Not a meme, just reality that no amount of magic SSD threads will change.
That list would be considered trolling in certain threads
It's sad that in some quarters around here hard facts are considered trolling while wild speculations with no basis in reality are considered facts.
Yah cause dont you know, its 12 TFLOPS theoretical. In reality XsX would never reach 12 TFLOPS, but its certainly possible for PS4PRO to do 8 TFLOPS FP16 precision cause Mark Cerny is a genius, and we would have to create a thread about what Mark Cerny said, cause after all he is the lead architect of PS4, in the same manner Ken Kutaragi said that the CELL is 1% processing power of the human brain cause that's what he said-and there was definitely a thread about what could be the possibilities of the PS3 being alive. Dreamcast was so over rated by its logo "its thinking"
Yah cause dont you know, its 12 TFLOPS theoretical. In reality XsX would never reach 12 TFLOPS, but its certainly possible for PS4PRO to do 8 TFLOPS FP16 precision cause Mark Cerny is a genius, and we would have to create a thread about what Mark Cerny said, cause after all he is the lead architect of PS4, in the same manner Ken Kutaragi said that the CELL is 1% processing power of the human brain cause that's what he said-and there was definitely a thread about what could be the possibilities of the PS3 being alive. Dreamcast was so over rated by its logo "its thinking"
Don't forget "brute forcing" lol. The level of ignorance is at an all time high. Most the armchair engineers are just going with what fits their narrative and are absolutely clueless on the subject.
Anything Cerny says is taken at face value when he's just as full of shit as anyone else. Remember the Ps4 pro can double performance to 8.4 tf. And 8tf is all you need for 4k gaming.
Apparently the demo is at 1440p/30fps, but I was told not to pay attention to that, but to pay attention to LODs and Triangles, cause that's what truly matters when playing a next gen game. Which is not even a game, its a tech demo with very limited gameplay and a cinematic flyby at the end.
Edit, could not even do checkerboarding 4k
Is here anyone that is more technically inclined than I that tell me if there is ANY basis for the bullshit in that post, because to me it sounds like fairy tales constructed of a massive amount of mental gymnastics?
I also found this line in there particularly humorous:
"Xbox’s power consumption (heat) varies as the work load increases at a fixed frequency, up to a point it crashes because of the heat,"
Love the concern about the reasonably clocked XsX that has already shown us a truly state of the art cooling system, but no problem with the overclocked to high hell PS5 which we've seen NOTHING on.
Probably because they've all caught on fire and burnt up.
Oh boy. The DF comparisons when the consoles launch, are going to be Biblical.I've seen a clown today saying that MS has made a really nice machine for current-gen games, but only the PS5 is a true next-gen system thanks to its ultra fast SSD
I've seen a clown today saying that MS has made a really nice machine for current-gen games, but only the PS5 is a true next-gen system thanks to its ultra fast SSD... Where the hell is D.E.A. when they're needed?
I've seen a clown today saying that MS has made a really nice machine for current-gen games, but only the PS5 is a true next-gen system thanks to its ultra fast SSD... Where the hell is D.E.A. when they're needed?
Was that on GAF? In the spec thread? PM me the post if you can.
Pretending like XsX isn’t next gen hardware just because the PS5 has faster storage bandwidth is silly. It’s still an ultra fast SSD in the XsX, more than 7x faster than the SATA SSDs in my PC (unless my math sucks). It’s the fastest console CPU, and the most powerful console GPU.
Both consoles are generational leaps.
UE5 demo has shown how the storage bandwidth is about more than just loading times but you still need a CPU/GPU to draw/ render the scenes, and ya know, run the actual game, a pretty important process that no one seems to talk about anymore.
You can have a storage setup that can stream 500000000 zillion triangles but it won’t matter if your CPU/GPU can’t render them. They work together. Plus, bottom line is the XsX setup will be able to stream plenty of geometry too.
They cant just ignore the XsX CPU/GPU advantage, even if it may not be quite as prominent as the PS5 storage bandwidth advantage.
its like people are ignoring the fact that there is more CU's faster CPU and better GPU lol
its like people are ignoring the fact that there is more CU's faster CPU and better GPU lol
according to him level design will completely change!!!!! even though games like the Witcher 3 exist and are not designed around loading times with opening doors oooooooowwwwwNaw bro, apparently more compute units means the triangles are gonna disappear according to Mark Cerny cause he said so. And more compute units does not equal better performance cause that's what he said on his slides. You have to super charge them dragon ball z style and make them bigger. If only Xbone could super charge the 12 compute units dragon ball z style.
woaahhh am learning new stuff. is slower CPU stronger and more stable than a faster CPU? I mean faster may just be to fast to handle it allCrytek Guy taught me that a weaker GPU is better than stronger GPU.
He also taught me that the moon is a giant ball of delicious cookie dough.
woaahhh am learning new stuff. is slower CPU stronger and more stable than a faster CPU? I mean faster may just be to fast to handle it all
But you have to remember that this is a console and it’s designed differently and all power goes to the games. With pc it’s slightly different. There will be a noticeable difference and faster memory which people also seem to forget about. When you look at the Xbox one and PS4 the faster memory made such a massive impact to getting games to 1080pOutside of the Scorn Dev comments thread, I haven't seen anyone seeming to notice that XsX CPU is faster. Now, admittedly, at peak it has 300mhz advantage, and for my CPU I OC'd my i7 from 3.5 ghz to 4.5 ghz (full 1ghz uptick) and it definitely is faster but didn't change gaming dramatically, but in a closed console setup perhaps the difference will be more pronounced
Naw bro, apparently more compute units means the triangles are gonna disappear according to Mark Cerny cause he said so. And more compute units does not equal better performance cause that's what he said on his slides. You have to super charge them dragon ball z style and make them bigger. If only Xbone could super charge the 12 compute units dragon ball z style.
My friend, they've already got pages of go-to responses ready to go:Oh boy. The DF comparisons when the consoles launch, are going to be Biblical.
All those will be used at some point no doubt, but the highlighted one is the one i see being used all the time. If, as the spec suggest, XSX may run at a slightly higher rez, or slightly more consistent framerate etc, i can see all that being 'unimportant' now, and all that matters is XSX takes 9 or 10 secs to load a game, compared to 4 or 5 on PS5.My friend, they've already got pages of go-to responses ready to go:
"Obviously Microsoft paid the developer to prioritise optimisation for the Series X!"
"Well duh. I could've predicted this. Third party developer - doesn't count, because it's not using the hardware to its fullest."
"Lowest common denominator - they're designing games around HDD's for fuck's sake! No sane person would consider this a benchmark!"
"Well, of course it looks better on Series X - this game wasn't designed to use the SSD! If it had, it'd look much better on PS5!"
"I can't put my finger on why, but I actually prefer the PS5's 1440p upscaled to the Series X's 1800p upscaled. I'm not sure what it is - it's just my preference."
"Ha ha, oh wow - 5 seconds extra loading? That's an eternity! If I launched a console with 13 second loading screens in 2020, I'd be embarrassed!"
"Lol, just wait for Sony's first party to show off what the PS5 can do - Microsoft's first party can't match the Naughty Gods!"
"Who cares about a 20% resolution difference? With the AA and upscaling in place, they're identical! What matters is the games!"
"Lol, indie title so who gives a toss. They've made a Switch port for crying out loud - this straight up doesn't count!"
thatsdamngood.gif
I love how power doesnt matter but that didn’t stop some here from predicting 13-15TF and 32GB of RAM for PS5.
Just imagine if Microsoft ups the gpu clock just a tad. The reactions would be 100x worse. Remember the April fools thread on it? It triggered a bunch of people. Microsoft did up the clock on the Xbox one just before release, so it wouldn't be farfetched.
I believe they will up the clocks at some point. I think thats why DF said that Microsoft were constantly telling them their clocks were locked, because they probably plan to up them at some point.I wish they would upclock to that magic 13.3 TFs that all the Sony boys were predicting for the mighty PS5. The meltdowns and damage control would be epic.
ZywyPL forget about PMing JareBear: Remastered the link to the post about only the PS5 is true next gen. I'm dying to see that clown post.
Not a meme, just reality that no amount of magic SSD threads will change.
My friend, they've already got pages of go-to responses ready to go:
"Obviously Microsoft paid the developer to prioritise optimisation for the Series X!"
"Well duh. I could've predicted this. Third party developer - doesn't count, because it's not using the hardware to its fullest."
"Lowest common denominator - they're designing games around HDD's for fuck's sake! No sane person would consider this a benchmark!"
"Well, of course it looks better on Series X - this game wasn't designed to use the SSD! If it had, it'd look much better on PS5!"
"I can't put my finger on why, but I actually prefer the PS5's 1440p upscaled to the Series X's 1800p upscaled. I'm not sure what it is - it's just my preference."
"Ha ha, oh wow - 5 seconds extra loading? That's an eternity! If I launched a console with 13 second loading screens in 2020, I'd be embarrassed!"
"Lol, just wait for Sony's first party to show off what the PS5 can do - Microsoft's first party can't match the Naughty Gods!"
"Who cares about a 20% resolution difference? With the AA and upscaling in place, they're identical! What matters is the games!"
"Lol, indie title so who gives a toss. They've made a Switch port for crying out loud - this straight up doesn't count!"
Look at this bullshit:
https://www.neogaf.com/threads/next...leaks-thread.1480978/page-1968#post-258231828
So now the Xbox Series X needs 2 Zen CPU cores for the SSD I/O even though MSFT themselves have stated it only takes up 1/10 of the Zen 2 CPU core.
I had posted that video a page before
Next-Gen PS5 & XSX |OT| Console tEch threaD
It's a pretty misunderstood quote, Xbox wire and DF are the sources for two basically identical quotes, here's DF "The form factor is cute, the 2.4GB/s of guaranteed throughput is impressive, but it's the software APIs and custom hardware built into the SoC that deliver what Microsoft believes...www.neogaf.com
but, in fairness, that thread moves fast so it’s easy to miss things.
Yeah honestly the dude who said that about the Zen 2 cores seems to be pretty biased and I’ve given up trying discussions with him. Just IMO
Sorry for quoting myself, but just remembered some other fantasy bullshit that some here and at the other place thought the PS5 would have.It was amusing reading that some here and at the other place was thinking the PS5 was going to be 14TF+, 32gb of RAM and more bullshit.
It was amusing reading that some here and at the other place was thinking the PS5 was going to be 14TF+, 32gb of RAM and more bullshit.
Sorry for quoting myself, but just remembered some other fantasy bullshit that some here and at the other place thought the PS5 would have.
Some people seriously thought that it would contain most of those things listed above.
- 32gb of GDDR6 - or
- 32gb of HBM RAM
- 13-14TF
- 24gb of GDDR6 RAM + 8Gb of HBM RAM
- Re-Ram
- 2TB SSD