Jeff was right. He said when Dive went out of balance, I'd be begging for dive to come back. And I am. Because quickplayers have absolutely NO goddamn answer for a cancer comp. Shit, they have no answer for Symmetra on attack. Entire games are spent them literally running into enemy fire, one after another. You have a shot of people listening and working together to break a cancer comp in competitive, but in quickplay, people have no idea what to do. And the Mercy buff and DM nerf means it's so much harder to break. If you kill them, they rez. If you kill 2 of them, Mercy Rezes then ults and rezes again while healing the entire team. If you kill some of them, they have teleport up and are there again in a second. An communicative team might be able to handle it. Quickplay is now goddamn impossible on attack half the time,