OLED gaming tv recommendations

Do you also enable Dolby Vision PC in this mode or not ?
Sharpness value from 10 to 0 i suppose ?
Colour Depth is 50 by default in FMM, do you leave it also default ? GM is 55.

So i just did a quick switch to try : FM Mode, ALLM enabled (was on already), 4:4:4 (was on already), All AI enhancements off and i can definitely see/feel a slightly bigger input lag compared to GM.
It's not enormous but it is very obvious for me as i'm very sensitive to that.
Any setting i might have missed ?

Thanks.
I don't use Dolby Vision, no.
Yes to turning sharpness to 0, and colour depth should be 50 in FMM. GO defaults to 55 to try and make up for the loss of colour depth, 50 is correct for FMM.

Make sure your input icon is set to PC, there may be a slight increase in input lag, but it's shouldn't be that big.

Here is a decent resource for the C4 and other LG's - https://www.patreon.com/posts/82545589

It's a patreon link yeah, but the info we need is all there for free.

A lot of it is personal preference though, so don't worry too much about it.
 
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I don't use Dolby Vision, no.
Yes to turning sharpness to 0, and colour depth should be 50 in FMM. GO defaults to 55 to try and make up for the loss of colour depth, 50 is correct for FMM.

Make sure your input icon is set to PC, there may be a slight increase in input lag, but it's shouldn't be that big.

Here is a decent resource for the C4 and other LG's - https://www.patreon.com/posts/82545589

It's a patreon link yeah, but the info we need is all there for free.

A lot of it is personal preference though, so don't worry too much about it.
Personally I have tried playing around with filmmaker vs PC / gaming input on my C3 that I use as a monitor and it was mainly brightness levels that seemed different.

It was a lot more convenient to just go with gaming mode with some adjustments and forget about it. Maybe C4 is different though.
 
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I don't use Dolby Vision, no.
Yes to turning sharpness to 0, and colour depth should be 50 in FMM. GO defaults to 55 to try and make up for the loss of colour depth, 50 is correct for FMM.

Make sure your input icon is set to PC, there may be a slight increase in input lag, but it's shouldn't be that big.

Here is a decent resource for the C4 and other LG's - https://www.patreon.com/posts/82545589

It's a patreon link yeah, but the info we need is all there for free.

A lot of it is personal preference though, so don't worry too much about it.
Personally I have tried playing around with filmmaker vs PC / gaming input on my C3 that I use as a monitor and it was mainly brightness levels that seemed different.

It was a lot more convenient to just go with gaming mode with some adjustments and forget about it. Maybe C4 is different though.

So i just did some comparison FMM/GM, both HGiG, myself and i share the conclusion of StereoVsn above.
Tests were done playing Forza Motorsport & Stellar Blade @120fps.

- No difference in colour volume at all. None. RTings are definitely right in this regard.
- On my testing, GM had to be adjusted to +5/6 brightness to match FM one overall.
- A slight but mildly noticeable difference in highlights on low medium to dark scenes with bright elements, mainly, a bright sky above a dark forest was a bit brighter as well as some fluorescent orange alien eggs on a dark cave were a bit more flashier. No difference on high medium/bright scenes at all.
This difference actually makes sense because HUD & UI elements on games are usually bright. Game Mode burn-in prevention is bigger than on FMM for obvious reason and i suppose this must be the main culprit.
- A slight but again noticeable difference on input lag. I was able to spot the difference even on desktop. It's not a big difference and i would probably be fine with it if i didn't have a direct comparison but still : Game Mode has lower input lag than FM despite ALLM/444 and whatever game options were enabled.

Overall : Game Mode for me is still the way to go for both my burn-in anxiety (lol) and for responsiveness. However, i'm happy to have conducted these tests as i can see myself quick switching to FM for cinematic games sometimes because LG quick menu make the change requiring like half a second of my time but otherwise it wouldn't be worth the hassle :) !
I'll try darker games like Alan Wake, Doom or Alien with FMM !
 
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So i just did some comparison FMM/GM, both HGiG, myself and i share the conclusion of StereoVsn above.
Tests were done playing Forza Motorsport & Stellar Blade @120fps.

- No difference in colour volume at all. None. RTings are definitely right in this regard.
- On my testing, GM had to be adjusted to +5/6 brightness to match FM one overall.
- A slight but mildly noticeable difference in highlights on low medium to dark scenes with bright elements, mainly, a bright sky above a dark forest was a bit brighter as well as some fluorescent orange alien eggs on a dark cave were a bit more flashier. No difference on high medium/bright scenes at all.
This difference actually makes sense because HUD & UI elements on games are usually bright. Game Mode burn-in prevention is bigger than on FMM for obvious reason and i suppose this must be the main culprit.
- A slight but again noticeable difference on input lag. I was able to spot the difference even on desktop. It's not a big difference and i would probably be fine with it if i didn't have a direct comparison but still : Game Mode has lower input lag than FM despite ALLM/444 and whatever game options were enabled.

Overall : Game Mode for me is still the way to go for both my burn-in anxiety (lol) and for responsiveness. However, i'm happy to have conducted these tests as i can see myself quick switching to FM for cinematic games sometimes because LG quick menu make the change requiring like half a second of my time but otherwise it wouldn't be worth the hassle :) !
Do you have your output colour format set to YCbCr444 and depth set to 10 pbc if you are using Nvidia?

It's weird that I'm seeing a noticable difference, even on my desktop. Red and yellows in particular lose a lot of depth on GO compared to FMM. I'm using 144hz though, that might factor into it maybe?
 
Do you have your output colour format set to YCbCr444 and depth set to 10 pbc if you are using Nvidia?

It's weird that I'm seeing a noticable difference, even on my desktop. Red and yellows in particular lose a lot of depth on GO compared to FMM. I'm using 144hz though, that might factor into it maybe?

Yes 444 or RGB but there is no difference between those 2 here so when Nvidia defaults it to RGB i usually leave it like that. 10 bits by default, even tried 12 bits for placebo lol, ofc no difference.
Also used 144hz without issue but i've switched back to 120hz because movie framerates are better with it on MPC-HC or Potplayer.

Are you sure your FMM/GM share the same settings ? I did my best to ensure that before any testing (except brightness as explained above which required a bit higher value on GM).
I also double checked they both had HGiG on. ColorControl app is great ! It allowed me to force it on FMM thanks to you.

Is it a C4 as well ? Which size ?
I think 42 panels are a bit different than 55+.
 
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Yes 444 or RGB but there is no difference between those 2 here so when Nvidia defaults it to RGB i usually leave it like that. 10 bits by default, even tried 12 bits for placebo lol, ofc no difference.
Also used 144hz without issue but i've switched back to 120hz because movie framerates are better with it on MPC-HC or Potplayer.

Are you sure your FMM/GM share the same settings ? I did my best to ensure that before any testing (except brightness as explained above which required a bit higher value on GM).
Is it a C4 as well ? Which size ?
I think 42 panels are a bit different than 55+.
I have the same 42" C4, Bit baffled here, maybe I'm more susceptible to the change in colour? What brightness settings are you meaning on GM? Colour depth should be 55 on GO and 50 on FMM, in HDR Pixel brightness should be 100 for both and Black Level (Prevoiusly called Brightness on older C series) should be 50.

Leave the depth at 10bit. Try changing the format to YCbCr444 and 144hz to see if you see a difference, I've just tried changing back to RBG and 120hz and can still see the difference on my panel, clear as day. Even just bring up a colour chart, something like this (https://www.hdwallpaperspulse.com/wp-content/uploads/2013/10/06/69.jpeg) and change between the two modes, especially in the yellows you should see the difference.

I mostly have mine in 144hz as my C4 is just used for gaming, so the difference in input lag is next to nothing, however I can feel the slight difference at 120hz between GO and FMM.

Again at the end of the day, there isn't a *correct* way to set this up, it is really personal preference. I prefer the way colours look in FMM.
 
The most valuable lesson i learned in my few years of oled setting tinkering is that no setting is perfect, and better is the enemy of good (and of your game session, if you are not careful you'll spend half the time playing with the settings instead of the game).
Im not saying you should not tinker to your heart's content, but if you find yourself with what you think is good picture quality, you should enjoy it instead of trying to get the best picture quality.

I wonder why devs don't release tv settings for their games, just as they release config specs. I know tv settings are far more a personal choice than config specs, but it could be nice for those that don't know much and want guidance.
 
Yes 444 or RGB but there is no difference between those 2 here so when Nvidia defaults it to RGB i usually leave it like that. 10 bits by default, even tried 12 bits for placebo lol, ofc no difference.
Also used 144hz without issue but i've switched back to 120hz because movie framerates are better with it on MPC-HC or Potplayer.

Are you sure your FMM/GM share the same settings ? I did my best to ensure that before any testing (except brightness as explained above which required a bit higher value on GM).
I also double checked they both had HGiG on. ColorControl app is great ! It allowed me to force it on FMM thanks to you.

Is it a C4 as well ? Which size ?
I think 42 panels are a bit different than 55+.
To buy a 77" this year for gaming on the 3 consoles plus watching tv and films, would you agree that the G4 at sale prices would be the best option (unless LG sort out the G5 issues) ?
 
Is there an expected timeframe for a new QD OLED from Sony? Are other brands releasing any this year?

Bravia 8 II is already out but it's very similar to A95L, it has 4th gen QD-OLED panel so same as flagship Samsung S95F but brightness is capped to lower values and comes in 2 sizes only - 55" and 65".


 
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I have the same 42" C4, Bit baffled here, maybe I'm more susceptible to the change in colour? What brightness settings are you meaning on GM? Colour depth should be 55 on GO and 50 on FMM, in HDR Pixel brightness should be 100 for both and Black Level (Prevoiusly called Brightness on older C series) should be 50.

Leave the depth at 10bit. Try changing the format to YCbCr444 and 144hz to see if you see a difference, I've just tried changing back to RBG and 120hz and can still see the difference on my panel, clear as day. Even just bring up a colour chart, something like this (https://www.hdwallpaperspulse.com/wp-content/uploads/2013/10/06/69.jpeg) and change between the two modes, especially in the yellows you should see the difference.

I mostly have mine in 144hz as my C4 is just used for gaming, so the difference in input lag is next to nothing, however I can feel the slight difference at 120hz between GO and FMM.

Again at the end of the day, there isn't a *correct* way to set this up, it is really personal preference. I prefer the way colours look in FMM.

May i suggest a quick check of your Output range comparing Game Mode & Filmmaker ?
Maybe one is incorrectly detecting and set your range to limited while your nvidia panel says Full or the opposite way ?
It happened to me on some of my screen. When the TV range is set differently to that of your output, it might drastically change white, yellows and cause black crush.
 
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I recently got the C4 dirty cheap, it's an amazing TV. The S90C is brighter and has better color volume but the price difference was too big for me to justify. Ps. I live in Brazil.
 
May i suggest a quick check of your Output range comparing Game Mode & Filmmaker ?
Maybe one is incorrectly detecting and set your range to limited while your nvidia panel says Full or the opposite way ?
It happened to me on some of my screen. When the TV range is set differently to that of your output, it might drastically change white, yellows and cause black crush.
Both are on Limited due to having the output set to YCbCr444.

There is a difference, but after testing both out for the last hour or so it's not as big as I initally found it to be.

I think I'll keep all my sources on GO for the time being just to see if I can really tell the difference. I have noticed a difference in input lag - It's the kind of thing where you wouldn't have noticed it if you didn't point it out!


The most valuable lesson i learned in my few years of oled setting tinkering is that no setting is perfect, and better is the enemy of good (and of your game session, if you are not careful you'll spend half the time playing with the settings instead of the game).
Im not saying you should not tinker to your heart's content, but if you find yourself with what you think is good picture quality, you should enjoy it instead of trying to get the best picture quality.

I wonder why devs don't release tv settings for their games, just as they release config specs. I know tv settings are far more a personal choice than config specs, but it could be nice for those that don't know much and want guidance.
This. 100% This. Make the picture look how you want it to look, then forget about it is the best way to approach it.
 
Wow. I didnt know Panasonic is back in the US (still not returned to Canada). Google says they returned last year. Their OLEDS got pretty good reviews on rtings. Not as good as a good LG. But they're back!
 
It's using HDR10 in that case.

Samsung tvs have AWFUL UI, that's the main reason to avoid them. And this:


It was so bad with that firmware update that they actually pulled it and Samsung actually admitted they fucked up(which is probably one of the reasons the world seems to messed up because hell is probably freezing over.)

They are fixing it and adding it back in with a new firmware update. But given that it's Samsung, they are going to fuck something else up. That's the hard lesson Samsung owners need to learn. If you own a Samsung, don't put it on the internet. My S90C has never been connected,
that's why it's still on the good firmware that had no issues (firmware 1310)
 
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Man, Costco has 77" LG G4 for $2900 with 5 year warranty. It's very, very tempting… but I can get a 77"Samsung S90D for $1800.

I would much rather have the G4, but that price difference…
 
LG and Samsung are by far the best for gaming, due to their feature completeness and super low input latency.
Sony is the best if you want to have the best quality for movies, but their high input latency and often missing festures make them suboptimal for gaming.
The next PlayStation console needs to be built around a Sony display.
The display would be 100% plug and play with the PlayStation and not have any settings.
Sony could even make a proprietary cable that connects the two and nobody would have to worry about HDMI cable specs.
There's too many variables with modern TVs and the odds of any end user getting game images that look exactly as studios intended are incredibly low.
 
The next PlayStation console needs to be built around a Sony display.
The display would be 100% plug and play with the PlayStation and not have any settings.
Sony could even make a proprietary cable that connects the two and nobody would have to worry about HDMI cable specs.
There's too many variables with modern TVs and the odds of any end user getting game images that look exactly as studios intended are incredibly low.

all TV manufacturers should look into something like this.
like Samsung and LG could work with each console manufacturer to calibrate their displays accordingly, and automatically go into the "Xbox Mode" or "PlayStation Mode" when it detects the system.

honestly, they wouldn't even need to collaborate with the console makers, they could just have a team of people that know their shit create such a preset per TV model just like they do calibrate their "Filmmaker mode" preset.
 
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