2DMention said:I'm back and forth with this game. thetotally kill the flow.mini games like the stealth and the torch lighting (which was a real bitch, btw)
This game has me crying, laughing, getting frustrated and angry within a span of 10 minutes.
The battle system is average, the in game currency seems like an afterthought, there's no armor or real upgrades to weapons. Theres nothing to buy. The bosses so far require specific strategies and discourage grinding.
The only reason why I feel compelled to keep playing this game are the dreams, which carry the game and let's face it, without the dreams, this game would be throughly average.
I'm glad I didn't pay full price for this. I've been tempted to turn the game off a couple of times, but the characters and the dreams keep me coming back for more.
Does the special edition come with a pack of tissues and a box that holds all four discs that don't stack them like a big-mac? :lol
damn, I pretty much disagree with everything you said.
- the dreams are the worst part of LO for me. These walls of text are not what I would call great storytelling that takes advantage of the medium. Granted, the game's story itself isn't the best, but it's better than reading short story after short story. After reading 6 I pretty much skipped all the others.
- game's approach to equipment is minimalistic, but that's what I like about it. Your time in the menus is spent on distributing skills and making rings. The upgrades to your weapons are the fuckton of rings you can assemble. Correct use of rings makes for easy battles. Not having to buy new weapons every couple of hours is a nice change of pace.
- why would you want a bossfight to require grinding? it's nice to not play on auto pilot. Also, apart from the first few bosses the later ones get increasingly easy. A lot of times there's not even a 'specific strategy'.