PepsimanVsJoe said:Watched all of the endings. Man Namco really phoned it in. =/
are they real steps down from
http://www.youtube.com/watch?v=bHzxzVeLUWA&feature=related
?
PepsimanVsJoe said:Watched all of the endings. Man Namco really phoned it in. =/
YuriLowell said:It looks fine.
It plays fine who gives a fuck.
I haven't had any terribly laggy matches with the normal people I play with.
I love all you cry babies and your sweet tears.
MrMephistoX said:Methinks MS complained and the port had to be gimped to run on 360 stably.
MrDenny said:I unlocked Bryans ending afrer winning the first stage in arena using hwaorang.
Was this a glitch?
PuppetMaster said:When I play with people on my friends list it is not laggy. But man when I play a random ranked match I see what people are complaining about, it is unplayable. So I think it is the matchmaking stuff that is broken not the netcode.
Didn't know it looks worse than the arcade. . . I guess those it's "running on PS3 hardware tho" didn't count for much in the end.MrMephistoX said:Inferior graphically to the arcade version? Isn't it running off of a PS3?
hikarutilmitt said:Reading this actually makes me ask the question about whether the people seeing lag are connecting or being connected to people using wireless. I know some games don't seem to suffer, bps is fine, ping is fine, blah blah, but wireless gaming is still an abomination.
V_Arnold said:Stop...hammer time.
Really, wireless gaming could well be an abomination, but when I have some people whom I can play Street Fighter IV laglessly with, and cannot play a single round of Tekken without having constant slowdown and lag present, I really wish people would stop pretending it is not the game's code, but something else.
No, it is not the wireless.
It is not the wireless joy (using wired, bah).
It is not the ISP (again, see above).
It is not the distance (again, see above).
Ea. "It is the in the game. "
hikarutilmitt said:This wouldn't explain why I could play a lagless game of VF5 from San Antonio to Boston perfectly fine yet couldn't play a guy from San Antonio to DALLAS with him having the same setup except him using wireless.
panda21 said:is wireless really that bad? i never really cared enough before to bother but my ps3 is sat right next to the router now...
YuriLowell said:Why do people think that wireless is fine for online gaming?
Its not it gives you at least 10ms higher ping then what a wire would provide, and a wire is way more stable connection then wireless.
panda21 said:is wireless really that bad? i never really cared enough before to bother but my ps3 is sat right next to the router now...
How much ram does the arcade ps3 board have? Maybe arcade has more ram than the ps3 has. So that why the home port does not look as good from what people are saying. I do remember TEKKEN 2 arcade board having more ram and the TEKKEN 2 arcade board was just a ps1.MrMephistoX said:It does look fine but I'm surprised no one has picked up on Richard Li's comments in the 1UP review. Inferior graphically to the arcade version? Isn't it running off of a PS3? Methinks MS complained and the port had to be gimped to run on 360 stably.
http://www.1up.com/do/reviewPage?cId=3176688
"The visuals aren't as striking and impressive as the arcade release; turning off the default motion blur helps a bit, but arcade purists will still be disappointed."
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krazen said:LOL@ the shots fired at wireless gaming as if it's causing HUGE amounts of lag.
Is wired better, of course. Hell, skip the internet itself cause LAN gaming is even better.
The fact of the matter is, there are millions of people right now playing their PS3's and Xbox's on a wireless router right now with no discernible lag on their game. Well, as long as that game isn't Tekken 6.
arstal said:You WILL lag on wireless at some point. The real problem is there are millions of playing having lag issues with Tekken 6- on WIRED connections.
krazen said:It would be negligible for most players, especially on consoles. Even bringing it up in the conversation is a bit absurd; I just imagine a 10 year old kid grabbing his father's drill and making a hole in the wall to the router to try to play Tekken 'wireless lag free'
Gr1mLock said:youre having alot more success with f+2,1 on oki then i am..i just tend to either 3+4-2 or dck+1 early (or fff+2)..i also cant land flck 1 to 3+4-2 for the life of me..i dont know what im doing wrong but its really one of like couple things that i cant figure out thats pissing me off
Even worse than tekken 4? I highly doubt it. All of the other tekkens had these bullshit extra modes, but the core gameplay was always good. T4 is just trash and clearly the worst tekken for me.zoukka said:As a whole it's easily the most unpolished, disappointing Tekken to date. And I've played them back from the first game.
kiryogi said:YMMV honestly. I'm running it on a 46in samsung LED and personally I prefer the blur off. Looks godawful in comparison with it on for me.
kiryogi said:YMMV honestly. I'm running it on a 46in samsung LED and personally I prefer the blur off. Looks godawful in comparison with it on for me.
zoukka said:The game looks just fine. Motion blur is a must. Otherwise you can really tell that it's just Tekken 5.5 DR. Except for the freaking faces of most characters! What the hell happened? Many characters look downright fugly when they were perfectly fine in Tekken 5. Had some long laughs with my friends at some of the models...
kiryogi said:YMMV honestly. I'm running it on a 46in samsung LED and personally I prefer the blur off. Looks godawful in comparison with it on for me.
No, you can't keep the entire move list on-screen (and you couldn't either in DR). Completely retarded, just like scenario mode.panda21 said:also can anyone confirm that there is indeed no way to have the move list up while you practice other than choosing one at a time from the pause menu?! i'm sure you could do that in the updated version of DR. learning new characters is what i like best and its kind of ridiculous trying to learn 100 or so moves just by pausing and reading the list all the time.
CcrooK said:If you have the PS3 version, blur off makes it look so much nicer. The higher resolution on the 360 I've yet to hear anything good of.
Skilletor said:So, uh, how's that gameplay?
hclflow said:Oh man, so now we have the T6 Defense Force blaming MS for for shitting up the graphics in the console port so it wouldn't look worse than the PS3 version. Right, that's EXACTLY why most multiplatform titles run equally or better on 360 than PS3. I bet MS sure pays out a lot every year just to prop up the illusion of having hardware comparable to Sony's!
And wireless connections are once again the scapegoat for atrocious netcode? You guys could at least show some originality in your absolutely inane defense of the game's total shit technical execution.
Now, before I am accosted with more moronic attempts to mitigate my opinion with standard fanboy retorts, let's keep in mind that I am angered by Namco's lousy excuse for a port. I LOVE Tekken and hate to see the franchise be treated in this lackadaisical manner by the developer. But hey, Namco hasn't exactly shined this generation, so I can't say the possibility wasn't lurking in a dark corner of my mind.
CO_Andy said:No, you can't keep the entire move list on-screen (and you couldn't either in DR). Completely retarded, just like scenario mode.