Exentryk
Member
Okay, so played this for a few hours. Here are my thoughts:
The title menu screen is beautiful. The effects when you go in to menus, and the accompanying sound effects are all quite amazing. Now, I don't know if it was something in my eyes, but they kept watering for the first 10 mins of the game. :'(
The game is absolutely gorgeous, and the effects like the leaves and bushes moving in the wind, the water, the spiders, color fumes, etc, these things moving around in the map all help immersion. I also like how you can plan with your skill tree (going for that triple jump first ). Also, learning new abilities from time to time keeps the gameplay fresh and exciting. I also like how the map is free for you to go wherever, and you can plan your exploration. Reminds me of Child of Light, which was great. Another neat system is the save wherever feature. It gives the player the flexibility, while not making it broken since it consumes energy.
Now, I just arrived at the
, and am wondering if there is fast travel in the game? Be handy to move to older areas later on since you need newer abilities to fully explore them. Also, I was surprised that the game was running so smoothly at 1080p on my bootcamped Macbook Pro connected to my TV. There were some frame drops when entering a couple of new areas, but it only lasted a few secs. I am building a new gaming PC right now, so I'm going to start over on that tomorrow (hopefully in 4K downsampled to 1080p, at 60 FPS ). Regardless, I am really enjoying myself, and can't wait to play more.
Great work Moon Studios. I hope you guys make more games like this
The title menu screen is beautiful. The effects when you go in to menus, and the accompanying sound effects are all quite amazing. Now, I don't know if it was something in my eyes, but they kept watering for the first 10 mins of the game. :'(
The game is absolutely gorgeous, and the effects like the leaves and bushes moving in the wind, the water, the spiders, color fumes, etc, these things moving around in the map all help immersion. I also like how you can plan with your skill tree (going for that triple jump first ). Also, learning new abilities from time to time keeps the gameplay fresh and exciting. I also like how the map is free for you to go wherever, and you can plan your exploration. Reminds me of Child of Light, which was great. Another neat system is the save wherever feature. It gives the player the flexibility, while not making it broken since it consumes energy.
Now, I just arrived at the
Ginso Tree area
Great work Moon Studios. I hope you guys make more games like this