Preview here, preview there, ads, ads, ads, ads everywhere. It sucked sooooooooo bad.
Preview here, preview there, ads, ads, ads, ads everywhere. It sucked sooooooooo bad.
Titanfall is so completely forgotten that its mentioned at least once on every single page of this thread
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The granddaddy.
The brutal and gory death scenes were all I heard about when the game was coming out, too.Not sure if mine's a good example, but:
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This game was hyped to the heavens.
Roberta Williams was revolutionizing the adventure game genre with this one! Oh yes!
-550 page script
-over 100 pages of storyboarding
-over 200 people involved in the development
-multi-million dollar budget
-insane marketing campaign
-took four solid months of filming
The game had a rough run when it came to reviews and although it received a (shitty) sequel, the days of Sierra Online adventure games were over and instead of saving a dying genre it just helped in expediting its death.
The only reason some people might remember it now is because it had some fucking brutal/gory death scenes (especially near the end of the game).
he founded Gaikai, which was bought by Sony and became Playstation Now
Talk about hitting a nerve, I never claimed it didn't sell well but everything is relative.
For fun, try searching all posts that contain the names of specific games within the last week:
Titanfall - >1000 (search caps out at 1000 entries)
Watch Dogs - 607
Battlefield - 604
Infamous - 500
Killzone - 464
Call of Duty - 445
Knack - 263
Killer Instinct - 215
Ryse - 127
Resogun - 93
TF is pretty dead on Twitch though for a game that's supposed to be the next big hit title. No one seems to care to watch anyone play it.
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Biggest hyped online game I have seen bomb and forgotten within 1month was SiN Episodes
Maybe that's because people would rather play the game than watch people play the game?
It always amuses me when people bring up Twitch as a way to judge a game's popularity. Like "Look, no one's streaming or watching it so that must mean no one is playing it."
Really? That's a stretch and a half.
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Star Hawk. Successor to much beloved and one of the best online shooter at start of ps3 gen. It was by Dyaln and very much anticipated
Innvoative game play check
Base building check.
Good tps controls check
Good graphics check.
Hawks that turn into fucking robots check.
Eventually it came out and nobody even bought and played . Now no one even remembers it and may have killed the franchise
I'm not sure that's a stretch. Maybe it is, but maybe it isn't. The top games on twitch are the two most popular games in the world outside of phones (Which is a big exception, of course). Maybe it becomes considerably less representative later down the list.
I'm not sure that's a stretch. Maybe it is, but maybe it isn't. The top games on twitch are the two most popular games in the world outside of phones (Which is a big exception, of course). Maybe it becomes considerably less representative later down the list.
Yea, it doesn't take moving very far down the list before that correlation starts to fall apart. By the time you reached 7th place we're at Payday 2. By 16th, Dungeons & Dragons (on the back of a single streamer really). ArcheAge is currently sitting ahead of GTAV. Majora's Mask is above Ultra Street Fighter 4. Sonic Adventure 2 is ahead of Team Fortress 2 etc.
The top games have more to do with their competitive scenes than anything else, and once you move past them, everything else seems arbitrary as hell.
Yep, I was waiting for it a lot, whole premise was interesting. But then I played the demo and it was so bad, I don't wonder at all why people avoided it and soon it was almost forgotten.It's been posted a couple times, but dark void is a great answer for this. It seemed to get a lot of hype on some podcasts I listened to then just nothing.
PlayStation All Stars.
scribblenauts
My suggestion would be Jade Empire by Bioware. It's rarely brought up, even in Bioware specific threads except by lone posters who say "I loved Jade Empire!" It doesn't seem to be a often thought of game in Bioware's library. I recall there was quite a bit of hype because of the asian setting and the idea that it would mix faster action based combat with rpg elements. Also, because Bioware was coming off the great Knights of the Old Republic.
I tried to play it last month, and I can understand why it's rarely brought up : boring and forgettable dialogues, cluncky gameplay if you don't play with a gamepad (I bought it on PC), the shoot'em up sequences, and worst of all, the Holliwoodized and cliche asian setting...
I endured for two weeks before going back playing Prince of Qin again.
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The concept art for this game was hyping people, but then they released those really early beta screenshots...and the game ended up with a terrible camera...well..
Some people are surprised it got a 3DS spin-off and a Sequel as it did.
The thing I really dislike about Epic Mackey is that they had to know the game was bad/not ready when they were preparing to release it. Yet instead of taking more time and making hard decisions to ultimately make a better game, they just put it out there as a bad game.Well, it actually sold pretty well; it makes a lot of sense that Disney would green-light sequels. I don't think it did well enough to stay exclusive to Nintendo platforms though seeing as Epic Mickey 2 was also released on Vita, 360, and PS3.
It does seem like it's mostly been forgotten now thanks to it's complete mediocrity. Which is a shame because the idea (not the finished game) of Epic Mickey represents everything that good Nintendo-focused 3rd party support should be imo.
I kind of wish they just axed all of the half-baked adventure elements and just made "Super Mario Galaxy: Mickey Mouse edition". Maybe focusing on making a "pure" platformer with lots of fan service would have set the dev team on a more stable path.
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I read through 9 pages, apologies if these got discussed, but my 2 contributions are:
Boogie (Wii)
Max Payne 3
Max Payne especially, it was advertised and hyped to high heaven...once in a while it pops up in 'disappointing sewuel' threads, but that's it!
That cover brings back so much nostalgia and I didn't even play that game much. I really need to get on a private server.
The thing I really dislike about Epic Mackey is that they had to know the game was bad/not ready when they were preparing to release it. Yet instead of taking more time and making hard decisions to ultimately make a better game, they just put it out there as a bad game.
OK.
Not necesarily hyped but they seem to be largely forgotten...those Strike games:
Desert Strike
Soviet Strike
Jungle Strike
Urban Strike
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Probably disneys meddling. The same thing happened with the sequel and 3ds spinoff, both games werent ready at all (even more than the original) but Disney forced a november release to coincide with the Wii U launch
OK.
Not necesarily hyped but they seem to be largely forgotten...those Strike games:
Desert Strike
Soviet Strike
Jungle Strike
Urban Strike
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It's a genuinely good game. Plenty of fun to be had from both the single- and multiplayer mode (although the latter sadly didn't have any staying power in my circle of friends).![]()
I remember hearing a lot about this game from media outlets back in the day, and it actually got pretty good reviews.