shard. There's a save point there, in that specific screen.

You have to kind of jigger the camera to see it.
 

Tortfeasor

Member
Princess Skittles said:
The scene before The Crimson Forest dungeon had me in tears.

I don't think a video game has done that to me before!

The soundtrack is beyond amazing, this might be Uematsu's best work yet.

Me too with one really annoying exception...

Whats the deal with the funeral mini-game (both the gathering and the torch lighting)? It takes you right out of the moment and imho was pretty tasteless. I have no idea why they made that scene interactive.
 

f3niks

Member
Tortfeasor said:
Me too with one really annoying exception...

Whats the deal with the funeral mini-game (both the gathering and the torch lighting)? It takes you right out of the moment and imho was pretty tasteless. I have no idea why they made that scene interactive.

I actually got a kick out of that. I thought, "Only Sakaguchi would make a damn mini-game out of this." I think it was intended to make you really feel for what was going on.
 

Barrett2

Member
PepsimanVsJoe said:
I must have put 20 hours in over the past couple days...
I'm taking a break for a little while. *shrug*


I am in the same situation. After hitting 20 hours last night, I am feeling a little burnt-out by the game. I need to take at least a day off.
 

icecream

Public Health Threat
Skilletor said:
I missed one crystal shard :(. No idea where it is.
Another one commonly missed is the one by the stairs you take to go to the save point/boss, as you go near the side the camera pivots, revealing the fragment.
 

Kuran

Banned
I've reached the stealth bit, and promptly stopped playing.

Will it frustrate me? I don't care to find out... Why is it even there?
 

Kuran

Banned
Jugendstil said:
The stealth bit is a joke, it literally takes 3 minutes to get through. I have no idea why people even complained about it.

Haven't actually tried it, just stopped as soon as I noticed the stealth bit. Telling.
 
Jugendstil said:
The stealth bit is a joke, it literally takes 3 minutes to get through. I have no idea why people even complained about it.

Not everyone is perfect in every way like you so I don't expect you to understand. It is not that long but there are multiple dead ends where you can get caught.
 

Brandon F

Well congratulations! You got yourself caught!
Disc 1. I shrugged when it showed up, but it's handled decently enough that it shouldn't frustrate too much. The only real irritation is the loading and text bubbles you have to deal with every re-attempt. Fortunately also there is a ladder you can lower halfway through to completely bypass the first part once completed.
 

Barrett2

Member
One thing I keep thinking about throughout the game is the strange tradition in RPGs of having your character rob people by walking into their house and stealing items.

I don't mind rummaging through every pot and basket I see in the broader world, but there is something bizarre about walking into a villager's house, speaking to them, and then ransacking their dressers and drawers before leaving. I really think its time to get rid of the 'constant looting' mechanism of finding items. Anyone else?
 
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