Bernd Lauert
Banned
The market will ultimately decide whether $70 is too much. So far the reception has been rather lukewarm.
A remake is not the same as a remaster.Charge me 70 dollars for games like rdr2 or gta 6, or modern warfare for that matter I'm OK with that.
But u can suck my dick if u are going to charge 70 for a remaster of tlou
In the uk the equivalent we pay is $85… so imagine that price. Especially as most new games are hot garbage.
I'm still the end buyer paying that price aren't I you muppet.There's always someone who doesnt understand that one price includes tax and one doesn't, and unfortunately, today it's you.
People keep refusing Sony’s advice of getting two jobs.Stop being poor people.
You pay £10 or whatever for 1.5hrs and can't even replay it. You buy a game you get many more hours of entertainment and it's yours. You can even resell it if you bought physical. Value and quality is up to the individual.I dunno, when i go to a movie theater and i pay 10 dollars for a ticket i get quality and i didnt even need to pay 7x that
you are getting fleeced, and you should demand better. Didn't you hear that the customer is always right?
Why would I need an excuse?I feel trolls just need an excuse to hate TLOU and Naughty Dog.
You mean a remaster or the availability of playing your purchased halo 6 on next generation?Would pay $/€70 for a game if I got it forever on all platforms past, present and future.
I buy Halo 6 on Xbox Series X2, I get it and any future version of Halo 6 when I pay $/€70.
Hardly seems appropriate to throw around insults when someone is trying to help. Nonetheless, since I obviously didn't make it clear enough - American price $70 + 20% tax (that is included in the uk price) = $84. Roughly what you said the Brits pay, and British prices include tax.I'm still the end buyer paying that price aren't I you muppet.
This.This thread is one big reason why gaming will never be as fun and interesting as back in the PS2 days. Have fun with your MTX filled NFT games. We got noone but ourselves to blame because while we „gamers“ don‘t want to pay a dime for games the commoners keep sinking money into MTX….
All to a far larger audience than ever before isn't accurate though. Game sales have declined not gone up. The audience has gone up but largely from people who play f2p games and pay for mtxs. Games with zero microtransactions are not making more money than before.But those savings are never brought up. It’s just gamers arguing that we should be handing over more money for $70 starter editions, that come with Battle Passes and extra paid content. All to a far larger audience then ever before.
That’s not even getting to the money these publishers collect by selling their game to Microsoft for Game Pass, Sony for Plus, Epic to be on their shitty store, Etc.
You want to spend $70, all the power to you. Personally I can’t even count on one hand the number of games I’ve played that deserve that kind of money taken out of my wallet.
Didn't know that, very interesting. I wonder, if like music and films, if the records that were set in the past for number of purchases will ever be broken.All to a far larger audience than ever before isn't accurate though. Game sales have declined not gone up.
Hardly seems appropriate to throw around insults when someone is trying to help. Nonetheless, since I obviously didn't make it clear enough - American price $70 + 20% tax (that is included in the uk price) = $84. Roughly what you said the Brits pay, and British prices include tax.
All to a far larger audience than ever before isn't accurate though. Game sales have declined not gone up. The audience has gone up but largely from people who play f2p games and pay for mtxs. Games with zero microtransactions are not making more money than before.
Pointless comparison really.Hardly seems appropriate to throw around insults when someone is trying to help. Nonetheless, since I obviously didn't make it clear enough - American price $70 + 20% tax (that is included in the uk price) = $84. Roughly what you said the Brits pay, and British prices include tax.
Where the fuck are you paying 20% sales tax?
Also with game subs now, playing games will be cheaper for some.Not much of a problem, if people find it to expensive they will pirate there games again or buy second handed for consoles. Simple as that. There loss.
Not anymore. Google average house prices in the USA.Pointless comparison really.
Can’t you buy a wooden mansion with 40 acres of land in most American states for about £4k?
In the UK you have to pay about £800k for a bedsit on the outskirts of Stoke-on-Trent.
I kid (a little).
I never pay full price. Do people not shop around for deals? Use sites like hotukdeals etc.Hardly seems appropriate to throw around insults when someone is trying to help. Nonetheless, since I obviously didn't make it clear enough - American price $70 + 20% tax (that is included in the uk price) = $84. Roughly what you said the Brits pay, and British prices include tax.
Everyone shops around, the topic is about the RRP though.I never pay full price. Do people not shop around for deals? Use sites like hotukdeals etc.
Sometimes waiting a week or two can make a ten pound difference.
Hardware sales combined isn't that much higher than other gens but PC, console and especially mobile hardware sales doesn't represent software sales if people are playing F2P games like Fortnite, Rocket League, Apex Legends, CoD Warzone, Roblox etc.I don’t believe game sales have declined one bit.
The industry has never been like it is now where three consoles are doing well, the PC market is massive, and mobile is gigantic. There’s more games released now then ever before. No previous generation compares.
Especially when you look at those old generations that are brought up.
I did when I made my comment (just so I didn’t look silly!), there’s websites that break it down by state.Not anymore. Google average house prices in the USA.
I did when I made my comment (just so I didn’t look silly!), there’s websites that break it down by state.
If they release a Halo 6 named game anytime in the future, I've already paid for Halo 6, I mean they claim they are selling a license and not a product, so lets go all in on that.You mean a remaster or the availability of playing your purchased halo 6 on next generation?
Microsoft is already full supporting bc all the way back to the first xbox.
You even get a PC version of the game.
Don't know why Ezekiel_ find it so funny though.
Well yeah like I said it was a bit of a joke comparison, and that’s why I said comparisons are moot. There’s other factors like salaries and healthcare and other additional costs that also further render the comparison pointless.Well, if you wish to cherry pick and find the cheapest place in the USA and put it up against a Million Pound house in Stoke on Trent, then I guess it works. The fact is that the average house price in the USA is higher than the average house price in the UK.
You mean 1 hour of entertainment then 19 hours of recycled repetitionIf you think $70 for 20+ hours of entertainment is too much then find another hobby. Good riddance.
Inflation calculators like that miss the mark on most consumer products. Inflation rarely tracks in that linear of a fashion outside of "necessity" items.
A quick look at the BF archive will quickly demonstrate many items that didn't rise in price nearly as much as the calculators would have you believe is acceptable. At Walmart in 2004 a 20" bike would cost $25, in 2020 $29, via the inflation calculator $34 (in 21 they wildly outpace the calculator at $60). For many items the prices have lowered (a TV is cheaper today than in the past and so on). While other items (like food) will out pace the calculator.
Games have a lot more revenue streams available today and have much longer tales thanks to digital. Also, most of the big gaming companies are earning a higher percentage of profit today than they were in the 90s.
With that said, games are freakishly expensive to make now, so, if charging the early adopters a bit more allows devs to be less risk adverse that's great.
Do you think Sony should be passing on the increased operating costs to the consumer or should they not tap in to the billions they now make through their 30% cut on PSN and 50 million PS Plus subscribers?It's alarming to me how few people seem to get this. Inflation is simply tracking what a dollar is worth. Value of a dollar fluctuates all the time to begin with, but companies don't like to change their prices constantly because it's bad for marketing, bad for retail organization and appears petty. In the same way a restaurant can't print new menus every day just because of a cost fluctuation. I'm sure there were times that Japanese companies wanted to add a few dollars to their games because they feel the weak dollar directly when they transfer their money to yen, but didn't.
The value of a dollar changes regardless of whether the items it's being used to buy change in price. If inflation increases, and the prices of those goods don't increase at pace, then you're simply paying less money than before for the same item, and the company is taking a hit. It won't be such a "theoretical" idea when that company tries to exchange that money for its own currency and finds that it gets less of it because the value of the dollar was destroyed. Or when its own employees want more money to compensate for their own increased costs due to inflation.
When we talk about inflation, it's all other things being equal. Sure, prices can go down or up for a multitude of reasons. It could be more efficient production, or supply and demand, or anything else. Those things don't change the value of a dollar though. They're independent of inflation's effects. Yes, many companies try to absorb the hit, but there's a limit, if inflation keeps rising they will eventually bump it.
Let's say that due to more efficient management and processes, Sony managed to shave off $5 of 2017 money. That would equate to a game being about $65 today. Sony actually continued selling games at the same $60 despite losing money on inflation for years, and waited for the gen change to do anything about it because it was just smarter timing to hit everybody with it.
Nintendo's evergreen $60 titles are essentially "Player's Choice" cheaper versions now due to inflation. They would be smart to simply let them sit as they are and whistle nonchalantly.
Yep. Games with "unlimited" resolution, performance, controllers support, mods, tweaks, settings should be easily worthy more.This is an interesting thought. You could argue that PC games are worth more than consoles game because they aren't artificially made obsolete once a "generation" ends.
That price is inevitable with the way things are going. Sooner rather than later $70 will be the norm.Everyone shops around, the topic is about the RRP though.
Do you think Sony should be passing on the increased operating costs to the consumer or should they not tap in to the billions they now make through their 30% cut on PSN and 50 million PS Plus subscribers?
INTERESTING!
Do you think Sony should be passing on the increased operating costs to the consumer or should they not tap in to the billions they now make through their 30% cut on PSN and 50 million PS Plus subscribers?
No. But considering they’re making more money now then they ever have, why stop at $70? Why not charge $100 a game or more?Which one do you think will help Sony beat its projected earnings each quarter?
No. But considering they’re making more money now then they ever have, why stop at $70? Why not charge $100 a game or more?
Ah ok, so in that case I wonder if Sony have increased the pay of their employees by 18% or anywhere close? After all, their salaries now are worth much less than they were in 2017.This doesn't take too many mental gymnastics to comprehend. $60 in 2017 is $72.50 in today's money. In other words Sony is selling games for a few bucks less now than in 2017. So if you think that games should not be $70 now, that is taking the same position as being mad that games did not go DOWN to $50 had inflation not taken place.
- Argues passionately against $70 gamesI just explained how games are now less niche (which means now there's more people buying them) and how they saved money from not having to produce ROMs anymore.
Aren't those enough to cover today's bigger dev budgets?
Also, even thought the actual game dev budgets have increased, that still doesn't stop game publishers earning more profits that they ever did, and their CEOs being richer than ever.
Also, i don't buy development budgets have increased that much for all games. Sure, big games like Cyberpunk or GTA V, that use more assets and take 5+ years to make, could cost more. But i don't know why all "AAA" games need to cost as much as that.
You only get 1 hour of entertainment out of the games you buy? Stop wasting money on things you don’t enjoyYou mean 1 hour of entertainment then 19 hours of recycled repetition
Ah ok, so in that case I wonder if Sony have increased the pay of their employees by 18% or anywhere close? After all, their salaries now are worth much less than they were in 2017.