SmartWaffles
Member
I lost to a team defending Dorado that had 3 mercys, 2 torbjorn and a Pharah.
3 mercys.
Help.
The gimmick teams seem to be the hardest to crack.
I lost to 3 mercys.
Get lots of tanks, 3+, they have no enough firepower.
I lost to a team defending Dorado that had 3 mercys, 2 torbjorn and a Pharah.
3 mercys.
Help.
The gimmick teams seem to be the hardest to crack.
I lost to 3 mercys.
I wouldn't be salty about losing at a 50% rate if games weren't so lopsided.Ok so what's Blizzard's reason for forcing everyone's winrate to 50% by making lopsided matches on purpose
Neither one of these explains why it matches you with people 50+ levels lower than you. While level alone is not an indicator of raw skill, someone with a single digit level is less like to have general map/matchup/character knowledge.
It doesn't 'force' 50% winrate, that's the end goal of an appropriate MMR system, if you're winning a lot your MMR is rising and it's matching you against harder opponents.
Does this matching to harder opponents include worse teammates too? Because that's how my games last night really felt like.It doesn't 'force' 50% winrate, that's the end goal of an appropriate MMR system, if you're winning a lot your MMR is rising and it's matching you against harder opponents.
Would someone be kind enough to give me a brief primer on how to play Roadhog effectively? I love his design, his legendaries are awesome, he seems fun to play, and yet I suck at playing him right now. When I try to tank I get mowed down so fast. I'm still trying to get a feel for his grappling hook's length.
Ugh, Reaper.
He was my main for a bit, but he's honestly useless imo. He does nothing for his team, and he's helpless unless people are distracting away from him. Yes he's deadly at close range, but he's harmless at any other distance.
Does this matching to harder opponents include worse teammates too? Because that's how my games last night really felt like.
I'm not the best player, good grief, i'd call myself mediocre at best, so there's something really wrong if i'm top of the team and getting the most votes (even epics) afterwards ... i'd rather be the underdog in exchange for a better roster of allies. :]
I really like Zarya but the more I play her the more I feel she needs buffs. You have to have perfect aim to be effective with the laser and the worst part is that getting her power to higher levels rarely feels like I'm actually doing significantly more damage. I get it up to 99 sometimes and with how hard it is to get to that point and how fast it drops off I expect to really shred through enemies, but nope I still need sustained laser in the enemy for a good long while. She's not strong enough in HP to really "tank" that much damage to justify you having to be at point-blank range for as long as you have to in order to get a kill. The barrier lasts a fraction of a second which means even if you time it perfectly to absorb a lot of damage, when it expires you're still being shot at and are likely to die super soon. The alt-fire does slightly more damage but with the tint splash damage radius despite the projectile still being a low arc severely limits its usability not to mention you only get 4 alt fires before you have to reload.
Her Ult still lets the enemies fire back at you as you're trying to kill them, and since I said before it takes a shitton of time to kill an enemy you once again have to hold a laser right in front of their face while 3 or 4 enemies stuck in the black hole sare free to shoot you in the face. You have to rely on some other character to do the bulk of the damage.
Gah, she's such a frustrating character. I liked her before but as I get better with other characters I have less and less reason to go back to her. Playing her feels like you have to work twice has hard to get half the results some other character gets, like say, Mei. Just compare the two Ults. Both Ults are AoEs that incapacitate enemies, except Mei's is actually good in that all frozen enemies can't fight back, and once all caught enemies are frozen it's headshot city and you get at least a couple of guaranteed kills. Zara's Ult is basically the same function but worse.
Ugh, Reaper.
He was my main for a bit, but he's honestly useless imo. He does nothing for his team, and he's helpless unless people are distracting away from him. Yes he's deadly at close range, but he's harmless at any other distance.
I did liken him to the spy myself. The problem is his abilities aren't as well developed along those lines. His teleport is too slow and too telegraphed, and his ghost ability isn't fast or subtle enough for sneaking, instead mostly for laming it out in firefights.
As for the combos, almost any character can combo off of those alts. And several characters do it just as well or better.
He's such a lone wolf character in my mind. He's just does not seem like a sensible pick for most games.
I think I'm getting better at Lúcio, I'm keeping around a 70% win rate with him right now and I'm really feeling his wall riding mechanics a lot better now, I'm nailing a lot harder wall rides at good times and healing with amp it up at crucial moments to keep a push going.
Yeah I do, Cause I play symetra like him sometimes. sneak up behind the enemy, and murder them all before they catch on.
What I'm saying is he adds nothing to a team. He has no real co op scenarios. A mercy link? Second you ghost you leave her to die. Reinhart? His shield doesn't work with your range. He's not even that good at running down snipers and turrets.Best he can do is run distraction, and grabbing a big kill streak once in awhile.
If you're playing reaper, your team pretty much better be kickass already imo.
Most of what you say is accurate, but it sounds like you're devaluing disruption a bit. Infiltration and disruption is important to clear a path so your team can advance.
As for pair-ups, Reaper seems to go well with meat-shield Roadhog, or a chaos causing Winston. Both of them can compensate for your vulnerability when you get in range, and wouldn't mind too much if you ghost out the door.
The game is significantly more boring when there is hero stacking. it most definitely is not the same thing only better.
Is killing Reinhard with Symmetra something special, or am i missing some irony/sarcasm? At least on PS4, when i play Symmetra, Reinhard is like my favorite enemy. Turrets placed out of his reach eat him, and it's easy to circle him with the lock-on fire. ^^I had one of those zen gaming moments with him yesterday - on fire the whole time, felt like I was untouchable and died maybe two times. When those moments happen you just know. Still, Symmetra is on top for me, 73% right now, sometimes I manage to kill Roadhog or Reinheardt with her..
I honestly don't think i'm having any special skills in this game, maybe if you call "reading the objective" and "playing the objective" a skill, but i would call that the very core of playing a game. ^^In my experience when there feels like there's a skill disparity between teammates it means that those players excel at different things. Maybe you have great decision making, but they have great twitch skills. The matchmaking feels you belong together, but for very different reasons.
And t Rex armsHis teleport isn't for use in-combat. It is primarily for misdirection and evasiveness--y'know, ducking around a corner and then teleporting to the other side, that sort of thing--especially since an enemy seeing it practically turns it into a free kill. And his ghosting is absolutely a last resort sort of thing, to back up to a health pack or ally, or to evade an enemy ult. Meanwhile Reaper's ult has some of the highest damage potential in the game, right alongside his weapons.
I think you're severely underestimating how useful he can be, from sheer offensive potential. Being able to knock out an enemy in a second rather than seconds is incredibly valuable--doubly so when it comes to tanks. And again, to reiterate, he is never meant to stand side-by-side allies duking it out; he strikes from behind, from above, from the sides--an unexpected spot, dealing critical damage.
In other words, Reaper is like Bastion... but with legs.
Would someone be kind enough to give me a brief primer on how to play Roadhog effectively? I love his design, his legendaries are awesome, he seems fun to play, and yet I suck at playing him right now. When I try to tank I get mowed down so fast. I'm still trying to get a feel for his grappling hook's length.
Still, Symmetra is on top for me, 73% right now, sometimes I manage to kill Roadhog or Reinheardt with her..
Don't play him like a Reinhardt. Use him on flanks to pull enemies out from their positions. The hook has quite a lot of range but your 'shot' needs to compensate for movement too.
After hooking on you can hold your primary attack button to attack automatically upon hook release. The release can range from immediately in your face or about 1 body's length away.
For any victim who isn't a tank, a primary shot + melee should kill. To maximize chance of that hold forward when you release your hook as well. If the victim doesn't die, a second melee is much faster than trying to shoot again. If the victim is a tank, shoot twice instead of trying to melee.
The hook isn't foolproof, enemies with quick escape/defense skills can get out of it if the primary shot doesn't kill them. These include Mei, Reaper, Pharah, Tracer etc.
edit: Someone recommended hook, melee, shoot on the previous page. Don't do that. Melee cancels out the shoot animation, making it super fast. Raising your gun after your melee is impossibly slow.
As for your ult, don't use it expecting kills, it's meant as an objective clearing move. Also Bastion in turret form is immune to pushback, but vulnerable to the hook. If you go up against a Reinhardt, walk up to him to use your ult and push him back.
Wtf did the player base on PS4 just fucking die? I spent the last 15 minutes jumping into skirmishes and then into games that don't have enough players and repeat.
Thanks a bunch! I'll definitely try this all out tomorrow. And thank you as well, Earthpainting.
And I just barely missed Rats Off To Ya's post as well. Really helpful advice, thank you.
So does nobody want to play together on PS4? So sick of random rooms.
So does nobody want to play together on PS4? So sick of random rooms.
When you go tank but your Mercy damage boosts a Widowmaker the entire game, feelsbad. Still won.
Believe me, there's nothing in the world more satisfying than hooking a Genji out of the air who thinks he's hot shit, and one-shotting him in the face.
One more thing.
When you're playing Roadhog and you hear an enemy call out an ult, you don't run and hide. You look straight at them and hook them the fuck out of that ult. Pharah's a real easy one because she's completely stationary, and Genji is usually too busy being a tryhard to realize a hook is coming his way.
speaking of sym, are you turrets timed or can you only have a certain number out or are they there til they die?
That is so badass. I have to do this now. It is my calling. My destiny.
It really is. You can also hook Junkrat's rip tire too.
That is so badass. I have to do this now. It is my calling. My destiny.
the achievement says 7 beams, so it counts your primary weapon then too?You can have 6 up at most.
Add me on PSN! ramyeon1989I would.
I know about the list yeah, actually asked in the PSN message room but didn't get any response.Played my first match in a team last night with some gaffers and holy balls its like a totally new experience. So much fun and so intense. When i left we were on 6 win 2 losses.
I also set a load of my career bests, i think its partly because i was playing well but also having people call out plays and player locations helps a load.
Also, playing with mics instantly makes torbjorn irrelevant.
p.s. props to Laputa_94 and his mad tracer skills.
Quote the first post to find a google docs link with all the gaffers on PS4
So I sent a message to that Mercy, he replied "trophy hunting, it's just a game fucking child". Yea I'll know to back out if I ever see that guy on my team.