Official Xbox Live Arcade Thread

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What I'd like to know is how retro games are developed for Xbox Live Arcade. Do they use an emulator for the game portion and add stuff on top of that (meaning they probably have to write an emulator for each game)? Do they convert the original game's code for it to be able to run on the 360, making it easier to incorporate the needed achievement, leaderboards and online play changes?

Does anyone know how it is done? I'm curious about this.

Either way, I don't think it's even remotely possible to do this process in a day or 2 like someone mentioned...
 
I love when this happens.

Post 4426:

SHOTEH FOCK OP said:
WHY THE **** ARE THE DOOM LEADERBOARDS STILL ****ED UP? Why is it that I am LAST on my friends list when I have the most points? Why IS the dude who played this game once #1 on my list? FIX THIS SHIT!

Post 4427:

CountZeroInt said:
1) The TCRs for XBLA games are very strict. Basically this means that they are trying extra hard to make sure that publishers don't try to give them crap in name of cheap games (aka shovelware), and they also probably enforce there be things like good network code and working co-op play, which are both difficult to test.

Given the number of outstanding bugs in the stuff that has been released, and the number of games that have been lost into the TCR ether with no planned release date, I am amazed that the process is this badly broken.

But I'm going to stop registering my indignation because at this rate, it'll only lead to Yi-Are Kung Fu getting a US release.
 
CPaladino said:
Being smug or insensitive is not what we were intending to do with the video. It also wasn't trying to rub salt in any one's wounds. I want Worms, Castlevania and (my personal favorite) Settlers of Catan just as badly as everyone else wants them.

We have the unfortunate job of breaking the bad news that there would be no XBLA title this coming Wednesday. Rather than simply post "No title this week - sorry" and getting hate-mail and negative comments, we tried to poke fun at ourselves and let the community know that we hear the things folks are pissed about (namely retro titles, and weeks with no game releases).

The video was to be accompanied by a post explaining the fact that there wouldn't be a release this week, and setting the stage for the video's poking-fun at ourselves. The post (and the video) weren't ready to be published yet, but they got out there in the wild.

I wanted to jump in here and clarify. Hopefully it helped a little.


I thought the video was great and funny but guys alittle transparencey would go a long way to the XBLA hungry gamers.

The current blood thirst for XBLA is getting a bit crazy
 
http://gamerscoreblog.com/team/archive/2007/02/19/541199.aspx

gamerscore blog said:
We learned today that there won’t be an Xbox Live Arcade game released this Wednesday. We know there are a few titles that we’re all really looking forward to, but game development remains as much an art as a science. I know that everyone’s working hard to bring out the titles we’ve announced as soon as we can.

We wanted to break the news to you gently, so we thought that we’d do something a little different for your information ridicule.

Hopefully our weak attempt at humor doesn’t detract from how seriously the product team is taking both the release schedule and the quality bar. In the meantime, we’ll see if we can find out more.
 
joaomgcd said:
What I'd like to know is how retro games are developed for Xbox Live Arcade. Do they use an emulator for the game portion and add stuff on top of that (meaning they probably have to write an emulator for each game)? Do they convert the original game's code for it to be able to run on the 360, making it easier to incorporate the needed achievement, leaderboards and online play changes?
I don't really know, but the Digital Eclipse games say something about "emulation technology" in the long copyright texts that show up when you boot them.

Remy said:
Given the number of outstanding bugs in the stuff that has been released, and the number of games that have been lost into the TCR ether with no planned release date, I am amazed that the process is this badly broken.
I can't believe this hasn't been mentioned yet, but am I the only one who has pretty much all the Midway games and have noticed something interesting about the online play?

They all suffer from the exact same glitch! The "quick match" option (the only one available in ranked, aside from "create game") thinks there are games up and tries to join them when they were never there to begin with. This glitch also works the other way: when you know for a fact that a friend is hosting a match, the games sometimes can't find the matches until they're rehosted. These glitches has been in every single Midway/DE port since day 1, and is still there in Tapper. Probably in Paperboy too, but I didn't get that one.

That's some awesome "certification" right there. :lol

I can see the troubles with beta-testing online stuff before release, but what the hell is the excuse for allowing the same glitch in every new port more than a year later?

And let's not get into busted and glitched achievements...has there been a single game on XBLA that didn't have glitched achievements that were either fixed like 6 months later, or not at all? People are still going insane over the horribly glitched "Dig!" achievement in Dig Dug...
 
Once again the video they did was hilarious, it's too bad that a lot of hardcore gamers are whiny bitches that take themselves way too seriously.
 
Synth_floyd said:
Once again the video they did was hilarious, it's too bad that a lot of hardcore gamers are whiny bitches that take themselves way too seriously.
I think we have a right to bitch when we pay $5-$10 for the game and $50 for the online service, then have to wait long periods for a release only to find out that some of the releases are broken when they are supposed to go through some certification process.
 
Gaffers said:
bitch...bitch...bitch...

winter.jpg
 
aku:jiki said:
I don't really know, but the Digital Eclipse games say something about "emulation technology" in the long copyright texts that show up when you boot them.

I can't believe this hasn't been mentioned yet, but am I the only one who has pretty much all the Midway games and have noticed something interesting about the online play?

They all suffer from the exact same glitch! The "quick match" option (the only one available in ranked, aside from "create game") thinks there are games up and tries to join them when they were never there to begin with. This glitch also works the other way: when you know for a fact that a friend is hosting a match, the games sometimes can't find the matches until they're rehosted. These glitches has been in every single Midway/DE port since day 1, and is still there in Tapper. Probably in Paperboy too, but I didn't get that one.

That's some awesome "certification" right there. :lol

I can see the troubles with beta-testing online stuff before release, but what the hell is the excuse for allowing the same glitch in every new port more than a year later?

And let's not get into busted and glitched achievements...has there been a single game on XBLA that didn't have glitched achievements that were either fixed like 6 months later, or not at all? People are still going insane over the horribly glitched "Dig!" achievement in Dig Dug...
I thought that problem was due to people with strict/moderate connections...
 
I Am Error said:
I think we have a right to bitch when we pay $5-$10 for the game and $50 for the online service, then have to wait long periods for a release only to find out that some of the releases are broken when they are supposed to go through some certification process.
Silver works just fine for d/l XBLA titles.
 
pCeSlAyEr said:
Silver works just fine for d/l XBLA titles.
Silver doesn't work if you want to play co-op online and you are paying $50 for that only to find it doesn't work. If a free PC emulator can play co-op online without any problems I don't know what I paid $50 for.
 
I Am Error said:
Silver doesn't work if you want to play co-op online and you are paying $50 for that only to find it doesn't work. If a free PC emulator can play co-op online without any problems I don't know what I paid $50 for.
So you pay $50 a year to play classic remakes? Didn't think so..

What can we honestly do other then wait and complain? We could take our money elsewhere... but where?

the PSN? not yet... also the price of the unit... eek!
Wii VC... I have these roms already they are plentiful online..

I am annoyed and I want to play these games already damn it... but what can I do..
 
To everyone complaining about the er, complaining, think of it this way. Clearly some of Microsoft's customers are unhappy about the way the XBLA service has been going. Moreover, we actually have a route that we can offer criticism (one would hope constructive, but that's not always the case sadly), know that it's being heard, and more often than not, get a response from the company representative. That's incredibly powerful, and I give Microsoft an incredible amount of kudos for it.

Because, you see, the very fact that guys like arne and CPaladino are around here says that Microsoft is interested in our comments. They have a direct line to what a segment of the userbase is thinking about any given decision, and can make of it what they will. I'm sure Microsoft would just as soon hear five solid criticisms in a cacophony of bitching than never hear a word at all.

XBLA is the main reason I bought my 360. That might make some of you doubtful or laugh at me, but it's the truth. Some say to buy Crackdown. I have absolutely no interest in Crackdown, just like I had no interest in Gears of War. I love XBLA, and along with many other 360 owners, have an active interest in seeing it be the best it can be. And let's be honest: so far in 2007, the service has been really hit or miss. I'm not talking about the game selection either. If you don't like Tapper, that's a valid enough complaint, but I'm not sure it's one they're going to do anything about. Missing or 'skip' weeks, on the other hand, really suck, and I know MS is about as happy about it as we are.

Someone has said this before, and I understand there is a huge distinction between ROM dumps and the XBLA versions of games, but go look at the VC discussion thread for the Wii and compare it to here. While the product is somewhat different, the real difference is that for the most part, that is a thread of happy (except when I go on my road rage in there) where the games that have been released are discussed and enjoyed, and upcoming games are talked about. In this thread, jokes are made, tears are shed, and most weeks, most are unhappy. Customers happy vs. customers unhappy. MS isn't blind to this, and assuredly can't be happy with this, so that being the case, why shouldn't we complain?
 
I know a guy who bought a 360 for Arcade. He only bought XBLA titles for the first six months or so, and as far as I know he still only has one, maybe two, retail games. He loves it.
 
Segata Sanshiro said:
To everyone complaining about the er, complaining, think of it this way. Clearly some of Microsoft's customers are unhappy about the way the XBLA service has been going. Moreover, we actually have a route that we can offer criticism (one would hope constructive, but that's not always the case sadly), know that it's being heard, and more often than not, get a response from the company representative. That's incredibly powerful, and I give Microsoft an incredible amount of kudos for it.

Because, you see, the very fact that guys like arne and CPaladino are around here says that Microsoft is interested in our comments. They have a direct line to what a segment of the userbase is thinking about any given decision, and can make of it what they will. I'm sure Microsoft would just as soon hear five solid criticisms in a cacophony of bitching than never hear a word at all.

XBLA is the main reason I bought my 360. That might make some of you doubtful or laugh at me, but it's the truth. Some say to buy Crackdown. I have absolutely no interest in Crackdown, just like I had no interest in Gears of War. I love XBLA, and along with many other 360 owners, have an active interest in seeing it be the best it can be. And let's be honest: so far in 2007, the service has been really hit or miss. I'm not talking about the game selection either. If you don't like Tapper, that's a valid enough complaint, but I'm not sure it's one they're going to do anything about. Missing or 'skip' weeks, on the other hand, really suck, and I know MS is about as happy about it as we are.

Someone has said this before, and I understand there is a huge distinction between ROM dumps and the XBLA versions of games, but go look at the VC discussion thread for the Wii and compare it to here. While the product is somewhat different, the real difference is that for the most part, that is a thread of happy (except when I go on my road rage in there) where the games that have been released are discussed and enjoyed, and upcoming games are talked about. In this thread, jokes are made, tears are shed, and most weeks, most are unhappy. Customers happy vs. customers unhappy. MS isn't blind to this, and assuredly can't be happy with this, so that being the case, why shouldn't we complain?


Thank you.
 
pCeSlAyEr said:
So you pay $50 a year to play classic remakes? Didn't think so..
That was part of the reason I paid for Live, actually a big part because I grew up with many of these arcade and classic games and love playing them. It is a huge disappointment when games I want to play online, specifically for myself SmashTV and Street Fighter, are practically unplayable when I pay for a game and service. Paying for the game is not what pisses me off because I can always play it like it was intended, but paying for the service does.
 
pCeSlAyEr said:
So you pay $50 a year to play classic remakes? Didn't think so..

What can we honestly do other then wait and complain? We could take our money elsewhere... but where?

the PSN? not yet... also the price of the unit... eek!
Wii VC... I have these roms already they are plentiful online..

I am annoyed and I want to play these games already damn it... but what can I do..
Wrong answer.
 
Mojovonio said:
Chris, it would have been nice if you would tell us wtf is going on with XBLA.

Amen. A little transparency would be much better PR than random "game is coming/game is not coming" announcements.

As for the "hilarious" video, I thought it was an unfunny fan video when I first saw it. Then I realized it was an unfunny MS staff video, which made it even less amusing.

Yet it's oddly fitting, because given the amount of info they release to customers, it wouldn't be all that surprising if barometric pressures, humidity and the number of licks it takes to get to the centre of a Tootsie Roll pop all somehow played into whether a Live Arcade title could or could not be released any given week.
 
m0dus said:
My god, the endless, feculant bitching in this thread is so completely out of hand it defies description. You're so eager to spend money today? please go buy crackdown. I mean, holy shit. Yeah, XBLA has some issues. MS has to work them out ASAP. But man. Some of you people have a sense of entitlement that would make a spoiled-rotten 2-year old blush to his bones. :)

Microsoft has people begging them to take their money. How long until people stop caring and move elsewhere? I am pretty mich at that point.

People need to bitch about XBLA and Microsoft deserves all of the negative comments they are getting.

What would the point of the thread be if it was just a circle jerk about how great XBLA was? This is a thread about XBLA and people think it is not living up to what it can and should be why shouldn't members post how they feel? I know you guys think that MS employees posting here is a good thing, but what are they really telling you here that is anything other than the standard company line? I have summarized the gist of almost every MS community rep's post history regarding crap like this;

-Getting games on the service is hard work
-We feel your pain! We want these games too!
-XBLA is complicated top secret stuff that you cannot even begin to be in on or understand
-We hear your issues and are addressing them.
-The games are coming "very soon"

Ten New Titles Approach the Xbox Live Arcade Horizon

Vampire hunters, artillery-toting worms, rambunctious aliens and trailblazing settlers are among the “likeable” characters that will soon make their debut in living rooms everywhere via Xbox Live® Arcade for Xbox 360™ as part of the award-winning service’s upcoming round of new game releases. Starting with the first release in February, 10 highly anticipated titles will begin making their way to Xbox Live Arcade, including these (titles are not listed in chronological release order):

· “3D Ultra Minigolf Adventures,” from developer Wanako Games and publisher Sierra Online, allows gamers to putt their way through 36 fun-filled holes of manic minigolf action on wild courses that range from the Old West to outer space and feature a bevy of crazy hazards and obstacles.

· “Alien Hominid HD” from The Behemoth features side-scrolling, hysterical cartoon action with a quirky twist and exclusive Xbox Live Arcade features.

· “Band of Bugs” from NinjaBee is a fast-paced tactical strategy game that offers gameplay deep enough to satisfy tactical genre fans and friendly enough to appeal to casual gamers. Creative gamers can even design their own levels with the built-in level editor, then play them solo or over Xbox Live with friends.*

· “Castlevania: Symphony of the Night” from Konami is a faithful version of this legendary classic updated for Xbox Live Arcade and featuring the game’s full soundtrack and memorable side-scrolling vampire-hunting action.

· “Catan,” from developer Big Huge Games Inc. and publisher Microsoft® Game Studios, is a faithful remake of the immensely popular strategy board game.

· “Eets: Chowdown” from Klei Entertainment Inc. is a completely revamped version of the popular PC title of the same name. It offers new items, 120 new levels and the exclusive debut of Marsho Madness, a high-adrenaline action game in which players must keep the impending evil marshmallows at bay.

· “LUXOR 2,” from developer MumboJumbo LLC, sets a new standard for action puzzlers as players match and shoot their way through the land of ancient Egypt.

· “Paperboy,” from developer Digital Eclipse and publisher Midway, is a classic coin-op hit, specially enhanced for Xbox Live Arcade.

· “Root Beer Tapper,” also from developer Digital Eclipse and publisher Midway, features fast-paced reflex action as players scramble to keep thirsty patrons happy without dropping root beer mugs in the scramble to earn the biggest tips.

· “Worms” from developer Team 17 Software Ltd. features armies of adorable weapon-toting worms locked in tactical combat.

The popularity of Xbox Live Arcade continues to grow as downloads have surpassed 20 million games. These 10 titles are just a sample of the diverse and entertaining games that will be coming to the service in 2007.

Several of these games also mark significant firsts for Xbox Live Arcade, including the first turn-based strategy game to be released on the service (“Worms”), the first Xbox Live Arcade board game release (“Catan”), and the first Xbox Live Arcade outdoor sports game release (“3D Ultra Minigolf Adventures”).

All these games are scheduled to become available during Xbox Live Arcade Wednesdays in the coming weeks, and specific game information will be announced closer to each game’s launch date. Although a game may not be launched every week, every Wednesday is an opportunity to share in the Xbox Live Arcade experience with friends and family.

It is Feb 20th and we have seen the release of only 2 games. Many would argue that these two games are the least desirable games on the list. They are really off to a great start with that list.

These 10 titles are just a sample of the diverse and entertaining games that will be coming to the service in 2007.

With their release schedule, just getting these 10 titles will take us into the summer. I just find it funny that they pat themselves on the back and talk up how great their service is in the press release when many gamers feel otherwise.
 
FirstInHell said:
So they thought this was a better way to relay the information to the consumers?

I'm done with this nonsense. It really is not worth bothering with XBLA and all of the bitching at this point anymore.

XBLA is a letdown over and over and over again. It has not been anything worth getting excited about for 18 months and I doubt that is going to change. I am going to speak with my wallet on this one. I seriously hope that anyone else ticked off in this thread will do the same and not reward companies for promising the world and putting out absolute garbage.

You really need to chill. Really. Its a service. You didn't have to get so worked up about not getting STUFF NOW! GIVE IT TO ME NOW!!

If these games were say, sitting in a vault of NES SNES ROMS, just waiting to be dumped.. You could complain. These are redone games, with netcode and graphic updates. You said it yourself.. You got yourself excited for 18 months about XBLA. Games are still coming out, they're just not fast enough for you. Do you think they hold back the games because they want to piss you guys off? Do you have any sense of understanding?

How did they promise the world? You know what they promised? Games. They showed you what they promised. You know.. with a trailer full of games. Games are still coming out, all you have to do is be patient. Or play your Wii with your 3 games a week dump. Usually there is one good game.
 
FirstInHell said:
It is Feb 20th and we have seen the release of only 2 games. Many would argue that these two games are the least desirable games on the list. They are really off to a great start with that list. With their release schedule, just getting these 10 titles will take us into the summer. I just find it funny that they pat themselves on the back and talk up how great their service is in the press release when many gamers feel otherwise.

That press release said "Starting in Feb" and its now Feb 20th. There have only been 3 Wednesday's as of THIS Wednesday.

So they're 2/3 for the schedule so far and your already decrying the press release?
 
watership said:
Or play your Wii with your 3 games a week dump. Usually there is one good game.

You make a couple of really good points in your post, but this...ehn. Particularly if we draw straight lines on the quality of the titles on VC to the quality on XBLA, I think the Wii is doing quite a bit better than 1 good game per week. It's probably in the neighbourhood of two good games per week on average, with about one AAA title every two weeks. Don't lash out at the VC to prove your point, you don't need to. Aside from the asstacular length of time it takes me to get a solid connection to Nintendo's server on Mondays, I can't say there's much to complain about.
 
watership said:
You really need to chill. Really. Its a service. You didn't have to get so worked up about not getting STUFF NOW! GIVE IT TO ME NOW!!

If these games were say, sitting in a vault of NES SNES ROMS, just waiting to be dumped.. You could complain. These are redone games, with netcode and graphic updates. You said it yourself.. You got yourself excited for 18 months about XBLA. Games are still coming out, they're just not fast enough for you. Do you think they hold back the games because they want to piss you guys off? Do you have any sense of understanding?

How did they promise the world? You know what they promised? Games. They showed you what they promised. You know.. with a trailer full of games. Games are still coming out, all you have to do is be patient. Or play your Wii with your 3 games a week dump. Usually there is one good game.
Amen! I'm not happy with the way XBLA is going right now. But what is this bitching going to do? Arne's come in here lots of times trying to play PR and settle the masses. Harrassing him, harrassing Major Nelson and harrassing every other damn talking head for Microsoft isn't going to speed things up any.
 
I really wonder if this is an issue with the number of submissions they're getting or with how many they're accepting. I think they're just being too strict with it. I realize they want to shape XBLA a certain way, but with the type of games that currently populate it, I see no reason for an endless stream of more releases; certainly more than 4 per month.
 
Segata Sanshiro said:
You make a couple of really good points in your post, but this...ehn. Particularly if we draw straight lines on the quality of the titles on VC to the quality on XBLA, I think the Wii is doing quite a bit better than 1 good game per week. It's probably in the neighbourhood of two good games per week on average, with about one AAA title every two weeks. Don't lash out at the VC to prove your point, you don't need to. Aside from the asstacular length of time it takes me to get a solid connection to Nintendo's server on Mondays, I can't say there's much to complain about.

You're right. It was a bit of a cheap shot and probably didn't help my arguement. Pax.

However I think people rag on MS and the MS team members, who are very visible, and give Nintendo praise in comparison. And I think that's just wrong. Nintendo is really, just releasing roms. If there are changes or modifications, I don't see them. Nintendo also doesn't reach out to it's fanbase to communicate and create a community and let them know "We are working on this game" like MS's XBLA team has.

In some aspects trying to reach out to the fanbase has bitten the XBLA team in the ass.
 
Why are there more games released to the Xbox360 built from scratch then games that are retro titles where some online features are added? This makes NO sense. This has to be intentional by MS cause if it wasn't people should have been fired by now.
 
watership said:
You're right. It was a bit of a cheap shot and probably didn't help my arguement. Pax.

However I think people rag on MS and the MS team members, who are very visible, and give Nintendo praise in comparison. And I think that's just wrong. Nintendo is really, just releasing roms. If there are changes or modifications, I don't see them. Nintendo also doesn't reach out to it's fanbase to communicate and create a community and let them know "We are working on this game" like MS's XBLA team has.

In some aspects trying to reach out to the fanbase has bitten the XBLA team in the ass.

It's sad, but yeah, in giving people a voice, you tend to hear a lot of things you ordinarily wouldn't have. I don't think it makes a negative difference aside from having more open criticism though.

I do this all the time, people must think I'm Microsofta Sanshiro at times, but I do have to applaud MS for really listening to the community and getting involved in such a personal way. I would absolutely love if Nintendo and Sony had official reps dedicated to handling concerns and picking up feedback on these forums.
 
To actually post a 'funny' video about not releasing a xbla game is just salt in the wound. I'm really hoping this video gets tons of courage (which it will) and get MS to get their act together - the service is there, just not the content.

Its amazing at a time when all 3 next gen consoles are out I was expecting ms to really show there strength against PSNetwork. You cannot celebrate the success of GWars forever..

Also I dislike the fact that when I goto the new releases list on the dash it shows games that have been out for a while like MK3 etc.. they really need to get their act together (or get more staff).

The PS3 launches here in Europe in less than a month.. MS needs all the ammo it can afford.
 
nevsan said:
The PS3 launches here in Europe in less than a month.. MS needs all the ammo it can afford.

Offtopic:

Isn't Europe a Playstation stronghold? I know lots of friends in the UK and in Spain, and they're all PS2 fanatics. Couldn't the PS3 release there with 3 games and still outsell the 360?
 
watership said:
Offtopic:

Isn't Europe a Playstation stronghold? I know lots of friends in the UK and in Spain, and they're all PS2 fanatics. Couldn't the PS3 release there with 3 games and still outsell the 360?

yes - so my point still stands.
 
JdFoX187 said:
I think he's trying to make the point that no matter what Microsoft does, it's not going to curb the Sony appeal.

That's it exactly. I think MS will have an uphill battle until the NEXT generation in Europe.
And uphill with XBLA, to get back on topic.
 
I just watched that video.

I can only imagine if other buisnesses would release stuff like that to the public.

"And the release of the 2008 Audi is... whoops, not this week! We have no idea, we're such ****ing idiots! Ha ha get it? We have absolutely no idea what's going on, and we run the show!"
 
I'll be shocked if Sony isn't getting original titles out faster than this fifteen months after their launch.

That said, there are still way more announced titles that intrigue me for XBLA than for PSN so far, and I can't imagine how anyone could feel differently.

So I guess I'd say that I'm still more enthused about XBLA for now but they sure better get it together before Sony does.

Either way, multiplatform gamers win, as usual.
 
Looks like another XBLA executive has jumped ship from this disaster:

EDIT: Woops, banned link:

Ross Erickson, (soon-to-be-former) Worldwide Games Portfolio Manager for Microsoft's Xbox Live Arcade service emailed ******* (we go way back) to let us know that he'll be leaving their employ at the end of the week to take the position of Vice President, Content Acquisition at Vivendi Games' Sierra Online division.
 
FlyinJ said:
Looks like another XBLA executive has jumped ship from this disaster:

EDIT: Woops, banned link:

Ross Erickson, (soon-to-be-former) Worldwide Games Portfolio Manager for Microsoft's Xbox Live Arcade service emailed ******* (we go way back) to let us know that he'll be leaving their employ at the end of the week to take the position of Vice President, Content Acquisition at Vivendi Games' Sierra Online division.

bailout.jpg
 
temp was nice enough to provide me with a Frogger code -- wtf, this game sucks! :\ It's requires you to be WAY too precise on the final step and pretty much saps all the fun out of it.

I got Paperboy too since my girlfriend wanted it, but it's wicked hard compared to what I remember. :lol All this online co-op crap for achievements annoys me too.
 
FlyinJ said:
Ross Erickson, (soon-to-be-former) Worldwide Games Portfolio Manager for Microsoft's Xbox Live Arcade service emailed ******* (we go way back) to let us know that he'll be leaving their employ at the end of the week to take the position of Vice President, Content Acquisition at Vivendi Games' Sierra Online division.

Wow, they're dropping like flies.
 
Meier said:
temp was nice enough to provide me with a Frogger code -- wtf, this game sucks! :\ It's requires you to be WAY too precise on the final step and pretty much saps all the fun out of it.

Do NOT play Frogger with the reskinned graphics, they totally f*ck up the 'final approach' hop. Switch the the classic graphics.
 
Cut the shit already. Plenty of you guys are ruining this whole thread with the bitching. Don't reply if youre gonna act like jack asses.
 
Angelus said:
Cut the shit already. Plenty of you guys are ruining this whole thread with the bitching. Don't reply if youre gonna act like jack asses.
Ok. To answer your question, nothing is coming on Wednesday.
 
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