capylikesgames
Banned
For those who feel Roadhog is still off, do you happen to play on console? Because I feel the complete opposite about him after his recent buffs. He can stand his ground much better now, which makes him feel more like a tank than he ever has. Now he's great up front, and outputs a reasonable amount of damage at a distance. When it comes to the hook, it only takes me about two shots up-close to take a 200-health hero down, which I never find difficult to pull off. Especially considering the hook gets them so close to you.
Also, Mei definitely deserves a buff. I've seen a couple of the suggestions from the second-to-last post in the previous page flying around, and I absolutely agree with them. It's just tiny details that could help her out a lot. Her primary needs some love too, through an increase in speed and radius, in my opinion. It's too easy for a Genji and Tracer to escape from it. I feel like tanks already counter her really well, and in a way that makes sense. Feels weird that she has a hard time holding ground against offense classes.
EDIT:
Also, Mei definitely deserves a buff. I've seen a couple of the suggestions from the second-to-last post in the previous page flying around, and I absolutely agree with them. It's just tiny details that could help her out a lot. Her primary needs some love too, through an increase in speed and radius, in my opinion. It's too easy for a Genji and Tracer to escape from it. I feel like tanks already counter her really well, and in a way that makes sense. Feels weird that she has a hard time holding ground against offense classes.
EDIT:
This I feel is absolutely fair, haha. Mechanically I love it, but I'll admit I found it funny when I first noticed the change. One thing that comes to mind is adding some recoil to his weapon. I think that could help the feel of it quite a bit.His gun animation wasn't designed to be played at that speed and it looks bizarre